Legendary Gear /259
Sparks of Moth Fire
Require lv 1
Copies the last Talent on the adjacent slate above to this slate. Unable to copy the Core Talent.
Copies the last Talent on the adjacent slate on the left to this slate. Unable to copy the Core Talent.
Copies the last Talent on the adjacent slate below this slate. Unable to copy the Main Talents.
Copies the last Talent on the adjacent slate on the right to this slate. Unable to copy the Core Talent.
God's Footsteps
Require lv 1
+15% Talent effect of this slate for every other God's Footsteps in the same row/column. Main Talents will not be affected.
+35% Talent effect of this slate when there are no God's Footsteps in the same row/column. Main Talents will not be affected.
<Talent - New God>
Fallen Starlight
Require lv 1
<Micro Talent>
<Micro Talent>
<Micro Talent or Medium Talent>
<Medium Talent>
Last God's Tears
Require lv 1
+10% new god Talent effect for the adjacent slates. Main Talents will not be affected.
<Medium Talent - New God>
A Corner of Divinity
Require lv 1
<Legendary Medium Talent>
<Legendary Medium Talent>
Last God Has Gone Far
Require lv 1
Devours Six Gods Talents of the adjacent slates
<Talent - New God>
<Medium Talent - New God>
<Core Talent>
Last God's Revelation
Require lv 1
Devours the Medium Talents on the adjacent slate above. +10% new god Talent effect for the adjacent slate below for each one devoured. The Core Talent will not be affected.
Devours the Medium Talents on the adjacent slate below. +10% new god Talent effect for the adjacent slate above for each one devoured. The Core Talent will not be affected.
Space Rift
Require lv 1
Copies the Medium Talents on the adjacent slate on the left to this slate
Copies the Medium Talents on the adjacent slate on the right of this slate
Pedigree of Gods
Require lv 1
<Micro Talent or Medium Talent>
<Micro Talent or Medium Talent>
<Medium Talent or Lv.1 Main Talent>
<Lv.2 Main Talent>
Residence of Stars
Require lv 1
Copies the Medium Talents on the adjacent slate to this slate. Unable to copy Legendary Medium Talents.
When Sparks Set the Prairie Ablaze
Require lv 1
Copies the last Talent on all adjacent slates. Unable to copy Core Talents.
Glorious Journey
Require lv 1
+(15–20) all stats
+(60–80) Fire Damage Reflection
+(60–80) Lightning Damage Reflection
+(60–80) Cold Damage Reflection
Omniscient Prototype
Require lv 1
+(1–10) Gear Armor
+1 Max Life
+1 Max Mana
Almighty
Rock Lizard's Skull
Require lv 4
+50 Gear Armor
+(80–100) Max Life
- 20 Physical Damage taken
+60% chance to gain 1 stack of Tenacity Blessing on taking Damage
Siren Faceguard
Require lv 4
Adds (20–24) - (28–32) Cold Damage to Spells
Nearby enemies within 10m are cursed by Lv. (10–15) Biting Cold
Immune to Frostbite
Spring Resurrection
Require lv 6
+(100–120)% Spell Damage
+(15–18)% Cast Speed
Restores (16–20) Life when using skills
Restores (9–15) Mana when using skills
Shadow Dance
Require lv 6
+(50–70)% Movement Speed
Gain 1 stack of Wither with 30 Base Damage every 0.1s when an Elite is in Proximity.
Shamed
Require lv 10
Adds (15–18) - (21–24) Physical Damage to the gear
+(10–30)% gear Physical Damage
(-15–-30)% Attack Critical Strike Rating for this gear
Momentum
Scorching Words
Require lv 10
+1 Fire Skill Level
Adds (8–10) - (16–20) Fire Damage to the gear
Adds (6–7) - (10–12) Fire Damage to Spells
+(60–80)% Fire Damage
+(40–60)% Fire Skill Area
Eternal Moon
Require lv 10
Adds (25–30) - (40–52) Physical Damage to the gear
+(20–25)% gear Attack Speed
Projectile Quantity +1
+2 Horizontal Projectile Penetration(s) while Blur is not active
+2 Jump(s) when Blur is active
Phantasm
Require lv 10
+(120–320) gear Evasion
+55 Max Life
When moving, triggers a Lv. 20 Split Shot every 0.6s
+15% Projectile Speed
Enlarges Physique by (10–15)%
Shield of Judgment
Require lv 10
+(10–13)% Attack Block Chance
+(44–66) Max Life
+(150–300) Physical Damage Reflection
+(150–300) Physical Damage Reflection if you have blocked a Spell recently
+(150–300) Physical Damage Reflection if you have blocked an Attack recently
Last Stand
Require lv 10
+(600–800) Gear Armor
+(176–198) Max Life
+(35–53) Max Energy Shield
+6% Attack Block Chance
+10% Block Ratio when Life is lower than 75%
Blessing Pendant
Require lv 10
+29 Attack and Spell Critical Strike Rating
+25% Max Energy Shield
+96% Attack and Spell Critical Strike Rating when the Energy Shield is not low.
-20% additional Energy Shield Charge Interval
Elemental Whisper Belt
Require lv 10
Adds (4–6) - (14–16) Fire Damage to Spells
Adds (14–16) - (4–6) Cold Damage to Spells
Adds (1–3) - (25–30) Lightning Damage to Spells
Regenerates (5–7) Mana per second
Lone Survivor
Require lv 11
+(60–70) Max Life
If only 1 Ring is equipped, +35% Injury Buffer
If only 1 Ring is equipped, -20% additional Regain Interval
If only 1 Ring is equipped, +(10–20)% Life Regain
If only 1 Ring is equipped, -99% Life Regeneration Speed
Lonesome
Require lv 11
+(25–30) Max Mana
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Fire Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Cold Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Lightning Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Erosion Damage
Crosser
Require lv 12
+(30–40)% gear Physical Damage
+(20–25)% Attack Block Chance
Blocks an additional (20–30) Attack Damage
60% chance to gain 1 stack of Tenacity Blessing when Blocking
Block Lucky when Tenacity Blessing is active
Scorching Wave
Require lv 12
+(40–60)% Ignite damage
+(40–60)% chance to Ignite targets
Adds (32–37) - (41–45) Fire Damage to the gear
Adds (120–150)% of Fire Damage of the Main-Hand Weapon to Base Ignite Damage
50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
Ralph's Ambition
Require lv 12
Adds (15–17) - (23–25) Physical Damage to the gear
+(10–15)% gear Attack Speed
Have Fervor
+(3–4)% Projectile Damage for every point of Fervor Rating
Awaiting
Require lv 12
+(44–55) Max Life
Regenerates (15–20) Life per second
+(6–10)% Movement Speed
+20% Movement Speed when the Energy Shield is not full
Fire Shielding Prosthetics
Require lv 12
Triggers Lv. 15 Fire Burst when using a Mobility Skill. Interval: 1 s
Triggers Lv. 15 Flame Jet when using a Mobility Skill. Interval: 1 s
+48% Skill Area
+20% Spell Burst Charge Speed
-20% Movement Speed
Thunder Channeling Prosthetics
Require lv 12
Triggers Lv. 15 Chain of Lightning when using a Mobility Skill. Interval: 1 s
Triggers Lv. 15 Sparkle when using a Mobility Skill. Interval: 1 s
+48% Skill Area
+20% Spell Burst Charge Speed
-20% Movement Speed
Cold Sanctuary Prosthetics
Require lv 12
Triggers Lv. 15 Ring of Ice when using a Mobility Skill. Interval: 1 s
Triggers Lv. 15 Frost Terra when using a Mobility Skill. Interval: 1 s
+48% Skill Area
+(20–30)% Spell Burst Charge Speed
-20% Movement Speed
Pentagram Astrolabe
Require lv 12
<Random Physical Attack or Spell Damage>
<Random Fire Attack or Spell Damage>
<Random Cold Attack or Spell Damage>
<Random Lightning Attack or Spell Damage>
<Random Attack or Spell Erosion Damage>
Desire of Survival
Require lv 12
+(5–10) Strength
+(10–15)% Max Life
+(9–11)% Movement Speed at Full Life
Regenerates 0.5% of Life per second while moving
Restores 65% of Max Life and knocks back Nearby enemies when at Low Life. Interval: 20 s
Interlocking Soul
Require lv 13
+(16–20) Strength and Intelligence
+(120–150)% Minion Damage
+(20–30)% Minion Max Life
+(20–30)% Minion Duration
Consumes 5% of Max Life when you use Summon Skills
3% Minion Life Regeneration per second
Ice Pulse
Require lv 14
+(15–20)% Frostbite inflicted
+(60–80)% Spell Damage
When defeating a Frostbitten enemy, - 20% current cooldown of potion and Mobility skills
+1 Max Charges
Converts 50% of Mana Cost to Life Cost
Dragon Scale Shoes
Require lv 15
+154 Max Life
Regenerates 36 Life per second while moving
+20% Movement Speed
Immune to Trauma
Boots of Sinned Fire
Require lv 15
+20% Movement Speed
+25% chance to Ignite targets
+(30–40)% damage against Ignited enemies
Immune to Ignite
Sage's Foresight
Require lv 16
+(100–120)% Spell Damage
+40 Max Mana
Adds (44–48) - (76–84) Cold Damage to Attacks and Spells
+(10–25)% Skill Area
Air Treaders
Require lv 16
-20% Terra Skill Duration
+80% Movement Speed when standing on a Terra Skill. The effect lasts 2s.
-30% player Movement Speed
+40 Max Life
Grace Boots
Require lv 18
+(130–180) gear Energy Shield
+(12–18) Intelligence
+(5–11)% Cold Resistance
+(25–30)% Movement Speed when Focus Blessing reaches max stacks
+10% chance for Non-Critical Strikes to grant 1 stack of Focus Blessing
Born in Fire
Require lv 18
+5 Max Life per 1 levels
Regenerates (40–60) Life per second
Sarituya
Require lv 20
Miniaturization
+50% Nimbleness Aura Effect
+3 Aura Skill Level
+1 Max Deflection stacks
Aslan
Require lv 20
Giantism
+50% Steadfast Aura Effect
+3 Aura Skill Level
+10% Armor Effective Rate for Non-Physical Damage
Boor's Iron Crown
Require lv 20
+(150–170) Max Life
+50% chance to gain a Barrier when taking damage. Interval: 4s.
Adds (25–30) - (31–36) Physical Damage to Main-Hand Weapon while Barrier is active
Wind Chasers
Require lv 20
+(23–24)% Projectile Speed
Movement Speed is fixed to 130% of the base value
+50% Aiming Skill Duration.
Cover the Sun
Require lv 20
+(900–1100) Gear Armor
Converts 99% of Cold Damage to Fire Damage
Converts 99% of Lightning Damage to Fire Damage
When casting a Curse, simultaneously apply 1 stack(s) of Tenacity Blessing
Tenacity Blessing applied gains an additional effect: -8% Fire Resistance, -2% Max Fire Resistance
Hatred of the Last Dragon
Reverse-Reverse-Reverse Mirror
Require lv 20
+3% Attack and Spell Block Chance
+(90–108)% damage if you have Blocked recently
For every 4 m of movement, gives Nearby enemies 2 stack(s) of Agility Blessing
50% chance to gain Agility Blessing per 6 m you move
Steel's Lament
Require lv 20
+(165–176) Max Life
(-8–-6)% additional damage taken
Warcry Skills are supported by Lv. (10–15) Gladiator's Roar.
+12% Warcry Cooldown Recovery Speed
+(80–100)% Warcry Area
Silent Sentry Shield
Require lv 22
+(1000–1200) gear Evasion
+(16–19)% Spell Block Chance
+(10–20)% Attack Speed when Spell Block Chance is greater than 60%
+(50–100)% Attack Damage when Attack Block Chance is greater than 60%
Ownerless
Require lv 22
+(209–220) Max Life
+(10–12)% Attack and Cast Speed
+16% Projectile Speed
+10% Movement Speed
+(14–18) all stats
Shadow of Thunderlight's Touch
Require lv 24
Adds (15–17) - (23–25) Physical Damage to the gear
Converts 50% of Physical Damage to Lightning Damage
+(20–30)% gear Attack Speed
+(100–150)% gear Physical Damage
50% for Attacks chance to trigger Combo Lightning
Plain Echo
Require lv 24
+(80–100)% gear Physical Damage
+(10–15)% gear Attack Speed
Restores 5% of Life on defeat
Loses (3–5) Life on hit
+36% Projectile Damage
Feline Gloves
Require lv 24
+(200–250) Max Life
+(8–10)% Attack and Cast Speed
+(4–6)% Elemental Damage per stack of Agility Blessing owned
+(40–50)% Agility Blessing Duration
+50% chance to gain 1 stack of Agility Blessing on defeat
Ralph's Journey
Require lv 25
+(90–108) Dexterity
+1% Movement Speed per 25 Dexterity
+1% Attack and Cast Speed per 20 Dexterity
The main stat base no longer additionally increases damage
Scarlet Decree
Require lv 26
+(1000–1200) Gear Armor
Adds (8–10)% of Physical Damage as Fire Damage
Adds (8–10)% of Physical Damage as Lightning Damage
Added (8–10)% of Physical Damage to Cold Damage
Varagon's Attack
Require lv 30
+(30–50)% gear Physical Damage
+(10–15)% gear Attack Speed
(10–20)% chance for this skill to have +(80–100)% Skill Area when being used
Triggers Lv. (5–15) Fearless Warcry when hitting an enemy. Interval: 8s
Thunder Branch
Require lv 30
Adds (1–2) - (90–96) Lightning Damage to the gear
+(20–30)% Attack Critical Strike Rating for this gear
50% for Attacks chance to trigger Combo Lightning
+(80–100)% Lightning Damage when your off-hand weapon slot is empty
Frozen Will
Require lv 30
Adds (15–18) - (24–27) Physical Damage to the gear
+(10–15)% gear Attack Speed
+(50–70)% Cold Damage
+25% Frostbite inflicted
Converts 100% of Physical Damage to Cold Damage
Hitting a Frozen enemy triggers Shattering
Imploration Dagger
Require lv 30
+(180–200)% gear Physical Damage
+(40–50)% chance to Multistrike
+(12–15)% gear Attack Speed
+(5–10)% Wilt Duration
Adds (25–35)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
Sun-shooter Long Bow
Require lv 30
+(120–200)% gear Physical Damage
+(8–12)% gear Attack Speed
+(8–12)% Attack Critical Strike Rating for this gear
Main Skill is supported by Lv. 20 Jump.
+60% Projectile Damage
Frozen Sight
Require lv 30
Adds (35–39) - (44–49) Cold Damage to the gear
+(30–40)% chance to inflict Frostbite
+(10–15)% gear Attack Speed
Triggers Lv. 20 Ice Shot if you have inflicted Frostbite recently. Interval: 0.3s.
+11% Cold Damage
Fire Lord's Promise
Require lv 30
+(60–80)% Spell Damage
+17% Cast Speed
(-20–-10)% Skill Effect Duration
+1 Max Restoration Skill Charges
+60% Critical Strike Rating if you have cast a Restoration Skill recently.
+30% Critical Strike Damage while the Restoration Skill lasts
Furious Man's Body
Require lv 30
-20% additional Movement Speed
+10 Max Life
Demolisher Skills are supported by Lv. (20–25) Quick Return.
Gains 80% Movement Speed when consuming Demolisher Charge. The effect gradually falls off to 0 within 2 s.
Magnus' Jealousy
Require lv 30
+(1440–2016) Gear Armor
+12% Strength
Adds 4 - 6 Fire Damage per 10 Strength
The main stat base no longer additionally increases damage
Ralph's Burial
Require lv 30
+(1440–2016) gear Evasion
+12% Dexterity
Adds 1 - (14–15) Lightning Damage for every 5 Dexterity
The main stat base no longer additionally increases damage
Israfel's Sorrow
Require lv 30
+(170–238) gear Energy Shield
+(120–144) Max Mana
+12% Intelligence
Adds 300 - 400 Cold Damage when having at least 800 Intelligence
Searing Finger Bone
Require lv 30
Adds 120 Base Ignite Damage
+25% chance to Ignite targets
Cannot inflict Reap
Photophobia
Require lv 30
Beacon
When activating Spell Burst,there's -5% additional Skill Area for each time Spell Burst is activated.
Cry of Divinity
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 8 Command every second for 3 s when Minions land a Critical Strike
Call of Souls
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 2 Growth for 2s when Minions land a Critical Strike, up to 50.
Marksman Bracers
Require lv 33
+(150–200) gear Evasion
+(154–176) Max Life
+(22–25)% Projectile Damage
+2 Jumps
+(2–3)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
Vestment of Song
Require lv 35
+44 Max Life
+24 Max Mana
+70 Max Energy Shield
+7 all stats
Triggers Lv. 10 Safeguard Field every 15s
Corrupted Marrow
Require lv 35
+150 Max Life and Max Energy Shield
+(10–20)% Skill Area
-99% Terra Charge Recovery Speed
Max Terra Charge Stacks +1
+20% Movement Speed for 2 s when a Terra Skill is cast
Frozen Lightning
Require lv 35
+(7–11) Dexterity and Intelligence
+(36–43)% Elemental Damage
+13% Cold and Lightning Resistance
Converts 50% of Lightning Damage to Cold Damage
Adds a stack of Slow for 2 s on hit
Clay Doll's Broken Finger
Require lv 35
+80% Spell Damage for 2s after using a Terra Skill.
+10% Terra Skill Area
Enemies taking DoT Damage from Terra are immune to Ailments.
+20 Max Life
Will
Require lv 36
Adds (44–48) - (57–63) Physical Damage to the gear
+(10–20)% chance to deal Double Damage
+(3–5)% Attack Cast Speed when dealing Double Damage recently, up to +10 stack(s).
Misube's Refusal
Require lv 36
+(120–150)% gear Physical Damage
+40% Skill Area
+50% Knockback distance
Sweep Slash can cause Reversed Knockback.
Causes a Knockback when you launch a Steep Strike
Royal Guard's Boots
Require lv 36
+(75–100) Max Energy Shield
+(25–30)% Movement Speed
+10% Erosion Resistance
-10% additional damage taken at Low Life
Chain of Resistance
Require lv 36
+(165–176) Max Life
+12% Attack and Cast Speed
+30% Skill Area if you have defeated an enemy recently
+(29–36)% Area Damage if no enemies are defeated recently
Boom Gloves
Require lv 38
+(130–150) Max Life
Adds (17–19) - (22–25) Physical Damage to Attacks and Spells
Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Knockback direction is reversed
Witchdoctor's Herb Bag
Require lv 38
+(30–50) Max Life
+(15–20) Max Mana
Restoration Skills: +(60–80)% restoration effect
Restoration Skills: +(60–80)% Restoration Duration
Sage's Shackle
Require lv 40
+25 all stats
+(19–24)% Cooldown Recovery Speed
Cannot restore Life
+(60–80)% Mana Regeneration Speed
+(12–14)% Energy Shield Charge Speed
Sea Splitter
Require lv 45
Main Skill is supported by Lv. (8–12) Raging Slash
+40 Max Life
+(30–50)% Steep Strike chance.
Ice and Fire
Require lv 50
+(20–25)% Fire and Cold Resistance
+(75–100)% Cold Damage if you have used a Fire Skill recently
+(75–100)% Fire Damage if you have used a Cold Skill recently
Arminius Guillotine
Require lv 58
+(150–300)% gear Physical Damage
Adds (10–12) - (15–18) Physical Damage to the gear
+40% Skill Area
+20% chance to gain 1 stack(s) of Tenacity Blessing when hitting an enemy
Sacrifice
Own 1 additional stacks of Tenacity Blessing
Highest Glance
Require lv 58
+(180–220)% gear Physical Damage
Adds (19–23) - (27–31) Physical Damage to the gear
+(30–40)% Attack Critical Strike Rating for this gear
(-80–-60)% additional Sweep Slash Damage; +(100–120)% additional Steep Strike Damage
End Night Banquet
Require lv 58
+40% gear Attack Speed
Adds (160–180) - (200–220) additional Physical Damage when having at least 8 stack(s) of Agility Blessing
+90% Critical Strike Damage when having at least 8 stack(s) of Agility Blessing
Loses (1–4) stack(s) of Agility Blessing and gains Banquet when Agility Blessing reaches max stacks
Ominous Gift
Require lv 58
Adds (28–32) - (47–53) Physical Damage to the gear
+(110–130)% gear Physical Damage
Adds (50–60)% of the damage of the Off-Hand Weapon to the Main-Hand Weapon
Circular Clearing
Require lv 58
+(150–300)% gear Physical Damage
+(30–35)% Attack Critical Strike Rating for this gear
+(40–50)% Attack Speed when performing Multistrikes
Gains 1 stacks of Meditate per second while standing still
Upon reaching the cap of Meditate, Critical Strikes can lose no more than 10 Fervor Rating, with an interval of 3 s
Cursed Flame
Require lv 58
+(250–300)% gear Physical Damage
Adds (13–15) - (17–19) Physical Damage to the gear
+25% chance to Ignite targets
Adds 200% of Main-Hand Weapon Damage to Base Ignite Damage
When Ignite is inflicted, Ignite spreads and +(10–40)% additional Ignite Damage taken by Nearby enemies
Farewell Desire
Require lv 58
+(200–220)% gear Physical Damage
+(20–30)% Attack Critical Strike Rating for this gear
+(15–25)% gear Attack Speed
+(110–144)% chance to Multistrike
Multistrikes deal (40–60)% increasing damage
Spends 1% Life and Mana on defeat
Fleeting Regret
Require lv 58
+(150–200)% gear Physical Damage
Adds (12–14) - (18–20) Physical Damage to the gear
+(5–20)% Attack and Spell Block while Dual Wielding
+(5–20)% Block Ratio when holding a Shield
+(300–360)% Critical Strike Rating if you have Blocked recently
+64% Attack Speed if you have Blocked recently
Incorrect Arbitration
Require lv 58
+(1000–2000)% Attack Critical Strike Rating for this gear
Inflicts Trauma that deals 200 Damage on yourself on Critical Strike
Steel Stagnation
Require lv 58
+(120–160)% gear Physical Damage
Adds (25–28) - (40–53) Physical Damage to the gear
+(30–40)% additional Area Damage for this skill when Demolisher Charge is consumed.
+50% Skill Area
Demolisher Charge's Restoration Speed is set to 150% of the default value
Elemental Whirl
Require lv 58
+(120–140)% gear Physical Damage
+(8–12)% gear Attack Speed
+(14–18)% Attack Critical Strike Rating for this gear
Adds (12–16)% Physical Damage as random Elemental Damage
+25% chance to cause Ailments
Adds (60–80)% of Physical Damage of the Main-Hand Weapon to Base Ailment Damage
Upon inflicting damage, +(5–6)% additional damage for every type of Ailment the enemy has (multiplies)
Flying Bird
Require lv 58
+(200–220)% gear Physical Damage
+(24–32)% Mobility Skill Attack and Cast Speed
If you have recently moved more than 30 m, Wilted enemies defeated by you will explode, dealing Secondary Erosion Damage equal to (10–50)% of their Max Life to enemies within a 3m radius
If you have recently moved more than (20–50) m, gains Barrier when using a Mobility skill
If you have recently moved more than 60 m, +(25–35)% additional damage dealt by Mobility Skills
Memory
Require lv 58
+(50–60)% Spell Damage
+(25–35)% Cast Speed
Gains (120–150)% of the skill's damage as Base Wilt Damage
+50% Wilt chance
Wilted enemies defeated by you will explode, dealing Secondary Erosion Damage equal to (80–100)% of their Max Life to enemies within a 3m radius
+(32–40)% Wilt Duration against Legendary enemy units
Shadow of Thunderlight's Eyes
Require lv 58
+1 Lightning Skill Level
+(10–20)% Cast Speed
+(20–30)% Skill Area
+20% Lightning Penetration if you have dealt Cold Damage recently
Frantic Shadow
Require lv 58
Adds (157–167) - (175–185) Physical Damage to the gear
+(22–26)% gear Attack Speed
+(20–30)% Attack Critical Strike Rating for this gear
Shadow Quantity +1
1% chance to gain +150% Attack Speed for 1 s when Shadows hit enemies
10% chance to gain +60% Attack Speed for 2 s when Shadows hit enemies
50% chance to gain +20% Attack Speed for 3 s when Shadows hit enemies
Mountain Howling
Require lv 58
+(120–150)% gear Physical Damage
Adds (26–29) - (32–36) Physical Damage to the gear
+(25–35)% gear Attack Speed
+50% chance to cause Knockbacks
+20% additional Knockback distance
+(108–120)% additional Attack Damage when no enemies are Nearby
-30% Movement Speed
Bow of Endless Dusk
Require lv 58
Adds (107–112) - (116–121) Physical Damage to the gear
+(14–18)% gear Attack Speed
+(30–40)% Attack Critical Strike Rating for this gear
Adds 40% of Physical Damage as Fire, Cold, and Lightning Damage
-80% additional Spell Damage
-80% additional Minion Damage
Glacial Abyss Arrow
Require lv 58
Adds (175–178) - (182–185) Cold Damage to the gear
+(20–25)% Cold Penetration
+(70–80)% Critical Strike Damage
+50% chance for Critical Strikes to Frostbite targets
+(36–48)% additional damage against Frostbitten enemies
Mind Blade
King Lionheart's Ambition
Require lv 58
+(250–300)% gear Physical Damage
+(30–40)% gear Attack Speed
+50% additional Ailment Damage when having at least 8 stack(s) of Agility Blessing
When having at least 10 stack(s) of Agility Blessing, adds 200% of Physical Damage of the Main-Hand Weapon to Ailment Base Damage
Severed Wrist
Require lv 58
+(150–180) Attack Critical Strike Rating
Projectile Quantity +(1–2)
+30% Movement Speed for 3 s on defeat
+(40–50)% additional damage for Main-Hand Weapons
+30% Main-Hand Weapon Attack Speed
Buzzing
Require lv 58
Adds (56–59) - (64–67) Physical Damage to the gear
+(30–40)% gear Attack Speed
+(30–50)% Movement Speed if you have used a Mobility Skill recently
+10% chance to gain 1 stack of Agility Blessing on defeat
When using a Mobility Skill, you can use (1–3) stacks of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
Gravel
Require lv 58
+(120–150)% gear Physical Damage
+(25–30)% gear Attack Speed
+3 Jumps
+(5–6)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
+1 Projectile Skill Level
-10% additional Attack and Cast Speed
Dumb Voice
Require lv 58
+30% gear Physical Damage
+(10–12)% Attack Critical Strike Rating for this gear
+(8–10)% gear Attack Speed
Adds 36% of Physical Damage as Lightning Damage when having at least 100000 Evasion
+ 600 Critical Strike Rating when having at least 100000 Evasion
Jumble Ice
Require lv 58
+(180–240) Max Mana
+(30–35)% Cast Speed
+30% additional Spell Damage when having at least 6 stack(s) of Focus Blessing
-72% Spell Damage
Shadow of Thunderlight's Fury
Require lv 58
+(80–100)% Spell Damage
+(120–180)% Critical Strike Rating
Adds 1 - 50 Lightning Damage to Spells
Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
Twisted Branch
Require lv 58
(10–20)% of the increase/decrease on Skill Area is also applied to Projectile Speed
Adds (87–92) - (113–118) Physical Damage to Attacks and Spells
+(120–150)% gear Physical Damage
+1 Projectile Skill Level
+(40–50)% gear Attack Speed
Oversight
Require lv 58
+(3–5) Spell Skill Level
Every 4 s, gain following effects in turn: +40% Skill Area, +20% Movement Speed
Supreme Throne
Require lv 58
Adds (46–48) - (55–60) Cold, Fire, Lightning, and Physical Damage to Spells
<Random Max/Min Channeled Stacks affix>
Gains 1 Throne at max channeled stacks, up to 10 stacks
Unbreakable Armor
Require lv 58
+2304 Gear Armor
+220 Max Life
Triggers Lv. (10–20) Reform when taking damage. Interval: 5s
Adds (2–6)% of Armor to Barrier Shield
Dragon Breath Armor
Require lv 58
+(2448–2592) Gear Armor
+(10–13)% Max Life
+216% Fire Damage
Converts (20–30)% of Physical Damage taken to Fire Damage
You can only deal Fire Damage
You always receive +(600–700) Ignite Damage when there are enemies nearby
Shattered Moonlight
Require lv 58
+(350–370) gear Energy Shield
+25% Spell Burst Charge Speed
+20% additional damage for skills cast by Spell Burst
Restores (2–3)% of Lost Mana when Spell Burst is activated
Crimson King
Require lv 58
+(30–35)% Max Life
Converts 100% of Mana Cost to Life Cost
If you have consumed more than 200% Life, -50% additional damage taken
+50% Critical Strike Rating and Critical Strike Damage if you have consumed more than 100% Life recently
Kingly Armor
Require lv 58
+(5–8)% Max Life and Max Energy Shield
Max Terra Charge Stacks +1
+1 Main Skill Level
+(15–20)% Erosion Resistance
Terra Charge's Restoration Speed is set to (200–300)% of the default value
(-2–-1)% Movement Speed for every Terra Charge consumed recently. Stacks up to (5–15) time(s)
Iced Drinker's Cage
Require lv 58
+(400–600) gear Energy Shield
(-4–-2) Main Skill Level
+(8–12)% additional Freeze Duration for every time the Main Skill has been used recently. Interval: 3 s
Gains (5–6) stack(s) of Cage when inflicting Freeze. Interval: 3 s
Effects of Control Effects received (-50–-1)%
Royal Cycle
Require lv 58
+(50–60)% Elemental Damage
+(6–8)% Elemental Resistance
+1% Fire Damage per (6–8) Strength
+1% Lightning Damage per (6–8) Dexterity
+1% Cold Damage per (6–8) Intelligence
+1% additional Elemental Damage for every (6–8) of the highest stat among Strength, Dexterity, and Intelligence
Undying Faith
Require lv 58
+272 gear Energy Shield
+2 Passive Skill Level
+12% Sealed Mana Compensation
+24% additional damage at Low Life
+12% Aura Effect when at Low Life
Endless Fortress
Require lv 58
+(204–238) gear Energy Shield
+(3–4)% Cold and Lightning Resistance
+(3–5)% Attack and Spell Block Chance
+(12–18)% additional damage for Minions when they are at Low Life
Max Synthetic Troop Minion Quantity (-2–2)
Arcane
Martyr's Staff
Require lv 58
+(1100–1210) Max Life
+1 Max Energy Shield
+1 Max Mana
+1 all stats
+(5–15)% injury buffer
Corrupted Bulwark
Require lv 58
+1 Max Life
+(1750–1925) Max Energy Shield
+1 Max Mana
+1 all stats
+(12–16)% Energy Shield Charge Speed while moving
Eternal Undercurrent
Require lv 58
+1 Max Life
+1 Max Energy Shield
+(600–660) Max Mana
+1 all stats
+2% Aura Effect per +(3–6)% Sealed Mana Compensation
Void Embankment
Require lv 58
+1 Max Life
+1 Max Energy Shield
+1 Max Mana
+120 all stats
+1% Elemental Resistance per 60 stats
Double Rainbow
Require lv 58
+1% Strength
<Random Resistance affix>
+1% Intelligence
+(6–10)% Elemental Resistance
+17% additional damage and -5% additional damage taken when two Elemental Resistances are identical (multiplies)
Flaming Evil
Require lv 58
+(2–6)% Max Fire Resistance
(-1–1)% Max Cold Resistance
(-1–1)% Max Lightning Resistance
+1% Max Life, Max Mana, and Max Energy Shield
+2% Critical Strike Damage per 1% Fire Resistance
Frozen Path
Require lv 58
(-1–1)% Max Fire Resistance
+(2–6)% Max Cold Resistance
(-1–1)% Max Lightning Resistance
+1% Max Life, Max Mana, and Max Energy Shield
For every 1% Cold Resistance, +5 Attack and Spell Critical Strike Rating
Fleeting Sky
Require lv 58
(-1–1)% Max Fire Resistance
(-1–1)% Max Cold Resistance
+(2–6)% Max Lightning Resistance
+1% Max Life, Max Mana, and Max Energy Shield
+2% Attack and Cast Speed per 3% Lightning Resistances.
Cicada Shell
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
-80% Energy Shield Charge Speed
Adds Elemental Damage equal to (0.5–0.8)% of Max Energy Shield to Attacks and Spells
Heavyware
Require lv 58
+(1728–2016) Gear Armor
+(66–88) Max Life
+(8–11)% Erosion Resistance
+(30–36) Strength
+(16–18)% additional damage taken by enemies in Proximity
-12% additional Damage dealt by enemies in Proximity
Stellar Vestment of Eminence
Require lv 58
+(270–280) gear Energy Shield
+(6–8)% Elemental Resistance
+30 Intelligence
-60% Barrage Wave Interval and -16% additional Barrage Skill Damage
Barrage Skills +(10–13)% damage increase per wave and -10% Skill Area for every wave of Barrage
Twilight Vestment
Require lv 58
+(238–272) gear Energy Shield
+1 Active Skill Level
When Reaping, Energy Shield starts charging immediately
(-36–12)% Energy Shield Charge Speed
+(8–12)% Reaping Duration
+(3–5)% Elemental Resistance
Devouring Tide
Require lv 58
+2016 Gear Armor
+154 Max Life
+(12–14)% Fire Resistance
+75% Critical Strike Rating each time an attack hits during Multistrike
Multistrikes deal 50% increasing damage
Takes 400 Secondary Fire Damage per second for 4 s upon reaching the Max Multistrike Count. Stacks up to 4 times
Arrival of the Polar Night
Require lv 58
+50% Intimidating effect
+(176–264) Max Life
Enemies within 12m are Intimidated
+(24–29)% additional Life Regeneration Speed when at Low Life
Restores 2% Max Life every second for 4s upon hitting an enemy under at least 3 control effects.
Tendency of Stars
Require lv 58
<Random New God effect affix>
+(200–220)% gear Energy Shield
Mere Eternity
Require lv 58
+(3000–3100) Gear Armor
+(50–70) Max Life
+24% Armor Effective Rate for Non-Physical Damage
When Armor is no lower than 50000 , +(10–12)% Injury Buffer
+30% Critical Strike Damage Mitigation
When Armor is no lower than 65000 , +100% Life Regeneration Speed
(-50–-45)% additional Attack Speed
Friend Nemesis
Require lv 58
+(150–200) gear Energy Shield
+(20–80)% Spirit Magus Skill Damage
If you have recently moved more than (40–50) m, Spirit Magi +(20–80) initial Growth
While Reconjuring, Spirit Magi regenerate (20–40)% Life per second
Spirit Magi take 1000 Secondary Physical Damage when you are not at Full Life. Interval: 0.5 s.
Mad Doctor's Silver-Plated Lung
Require lv 58
When casting a Restoration Skill, +(20–30)% Injury Buffer. The effect gradually falls off to 0 within 3s.
When casting an Empower Skill, regenerates (3–5)% Life and Mana per second. The effect gradually falls off to 0 within 3 s.
When casting a Defensive Skill, +(25–30)% Empower Skill Effect and Restoration Skill Effect. The effect gradually falls off to 0 within 3s.
+(30–50)% Physique and + (10–20)% Movement Speed if you have cast a Restoration Skill, an Empower Skill, and a Defensive Skill recently
Last Words of Chaos
Require lv 58
+(1200–1300) Gear Armor
+(90–110) Max Life
+(12–16)% Fire Resistance
+(30–40) Strength
+48% Skill Area when you have at least 800 Strength
+15% Double Damage chance for attacks when you have at least 800 Strength
Legendary Soldier Spectacles
Require lv 58
Creates an Arena after using a Mobility Skill. Interval: 1 s
Nearby Elites have Giantism
-50% additional damage against Distant enemies
Every 4 s, gain 1 stack of Renown if there is an enemy with Notoriety Nearby. Renown lasts for 30 s
Ignore enemy Armor when you have at least 4 stack(s) of Renown
+(80–100) Max Life
Opening Heart
Require lv 58
+2592 gear Evasion
+220 Max Life
+60% Critical Strike Damage
Have Fervor
+10% additional Damage dealt by Nearby enemies
Cold Breath
Require lv 58
+(60–72) Max Mana
+(16–22)% Cold Resistance
Adds (15–20)% of Max Mana as Energy Shield, up to 1000
+(25–35)% Skill Cost
Surging Inspiration
Require lv 58
+(300–310) gear Energy Shield
+50% chance to immediately gain 1 stack(s) of Spell Burst Charge when using a skill
Loses 50% current Mana when Spell Burst is activated
+(30–40)% additional damage for skills cast by Spell Burst
Fiend Crown
Require lv 58
+(12–16)% Minion Attack Speed
+(20–25)% Minion Movement Speed
+20% Minion Elemental Resistance
+(6–10)% Sealed Mana Compensation
+(40–60)% Minion Critical Strike Damage
Minions gain Lucky upon a Critical Strike
Webbed Arcane Headscarf
Require lv 58
+(24–26)% Max Life
+(27–29)% Max Energy Shield
Gains Barrier while standing still. Interval: 0.5 s.
When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
When Max Life is higher than (3000–5000) , creates a Barrier that aborbs (60–65)% damage
Blind Vision
Require lv 58
+(187–242) Max Life
The Main Skill is supported by Lv. 20 Wind Projectiles.
60% of the Projectile Speed bonus is also applied to Projectile Damage
Immune to Blinding
Imperial Iron Sentry
Require lv 58
+(7–10)% Max Life and Max Energy Shield
+(20–50)% Sentry Damage
Main-Hand Weapon's Critical Strike Rating is also set as the Base Critical Strike Rating of Spell Sentry Skills
Restores (0.5–3)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
Sentry
Tide of the Styx
Require lv 58
+(280–330) Max Life
+(140–160) Attack and Spell Critical Strike Rating
+1% damage for every 600 Life consumed recently
+1% Attack Speed for every 1100 Life consumed recently
Non-Full Life state will be considered as Low Life
Cannot regenerate Mana
Sun's Embrace
Require lv 58
+(180–220) Max Life
+(130–160)% Fire Damage
+1 Ignite limit
Inflicts (2–4) additional stacks of Ignite.
+(49–54)% Cold Resistance
Thunder Jawbone
Require lv 58
+(1500–2000) gear Evasion
+10% additional Lightning Damage
+50% Numbed chance
+20% Numbed Effect
When Winter Comes
Require lv 58
+(88–110) Max Life
+40% Skill Cost
+(8–12)% Cold Resistance
+1 Barrage Skill Waves
Randomly -1% enemy Elemental Resistance or -2.5% enemy Armor per Barrage wave. Stacks up to (6–15) times. Lasts 1 s
Fool's Crown
Require lv 58
+(4176–4464) Gear Armor
-99% additional Intelligence
Adds (92–108) - (122–138) Physical Damage to the Main-Hand Weapon
+(60–90) Strength
+(2–4)% Fire Resistance
Divine Ember
Require lv 58
+(2500–2600) Gear Armor
+(8–12)% Attack and Spell Block Chance
Adds Fire Damage equal to 5% of Max Life to Attacks, up to (220–250) , when at max Tenacity Blessing stacks
You cannot restore Life or Mana if you have gained Focus Blessing or Agility Blessing recently
Hekate's Vision
Require lv 58
+(20–27)% Erosion Resistance
You can only cast 1 Curses
+20% additional damage dealt to Cursed enemies. -20% additional damage taken from Cursed enemies
+100% Curse Duration
+100% Curse Skill Area
Hunting the Eye of the Kraken
Require lv 58
+(198–220) Max Life
+(58–86)% Projectile Damage
+(15–23)% Projectile Speed
Non-Elite enemies have a 25% chance to explode when defeated, dealing Secondary Erosion Damage equal to 10% of their Max Life to enemies within a 3m radius
50% chance to eliminate Non-Elite enemies within 10m when defeating Elite enemies
Flying Light at Daybreak
Require lv 58
+(8–16)% Erosion Resistance
+(8–16)% Cold Resistance
Eliminate enemies under 8% Life on hit
Removes negative effects and DoT Damage on self upon defeating an enemy under a control effect. Cooldown: 3 s
Triggers Lv. 20 Recovery Potion upon defeating an enemy under at least 3 control effects. Interval: 4 s
25% chance to inflict a stack of Slow on hit
Troublemaker
Require lv 58
+(90–150) Spirit Magi Critical Strike Rating
+(4–8)% Elemental Resistance
Gains Mini Tough Guy when using an Empower Skill. Cooldown: 10 s
Enemies defeated by Spirit Magi's Critical Strikes will explode, dealing Secondary Physical Damage equal to (10–15)% of the overflown damage to enemies within a 3m radius
For every 100 Growth a Spirit Magus has, +(20–25)% additional damage and (-10–-6)% additional Attack and Cast Speed
+(50–70)% Sealed Mana Compensation for Spirit Magus Skills
Legless Bird's Lament
Require lv 58
+(100–120) Dexterity
+1% Lightning Penetration for every +2% Lightning Resistance
-1% Erosion Resistance for every +1% Lightning Resistance.
-30% additional damage and Minion Damage when equipped with Boots
Hanging Two-Tone Mask
Require lv 58
+(25–30)% additional Ranged Damage taken by nearby enemies
+(25–30)% additional Melee Damage against distant enemies
+20% chance to avoid damage when there are no enemies nearby
+40% Injury Buffer when there are only 1 enemies nearby
Magnus' Scar
Require lv 58
+(90–108) Strength
+2 Max Life per 20 Strength
+(5–6)% additional Fire Damage for every 10 Strength
The main stat base no longer additionally increases damage
Praise for Injury
Require lv 58
+(70–90) Strength
+(140–160) Max Life
+80% chance to inflict Trauma
+80% Trauma Damage
Traumatized enemies defeated by you will explode, dealing Secondary Physical Damage equal to (3–5)% of their Max Life to enemies within a 3m radius
Chaos Abyss
Require lv 58
Adds (50–100) Base Wilt Damage
+(24–30)% Attack and Cast Speed
+(24–30)% Erosion Resistance
+1% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to 50 stack(s)
10% chance to inflict (3–5) additional stacks of Wilt
Thunder Manipulator
Require lv 58
+(2400–2600) gear Evasion
+50% additional Lightning Damage against Numbed enemies
+(54–68)% Lightning Resistance
+2 initial stacks when a hit inflicts Numbed
Marks Numbed enemies on hit
Blinding Bracers
Require lv 58
+25% chance to Ignite targets
Blinds Ignited enemies on hit
-12% additional damage inflicted by Blind enemies
+20% additional damage to Blinded enemies
Tyrant's Iron Fist
Require lv 58
+(40–50) Intelligence
+(80–100) Max Mana
Regenerates (2–3)% Mana per second
+1% Critical Strike Rating and Critical Strike Damage for every 680 Mana consumed recently
Ardor
Require lv 58
+(1152–1440) Gear Armor
+330 Max Life
+(18–20)% Life Regain
Double Life Regain
Varagon Shroud
Require lv 58
+2304 Gear Armor
+(110–154) Max Life
Unable to gain Agility Blessing
+25% Multistrike chance when at max Tenacity Blessing stacks
When Tenacity Blessing is at least at 10 stack(s), +10% additional Attack Critical Strike Rating and +10% additional Attack Speed
Own 1 additional stacks of Tenacity Blessing
Ghost Slaughter
Require lv 58
+(180–220) Max Life
Fighting Spirit gains additional basic effects: for every 3 points of Fighting Spirit, +1% skill range
Fervor gains an additional base effect: +1% Attack and Ailment Damage for every 3 Fervor Rating
Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
Loses Fervor at Low Life
Miniature Void Sea
Require lv 58
+(150–160) gear Energy Shield
+10% Intelligence
Adds (12–16)% of Max Life to Minion Energy Shield
+(3–4)% Minion Damage for every additional Minion you have
+1% additional Cooldown Recovery Speed for every Minion you have
Trigger the Main Skill for every 5 m of movement. Interval: 3 s
Restoration Skills: -80% restoration effect
Wings of Light
Require lv 58
+(25–60)% Critical Strike Damage
+(50–150) Max Life
Intimidated gains an additional base effect: +30% chance to suffer Ailments.
Intimidated gains additional base effect: +6% additional damage taken for each type of control effect you're under (multiplies)
Clenched Spring
Require lv 58
+(198–220) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks and Spells per (3000–2900) Armor
+20% additional Armor
Blade-dancer's Fingers
Require lv 58
+(220–264) Max Life
Adds (6–7) - (8–9) Physical Damage to Attacks for every 800 Life consumed recently
Consumes (10–15)% of current Life on skill use
-16% Life Regeneration Speed
Magnus' Laws
Require lv 58
+(2880–3456) Gear Armor
+(20–30)% Blessing Duration
+(3–4)% additional Fire Damage for every stack of Tenacity Blessing
Adds (5–6) - (7–8) Fire Damage to Attacks and Spells per stack of Tenacity Blessing
Ralph's Laws
Require lv 58
+(2880–3456) gear Evasion
+(20–30)% Blessing Duration
+(4–5)% additional Lightning Damage for every stack of Agility Blessing
Damage Penetrates 1% Elemental Resistance for every stack of Agility Blessing
Israfel's Laws
Require lv 58
+(340–408) gear Energy Shield
+(20–30)% Blessing Duration
+(5–6)% additional Cold Damage for every stack of Focus Blessing
+3% Critical Strike Damage per stack of Focus Blessing owned
Lone Walker's Boots
Require lv 58
<You have a random Lv. 20 Precise Bonus Damage Aura>
+50% Movement Speed when no allies are Nearby
+(20–40)% Aura effect when affected by 5 or more Auras
Auras only take effect on self
Resolution Steps
Require lv 58
+(1728–2304) Gear Armor
+165 Max Life
+30% Movement Speed
Gains 1 stacks of Tenacity Blessing every 2 s if you have taken damage recently
+10% Elemental Resistance while Tenacity Blessing is active
Final Bastion
Require lv 58
+(1900–2100) Gear Armor
+154 Max Life
+11% Fire Resistance
+8% Movement Speed
Regenerates 3% Life per second
Regenerates 3% Life per second when taking DoT Damage
Immune to Knockbacks
Valerie's Night Stroll
Require lv 58
+150% DoT Damage
+(3500–4000) gear Evasion
Loses 20 Blur Rating when landing a Critical Strike. Interval: 1 s
Refreshes Blur upon gaining Blur
Stealth Stab
Archmage's Boots
Require lv 58
+(310–320) gear Energy Shield
+(20–24)% Cold Resistance
+(14–18)% Max Mana
+(32–40)% Movement Speed
+1% additional Spell Damage for every 500 Max Mana owned, up to 20%
Powered Battle Greaves
Require lv 58
+272 gear Energy Shield
+(14–16)% Cold Resistance
+(20–30)% Movement Speed
+20% Movement Speed at Full Energy Shield
+10% chance to avoid damage while Energy Shield Charge is active
Energy Shield Charge cannot be interrupted when Energy Shield is below 35%
Guild Guard Boots
Require lv 58
+75 Max Life and Max Energy Shield
+(7–10)% Fire and Cold Resistance
+(20–30)% Movement Speed
+(10–20)% chance to gain a Barrier upon using a Defensive Skill
+(10–20)% chance to trigger Lv. 1 Reform when casting a Defensive Skill. Interval: 0.5s
+20% chance to gain Hardened Barrier when suffering Severe Injury. Lasts for 4 s
+20% chance to gain a 4 s Thrill Barrier upon inflicting Elemental Ailment
Blade-dancer's Steps
Require lv 58
+(1–3) Mobility Skill Level
+(30–50)% Movement Speed if you have used a Mobility Skill recently
+(30–50)% additional damage for Mobility Skills
When defeating an enemy, you can consume 1 stacks of Agility Blessing to reset cooldown for Mobility Skills.
King's Boon
Require lv 58
+(170–238) gear Energy Shield
+(16–22)% Cold Resistance
Reaps 0.25 s of DoT Damage when dealing DoT Damage. The effect has a (1.5–3) s cooldown against the same target
+(10–30)% additional DoT Damage taken
+(10–30)% Movement Speed
More With Less
Mind Infusion
Require lv 58
+(132–154) Max Life
+(1–2) Minion Skill Level
+(30–35)% Movement Speed for Nearby allies and you
+(80–100)% Skill Cost
When casting an Empower Skill, triggers Lv. (10–20) Dark Gate. Cooldown: 6s.
Ralph's Footsteps
Require lv 58
+(150–200) Max Life and Max Energy Shield
Fervor gains an additional base effect: +1% Movement Speed for every 5 Fervor Rating
+50% additional Fervor Duration
+(20–22)% Lightning Resistance
Feline Steps
Require lv 58
+(2000–2100) gear Evasion
+(25–30)% Movement Speed
Gains 1 stacks of Agility Blessing when Reaping
+(10–12)% Reaping Cooldown Recovery Speed per stack of Agility Blessing owned
Gains 1 stack(s) of Deflection when Reaping. Interval 0.5 s
Max Agility Blessing Stacks: (6–10)
Shadow of Thunderlight's Footsteps
Require lv 58
+(110–132) Max Life
+(1440–1728) gear Evasion
For every 10000 Evasion, +1% additional Lightning Damage
For every 1000 Evasion, +1% Movement Speed, up to (60–80)%
Rat King's Escape Show
Require lv 58
+(2017–2880) gear Evasion
+(30–40)% Movement Speed
For every 1 Spell(s) evaded in the last 10s, +(3–5)% additional damage, up to 10 stacks (multiplies)
+10% Elemental Resistance
Master Escapist
Crow's Plume
Require lv 58
+1% Max Elemental Resistance
(-70–-50)% Slow effect received
+(15–20)% Movement Speed
+(3–5)% Elemental Resistance
+30% chance to inflict Paralysis on hit
+30% chance to cause Blinding on hit
Wriggling Tango
Require lv 58
+(1–2) Projectile Skill Level
Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. (15–25) Blinding and Wind Projectiles. Main Skill is supported by Lv. (15–25) Increased Area and Slow Projectile.
When Movement Speed is not lower than 300% of the base value, -1% Movement Speed and +1% Projectile Speed for every 1m of movement made recently, up to 100%.
Heels of Hands
Require lv 58
Triggers Lv. (10–20) Aim while standing still. Interval: 1 s
Triggers Lv. (10–20) Blurry Steps upon starting to move. Interval: 1 s
Triggers Lv. (10–20) Stoneskin when moving. Interval: 1 s
Arcane Shield
Require lv 58
+(272–340) gear Energy Shield
Triggers Lv. 20 Secret Origin Unleash every 6s
+(8–16)% Energy Shield Regain
+72% Spell Block Chance
Cannot Block attacks
Heavy Soul
Require lv 58
+(3456–4032) Gear Armor
+198 Max Life
+(10–14)% Attack and Spell Block Chance
-20% Movement Speed
-10% additional damage taken when an Elite is Nearby
+10% chance to avoid damage, when there are common enemies Nearby
Electricity Amplifier
Require lv 58
+(30–32)% Lightning Resistance
-5% Max Lightning Resistance
+3 Lightning Skill Level
+1% additional Max Damage for every time you inflict Numbed recently. Stacks up to 30 time(s)
Glacier Caster Shield
Require lv 58
+(160–200) Max Mana
Regenerates (200–240) Mana per second
+12% Sealed Mana Compensation
Adds (14–16) - (18–20) Cold Damage to Spells for every 680 Mana consumed recently
The Coward's Counterfire
Require lv 58
Corroded Heart
+(30–45) Max Life and Max Energy Shield
+(4–5)% Attack and Spell Block Chance
+20% Block Ratio
Paralyze enemies Nearby when Blocking
Fury Heart
Require lv 58
+(25–35)% attack Critical Strike Damage
+25% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.3 s.
-24% Critical Strike Rating per stack of Agility Blessing
+200 Attack and Spell Critical Strike Rating when Agility Blessing reaches max stacks
Horn Ring
Require lv 58
Regenerates (30–40) Life per second
+(20–40)% Mana Regeneration Speed
+(50–60)% Minion Damage
+(10–80)% Minion Critical Strike Damage and Movement Speed when casting an Empower Skill. Lasts 4 s
(-10–10)% additional damage taken
Decayed Mind
Require lv 58
+(3–4)% Sealed Mana Compensation
+(5–6)% Elemental Resistance
Max Synthetic Troop Minion Quantity +1
Adds (5–15)% of Physical Damage as Erosion Damage for Minions
Adds (5–15)% of Max Life to Minion Energy Shield
Converts 50% of Minion Physical Damage to Erosion Damage
Chaotic Ending
Require lv 58
+(11–12) all stats
+8% Max Life
+9% Max Energy Shield
<Random Six Gods' blessings affix>
<Random Six Gods' blessings affix>
<Random Six Gods' blessings affix>
The Realms
Require lv 58
+(7–9)% Max Energy Shield
+(7–9)% Max Life
(-10–10)% Erosion Resistance
Adds (10–30)% of Elemental Damage as Erosion Damage
(20–80)% of the increase/decrease on Fire, Lightning, and Cold Damage is also applied to Erosion Damage
Exemption Thunderhell
Require lv 58
+(10–15)% Max Life and Max Energy Shield
-80% additional Active Skill Damage.
For each recent hit made by Thunder Imbue, +2% Lightning Damage.
-35% Sealed Mana Compensation for Thunder Imbue
+(100–150)% additional Thunder Imbue Damage
Stream of Steel
Require lv 58
+(200–240) Max Life
+(30–36)% Armor
+(30–36)% Melee Damage
Regenerates 2% Life per second
Frozen Flame
Require lv 58
+(20–24)% Max Life and Max Energy Shield
+(3–5) Empower Skill Level
+(50–80)% chance to trigger Lv. 30 Bull's Rage on hit. Cooldown: 4s
+(35–42)% Fire and Lightning Resistance
Cannot inflict Ignite
Burning Ice
Require lv 58
+(20–24)% Max Life and Max Energy Shield
+10 Defensive Skill Level
+(50–80)% chance to trigger Lv. 30 Frost Shield on hit. Cooldown: 4s
+(35–42)% Cold and Erosion Resistance
Cannot inflict Frostbite
Windbreath Convergence
Require lv 58
+16% Defense
+(10–12)% Elemental Resistance
(-20–-10)% Movement Speed
+(1–3) Max Channeled Stacks when equipped in the left Ring slot
+(5–20)% chance to avoid damage while channeling skills when equipped in the right Ring slot
Windbreath Dispersion
Require lv 58
+16% Defense
+(6–8)% Elemental Resistance
(-20–-10)% Cooldown Recovery Speed
+(1–3) minimum channeled stacks when equipped in the left Ring slot
+(10–30)% chance to deal Double Damage while channeling when equipped in the right Ring slot
Traceless Pain
Require lv 58
+(30–60)% DoT Damage
+(5–10)% Skill Effect Duration
Reaps 0.25 s of the DoT Damage against Nearby enemy with full Affliction. The effect has a (1–3) s cooldown against the same target
+(5–6)% Fire and Cold Resistance
Kaleidoscope
Require lv 58
+66 Max Life
+(7–10)% Attack and Cast Speed
+(11–14) all stats
Gains the following buffs by turns. Each buff lasts for 4 s:
+(40–50)% additional Erosion Damage
+(40–50)% additional Elemental Damage
+(40–50)% additional Physical Damage
Folklore of Locking Fingers
Require lv 58
+10% Max Life and Max Energy Shield
+(30–50)% Blur Effect when Dexterity is greater than Intelligence.
Grants Blur (1–2)s after losing Blur when equipped in the left Ring slot
When a Magic Ring is equipped, Blur gains an additional effect: +2% DoT Damage for every 1 Blur Rating
Forlorn Crystal
Require lv 58
+(2016–2880) Armor
+3% additional damage per 10000 Armor
+(10–15)% Elemental and Erosion Resistance when Armor is no lower than 100000
-15% Armor Effective Rate for Non-Physical Damage
Vortex Heart
Require lv 58
Adds (44–46) - (54–56) Physical Damage to Attacks and Spells
+(54–66)% Critical Strike Damage
+(108–132)% Critical Strike Rating
(-32–-40)% Skill Area
Focused Strike
Master Defender Pendant
Require lv 58
+(70–100) Max Life
+(30–60)% Defense gained from Chest Armor
+(12–16)% Attack Block Chance
+(4–6)% Elemental Resistance
Blocks an additional (40–120) damage
Magnus' Mindflame
Require lv 58
+(88–110) Max Life
+2 Fire Skill Level
+(5–11)% Fire Resistance
+(6–7)% Fire Penetration
True Flame
Truth
Require lv 58
+(3–4) all skills' level
<Random stat affix>
Warden's Breastpin
Require lv 58
+(3–5) Passive Skill Level
+(100–144)% Minion Max Life
+(101–144)% Minion Damage
Your Minions can only deal Physical Damage
(100–150)% of Critical Strike Rating and Critical Strike Damage are also applied to Minions
Necklace of Firebird
Require lv 58
+(8–12)% Max Life and Max Energy Shield
(-25–-5)% Elemental Resistance
拥有屏障时,受到伤害触发屏障爆裂,对周围敌人造成等同于最大护盾的 100% 的法术火焰伤害,冷却时间 (0.25–0.5)
+(10–20)% Elemental Damage per enemy Nearby
Phantom
Require lv 58
+(100–200) Max Mana
<Random Aura affix>
<Random Aura affix>
+60% Mana Regeneration Speed
Illusory Ocean Silk - Iron Rain
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (49–54) - (62–68) Physical Damage to Attacks and Spells
-16% Life Regeneration Speed
+10% additional Armor
Triggers Lv. (10–19) Vulnerability Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Physical Damage
Illusory Ocean Silk - Ash
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (54–57) - (63–67) Fire Damage to Attacks and Spells
-20% Fire Resistance
Max Tenacity Blessing Stacks +1
Triggers Lv. (10–19) Scorch Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Fire Damage
Illusory Ocean Silk - Thunder
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (6–9) - (71–74) Lightning Damage to Attacks and Spells
-20% Lightning Resistance
Max Agility Blessing Stacks +1
Trigger Lv. (10–19) Electrocute Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Lightning Damage
Illusory Ocean Silk - Chilly
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (56–58) - (62–64) Cold Damage to Attacks and Spells
-20% Cold Resistance
Max Focus Blessing Stacks +1
Triggers Lv. (10–19) Biting Cold Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Cold Damage
Illusory Ocean Silk - Unreal
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (57–59) - (61–63) Erosion Damage to Attacks and Spells
+10% additional Regain Interval
+10% additional Evasion
Trigger Lv. (10–19) Corruption Curse on hit. Cooldown: 1 s.
+(3–5)% Max Erosion Resistance
Broken Sun Ring
Require lv 58
+(160–180) Max Life
+(10–20)% Steep Strike chance.
-25% additional Sweep Slash Damage; +25% additional Steep Strike Damage
+(8–12)% Fire Resistance
Mother Goddess' Paddock
Require lv 58
+(30–40)% Defense
Max Terra Quantity bonus is set to (1–2)
When consuming Terra Charge while it is not at max stacks, for every 1 Terra Charge consumed, +(20–25)% additional Affliction Effect.
(50–100)% chance to gain (1–2) charge stacks when using a Terra Skill
Reaps 1.5 s of DoT Damage from Nearby enemies 1 s after consuming max stacks of Terra Charge. Cooldown: 3 s
Clarity
Require lv 58
+(88–132) Max Life
+(15–21)% additional damage when Unarmed
+(144–202) Critical Strike Rating when Unarmed
+(19–38)% chance to Multistrike
Chain behind the Curtain
Require lv 58
+(6–20)% Max Energy Shield
+(10–15) Dexterity and Intelligence
+(12–30)% Erosion Resistance
Blur gains an additional effect: +1 Affliction inflicted per second for every 5 points of Blur Rating
Gains (5–10) points of Blur Rating for every 3 m of movement
False God's Skin
Require lv 58
+(6–10)% all stats
<Random stat buff affix>
<Random stat buff affix>
<Random stat buff affix>
<Random stat buff affix>
Rat King's Megagon Dice
Require lv 58
+(65–75)% Critical Strike Damage
+(6–30)% additional max damage
(-30–-6)% additional min damage
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
Iron Nest
Require lv 58
Command decreases every second instead of increasing every second
Loses Command instead of gaining it when using Dark Gate
Synthetic Troop Minions are unable to move
+200% Synthetic Troop Minion Duration
When Command is lower than -20 , for every -1 Command, -2% Aura Area and 1.5% Aura Effect
+5 to Synthetic Troop Minions' stack(s) of Horizontal Projectile Jumps
When Command is lower than -40 , Nearby Synthetic Troop Minions deal +35% additional Projectile Damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
Minions' Horizontal Projectiles cannot Penetrate
When Command is lower than -60 , +30% to the physique of Nearby Synthetic Troop Minions
+200% Multistrike chance for Nearby Synthetic Troops, and Multistrikes' damage increment +50%
+20% Movement Speed
+20% Cooldown Recovery Speed for Mobility Skills
Howling Wind
Require lv 58
Eliminate enemies under 10% Life on hit
Gale
+(150–180)% Ranged Attack Critical Strike Rating
Mourner's Shadow
Require lv 58
+(176–220) Max Life
Shadow Quantity +1
+15% additional Shadow Damage
+(11–16)% Lightning Resistance
Furious Man's Loud Song
Require lv 58
+(176–220) Max Life
+(20–30)% Demolisher Charge Restoration Speed
+30% additional damage for this skill when Demolisher Charge is consumed
+(11–16)% Cold Resistance
Eternal Sun
Require lv 58
+(330–550) Max Life
+(41–65)% Fire Resistance
Regenerates 0.2% Life per second and 0.4% Life Regeneration Speed for every 1% of Life lost
+20% additional damage taken while Energy Shield is active
Insulation
Require lv 58
Adds (1–4) - (75–100) Lightning Damage to Attacks and Spells
+(5–10)% Lightning Resistance
+(1000–3000) Evasion while a Defensive Skill Effect is active
Spell Damage will not further reduce Evasion by default while a Defensive Skill Effect is active.
Strayed Healer's Waistguard
Require lv 58
+(10–12)% Max Life and Max Mana
+(16–20) all stats
+(10–16)% Erosion Resistance
+(50–150)% Wilt Damage if you have used a Restoration Skill recently
+(8–20)% chance to inflict an additional stack of Wilt if you have used a Restoration Skill recently
Damage dealt is guaranteed to inflict Wilt while a restoration effect is active
Confusion Elemental Belt
Require lv 58
+(6–8)% all stats
+(20–30)% Ailment Damage
When Strength is greater than Dexterity, adds (60–240)% of the skill's damage to Base Trauma Damage.
When Intelligence is greater than Strength, adds (40–160)% of the skill's damage to Base Wilt Damage.
When Dexterity is greater than Intelligence, adds (50–200)% of the skill's damage to Base Ignite Damage.
Pale Mist's Embrace
Require lv 58
+44 Max Life
+(8–10)% Elemental Resistance
+(20–30)% Skill Area
25% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 100%
Winter of Origin
Require lv 58
+(15–20)% Minion Attack and Cast Speed
+(8–16)% Cold Resistance
+(8–12)% Max Life
+(10–15)% additional Cooldown Recovery Speed when you have no less than (3–5) stacks of Focus Blessing
+(80–120)% additional Minion Damage when having at least (9–10) stack(s) of Focus Blessing
Compensatory Life
Require lv 58
+(10–15)% Max Life and Max Mana
+(70–90)% Mana Regeneration Speed
+(2–6)% Spell Damage for every 100 Mana consumed recently, up to 2000%
+1% Mana Regeneration Speed for every 100 Mana consumed recently, up to 200%
You have a Lv. 20 Elemental Amplification when not at Low Life
Everburn Thunderfire
Require lv 58
+(18–25) Strength and Dexterity
+(40–80)% chance to Ignite targets
+(40–80)% Numbed chance
+1 Ignite limit for Numbed enemies
Lightning Damage has Luck effect against Ignited enemies
Light Hunter Belt
Require lv 58
+(350–400) Max Energy Shield
Converts 30% Life to Energy Shield
Energy Shield charge cannot be interrupted
-6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned
+(12–16)% Erosion Resistance
Embrace of the Dark Surge
Require lv 58
+(100–300) Max Life
+(12–16)% Fire Resistance
+(12–16)% Lightning Resistance
Converts 1% of Physical Damage taken to Fire Damage for every time you inflict Ignite recently, up to (5–20)%
Converts 1% of Physical Damage taken to Lightning Damage for every time you inflict Numbed recently, up to (5–20)%
Polygonal Enclosure
Require lv 58
+(15–25)% Max Life and Max Energy Shield
+(6–10)% Fire and Cold Resistance
+1 Beams
(-20–20)% additional Beam Length
Corrosion of Manifolds
Require lv 58
+(20–25) all stats
Gains 1 stacks of Tenacity Blessing when taking Erosion Damage
+50% Erosion Resistance when having at least 8 stack(s) of Tenacity Blessing
Restores 20% of Max Life and Mana per 4 s when Tenacity Blessing is active
Eternal Sea Fog
Require lv 58
+(5–15)% Defense
+(5–6)% Elemental Resistance
(-20–20)% Blur Effect
Blur gains an additional effect: +0.3% Movement Speed for every point of Blur Rating
+40% Movement Speed for 1 s when Blur is lost
+50% chance to gain Blur when evading
Enamor
Require lv 58
<Random gear-related affix>
<Random skill slot-related affix>
<Random skill slot-related affix>
<Random skill slot-related affix>
<Random skill slot-related affix>
Formation Breaker
Require lv 58
(-40–20)% additional Attack and Cast Speed for Sentry Skills
+48% Skill Area
+30% additional damage taken by enemies in proximity to Sentries
Gains Demolisher Charge when using Sentry Skills
Rat Herder's Golden Rein
Require lv 58
(-20–-15)% additional damage taken while channeling
+20% Minion Spell Burst Charge Speed for each time Channeled Skill is used recently, up to 400%.
Minions' Spell Burst Upper Limit +2 every time a Summon Skill is cast recently, up to +4
-15% Minion Attack and Cast Speed
Eternity
Require lv 66
+(160–220) Max Life
+(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
+(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
+(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
+(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
+(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
+50% chance to gain 1 stacks of Eternal Reign upon defeating an Elite
Passing of Time
Require lv 68
Consumes 10% of current Life and Energy Shield per second
+10% Cooldown Recovery Speed
-80% Ailment Duration
+3% additional damage for every type of Ailment or Crowd Control Effect inflicted recently (multiplies)
Time of Vow
Require lv 68
Restores 10% Missing Life and Energy Shield per second
+10% Skill Effect Duration
-80% Cooldown Recovery Speed
-3% additional damage for every type of Ailment or Crowd Control Effect the enemy has (multiplies)
Antinomy
Require lv 70
Gains 100 Order when having no more than Order
Gains an Order Effect equal to +(25–30)% of current Order when Order is higher than Chaos
Gains a Chaos Effect equal to +(25–30)% of current Chaos when Chaos is higher than Order
-10% Elemental and Erosion Resistances when Order is higher than Chaos
Gains one of the following effects when Order is lower than Chaos: -10% additional Armor/ -10% additional Energy Shield/ -10% additional Evasion. Lasts for 5s.
Loses 9 Order every second
Imperial Might
Require lv 75
+(40–60)% Defense
Enlarges Physique upon defeating an Elite
<随机一条随基础词缀数量提升单项防御值的词缀>
每拥有 1 条 基础词缀+(5–7)% 最大生命和魔力
至少拥有 (6–7)基础词缀时,拥有帝怒
Legendary Gear
Drops in large quantities by God of Might's Dwarven Automatons and in the Dark Surge gameplay.
Drops everywhere and in large quantities by God of Might's Dwarven Automatons and in the Dark Surge gameplay.