Unlocked /8
Cinders are obtained from defeating the Plane Watchers.
Collect Cinders to unlock new Netherrealm planes and features, and ultimately locate the Traveler.
title des flame1
Feature UnlockedNetherrealm - Spacetime Turbulence0
You've unlocked Chaos Invasion!Trait Card7
Plane UnlockedBlistering Lava Sea3
Plane UnlockedSteel Forge8
Plane UnlockedThunder Wastes15
Plane UnlockedVoidlands24
Boss UnlockedRealm Lord35
Boss UnlockedVoid Rift31
Drops everywhere in Netherrealm /1238
Elixir of Oblivion
A necessary item for adjusting Talent
Netherrealm resonance
The item used to refresh a Netherrealm stage's base affixes
Energy Core
An item required to refine the gear energy value
Miner's Surprise
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Secret of the Glacial Abyss
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Crow's Wail
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Maud's Trick
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Burning Furnace
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Portent Moon
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Lost Secrets
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
A Terrible Price
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Windfall
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Unfinished Business
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Cartographer's Gift
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Cartographer's Bag
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Cartographer's Journal
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Useless Prophecy
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Forbidden Prophecy
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Dream of Madness
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Six Gods' Boon
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Gambler's Dice
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Conquest's End
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Queen's Makeup Kit
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Queen's Jewelry Box
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Fate Binding
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Six Gods' Blessing
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Confusing Memories
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Uros' Legacy
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Treasure of the Frozen
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Treasure of the Thunder
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Treasure of the Forge
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Treasure of the Lava Sea
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Treasure of the Voidlands
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Adventure to the Core
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Endless Night
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Sightless Guide
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Destiny
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Wish of Despair
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
False Expectations
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Burning Heart
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Wheel of Time
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Ouroboros
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Dragonslayer's Notes
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Echo of Despair
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Fixed Destiny
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Ashen Legacy
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Might of Israfel
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Ralph's Valiance
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Maud's Resolve
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Life's Gift
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Journey's End
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Expedition's End
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Arcane Myth
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Ballad of Time
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Nova Explosion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Supernova Explosion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Void Fluctuations
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Defile the Stars
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Shining Supernova
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Tarnish the Stars
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Second Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Boundless Realm of the Divine
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Divine Will Cannot be Defied
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Gaze Upon the Reflection
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Prisoner's Old Dream
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Survivor's Old Dream
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Sweet Dream Monologue
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Tomorrow's Direction
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Deep Space's Key
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Scourge of All
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Repercussion of All
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Anger
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Seething Silhouette
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Wind Stalker
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Lightning Shadow
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Ranger of Glory
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Lethal Flash
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Ice-Fire Fusion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Frostbitten Heart
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Flame of Pleasure
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Blast Nova
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Spacetime Illusion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Spacetime Elapse
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Wisdom of The Gods
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Incarnation of the Gods
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Order Calling
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Charge Calling
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - High Court Chariot
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Growing Breeze
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Active Lunar Eclipse
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Inert Moonlight
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Agnostic Thesis
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Narrow Path of Fate - Zealot of War
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Type IV Supernova
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Type III Supernova
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Uncertain Voyage
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Disciple's Ascension
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Disciple's Honor
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Intent of Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Wish of Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Reverse Celestial Rotation
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Divine Oath
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Absolute Truth
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Living Force
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Flame Dust
Flame Fuel
Flame Sand
A basic crafting material that can be used at the [Arms Dealer] to add or replace affixes of gear.
初火灵砂 - 绑定
A basic crafting material that can be used at the [Arms Dealer] to add or replace affixes of gear.
Flame Elementium
An advanced crafting material that can be used at the [Arms Dealer] to add or replace affixes of Priceless gear.
初火源质 - 绑定
An advanced crafting material that can be used at the [Arms Dealer] to add or replace affixes of Priceless gear.
Flame Residue
Can be exchanged for Flame Sand from the [Trader].
Truth Ember
Can re-equip all affixes randomly.
真理灰烬 - 绑定
Can re-equip all affixes randomly.
Precious Ember
Used during crafting to add basic affixes.
珍贵灰烬 - 绑定
Used during crafting to add basic affixes.
Matchless Ember
Used during crafting to add intermediate affixes.
稀世灰烬 - 绑定
Used during crafting to add intermediate affixes.
Ultimate Ember
Used during crafting to add advanced affixes.
至臻灰烬 - 绑定
Used during crafting to add advanced affixes.
Spiral Fossil
Support crafting. Guaranteed high-leveled affixes.
Acute Fossil
Support crafting. Guaranteed increase of 1 affix to gear.
Divest Fossils
Used during crafting to randomly remove 1 affix.
Refined Fossil
Used during crafting to randomly remove 1 affix of the lowest level.
Sacred Fossil
Used during crafting to upgrade T1 affixes to T0
神圣化石 - 绑定
Used during crafting to upgrade T1 affixes to T0
Glacial Abyss Beacon (Timemark 1)
A ticket for entering the Netherrealm stage
Glacial Abyss Beacon (Timemark 2)
A ticket for entering the Netherrealm stage
Nailclaw
Require lv 1
Aspiration Claw
Require lv 1
Witherbark Club
Require lv 1
Aspiration Sword
Require lv 1
Aspiration Sword
Require lv 1
Aspiration Sword
Require lv 1
Rusted Iron Axe
Require lv 1
Thief Short Dagger
Require lv 1
Wayfarer Cane
Require lv 1
Withervine Wand
Require lv 1
Aspiration Wand
Require lv 1
Adds 1 - 1 Fire Damage to Spells

Aspiration Wand
Require lv 1
Adds 1 - 1 Fire Damage to Spells

Crude Iron Maul
Require lv 1
Shattered Iron Axe
Require lv 1
Crude Wooden Sword
Require lv 1
Witherbark Staff
Require lv 1
Withervine Staff
Require lv 1
Adds 4 - 4 Cold Damage to Spells

Aspiration Staff
Require lv 1
Adds 2 - 2 Fire Damage to Spells

Aspiration Staff
Require lv 1
Adds 2 - 2 Fire Damage to Spells

Aspiration Staff
Require lv 1
Aspiration Staff
Require lv 1
Adds 2 - 2 Fire Damage to Spells

Rusted Pistol
Require lv 1
Rottenwood Bow
Require lv 1
Witherbark Cannon
Require lv 1
Aspiration Cannon
Require lv 1
Rusted Rifle
Require lv 1
Aspiration Musket
Require lv 1
Withervine Wand
Require lv 1
Adds 2 - 2 Cold Damage to Spells

Bud Rod
Require lv 1
+2% Minion Damage

Withering Scepter
Require lv 1
+2% DoT Damage

Brute's Chestguard
Require lv 1
Rogue Outerwear
Require lv 1
Scout's Tight Vest
Require lv 1
Herbalist's Robe
Require lv 1
Scribe's Coat
Require lv 1
Brute Handguards
Require lv 1
Rogue's Gloves
Require lv 1
Scout's Gloves
Require lv 1
Herbalist's Gloves
Require lv 1
Scribe Handguards
Require lv 1
Brute's Helm
Require lv 1
Footman Helmet
Require lv 1
Rogue's Hood
Require lv 1
Scout's Hood
Require lv 1
Scribe's Headscarf
Require lv 1
Brute's Greaves
Require lv 1
Footman's Boots
Require lv 1
Rogue's Long Boots
Require lv 1
Scribe's Boots
Require lv 1
Griffin Buckler
Require lv 1
Red Crystal Amulet
Require lv 1
Opal Amulet
Require lv 1
Tortoiseshell Amulet
Require lv 1
+3 Strength

Cinnabar Pendant
Require lv 1
+3 Dexterity

Obsidian Necklace
Require lv 1
+3 Intelligence

Growth Ring
Require lv 1
Wise Man's Ring
Require lv 1
Sage's Ring
Require lv 1
Burning Flame Ring
Require lv 1
+3% Fire Resistance

Biting Wind Ice Ring
Require lv 1
+3% Cold Resistance

Calamity Lightning Ring
Require lv 1
+3% Lightning Resistance

Abyss Darkness Ring
Require lv 1
+3% Erosion Resistance

Budding Spirit Ring
Require lv 1
+3% Minion Damage

Rock Belt
Require lv 1
Wind Blade Belt
Require lv 1
Spring Source Belt
Require lv 1
Rock Waistguard
Require lv 1
+10 Max Life

Spring Source Girdle
Require lv 1
+12 Max Energy Shield

Proof of the Brave I
Require lv 1
Proof of Reaching Level 1 of High Tower
Proof of the Brave II
Require lv 1
Proof of Reaching Level 11 of High Tower
Proof of the Brave III
Require lv 1
Proof of Reaching Level 21 of High Tower
Proof of the Brave IV
Require lv 1
Proof of Reaching Level 31 of High Tower
Proof of the Brave V
Require lv 1
Proof of Reaching Level 41 of High Tower
Rock Belt
Require lv 1
+35 Max Life

Hunter's Heart
Require lv 1
A device that Torchlight crafted to help the Hunters resist and use the power of Aember. It is placed on the hunters in their corrupted parts.
Proof of Star Hunter
Require lv 1
Collect N Proofs of Star Hunter to enter Hunter's Woods from the Hunt Across Realms event interface.
Dazzling Snowflake
Require lv 1
A rare, sparkling snowflake that heralds happiness and luck in the New Year.
During the Winter Festival, defeated monsters have a chance to drop this item. Collect a certain number of them to exchange them for great rewards in the Snow Gifts event.
Dragon Roar Firecracker
Require lv 1
Auspicious firecrackers that sound like the roaring of dragons, bringing endless fortune and blessings.
During the Dancing Dragon Festival, defeated monsters have a chance to drop this item. Collect a certain number of them to exchange them for great rewards in the Auspicious Dragon event
Proof of Champion
Require lv 1
Collect 3 Proofs of Champion to enter the Eternal Coliseum from The Birth of a Champion event screen.
Proof of Star Hunter
Require lv 1
Collect 3 Proofs of Star Hunter to enter Hunter's Woods from the Hunt Across Realms event interface.
Twin Reflection
Require lv 1
Everything in the void has an opposite. The Goddess of Chaos and the Goddess of Order. The ember and the aember. "They are like the reflections of the original world that lies beyond all dimensions, echoing the realms that proliferate across countless planes." - Glyph from Dimension II, Hunter's Forge
Shark Tooth
Require lv 2
Mossy Stone Hammer
Require lv 2
Crude Iron Sword
Require lv 2
Twisted Copper Axe
Require lv 2
Rusted Dagger
Require lv 2
Rambone Cane
Require lv 2
Hardrock Mallet
Require lv 2
Gigantic Stone Axe
Require lv 2
Bonewood Staff
Require lv 2
Adds 6 - 6 Lightning Damage to Spells

Blackrock Zapper
Require lv 2
Vitex Bow
Require lv 2
Rusted Blaster
Require lv 2
Crude Iron Rifle
Require lv 2
Rambone Wand
Require lv 2
Adds 3 - 3 Lightning Damage to Spells

Thriving Rod
Require lv 2
+3% Minion Damage

Marsh Scepter
Require lv 2
+3% DoT Damage

Rambone Wand
Require lv 2
+(12–15)% Minion Damage

Pickaxe Claw
Require lv 4
Recruit's Saber
Require lv 4
Iron Hatchet
Require lv 4
Witness Cane
Require lv 4
Rambone Wand
Require lv 4
Iron Maul
Require lv 4
Iron Battle Axe
Require lv 4
Rusted Claymore
Require lv 4
Thorny Staff
Require lv 4
Ivory Staff
Require lv 4
Adds 8 - 8 Fire Damage to Spells

Pocket Boomstick
Require lv 4
Beastbone Bow
Require lv 4
Black Iron Cannon
Require lv 4
Recruit's Musket
Require lv 4
Carved Wooden Wand
Require lv 4
Adds 4 - 4 Fire Damage to Spells

Vine Rod
Require lv 4
+5% Minion Damage

Barren Scepter
Require lv 4
+5% DoT Damage

Flare Amulet
Require lv 6
Ripple Amulet
Require lv 6
Carved Wooden Wand
Require lv 8
+9% Spell Damage

Ivory Staff
Require lv 8
+6% Cast Speed

Carved Wooden Wand
Require lv 8
+9% Spell Damage

Black Cat Claw
Require lv 9
Black Iron Maul
Require lv 9
Iron Sword
Require lv 9
Sharpened Iron Axe
Require lv 9
Poisoned Dagger
Require lv 9
Snake-scale Cane
Require lv 9
Carved Wooden Wand
Require lv 9
Icefrost Mallet
Require lv 9
Hardrock Stone Axe
Require lv 9
Rock Claymore
Require lv 9
Ascetic Iron Staff
Require lv 9
Iron Staff
Require lv 9
Adds 10 - 10 Cold Damage to Spells

Iron Pistol
Require lv 9
Thorny Curve Bow
Require lv 9
Iron Cannon
Require lv 9
Iron Musket
Require lv 9
Cuprite Wand
Require lv 9
Adds 5 - 5 Cold Damage to Spells

Storm Rod
Require lv 9
+7% Minion Damage

Lamentation Scepter
Require lv 9
+7% DoT Damage

Acolyte's Robe
Require lv 9
Paladin's Hands
Require lv 9
Acolyte Handguards
Require lv 9
Skirmisher's Mask
Require lv 9
Acolyte's Crown
Require lv 9
Eyestinger Claw
Require lv 14
War Hammer
Require lv 14
Thorny Sword
Require lv 14
Alloy Board Axe
Require lv 14
Recluse Cane
Require lv 14
Beastfang Mallet
Require lv 14
Coldlight Greataxe
Require lv 14
Iron Greatsword
Require lv 14
Dryad Staff
Require lv 14
Viper Staff
Require lv 14
Adds 12 - 12 Lightning Damage to Spells

Wolf Fang Rifle
Require lv 14
Spiritwood Wand
Require lv 14
Adds 6 - 6 Lightning Damage to Spells

Waning Moon Rod
Require lv 14
+9% Minion Damage

Disorientation Scepter
Require lv 14
+9% DoT Damage

Cuprite Wand
Require lv 16
Cinnabar Amulet
Require lv 16
Moonstone Amulet
Require lv 16
Obsidian Amulet
Require lv 16
Cuprite Wand
Require lv 16
+(20–24)% Minion Damage

Iron Staff
Require lv 16
+(24–30)% Critical Strike Rating

Cuprite Wand
Require lv 16
+(20–24)% Minion Damage

Frostfire Ring
Require lv 16
+(5–6)% Fire and Cold Resistance

Thunderfire Ring
Require lv 16
+(5–6)% Fire and Lightning Resistance

Frosthunder Ring
Require lv 16
+(5–6)% Lightning and Cold Resistances

Frostfire Ring
Require lv 16
+(5–6)% Fire and Cold Resistance

Thunderfire Ring
Require lv 16
+(5–6)% Fire and Lightning Resistance

Frosthunder Ring
Require lv 16
+(5–6)% Lightning and Cold Resistances

Berserker Claw
Require lv 19
Oblivion Maul
Require lv 19
War Axe
Require lv 19
Voodoo Dagger
Require lv 19
Wolf Fang Cane
Require lv 19
Scarlet Maul
Require lv 19
Gilt Board Axe
Require lv 19
Conflict Greatsword
Require lv 19
Gilt Staff
Require lv 19
Adds 14 - 14 Fire Damage to Spells

Rottenbone Zapper
Require lv 19
Segar Hunting Bow
Require lv 19
Black Iron Crossbow
Require lv 19
Starmetal Cannon
Require lv 19
Blazing Rifle
Require lv 19
Wind Spirit Wand
Require lv 19
Adds 7 - 7 Fire Damage to Spells

Flying Bird Rod
Require lv 19
+11% Minion Damage

High Tower Scepter
Require lv 19
+11% DoT Damage

Arcanist Belt
Require lv 21
Fearless Belt
Require lv 21
Magic Belt
Require lv 21
Sandstorm Katar
Require lv 24
Prayer Hammer
Require lv 24
Redgold Sword
Require lv 24
Scoundrel's Axe
Require lv 24
Resentment Dirk
Require lv 24
Omen Short Staff
Require lv 24
Lonewolf Maul
Require lv 24
Marsh Greataxe
Require lv 24
Ripping Claymore
Require lv 24
Broken Mirror Staff
Require lv 24
Flower Sea Staff
Require lv 24
Adds 16 - 16 Cold Damage to Spells

Thorny Boomstick
Require lv 24
Griffin Long Bow
Require lv 24
Unholy Blaster
Require lv 24
Unpredictable Rifle
Require lv 24
Voodoo Wand
Require lv 24
Adds 8 - 8 Cold Damage to Spells

Swimming Fish Rod
Require lv 24
+13% Minion Damage

Hanging Scepter
Require lv 24
+13% DoT Damage

Hunter's Chestguard
Require lv 24
Witchdoctor's Robe
Require lv 24
Berserker's Hands
Require lv 24
Hunter's Gloves
Require lv 24
Hunter's Hood
Require lv 24
Witchdoctor's Mask
Require lv 24
Crimson Kite Shield
Require lv 24
Dragonfang Buckler
Require lv 24
Heated Flame Ring
Require lv 24
+4% Fire Resistance

Blight Ice Ring
Require lv 24
+4% Cold Resistance

Dazzling Lightning Ring
Require lv 24
+4% Lightning Resistance

Agony Darkness Ring
Require lv 24
+4% Erosion Resistance

Thriving Spirit Ring
Require lv 24
+5% Minion Damage

Spiritwood Wand
Require lv 24
+(12–15)% Spell Damage

Viper Staff
Require lv 24
+9% Cast Speed

Hero's Necklace
Require lv 26
Assassin's Amulet
Require lv 26
Sage's Necklace
Require lv 26
Flow Amulet
Require lv 26
Wailing Claw
Require lv 29
Nightmare Hammer
Require lv 29
Cold Blade
Require lv 29
Earthsplitter Axe
Require lv 29
Thinker Cane
Require lv 29
Valagon Mallet
Require lv 29
Blazing Greataxe
Require lv 29
Coldlight Claymore
Require lv 29
Ancestral Staff
Require lv 29
Monkey Staff
Require lv 29
Adds 18 - 18 Lightning Damage to Spells

Warden's Boomstick
Require lv 29
Warden's Blaster
Require lv 29
Ripple Rifle
Require lv 29
Flower Sea Wand
Require lv 29
Adds 9 - 9 Lightning Damage to Spells

Shepherdess Rod
Require lv 29
+15% Minion Damage

Eternal Night Scepter
Require lv 29
+15% DoT Damage

Cataclysm Amulet
Require lv 32
+5 Strength

Sunlight Pendant
Require lv 32
+5 Dexterity

Shaman's Necklace
Require lv 32
+5 Intelligence

Wind Blade Waistguard
Require lv 32
+15 Max Life

God's Grace Girdle
Require lv 32
+18 Max Energy Shield

Two-Headed Claw
Require lv 34
Talon Sword
Require lv 34
Savage Axe
Require lv 34
Nightshade Dagger
Require lv 34
Leopard Jaw Cane
Require lv 34
Crushing Mallet
Require lv 34
Giant's Board Axe
Require lv 34
White Crystal Staff
Require lv 34
Adds 20 - 20 Fire Damage to Spells

Unholy Zapper
Require lv 34
Raider's Bow
Require lv 34
Jungle Hunting Bow
Require lv 34
Griffin Blaster
Require lv 34
Eagle Rifle
Require lv 34
Wiseman's Wand
Require lv 34
Adds 10 - 10 Fire Damage to Spells

River Rod
Require lv 34
+17% Minion Damage

Red Rain Scepter
Require lv 34
+17% DoT Damage

Ranger Belt
Require lv 34
Conqueror Girdle
Require lv 36
Wayfarer Belt
Require lv 36
Spiritwood Wand
Require lv 38
Flare Amulet
Require lv 38
+8 Strength

Ripple Pendant
Require lv 38
+8 Dexterity

Lunar Corona Necklace
Require lv 38
+8 Intelligence

Flower Sea Wand
Require lv 38
+(16–20)% Spell Damage

Direwolf Fang
Require lv 39
Valagon Axe
Require lv 39
Traitor Cane
Require lv 39
Devastating Mallet
Require lv 39
Doomsday Board Axe
Require lv 39
Barren Greatsword
Require lv 39
Flower Staff
Require lv 39
Black Feather Staff
Require lv 39
Adds 24 - 24 Cold Damage to Spells

Cursed Boomstick
Require lv 39
Blazing Cannon
Require lv 39
Toxic Rifle
Require lv 39
White Crystal Wand
Require lv 39
Adds 12 - 12 Cold Damage to Spells

Harvest Rod
Require lv 39
+19% Minion Damage

Stigmata Scepter
Require lv 39
+19% DoT Damage

Disciple's Coat
Require lv 39
Iron Sentry's Hold
Require lv 39
Disciple Handguards
Require lv 39
Prospector's Hat
Require lv 39
Iron Sentry's Feet
Require lv 39
Callous Kite Shield
Require lv 39
Hunter's Buckler
Require lv 39
Spinesplitter Katar
Require lv 44
Thorny Hammer
Require lv 44
Blizzard Sword
Require lv 44
Cursed Axe
Require lv 44
Cursed Dagger
Require lv 44
Lion Heart Cane
Require lv 44
Wind Spirit Wand
Require lv 44
Doomsday Maul
Require lv 44
Redgold Greataxe
Require lv 44
Tidal Claymore
Require lv 44
Twilight Staff
Require lv 44
Adds 28 - 28 Lightning Damage to Spells

Viper Zapper
Require lv 44
Piercer Bow
Require lv 44
Muddy Long Crossbow
Require lv 44
Unyielding Cannon
Require lv 44
Conflict Rifle
Require lv 44
Viper Wand
Require lv 44
Adds 14 - 14 Lightning Damage to Spells

Daylight Rod
Require lv 44
+21% Minion Damage

Deception Scepter
Require lv 44
+21% DoT Damage

Wiseman's Wand
Require lv 44
+(32–36)% Minion Damage

White Crystal Staff
Require lv 44
+(40–50)% Critical Strike Rating

Wiseman's Wand
Require lv 44
+(32–36)% Minion Damage

Ebb Amulet
Require lv 46
Billow Ring
Require lv 46
Stalker Belt
Require lv 46
Crimson Tiger Sting
Require lv 49
Rocksplitter Mallet
Require lv 49
Coldlight Sword
Require lv 49
Villain Cane
Require lv 49
Conflict Maul
Require lv 49
Sacred Tree Staff
Require lv 49
Voodoo Staff
Require lv 49
Adds 32 - 32 Lightning Damage to Spells

Voodoo Boomstick
Require lv 49
Bloody Curve Bow
Require lv 49
Cursed War Crossbow
Require lv 49
Wailing Blaster
Require lv 49
Giant's Rifle
Require lv 49
Wraith Wand
Require lv 49
Adds 16 - 16 Lightning Damage to Spells

Full Moon Rod
Require lv 49
+23% Minion Damage

Sorrow Scepter
Require lv 49
+23% DoT Damage

Voodoo Wand
Require lv 50
White Crystal Wand
Require lv 50
+(16–20)% Spell Damage

Black Feather Staff
Require lv 50
+(12–15)% Cast Speed

Immortal Belt
Require lv 51
Eternal Belt
Require lv 51
Shaman's Short Robe
Require lv 52
Shaman's Hands
Require lv 52
Packleader Helmet
Require lv 52
Shaman's Headdress
Require lv 52
Packleader Greaves
Require lv 52
Shaman's Slippers
Require lv 52
Raging Boil Flame Ring
Require lv 52
+6% Fire Resistance

Snow Ice Ring
Require lv 52
+6% Cold Resistance

Chilling Lightning Ring
Require lv 52
+6% Lightning Resistance

Rotten Darkness Ring
Require lv 52
+6% Erosion Resistance

Command Spirit Ring
Require lv 52
+8% Minion Damage

Dragon Scale Waistguard
Require lv 52
+35 Max Life

Radiant Lunar Girdle
Require lv 52
+50 Max Energy Shield

Scarlet River Claw
Require lv 54
Primeval War Hammer
Require lv 54
Hero's Longsword
Require lv 54
Conflict War Axe
Require lv 54
Sorcerer's Dagger
Require lv 54
Dragonblood Cane
Require lv 54
Vindicator Maul
Require lv 54
Griffin Greataxe
Require lv 54
Wolfsoul Claymore
Require lv 54
Judge's Iron Staff
Require lv 54
Sage's Staff
Require lv 54
Adds 36 - 36 Fire Damage to Spells

Bloodclaw Zapper
Require lv 54
Conflict Crossbow
Require lv 54
Abyssal Blaster
Require lv 54
War Rifle
Require lv 54
Bard's Wand
Require lv 54
Adds 18 - 18 Fire Damage to Spells

Shooting Star Rod
Require lv 54
+25% Minion Damage

Agony Scepter
Require lv 54
+25% DoT Damage

Flower Sea Wand
Require lv 56
Destroyer's Amulet
Require lv 56
Sacrificer's Amulet
Require lv 56
Shaman's Amulet
Require lv 56
Sunlight Amulet
Require lv 56
Cataclysm Amulet
Require lv 56
Red Crystal Amulet
Require lv 56
+12 Strength

Opal Pendant
Require lv 56
+12 Dexterity

Moonstone Necklace
Require lv 56
+12 Intelligence

Abyssal Ring
Require lv 56
Dragonblood Belt
Require lv 56
Radiant Lunar Belt
Require lv 56
Envoy's Robe
Require lv 57
Envoy's Hands
Require lv 57
Envoy's Mask
Require lv 57
Envoy's Soft Shoes
Require lv 57
Cursed Light Shield
Require lv 57
Heated Ring
Require lv 58
Frozen Ring
Require lv 58
Thunderbane Ring
Require lv 58
Frostfire Ring
Require lv 58
Thunderfire Ring
Require lv 58
Frosthunder Ring
Require lv 58
Protection Ring
Require lv 58
Primeval War Claw
Require lv 59
Gilt Longsword
Require lv 59
Frenzy Battle Axe
Require lv 59
Hatred Dirk
Require lv 59
Vanquisher Mallet
Require lv 59
Blue Sea Greataxe
Require lv 59
Glory Greatsword
Require lv 59
Perishing Staff
Require lv 59
Devout Staff
Require lv 59
Adds 40 - 40 Cold Damage to Spells

Swarm Pistol
Require lv 59
Twilight Curve Bow
Require lv 59
Monarch's Cannon
Require lv 59
Scarlet Rifle
Require lv 59
Sage Wand
Require lv 59
Adds 20 - 20 Cold Damage to Spells

Beast King Rod
Require lv 59
+27% Minion Damage

Rotten Scepter
Require lv 59
+27% DoT Damage

Eagle Shank
Require lv 60
Wraith Wand
Require lv 60
Watcher's Hold
Require lv 61
Watcher's Gaze
Require lv 61
Watcher's Trail
Require lv 61
Watcher's Hold
Require lv 62
Watcher's Gaze
Require lv 62
Watcher's Trail
Require lv 62
Viper Buckler
Require lv 62
Jadebone Katar
Require lv 64
Redgold Hammer
Require lv 64
Bone Stinger Sword
Require lv 64
Scarlet Axe
Require lv 64
Esoteric Dagger
Require lv 64
Esoteric Cane
Require lv 64
Platinum Mallet
Require lv 64
Ripping Greataxe
Require lv 64
Griffin Greatsword
Require lv 64
Esoteric Cudgel
Require lv 64
Wind God's Staff
Require lv 64
Adds 44 - 44 Lightning Damage to Spells

Shadow Boomstick
Require lv 64
Unholy Hunting Bow
Require lv 64
Icy War Crossbow
Require lv 64
Solar Flame Cannon
Require lv 64
Moonlight Rifle
Require lv 64
Devout Wand
Require lv 64
Adds 22 - 22 Lightning Damage to Spells

Celestial Rod
Require lv 64
+29% Minion Damage

Spiral Scepter
Require lv 64
+29% DoT Damage

Wiseman's Dagger
Require lv 66
Gilt Short Blade
Require lv 66
Wiseman's Wand
Require lv 66
Bard's Wand
Require lv 66
Sage Wand
Require lv 66
Hands of Calamity
Require lv 66
Imperishable Touch
Require lv 66
Mask of Calamity
Require lv 66
Imperishable Miter
Require lv 66
Boots of Calamity
Require lv 66
Elder Sage's Treads
Require lv 66
Elder Sage's Treads
Require lv 66
Imperishable Feet
Require lv 66
Shadow Light Shield
Require lv 66
Cursed Light Shield
Require lv 66
Viper Buckler
Require lv 66
Graceful Ring
Require lv 66
Surge Ring
Require lv 66
Aurora Ring
Require lv 66
Firestorm Flame Ring
Require lv 66
+9% Fire Resistance

Frost City Ice Ring
Require lv 66
+9% Cold Resistance

High Heavens Lightning Ring
Require lv 66
+9% Lightning Resistance

Evernight Darkness Ring
Require lv 66
+9% Erosion Resistance

Harvest Spirit Ring
Require lv 66
+12% Minion Damage

God's Boon Belt
Require lv 66
Fearless Waistguard
Require lv 66
+65 Max Life

Magic Girdle
Require lv 66
+80 Max Energy Shield

Eagle Claw
Require lv 68
Twilight Hammer
Require lv 68
Ritual Greataxe
Require lv 68
Illusory Dirk
Require lv 68
Lava Maul
Require lv 68
Lava Board Axe
Require lv 68
Origin Iron Staff
Require lv 68
Warden's Staff
Require lv 68
Adds 48 - 48 Fire Damage to Spells

Dragonsoul Zapper
Require lv 68
Thunder Long Bow
Require lv 68
Scarlet Crossbow
Require lv 68
Viking Blaster
Require lv 68
Warlord's Musket
Require lv 68
Scarlet Wand
Require lv 68
Adds 24 - 24 Fire Damage to Spells

Cosmic Rod
Require lv 68
+31% Minion Damage

Judgment Scepter
Require lv 68
+31% DoT Damage

Hands of Calamity
Require lv 70
Imperishable Touch
Require lv 70
Mask of Calamity
Require lv 70
Imperishable Miter
Require lv 70
Boots of Calamity
Require lv 70
Imperishable Feet
Require lv 70
Glory Kite Shield
Require lv 70
Wind God's Buckler
Require lv 70
Delusion Claw
Require lv 72
Quinn's Hammer
Require lv 72
Nameless Sword
Require lv 72
Vengeance Axe
Require lv 72
Disillusion Dagger
Require lv 72
Obsidian Cane
Require lv 72
Crumbling Maul
Require lv 72
Divinity Staff
Require lv 72
Adds 52 - 52 Cold Damage to Spells

Starfall Long Bow
Require lv 72
Dark Ravine Cannon
Require lv 72
Imperial Rifle
Require lv 72
Azure Moon Wand
Require lv 72
Adds 26 - 26 Cold Damage to Spells

Star Ocean Rod
Require lv 72
+33% Minion Damage

Reflux Scepter
Require lv 72
+33% DoT Damage

Noble Blade
Require lv 76
Overlord's Dagger
Require lv 76
Devout Wand
Require lv 76
Scarlet Wand
Require lv 76
Old King's Armor
Require lv 76
Old King's Armor
Require lv 76
Ranger's Rag
Require lv 76
Demon Slayer's Skin
Require lv 76
Demon Slayer's Skin
Require lv 76
All Magic Grip
Require lv 76
All Magic Grip
Require lv 76
Old King's Crown
Require lv 76
Demon Slayer's Eyes
Require lv 76
All Magic Crown
Require lv 76
All Magic Crown
Require lv 76
Old King's Sabatons
Require lv 76
Old King's Sabatons
Require lv 76
Demon Slayer's Feet
Require lv 76
Demon Slayer's Feet
Require lv 76
All Magic Shoes
Require lv 76
All Magic Shoes
Require lv 76
Glory Kite Shield
Require lv 76
Conqueror Buckler
Require lv 76
Shadow Light Shield
Require lv 76
Wind God's Buckler
Require lv 76
Lunar Corona Amulet
Require lv 76
Prisoner Ring
Require lv 76
Torched Flame Ring
Require lv 76
+11% Fire Resistance

Sealed Ice Ring
Require lv 76
+11% Cold Resistance

Punished Lightning Ring
Require lv 76
+11% Lightning Resistance

Imprisoned Darkness Ring
Require lv 76
+11% Erosion Resistance

Championed Spirit Ring
Require lv 76
+18% Minion Damage

God's Grace Belt
Require lv 76
Conqueror Waistguard
Require lv 76
+95 Max Life

Arcanist Girdle
Require lv 76
+110 Max Energy Shield

Hero's Amulet
Require lv 78
+18 Strength

Assassin's Pendant
Require lv 78
+18 Dexterity

Sage's Necklace
Require lv 78
+18 Intelligence

Suppressor Axe
Require lv 82
Fools' Dagger
Require lv 82
Blue Amber Cane
Require lv 82
White Crystal Wand
Require lv 82
Destroyer Mallet
Require lv 82
Absolver Iron Staff
Require lv 82
Southern Cross Staff
Require lv 82
Adds 56 - 56 Fire Damage to Spells

Bannerlord's Musket
Require lv 82
Wretched Wand
Require lv 82
Adds 28 - 28 Lightning Damage to Spells

Astrologer Rod
Require lv 82
+35% Minion Damage

Trickster Scepter
Require lv 82
+35% DoT Damage

Ranger's Rag
Require lv 82
Perishing Inferno Flame Ring
Require lv 82
+12% Fire Resistance

Eternal Sleep Ice Ring
Require lv 82
+12% Cold Resistance

Thunder Tempered Lightning Ring
Require lv 82
+12% Lightning Resistance

Eternal Gloom Darkness Ring
Require lv 82
+12% Erosion Resistance

Essence Spirit Ring
Require lv 82
+24% Minion Damage

Wayfarer Waistguard
Require lv 82
+110 Max Life

Elder Sage Girdle
Require lv 82
+140 Max Energy Shield

Dragon Hunter Claw
Require lv 86
Melted Iron Hammer
Require lv 86
Rebel Axe
Require lv 86
Hollow Rift Axe
Require lv 86
Blind Faith Dagger
Require lv 86
Viper Wand
Require lv 86
Forger's Maul
Require lv 86
Earthrending Axe
Require lv 86
Black Pass Claymore
Require lv 86
Sky Severing Sword
Require lv 86
Last Man's Cudgel
Require lv 86
Centaur Staff
Require lv 86
Adds 60 - 60 Cold Damage to Spells

First Man's Scepter
Require lv 86
+80% Spell Damage

Godseeker Long Bow
Require lv 86
Lonely Hunter's Bow
Require lv 86
Fire Eater Cannon
Require lv 86
Sun Fall Cannon
Require lv 86
Heartflayer Wand
Require lv 86
Adds 30 - 30 Lightning Damage to Spells

Headless Cleric Wand
Require lv 86
Adds 32 - 32 Lightning Damage to Spells

Bard Rod
Require lv 86
+37% Minion Damage

Heart of All Rod
Require lv 86
+39% Minion Damage

Thorn Sea Scepter
Require lv 86
+37% DoT Damage

Dark Gaze Scepter
Require lv 86
+39% DoT Damage

Destroyer's Amulet
Require lv 86
+24 Strength

Onslaughter's Pendant
Require lv 86
+24 Dexterity

Sacrificer's Necklace
Require lv 86
+24 Intelligence

When Sparks Set the Prairie Ablaze
Require lv 1
Copies the last Talent on all adjacent slates. Unable to copy Core Talents.
Glorious Journey
Require lv 1
+(15–20) all stats
+(60–80) Fire Damage Reflection
+(60–80) Lightning Damage Reflection
+(60–80) Cold Damage Reflection
Omniscient Prototype
Require lv 1
+(1–10) Gear Armor
+1 Max Life
+1 Max Mana
Almighty
Vivid Color
Require lv 1
-110 Max Life
-60 Max Mana
<Random rare helmet affix>
<Random precious helmet affix>
-5% Elemental Resistance
Rock Lizard's Skull
Require lv 4
+50 Gear Armor
+(80–100) Max Life
- 20 Physical Damage taken
+60% chance to gain 1 stack of Tenacity Blessing on taking Damage
Siren Faceguard
Require lv 4
Adds (20–24) - (28–32) Cold Damage to Spells
Nearby enemies within 10m are cursed by Lv. (10–15) Biting Cold
Immune to Frostbite
Spring Resurrection
Require lv 6
+(100–120)% Spell Damage
+(15–18)% Cast Speed
Restores (16–20) Life when using skills
Restores (9–15) Mana when using skills
Shadow Dance
Require lv 6
+(50–70)% Movement Speed
Gain 1 stack of Wither with 30 Base Damage every 0.1s when an Elite is in Proximity.
Shamed
Require lv 10
Adds (15–18) - (21–24) Physical Damage to the gear
+(10–30)% gear Physical Damage
(-15–-30)% Attack Critical Strike Rating for this gear
Momentum
Scorching Words
Require lv 10
+1 Fire Skill Level
Adds (8–10) - (16–20) Fire Damage to the gear
Adds (6–7) - (10–12) Fire Damage to Spells
+(60–80)% Fire Damage
+(40–60)% Fire Skill Area
Eternal Moon
Require lv 10
Adds (25–30) - (40–52) Physical Damage to the gear
+(20–25)% gear Attack Speed
Projectile Quantity +1
+2 Horizontal Projectile Penetration(s) while Blur is not active
+2 Jump(s) when Blur is active
Phantasm
Require lv 10
+(120–320) gear Evasion
+55 Max Life
When moving, triggers a Lv. 20 Split Shot every 0.6s
+15% Projectile Speed
Enlarges Physique by (10–15)%
Shield of Judgment
Require lv 10
+(10–13)% Attack Block Chance
+(44–66) Max Life
+(150–300) Physical Damage Reflection
+(150–300) Physical Damage Reflection if you have blocked a Spell recently
+(150–300) Physical Damage Reflection if you have blocked an Attack recently
Last Stand
Require lv 10
+(600–800) Gear Armor
+(176–198) Max Life
+(35–53) Max Energy Shield
+6% Attack Block Chance
+10% Block Ratio when Life is lower than 75%
Blessing Pendant
Require lv 10
+29 Attack and Spell Critical Strike Rating
+25% Max Energy Shield
+96% Attack and Spell Critical Strike Rating when the Energy Shield is not low.
-20% additional Energy Shield Charge Interval
Elemental Whisper Belt
Require lv 10
Adds (4–6) - (14–16) Fire Damage to Spells
Adds (14–16) - (4–6) Cold Damage to Spells
Adds (1–3) - (25–30) Lightning Damage to Spells
Regenerates (5–7) Mana per second
Pierced Curse Armor
Require lv 11
+(2000–2300) gear Evasion
+(100–120) Max Life
+(15–25) Dexterity
Cursed by Lv. 10 Blind.
(-60–-50)% additional Projectile Damage taken
Lone Survivor
Require lv 11
+(60–70) Max Life
If only 1 Ring is equipped, +35% Injury Buffer
If only 1 Ring is equipped, -20% additional Regain Interval
If only 1 Ring is equipped, +(10–20)% Life Regain
If only 1 Ring is equipped, -99% Life Regeneration Speed
Lonesome
Require lv 11
+(25–30) Max Mana
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Fire Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Cold Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Lightning Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Erosion Damage
Crosser
Require lv 12
+(30–40)% gear Physical Damage
+(20–25)% Attack Block Chance
Blocks an additional (20–30) Attack Damage
60% chance to gain 1 stack of Tenacity Blessing when Blocking
Block Lucky when Tenacity Blessing is active
Scorching Wave
Require lv 12
+(40–60)% Ignite damage
+(40–60)% chance to Ignite targets
Adds (32–37) - (41–45) Fire Damage to the gear
Adds (120–150)% of Fire Damage of the Main-Hand Weapon to Base Ignite Damage
50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
Ralph's Ambition
Require lv 12
Adds (15–17) - (23–25) Physical Damage to the gear
+(10–15)% gear Attack Speed
Have Fervor
+(3–4)% Projectile Damage for every point of Fervor Rating
Pentagram Astrolabe
Require lv 12
<Random Physical Attack or Spell Damage>
<Random Fire Attack or Spell Damage>
<Random Cold Attack or Spell Damage>
<Random Lightning Attack or Spell Damage>
<Random Attack or Spell Erosion Damage>
Desire of Survival
Require lv 12
+(5–10) Strength
+(10–15)% Max Life
+(9–11)% Movement Speed at Full Life
Regenerates 0.5% of Life per second while moving
Restores 65% of Max Life and knocks back Nearby enemies when at Low Life. Interval: 20 s
Interlocking Soul
Require lv 13
+(16–20) Strength and Intelligence
+(120–150)% Minion Damage
+(20–30)% Minion Max Life
+(20–30)% Minion Duration
Consumes 5% of Max Life when you use Summon Skills
3% Minion Life Regeneration per second
Ice Pulse
Require lv 14
+(15–20)% Frostbite inflicted
+(60–80)% Spell Damage
When defeating a Frostbitten enemy, - 20% current cooldown of potion and Mobility skills
+1 Max Charges
Converts 50% of Mana Cost to Life Cost
Dragon Scale Shoes
Require lv 15
+154 Max Life
Regenerates 36 Life per second while moving
+20% Movement Speed
Immune to Trauma
Boots of Sinned Fire
Require lv 15
+20% Movement Speed
+25% chance to Ignite targets
+(30–40)% damage against Ignited enemies
Immune to Ignite
Sage's Foresight
Require lv 16
+(100–120)% Spell Damage
+40 Max Mana
Adds (44–48) - (76–84) Cold Damage to Attacks and Spells
+(10–25)% Skill Area
Air Treaders
Require lv 16
-20% Terra Skill Duration
+80% Movement Speed when standing on a Terra Skill. The effect lasts 2s.
-30% player Movement Speed
+40 Max Life
Grace Boots
Require lv 18
+(130–180) gear Energy Shield
+(12–18) Intelligence
+(5–11)% Cold Resistance
+(25–30)% Movement Speed when Focus Blessing reaches max stacks
+10% chance for Non-Critical Strikes to grant 1 stack of Focus Blessing
Born in Fire
Require lv 18
+5 Max Life per 1 levels
Regenerates (40–60) Life per second
Mountain Penetrator Cannon
Require lv 20
+(100–120)% gear Physical Damage
Adds (5–8) - (12–15) Physical Damage to the gear
+(50–60) Max Life
Regenerates (10–15) Life per second
(15–20)% additional damage applied to Life
Boor's Iron Crown
Require lv 20
+(150–170) Max Life
+50% chance to gain a Barrier when taking damage. Interval: 4s.
Adds (25–30) - (31–36) Physical Damage to Main-Hand Weapon while Barrier is active
Wind Chasers
Require lv 20
+(23–24)% Projectile Speed
Movement Speed is fixed to 130% of the base value
+50% Aiming Skill Duration.
Reverse-Reverse-Reverse Mirror
Require lv 20
+3% Attack and Spell Block Chance
+(90–108)% damage if you have Blocked recently
For every 4 m of movement, gives Nearby enemies 2 stack(s) of Agility Blessing
50% chance to gain Agility Blessing per 6 m you move
Steel's Lament
Require lv 20
+(165–176) Max Life
(-8–-6)% additional damage taken
Warcry Skills are supported by Lv. (10–15) Gladiator's Roar.
+12% Warcry Cooldown Recovery Speed
+(80–100)% Warcry Area
Undying Fire
Require lv 20
+(3–4)% Elemental Resistance
Regenerates (16–20) Life per second
(1–3) Mana restored on hit
+20% Life and Mana Regeneration Speed
Silent Sentry Shield
Require lv 22
+(1000–1200) gear Evasion
+(16–19)% Spell Block Chance
+(10–20)% Attack Speed when Spell Block Chance is greater than 60%
+(50–100)% Attack Damage when Attack Block Chance is greater than 60%
Hunting Blade
Require lv 24
+(140–160)% gear Physical Damage
+(12–15)% gear Attack Speed
Adds (80–100)% of Physical Damage of the Main-Hand Weapon to Base Trauma Damage
+(10–20)% chance to deal double Trauma Damage
+20% chance to gain 1 stacks of Tenacity Blessing on Attack hit
Ice Lotus Palace
Require lv 24
Adds (55–60) - (77–83) Physical Damage to the gear
Converts 50% of Physical Damage to Cold Damage
+25% chance to inflict Frostbite
Has a (0–5)% chance to Freeze yourself for 2 s when defeating Frozen enemies
Regenerates (20–30)% of Life per second when Frozen
Body-Breaking Claws
Require lv 24
+(150–180)% gear Physical Damage
+(12–15)% gear Attack Speed
+(50–70) Max Life
+12% Life Regain
When Regaining, Nearby enemies have a chance to receive Lv. (1–10) Vulnerability/Corruption/Elemental Destruction Curse.
Shadow of Thunderlight's Touch
Require lv 24
Adds (15–17) - (23–25) Physical Damage to the gear
Converts 50% of Physical Damage to Lightning Damage
+(20–30)% gear Attack Speed
+(100–150)% gear Physical Damage
50% for Attacks chance to trigger Combo Lightning
Final Stand
Require lv 24
+(200–220)% gear Physical Damage
+(12–15)% gear Attack Speed
+(8–12)% Life Regain
Stability
Plain Echo
Require lv 24
+(80–100)% gear Physical Damage
+(10–15)% gear Attack Speed
Restores 5% of Life on defeat
Loses (3–5) Life on hit
+36% Projectile Damage
Feline Gloves
Require lv 24
+(200–250) Max Life
+(8–10)% Attack and Cast Speed
+(4–6)% Elemental Damage per stack of Agility Blessing owned
+(40–50)% Agility Blessing Duration
+50% chance to gain 1 stack of Agility Blessing on defeat
Ralph's Journey
Require lv 25
+(90–108) Dexterity
+1% Movement Speed per 25 Dexterity
+1% Attack and Cast Speed per 20 Dexterity
The main stat base no longer additionally increases damage
Faceless Knight Maul
Require lv 26
+(20–30)% gear Physical Damage
+(15–20)% gear Attack Speed
+20% Movement Speed
+(10–15)% chance to avoid damage while Blur is active
Gains Blur when suffer Severe Injury
Scarlet Decree
Require lv 26
+(1000–1200) Gear Armor
Adds (8–10)% of Physical Damage as Fire Damage
Adds (8–10)% of Physical Damage as Lightning Damage
Added (8–10)% of Physical Damage to Cold Damage
Varagon's Attack
Require lv 30
+(30–50)% gear Physical Damage
+(10–15)% gear Attack Speed
(10–20)% chance for this skill to have +(80–100)% Skill Area when being used
Triggers Lv. (5–15) Fearless Warcry when hitting an enemy. Interval: 8s
Thunder Branch
Require lv 30
Adds (1–2) - (90–96) Lightning Damage to the gear
+(20–30)% Attack Critical Strike Rating for this gear
50% for Attacks chance to trigger Combo Lightning
+(80–100)% Lightning Damage when your off-hand weapon slot is empty
Void Reckoning
Require lv 30
+(40–60)% gear Physical Damage
+(20–24)% Attack Critical Strike Rating for this gear
+(20–40)% Skill Area
+(10–15)% Armor DMG Mitigation Penetration
Attack Skills: a +(20–30)% chance to deal Double Damage
Frozen Will
Require lv 30
Adds (15–18) - (24–27) Physical Damage to the gear
+(10–15)% gear Attack Speed
+(50–70)% Cold Damage
+25% Frostbite inflicted
Converts 100% of Physical Damage to Cold Damage
Hitting a Frozen enemy triggers Shattering
Imploration Dagger
Require lv 30
+(180–200)% gear Physical Damage
+(40–50)% chance to Multistrike
+(12–15)% gear Attack Speed
+(5–10)% Wilt Duration
Adds (25–35)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
Sun-shooter Long Bow
Require lv 30
+(120–200)% gear Physical Damage
+(8–12)% gear Attack Speed
+(8–12)% Attack Critical Strike Rating for this gear
Main Skill is supported by Lv. 20 Jump.
+60% Projectile Damage
Frozen Sight
Require lv 30
Adds (35–39) - (44–49) Cold Damage to the gear
+(30–40)% chance to inflict Frostbite
+(10–15)% gear Attack Speed
Triggers Lv. 20 Ice Shot if you have inflicted Frostbite recently. Interval: 0.3s.
+11% Cold Damage
Fire Lord's Promise
Require lv 30
+(60–80)% Spell Damage
+17% Cast Speed
(-20–-10)% Skill Effect Duration
+1 Max Restoration Skill Charges
+60% Critical Strike Rating if you have cast a Restoration Skill recently.
+30% Critical Strike Damage while the Restoration Skill lasts
Lightning Conductor Armor
Require lv 30
+(80–90) gear Energy Shield
Adds Base (50–70) Shock Damage
Settles Shock Damage 1 additional times on Critical Strike
+100% Shock chance if you have dealt a Critical Strike recently
Furious Man's Body
Require lv 30
-20% additional Movement Speed
+10 Max Life
Demolisher Skills are supported by Lv. (20–25) Quick Return.
Gains 80% Movement Speed when consuming Demolisher Charge. The effect gradually falls off to 0 within 2 s.
Ancient Dragon's Shield
Require lv 30
+(140–160) gear Energy Shield
+(4–7) all stats
+(25–30)% curse effect
30% chance to Reap 1 s of DoT Damage on hit. Cooldown of the effect against the same target: 6 s
Immune to curse
Searing Finger Bone
Require lv 30
Adds 120 Base Ignite Damage
+25% chance to Ignite targets
Cannot inflict Reap
Photophobia
Require lv 30
Beacon
When activating Spell Burst,there's -5% additional Skill Area for each time Spell Burst is activated.
Final Taunt
Require lv 32
+(15–20)% gear Physical Damage
Adds (6–7) - (8–9) Physical Damage to the gear
+(160–180) Max Life
Restores (8–12)% Life when Warcry is cast
+(50–60)% damage for 4s when a Warcry is cast
Cry of Divinity
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 8 Command every second for 3 s when Minions land a Critical Strike
Call of Souls
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 2 Growth for 2s when Minions land a Critical Strike, up to 50.
Marksman Bracers
Require lv 33
+(150–200) gear Evasion
+(154–176) Max Life
+(22–25)% Projectile Damage
+2 Jumps
+(2–3)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
Martyr Dagger
Require lv 35
+(70–80)% gear Physical Damage
Adds (15–17) - (21–23) Physical Damage to the gear
+(20–25) Dexterity
Takes Secondary Erosion Damage equal to 1% of the sum of Max Life and Max Energy Shield on defeat, lasts for 20 s
+3% Spell Damage for every 2% of Max Energy Shield lost
+3% Attack Damage per 1% of Max Life lost
Vestment of Song
Require lv 35
+44 Max Life
+24 Max Mana
+70 Max Energy Shield
+7 all stats
Triggers Lv. 10 Safeguard Field every 15s
Corrupted Marrow
Require lv 35
+150 Max Life and Max Energy Shield
+(10–20)% Skill Area
-99% Terra Charge Recovery Speed
Max Terra Charge Stacks +1
+20% Movement Speed for 2 s when a Terra Skill is cast
Frozen Lightning
Require lv 35
+(7–11) Dexterity and Intelligence
+(36–43)% Elemental Damage
+13% Cold and Lightning Resistance
Converts 50% of Lightning Damage to Cold Damage
Adds a stack of Slow for 2 s on hit
Clay Doll's Broken Finger
Require lv 35
+80% Spell Damage for 2s after using a Terra Skill.
+10% Terra Skill Area
Enemies taking DoT Damage from Terra are immune to Ailments.
+20 Max Life
Will
Require lv 36
Adds (44–48) - (57–63) Physical Damage to the gear
+(10–20)% chance to deal Double Damage
+(3–5)% Attack Cast Speed when dealing Double Damage recently, up to +10 stack(s).
Misube's Refusal
Require lv 36
+(120–150)% gear Physical Damage
+40% Skill Area
+50% Knockback distance
Sweep Slash can cause Reversed Knockback.
Causes a Knockback when you launch a Steep Strike
Sigh of Sunset City
Require lv 36
Adds (99–106) - (117–121) Physical Damage to the gear
+(80–110)% Projectile Damage
+(15–20)% Attack Critical Strike Rating for this gear
You have Paralysis
+(15–20)% gear Attack Speed
Royal Guard's Boots
Require lv 36
+(75–100) Max Energy Shield
+(25–30)% Movement Speed
+10% Erosion Resistance
-10% additional damage taken at Low Life
Chain of Resistance
Require lv 36
+(165–176) Max Life
+12% Attack and Cast Speed
+30% Skill Area if you have defeated an enemy recently
+(29–36)% Area Damage if no enemies are defeated recently
Boom Gloves
Require lv 38
+(130–150) Max Life
Adds (17–19) - (22–25) Physical Damage to Attacks and Spells
Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Knockback direction is reversed
Witchdoctor's Herb Bag
Require lv 38
+(30–50) Max Life
+(15–20) Max Mana
Restoration Skills: +(60–80)% restoration effect
Restoration Skills: +(60–80)% Restoration Duration
Sage's Shackle
Require lv 40
+25 all stats
+(19–24)% Cooldown Recovery Speed
Cannot restore Life
+(60–80)% Mana Regeneration Speed
+(12–14)% Energy Shield Charge Speed
Sea Splitter
Require lv 45
Main Skill is supported by Lv. (8–12) Raging Slash
+40 Max Life
+(30–50)% Steep Strike chance.
Ice and Fire
Require lv 50
+(20–25)% Fire and Cold Resistance
+(75–100)% Cold Damage if you have used a Fire Skill recently
+(75–100)% Fire Damage if you have used a Cold Skill recently
Chaos Abyss - Unique
Require lv 57
Adds (15–21) - (31–38) Erosion Damage to Attacks and Spells
+(10–20)% Attack and Cast Speed
+(15–26)% Erosion Resistance
0.5% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to 500 stack(s)
20% chance to inflict 2 additional stacks of Wilt
Arminius Guillotine
Require lv 58
+(150–300)% gear Physical Damage
Adds (10–12) - (15–18) Physical Damage to the gear
+40% Skill Area
+20% chance to gain 1 stack(s) of Tenacity Blessing when hitting an enemy
Sacrifice
Own 1 additional stacks of Tenacity Blessing
Breaking Shadow
Require lv 58
+(80–100)% gear Physical Damage
+(25–30)% Attack Critical Strike Rating for this gear
+(20–30)% chance to gain 1 stack of Tenacity Blessing on Critical Strike
+(90–120)% Critical Strike Damage when at Max Tenacity Blessing
Highest Glance
Require lv 58
+(180–220)% gear Physical Damage
Adds (19–23) - (27–31) Physical Damage to the gear
+(30–40)% Attack Critical Strike Rating for this gear
(-80–-60)% additional Sweep Slash Damage; +(100–120)% additional Steep Strike Damage
Cycle of Reincarnation
Require lv 58
+(50–150)% gear Physical Damage
Adds (10–13) - (19–24) Physical Damage to the gear
+(60–70)% Critical Strike Damage
Converts 300% of Mana Cost of Attack Skills to Life Cost
Crimson Slash
Require lv 58
+(15–50)% gear Attack Speed
+50% chance to inflict Trauma
Adds (300–1000) Base Trauma Damage
Reaps 0.25 s of DoT Damage when dealing Trauma Damage. The effect has a (1–2) s cooldown against the same target
Gloomy
Require lv 58
+(100–300)% gear Physical Damage
Adds (4–5) - (50–55) Physical Damage to the gear
Unlucky Critical Strike
Unlucky Damage
Supremacy's Forge
Require lv 58
+(50–120)% gear Physical Damage
Adds (25–27) - (31–35) Physical Damage to the gear
+(30–35)% gear Attack Speed
+10% Armor Effective Rate for Elemental Damage
+300% Attack Damage when having at least 100000 Armor
End Night Banquet
Require lv 58
+40% gear Attack Speed
Adds (160–180) - (200–220) additional Physical Damage when having at least 8 stack(s) of Agility Blessing
+90% Critical Strike Damage when having at least 8 stack(s) of Agility Blessing
Loses (1–4) stack(s) of Agility Blessing and gains Banquet when Agility Blessing reaches max stacks
Lightning's Judgment
Require lv 58
Adds (10–12) - (198–249) Lightning Damage to the gear
+(10–15)% gear Attack Speed
+(6–10)% Lightning Resistance
Critical Strike becomes Lucky if you have recently inflicted Shock
Lightning Damage becomes Lucky if you have recently inflicted Shock
Dangerous Dream
Require lv 58
+(28–32)% gear Attack Speed
+(28–32)% Attack Critical Strike Rating for this gear
Consumes 6% of current Life when you use Attack Skills
Adds (9–11) - (13–15) Physical Damage to Attacks for every 800 Life consumed recently
+(10–30)% injury buffer
Ominous Gift
Require lv 58
Adds (28–32) - (47–53) Physical Damage to the gear
+(110–130)% gear Physical Damage
Adds (50–60)% of the damage of the Off-Hand Weapon to the Main-Hand Weapon
Circular Clearing
Require lv 58
+(150–300)% gear Physical Damage
+(30–35)% Attack Critical Strike Rating for this gear
+(40–50)% Attack Speed when performing Multistrikes
Gains 1 stacks of Meditate per second while standing still
Upon reaching the cap of Meditate, Critical Strikes can lose no more than 10 Fervor Rating, with an interval of 3 s
Cursed Flame
Require lv 58
+(250–300)% gear Physical Damage
Adds (13–15) - (17–19) Physical Damage to the gear
+25% chance to Ignite targets
Adds 200% of Main-Hand Weapon Damage to Base Ignite Damage
When Ignite is inflicted, Ignite spreads and +(10–40)% additional Ignite Damage taken by Nearby enemies
Frosty Soul
Require lv 58
Adds (141–146) - (155–159) Cold Damage to the gear
+(25–35)% Attack Critical Strike Rating for this gear
+(30–35)% gear Attack Speed
+(20–30)% additional damage against Frozen enemies
+(1–2) additional Max Steep Strikes if you have recently inflicted Freeze
Inflicts (8–10) additional Frostbites on hit.
Abyss Watcher
Require lv 58
+(160–200)% gear Physical Damage
+(30–40)% Attack Critical Strike Rating for this gear
Adds 1% of Physical Damage as Erosion Damage on Critical Strike, up to (20–80) stacks. Lasts for 10 s
+(10–40)% Armor DMG Mitigation Penetration
Thunder Conqueror
Require lv 58
+(250–270)% gear Physical Damage
+(80–100)% Critical Strike Damage
Converts 50% of Physical Damage to Lightning Damage
+(20–100)% damage for Channeled Skills per channeled stack
Min Channeled Stacks +(1–2)
Farewell Desire
Require lv 58
+(200–220)% gear Physical Damage
+(20–30)% Attack Critical Strike Rating for this gear
+(15–25)% gear Attack Speed
+(110–144)% chance to Multistrike
Multistrikes deal (40–60)% increasing damage
Spends 1% Life and Mana on defeat
Chilly White
Require lv 58
+(30–50)% gear Physical Damage
Adds (6–7) - (9–10) Physical Damage to the gear
+(16–20)% gear Attack Speed
Added (8–12)% of Physical Damage to Cold Damage
+1% Cold Penetration per 6 Frostbites on enemy when dealing damage
Converts 50% of Physical Damage to Cold Damage
Fleeting Regret
Require lv 58
+(150–200)% gear Physical Damage
Adds (12–14) - (18–20) Physical Damage to the gear
+(5–20)% Attack and Spell Block while Dual Wielding
+(5–20)% Block Ratio when holding a Shield
+(300–360)% Critical Strike Rating if you have Blocked recently
+64% Attack Speed if you have Blocked recently
Repeated End
Require lv 58
Adds (66–72) - (90–96) Physical Damage to the gear
+(30–40)% Attack Critical Strike Rating for this gear
+25% Wilt chance
Adds (40–100)% of Main-Hand Weapon Damage to Base Wilt Damage
Wilted enemies defeated by you will explode, dealing Secondary Erosion Damage equal to (20–50)% of their Max Life to enemies within a 3m radius
Tear Stains
Require lv 58
+(160–200)% gear Physical Damage
+(20–30)% Attack Critical Strike Rating for this gear
+(10–40)% Attack Damage per channeled stack
+35% Attack Critical Strike Damage per channeled stack, up to 700%
At max channeled stacks, your damage can eliminate enemies under (5–15)% Life
Witch Hunter's Hammer
Require lv 58
+(12–15)% Strength
+(100–120)% Critical Strike Rating
+(16–20)% Fire Penetration
Adds 3 - 5 Fire Damage per 8 Strength
+(80–100)% Skill Area when you have at least 500 Strength
Magnus' Guide
Require lv 58
Adds (19–23) - (27–31) Physical Damage to the gear
Adds (50–200)% of Main-Hand Weapon Damage to Base Ignite Damage
+50% Ignite chance for Fire Skills
+1 Ignite limit
+(5–20)% Fire Penetration
Incorrect Arbitration
Require lv 58
+(1000–2000)% Attack Critical Strike Rating for this gear
Inflicts Trauma that deals 200 Damage on yourself on Critical Strike
Valerie's Snicker
Require lv 58
+(80–120)% Spell Damage
+(12–20)% Erosion Resistance
Gains a Void Orb per 1 s while moving
+2 Void Orb Quantity for every piece of Legendary gear equipped, up to 6
Ignores enemy Armor, Elemental Resistance and Erosion Resistance when the Void Orb reaches its cap
Lethal Brilliance
Require lv 58
Adds (19–25) - (230–236) Lightning Damage to the gear
+(10–20)% gear Attack Speed
+(80–100)% Critical Strike Damage
Settles Shock Damage (1–3) additional times on hit
Magnus' Calibration
Require lv 58
+(40–45) Strength
+(15–20)% Attack and Cast Speed
+(80–100)% Critical Strike Rating
(-20–-10)% Skill Cost
+1% Spell Damage for every 10 Strength
+1% Skill Area per 15 Strength
Tower Flame
Require lv 58
Adds (75–78) - (94–97) Physical Damage to the gear
+(20–30)% gear Attack Speed
Adds (10–15)% of Physical Damage as Fire Damage
Added (10–15)% of Physical Damage to Cold Damage
+(10–20)% Cold Resistance Penetration When hitting an Ignited enemy
+(10–20)% Fire Resistance Penetration when hitting a Frozen enemy
Steel Stagnation
Require lv 58
+(120–160)% gear Physical Damage
Adds (25–28) - (40–53) Physical Damage to the gear
+(30–40)% additional Area Damage for this skill when Demolisher Charge is consumed.
+50% Skill Area
Demolisher Charge's Restoration Speed is set to 150% of the default value
Iron Earthshaker
Require lv 58
+(150–200)% damage
<Random Life, Mana, Energy Shield affix>
(-40–-20)% additional Area Damage
+1% additional damage per (40–60)% Skill Area
+1% Skill Area for every (40–60) Mana sealed off, up to 500%
Shackles of Evil
Require lv 58
Adds (8–10) - (16–21) Physical Damage to the gear
+(40–50)% gear Physical Damage
+(18–24)% gear Attack Speed
Attack Skill Projectile Quantity +2
+(10–20)% Dexterity
-1% additional Projectile Speed per 50 Dexterity
Long Night
Require lv 58
Adds (341–349) - (375–385) Erosion Damage to the gear
+(40–50)% gear Attack Speed
+(40–50)% Attack Critical Strike Rating for this gear
Cannot inflict Wilt
Elemental Whirl
Require lv 58
+(120–140)% gear Physical Damage
+(8–12)% gear Attack Speed
+(14–18)% Attack Critical Strike Rating for this gear
Adds (12–16)% Physical Damage as random Elemental Damage
+25% chance to cause Ailments
Adds (60–80)% of Physical Damage of the Main-Hand Weapon to Base Ailment Damage
Upon inflicting damage, +(5–6)% additional damage for every type of Ailment the enemy has (multiplies)
Leaf Light
Require lv 58
When Intelligence is no greater than Dexterity, you are guaranteed to inflict all Ailments
+1% Ailment Duration per 3 Dexterity
When Dexterity is no greater than Intelligence, +(20–60)% Ailment Duration
For every 10 Intelligence, +1% Crowd Control Effect, up to +100%.
Curtain Cutter
Require lv 58
Adds (29–33) - (37–41) Physical Damage to the gear
+(100–120)% gear Physical Damage
+(25–30)% gear Attack Speed
+(30–40)% Attack Critical Strike Rating for this gear
+(40–50)% additional Shadow Damage
Memory
Require lv 58
+(50–60)% Spell Damage
+(25–35)% Cast Speed
Gains (120–150)% of the skill's damage as Base Wilt Damage
+50% Wilt chance
Wilted enemies defeated by you will explode, dealing Secondary Erosion Damage equal to (80–100)% of their Max Life to enemies within a 3m radius
+(32–40)% Wilt Duration against Legendary enemy units
Infatuation Dagger
Require lv 58
Adds (62–68) - (72–78) Erosion Damage to the gear
+(16–20)% Cast Speed
+(8–12)% Erosion Penetration
+(10–15) Affliction when hitting enemies afflicted by Wilt
Blinds enemies afflicted by Wilt on hit
Dragon Talon
Require lv 58
+(180–220)% gear Physical Damage
+(15–20)% gear Attack Speed
+20% Projectile Speed
+20% additional Projectile Damage for 1 s after using Mobility Skills
+1 Max Mobility Skill Charges
Frantic Shadow
Require lv 58
Adds (157–167) - (175–185) Physical Damage to the gear
+(22–26)% gear Attack Speed
+(20–30)% Attack Critical Strike Rating for this gear
Shadow Quantity +1
1% chance to gain +150% Attack Speed for 1 s when Shadows hit enemies
10% chance to gain +60% Attack Speed for 2 s when Shadows hit enemies
50% chance to gain +20% Attack Speed for 3 s when Shadows hit enemies
Mountain Howling
Require lv 58
+(120–150)% gear Physical Damage
Adds (26–29) - (32–36) Physical Damage to the gear
+(25–35)% gear Attack Speed
+50% chance to cause Knockbacks
+20% additional Knockback distance
+(108–120)% additional Attack Damage when no enemies are Nearby
-30% Movement Speed
Startled Birds
Require lv 58
Adds (192–232) - (248–272) Physical Damage to the gear
+(35–40)% Attack Critical Strike Rating for this gear
+3 Parabolic Projectile Split Quantity if you have dealt a Critical Strike recently
+4 Projectile Skill Level
Parabolic Projectiles' landing points are more scattered after splitting
Pendulum of Death
Require lv 58
+(220–240)% gear Physical Damage
+(15–20)% gear Attack Speed
+(140–160)% Elemental Damage
+(60–70)% Barrage Skill Area
(-30–-20)% Barrage Skill Wave Interval
+(20–25)% Attack and Cast Speed
Nomad Long Bow
Require lv 58
Adds (101–107) - (117–125) Fire Damage to the gear
Adds (92–98) - (106–114) Cold Damage to the gear
Adds (5–6) - (204–207) Lightning Damage to the gear
+(60–80)% Elemental Damage
Projectile Quantity +(1–3)
Glacial Abyss Arrow
Require lv 58
Adds (175–178) - (182–185) Cold Damage to the gear
+(20–25)% Cold Penetration
+(70–80)% Critical Strike Damage
+50% chance for Critical Strikes to Frostbite targets
+(36–48)% additional damage against Frostbitten enemies
Mind Blade
Caesar's Resentment
Require lv 58
Adds (67–81) - (89–102) Physical Damage to the gear
+(25–30)% gear Attack Speed
+10% Critical Strike Damage Mitigation
(-400–-100) Attack Critical Strike Rating
+(100–400)% Critical Strike Damage
+(20–30)% additional Attack Damage on Critical Strike
Imperial General
Require lv 58
+(120–150)% gear Physical Damage
+(30–40)% Attack Critical Strike Rating for this gear
Barrage Skills +10% damage increase per wave
-60% Barrage Skill Wave Interval
+100% Armor and Evasion while standing still
Frozen River
Require lv 58
Adds (57–61) - (65–71) Physical Damage to the gear
Converts 50% of Physical Damage to Cold Damage
Immune to Frostbite
+(60–80)% Cold Damage
+(12–16)% Cold Piercing against Frostbitten enemies
+(15–20)% additional damage against Frostbitten enemies
Splendid Feast
Require lv 58
Adds (17–21) - (27–31) Physical Damage to the gear
+(90–120) Strength
+40% gear Physical Damage
Converts 50% Physical Damage to Fire Damage
Adds 1% of Physical Damage as Fire Damage per 8 Strength
Startled Birds
Require lv 58
Adds (192–232) - (248–272) Physical Damage to the gear
+(35–40)% Attack Critical Strike Rating for this gear
+3 Parabolic Projectile Split Quantity if you have dealt a Critical Strike recently
+4 Projectile Skill Level
Parabolic Projectiles' landing points are more scattered after splitting
King Lionheart's Ambition
Require lv 58
+(250–300)% gear Physical Damage
+(30–40)% gear Attack Speed
+50% additional Ailment Damage when having at least 8 stack(s) of Agility Blessing
When having at least 10 stack(s) of Agility Blessing, adds 200% of Physical Damage of the Main-Hand Weapon to Ailment Base Damage
Breath of Grievance
Require lv 58
+(80–120)% gear Physical Damage
Adds (17–21) - (27–31) Physical Damage to the gear
+(20–30)% Attack Critical Strike Rating for this gear
+50% chance to inflict Elemental Ailment
+(40–50)% Critical Strike Rating on hit per Ailment on enemy
Upon inflicting damage, +(20–30)% Critical Strike Damage for every type of Ailment the enemy has
Meteorite
Require lv 58
+(50–200)% gear Physical Damage
Adds (35–39) - (44–49) Physical Damage to the gear
+(20–30)% Attack Critical Strike Rating for this gear
Parabolic Projectile Split quantity is fixed at (2–3)
(20–100)% of the increase/decrease on Skill Area is also applied to Area Damage
+(80–100)% Skill Area
Shadow of Thunderlight's Eyelash
Require lv 58
Adds (9–13) - (178–185) Lightning Damage to the gear
+(20–24)% gear Attack Speed
+25% Shock chance
+(1–2) stacks of Horizontal Projectile Jumps
Settles Shock Damage 1 additional times on hit
Fire Watcher
Require lv 58
Adds (107–113) - (126–133) Fire Damage to the gear
+(20–30)% gear Attack Speed
+50% Movement Speed when an enemy is Ignited
+(100–300)% Critical Strike Rating against Ignited enemies
+(10–30)% Fire Penetration against Ignited enemies
Severed Wrist
Require lv 58
+(150–180) Attack Critical Strike Rating
Projectile Quantity +(1–2)
+30% Movement Speed for 3 s on defeat
+(40–50)% additional damage for Main-Hand Weapons
+30% Main-Hand Weapon Attack Speed
Arminius' Confession
Require lv 58
Adds (210–227) - (238–266) Physical Damage to the gear
+(25–35)% Attack Critical Strike Rating for this gear
+(20–24)% gear Attack Speed
+20% chance to gain Blur on Critical Strike
While Blur is active, +(15–20)% Elemental Resistance Penetration
+(150–200)% Critical Strike Rating when Blur is active
Buzzing
Require lv 58
Adds (56–59) - (64–67) Physical Damage to the gear
+(30–40)% gear Attack Speed
+(30–50)% Movement Speed if you have used a Mobility Skill recently
+10% chance to gain 1 stack of Agility Blessing on defeat
When using a Mobility Skill, you can use (1–3) stacks of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
Rain Sparrow
Require lv 58
+(10–30)% gear Attack Speed
Adds 2 - 4 Physical Damage to Attacks per (10–14) Dexterity
Adds 1 - 5 Lightning Damage to Attacks per (10–14) Dexterity
Cannot deal Physical Damage
Cannot deal Lightning Damage
Gravel
Require lv 58
+(120–150)% gear Physical Damage
+(25–30)% gear Attack Speed
+3 Jumps
+(5–6)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
+1 Projectile Skill Level
-10% additional Attack and Cast Speed
Thousand-Day's Victory
Require lv 58
+(120–160)% gear Physical Damage
Adds (27–33) - (45–51) Physical Damage to the gear
+(15–18)% Attack Critical Strike Rating for this gear
Adds (200–240)% of Physical Damage of the Main-Hand Weapon to Base Trauma Damage
+50% chance to deal double Trauma Damage
Traveler's Glance
Require lv 58
Adds (108–115) - (137–144) Physical Damage to the gear
+(20–30)% Attack Critical Strike Rating for this gear
+30% chance to Mark the target upon hitting an Elite
+(200–500)% Mark effect
+(20–24)% additional damage when defeating an Elite recently
Bully
Require lv 58
+(180–200)% gear Physical Damage
Adds (80–200)% of Physical Damage of the Main-Hand Weapon to Base Trauma Damage
+(60–150)% additional Trauma Damage against non-boss enemies
+(12–18)% gear Attack Speed
Reaps 0.25 s of Trauma Damage when hitting non-boss enemies. The effect has a 1.5 s cooldown against the same target
Dumb Voice
Require lv 58
+30% gear Physical Damage
+(10–12)% Attack Critical Strike Rating for this gear
+(8–10)% gear Attack Speed
Adds 36% of Physical Damage as Lightning Damage when having at least 100000 Evasion
+ 600 Critical Strike Rating when having at least 100000 Evasion
Jumble Ice
Require lv 58
+(180–240) Max Mana
+(30–35)% Cast Speed
+30% additional Spell Damage when having at least 6 stack(s) of Focus Blessing
-72% Spell Damage
Shadow of Thunderlight's Fury
Require lv 58
+(80–100)% Spell Damage
+(120–180)% Critical Strike Rating
Adds 1 - 50 Lightning Damage to Spells
Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
Twisted Branch
Require lv 58
(10–20)% of the increase/decrease on Skill Area is also applied to Projectile Speed
Adds (87–92) - (113–118) Physical Damage to Attacks and Spells
+(120–150)% gear Physical Damage
+1 Projectile Skill Level
+(40–50)% gear Attack Speed
Oversight
Require lv 58
+(3–5) Spell Skill Level
Every 4 s, gain following effects in turn: +40% Skill Area, +20% Movement Speed
Jumble Ice - Prototype
Require lv 58
For every stack of Focus Blessing, +30% Spell Damage, up to 240% .
For every stack of Agility Blessing owned, +30% Spell Critical Strike Rating, up to 240% .
+(15–20)% Cast Speed
Reflection
Require lv 58
(-40–-20)% Minion Max Life
+(240–300)% Minion Damage
+(1–4) Minion Skill Level
Gains Mottled when you have at least (6–7) Minion(s).
Undercurrent
Require lv 58
Adds (169–174) - (183–188) Fire Damage to the gear
Adds (166–175) - (187–199) Fire Damage to Spells
+(80–100)% Skill Area
+2% Attack and Spell Block per stack of any Blessing owned
<Random Fire Skill trigger affix>
When you have 3 types of Blessings, +30% Injury Buffer for yourself and Nearby enemies.
Sage's Disciple
Require lv 58
+(80–200)% Elemental Damage
+(80–200)% Critical Strike Damage
+(8–20)% Intelligence
<For every 4 Intelligence, adds 1 random type of elemental damage to Spells.>
Max Sentry Quantity +1
Intelligence no longer provides bonus to Max Mana
Juggel's Joke
Require lv 58
+(30–40)% Attack Block Chance
Adds (243–255) - (266–288) Physical Damage to the gear
+(30–40)% Attack Critical Strike Rating for this gear
+(15–25)% gear Attack Speed
Converts 50% of Physical Damage to Fire Damage if you have Blocked recently
Converts 50% of Physical Damage to Cold Damage if you haven't Blocked recently
Dawn Break
Require lv 58
+(80–100)% Spell Damage
+(60–80)% Affliction effect
For every +2 Max Terra Charge stacks, +1 Max Terra Quantity
(20–50)% chance to gain 1 Terra Charge when Terra Charge is consumed
Restores (1–3)% Life and Mana whenever Terra Charge is consumed
Elemental Sigh
Require lv 58
+(80–120)% Elemental Damage
(-10–-8)% Elemental Resistance
+(30–35)% Attack and Spell Block Chance
+(1–2)% Elemental Resistance Penetration for every +5% Attack Block
+(4–12)% Critical Strike Damage for every +5% Spell Block
Max Block Chance is set to +(60–70)%
Pioneer
Require lv 58
+(1050–1160) Gear Armor
+(300–350) Max Life
+(15–20)% Attack and Spell Block Chance
-10% Movement Speed
Triggers Lv. (8–12) Resurrection Warcry when Blocking. Interval: 2 s
Unbreakable Armor
Require lv 58
+2304 Gear Armor
+220 Max Life
Triggers Lv. (10–20) Reform when taking damage. Interval: 5s
Adds (2–6)% of Armor to Barrier Shield
Evil Heart Armor
Require lv 58
+(2200–2400) gear Evasion
(-12–-8)% Erosion Resistance
Adds (8–12) Base Wilt Damage
+(20–24)% Wilt Damage
+(12–16)% Attack and Cast Speed if you have inflicted Wilt recently
Inflicts 2 additional stacks of Wilt on hit. Has a (2–3)% chance to remove all Wilt
Shattered Moonlight
Require lv 58
+(350–370) gear Energy Shield
+25% Spell Burst Charge Speed
+20% additional damage for skills cast by Spell Burst
Restores (2–3)% of Lost Mana when Spell Burst is activated
Royal Cycle
Require lv 58
+(50–60)% Elemental Damage
+(6–8)% Elemental Resistance
+1% Fire Damage per (6–8) Strength
+1% Lightning Damage per (6–8) Dexterity
+1% Cold Damage per (6–8) Intelligence
+1% additional Elemental Damage for every (6–8) of the highest stat among Strength, Dexterity, and Intelligence
Martyr's Staff
Require lv 58
+(1100–1210) Max Life
+1 Max Energy Shield
+1 Max Mana
+1 all stats
+(5–15)% injury buffer
Corrupted Bulwark
Require lv 58
+1 Max Life
+(1750–1925) Max Energy Shield
+1 Max Mana
+1 all stats
+(12–16)% Energy Shield Charge Speed while moving
Eternal Undercurrent
Require lv 58
+1 Max Life
+1 Max Energy Shield
+(600–660) Max Mana
+1 all stats
+2% Aura Effect per +(3–6)% Sealed Mana Compensation
Double Rainbow
Require lv 58
+1% Strength
<Random Resistance affix>
+1% Intelligence
+(6–10)% Elemental Resistance
+17% additional damage and -5% additional damage taken when two Elemental Resistances are identical (multiplies)
Flaming Evil
Require lv 58
+(2–6)% Max Fire Resistance
(-1–1)% Max Cold Resistance
(-1–1)% Max Lightning Resistance
+1% Max Life, Max Mana, and Max Energy Shield
+2% Critical Strike Damage per 1% Fire Resistance
Frozen Path
Require lv 58
(-1–1)% Max Fire Resistance
+(2–6)% Max Cold Resistance
(-1–1)% Max Lightning Resistance
+1% Max Life, Max Mana, and Max Energy Shield
For every 1% Cold Resistance, +5 Attack and Spell Critical Strike Rating
Fleeting Sky
Require lv 58
(-1–1)% Max Fire Resistance
(-1–1)% Max Cold Resistance
+(2–6)% Max Lightning Resistance
+1% Max Life, Max Mana, and Max Energy Shield
+2% Attack and Cast Speed per 3% Lightning Resistances.
Cicada Shell
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
-80% Energy Shield Charge Speed
Adds Elemental Damage equal to (0.5–0.8)% of Max Energy Shield to Attacks and Spells
Sacred Wall
Require lv 58
+(5–20)% Max Life
+(5–20)% Attack and Spell Block Chance
+40% chance to gain (1–2) stacks of Tenacity Blessing when taking Elemental Damage
Blocks additional damage equal to (1–2)% of Max Life when at max Tenacity Blessing.
Changes the base effect of Tenacity Blessing to: -8% additional Physical Damage taken. When receiving Elemental Damage, consumes all Tenacity Blessing stacks, restoring 2% of Max Life per stack consumed
Stellar Vestment of Eminence
Require lv 58
+(270–280) gear Energy Shield
+(6–8)% Elemental Resistance
+30 Intelligence
-60% Barrage Wave Interval and -16% additional Barrage Skill Damage
Barrage Skills +(10–13)% damage increase per wave and -10% Skill Area for every wave of Barrage
Lightless Vestment of Whispers
Require lv 58
+(260–280) gear Energy Shield
+10 Skill Cost, +20% Skill Area, and +100% Spell Damage for every channeled stack when the number of channeled stacks is the same as the stacks of Focus Blessing
Max Channeled Stacks +1
Takes 4,000 Secondary Erosion Damage when Focus Blessing reaches its max stacks. Interval: 1s.
Twilight Vestment
Require lv 58
+(238–272) gear Energy Shield
+1 Active Skill Level
When Reaping, Energy Shield starts charging immediately
(-36–12)% Energy Shield Charge Speed
+(8–12)% Reaping Duration
+(3–5)% Elemental Resistance
Devouring Tide
Require lv 58
+2016 Gear Armor
+154 Max Life
+(12–14)% Fire Resistance
+75% Critical Strike Rating each time an attack hits during Multistrike
Multistrikes deal 50% increasing damage
Takes 400 Secondary Fire Damage per second for 4 s upon reaching the Max Multistrike Count. Stacks up to 4 times
War Cry
Require lv 58
+(120–150) Max Life
+(10–12)% Fire Resistance
+(10–50)% Warcry Effect
+100% Warcry Cast Speed
When casting a Warcry Skill, inflicts Paralysis and Weaken on Nearby enemies
Machine Lord
Require lv 58
+75% chance to gain 1 point(s) of Command when a Synthetic Troop Minion attacks
Max Synthetic Troop Minion Quantity is fixed at (1–2)
+(10–20)% Minion Movement Speed when having at least 20 Command
Adds (60–100)% of Physical Damage as Fire, Cold, and Lightning Damage to Synthetic Troop Minions when having at least 40 Command
+(40–60)% additional damage for Synthetic Troop Minions when having at least 60 Command
Damage from Synthetic Troop Minions Penetrates 2% Elemental Resistance for every 5% Elemental Resistance they own, when having at least 80 Command.
Opening Heart
Require lv 58
+2592 gear Evasion
+220 Max Life
+60% Critical Strike Damage
Have Fervor
+10% additional Damage dealt by Nearby enemies
Fiend Crown
Require lv 58
+(12–16)% Minion Attack Speed
+(20–25)% Minion Movement Speed
+20% Minion Elemental Resistance
+(6–10)% Sealed Mana Compensation
+(40–60)% Minion Critical Strike Damage
Minions gain Lucky upon a Critical Strike
Webbed Arcane Headscarf
Require lv 58
+(24–26)% Max Life
+(27–29)% Max Energy Shield
Gains Barrier while standing still. Interval: 0.5 s.
When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
When Max Life is higher than (3000–5000) , creates a Barrier that aborbs (60–65)% damage
Blind Vision
Require lv 58
+(187–242) Max Life
The Main Skill is supported by Lv. 20 Wind Projectiles.
60% of the Projectile Speed bonus is also applied to Projectile Damage
Immune to Blinding
Awakening Skull
Require lv 58
+8% Elemental Resistance
+(40–50) Strength
+(150–180)% Attack Critical Strike Rating
(-8–-6)% additional Attack and Cast Speed
Cannot Block and Evade
Imperial Iron Sentry
Require lv 58
+(7–10)% Max Life and Max Energy Shield
+(20–50)% Sentry Damage
Main-Hand Weapon's Critical Strike Rating is also set as the Base Critical Strike Rating of Spell Sentry Skills
Restores (0.5–3)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
Sentry
Challenger's Headband
Require lv 58
+(100–120) Max Life
+(12–14)% Fire Resistance
+(20–25) Strength
+(5–10)% additional damage and consumes (1–3) stacks of Tenacity Blessing for every stack of Tenacity Blessing you own when Demolisher Charge is consumed
+30% chance to gain (1–2) additional stacks of Tenacity Blessing when gaining Tenacity Blessing. Interval: 0.1s
Cool Night
Require lv 58
+50 Max Life
+(2400–2600) gear Evasion
Blind enemies with max Affliction
-30% additional DoT Damage taken
+(25–35)% Erosion Resistance
When Winter Comes
Require lv 58
+(88–110) Max Life
+40% Skill Cost
+(8–12)% Cold Resistance
+1 Barrage Skill Waves
Randomly -1% enemy Elemental Resistance or -2.5% enemy Armor per Barrage wave. Stacks up to (6–15) times. Lasts 1 s
Lens of the Mage's Assistant
Require lv 58
+(8–10)% Life Regain and Energy Shield Regain
(10–30)% of the increase/decrease on Cast Speed is also applied to Attack Speed
Bonus and additional bonus to Spell Damage and also apply to Attack Damage
(-30–10)% additional Attack Critical Strike Rating
Hekate's Vision
Require lv 58
+(20–27)% Erosion Resistance
You can only cast 1 Curses
+20% additional damage dealt to Cursed enemies. -20% additional damage taken from Cursed enemies
+100% Curse Duration
+100% Curse Skill Area
Thunder Jawbone - Prototype
Require lv 58
+1000 gear Evasion
Gains (2–3)% of Hit Damage as Base Shock Damage if Evasion is greater than 20000
For every 1 stack of Agility Blessing, -10% additional Max Energy Shield (multiplies).
Euphoria
Surging Inspiration - Prototype
Require lv 58
+(100–150) gear Energy Shield
-5 Skill Cost
+12% Cold Resistance
When casting a skill, immediately gains 2 stack(s) of Spell Burst Charge. Interval: 1.
Hanging Two-Tone Mask
Require lv 58
+(25–30)% additional Ranged Damage taken by nearby enemies
+(25–30)% additional Melee Damage against distant enemies
+20% chance to avoid damage when there are no enemies nearby
+40% Injury Buffer when there are only 1 enemies nearby
Magnus' Scar
Require lv 58
+(90–108) Strength
+2 Max Life per 20 Strength
+(5–6)% additional Fire Damage for every 10 Strength
The main stat base no longer additionally increases damage
Lethal Resonance
Require lv 58
+(5–30)% Attack and Cast Speed
(-50–-10)% Sentry Skill Cast Frequency when there are no Sentries Nearby
Co-resonance
+(12–15)% Erosion Resistance
Praise for Injury
Require lv 58
+(70–90) Strength
+(140–160) Max Life
+80% chance to inflict Trauma
+80% Trauma Damage
Traumatized enemies defeated by you will explode, dealing Secondary Physical Damage equal to (3–5)% of their Max Life to enemies within a 3m radius
Demonslayer's Heart
Require lv 58
+(960–1440) Armor
+(160–180) Max Life
+(20–28)% Melee Damage
+(4–12)% Elemental Resistance
(10–30)% chance to gain (1–2) additional slashes when using Slash-Strike Skills
Berserker Bracer
Require lv 58
+(1200–1300) gear Evasion
+(12–18) Dexterity
+(160–180) Max Life
+4% Life Regain
+20% additional Evasion when Max Life is lower than 2000
Unarmed One
Require lv 58
+(30–40) Dexterity
+12% Life Regain
+(100–120) Max Life
Base Attack Interval when Unarmed is 0.5 s
Adds 1 - 2 Physical Damage to Attacks when having at least (4–12) Dexterity and Unarmed
+1% Attack Speed per (4–12) Dexterity when Unarmed
Chaos Abyss
Require lv 58
Adds (50–100) Base Wilt Damage
+(24–30)% Attack and Cast Speed
+(24–30)% Erosion Resistance
+1% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to 50 stack(s)
10% chance to inflict (3–5) additional stacks of Wilt
Crossroad
Require lv 58
+(140–160) gear Energy Shield
+(12–14)% Ailment Duration
Converts 99% of Fire Damage against Ignited enemies to Erosion Damage
Converts 99% of Cold Damage against Frostbitten enemies to Erosion Damage
Converts 99% of Lightning Damage against Shock enemies to Erosion Damage
Inflicts Pain on Nearby enemies every 1 s for (2–5) s
Sage's Insight
Require lv 58
+(300–350) gear Energy Shield
+1 Elemental Spell Skill Level
+(45–60)% Elemental Damage
-8% Elemental Resistance to the target for 3 s when a Spell hit inflicts Fire Damage.
When a Spell hit inflicts Cold Damage, the target -8% Elemental Resistance for 3 s.
When a Spell hit inflicts Lightning Damage, the target -8% Elemental Resistance for 3 s.
Blinding Bracers
Require lv 58
+25% chance to Ignite targets
Blinds Ignited enemies on hit
-12% additional damage inflicted by Blind enemies
+20% additional damage to Blinded enemies
Tyrant's Iron Fist
Require lv 58
+(40–50) Intelligence
+(80–100) Max Mana
Regenerates (2–3)% Mana per second
+1% Critical Strike Rating and Critical Strike Damage for every 680 Mana consumed recently
Dangerous Silence
Require lv 58
+(160–200) Max Life
+(60–80)% Critical Strike Rating
+(12–14)% Lightning Resistance
+(10–15)% Attack Speed
Gains Demolisher Charge on Critical Strike. Critical Strike Damage is set to (60–200)%
Shackled by Light
Require lv 58
(30–40)% chance to gain 1 stack(s) of Illusory Light when a Shadow hits an enemy. 0.1 s after the true body hits an enemy, loses all Illusory Light
-70% additional Shadow Damage
Gloves of the Mage's Assistant
Require lv 58
+(200–300) gear Energy Shield
Max Focus Blessing Stacks +1
Has Fervor when Focus Blessing is at max stacks.
+15% Attack Damage per stack of Focus Blessing owned
Attack Speed is set to (3–4) per second when Focus Blessing is active
Torturer's Touch
Require lv 58
+(300–310) gear Energy Shield
+(3–8)% Elemental Resistance
+(8–20) Affliction inflicted per second
Reaps (0.2–0.5) s of the DoT Damage against Nearby enemy with full Affliction. The effect has a 0.5 s cooldown against the same target
Reaping removes enemy's Affliction
Squandered Dream
Require lv 58
+(15–30)% Projectile Speed
Projectile Quantity -4
+(10–15) ° Projectile Spreading Angle
Clenched Spring
Require lv 58
+(198–220) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks and Spells per (3000–2900) Armor
+20% additional Armor
Blade-dancer's Fingers
Require lv 58
+(220–264) Max Life
Adds (6–7) - (8–9) Physical Damage to Attacks for every 800 Life consumed recently
Consumes (10–15)% of current Life on skill use
-16% Life Regeneration Speed
Magnus' Laws
Require lv 58
+(2880–3456) Gear Armor
+(20–30)% Blessing Duration
+(3–4)% additional Fire Damage for every stack of Tenacity Blessing
Adds (5–6) - (7–8) Fire Damage to Attacks and Spells per stack of Tenacity Blessing
Ralph's Laws
Require lv 58
+(2880–3456) gear Evasion
+(20–30)% Blessing Duration
+(4–5)% additional Lightning Damage for every stack of Agility Blessing
Damage Penetrates 1% Elemental Resistance for every stack of Agility Blessing
Israfel's Laws
Require lv 58
+(340–408) gear Energy Shield
+(20–30)% Blessing Duration
+(5–6)% additional Cold Damage for every stack of Focus Blessing
+3% Critical Strike Damage per stack of Focus Blessing owned
Resolution Steps
Require lv 58
+(1728–2304) Gear Armor
+165 Max Life
+30% Movement Speed
Gains 1 stacks of Tenacity Blessing every 2 s if you have taken damage recently
+10% Elemental Resistance while Tenacity Blessing is active
Final Bastion
Require lv 58
+(1900–2100) Gear Armor
+154 Max Life
+11% Fire Resistance
+8% Movement Speed
Regenerates 3% Life per second
Regenerates 3% Life per second when taking DoT Damage
Immune to Knockbacks
Endless Night
Require lv 58
+(1900–2000) gear Evasion
+(10–20)% Dexterity
+1% Attack and Cast Speed per 15 Dexterity
(-20–-10)% Lightning Resistance
+1% Movement Speed per (40–100) Dexterity
+(15–25)% Cooldown Recovery Speed when Agility Blessing is active
Valerie's Night Stroll
Require lv 58
+150% DoT Damage
+(3500–4000) gear Evasion
Loses 20 Blur Rating when landing a Critical Strike. Interval: 1 s
Refreshes Blur upon gaining Blur
Stealth Stab
Archmage's Boots
Require lv 58
+(310–320) gear Energy Shield
+(20–24)% Cold Resistance
+(14–18)% Max Mana
+(32–40)% Movement Speed
+1% additional Spell Damage for every 500 Max Mana owned, up to 20%
Powered Battle Greaves
Require lv 58
+272 gear Energy Shield
+(14–16)% Cold Resistance
+(20–30)% Movement Speed
+20% Movement Speed at Full Energy Shield
+10% chance to avoid damage while Energy Shield Charge is active
Energy Shield Charge cannot be interrupted when Energy Shield is below 35%
Guild Guard Boots
Require lv 58
+75 Max Life and Max Energy Shield
+(7–10)% Fire and Cold Resistance
+(20–30)% Movement Speed
+(10–20)% chance to gain a Barrier upon using a Defensive Skill
+(10–20)% chance to trigger Lv. 1 Reform when casting a Defensive Skill. Interval: 0.5s
+20% chance to gain Hardened Barrier when suffering Severe Injury. Lasts for 4 s
+20% chance to gain a 4 s Thrill Barrier upon inflicting Elemental Ailment
Blade-dancer's Steps
Require lv 58
+(1–3) Mobility Skill Level
+(30–50)% Movement Speed if you have used a Mobility Skill recently
+(30–50)% additional damage for Mobility Skills
When defeating an enemy, you can consume 1 stacks of Agility Blessing to reset cooldown for Mobility Skills.
King's Boon
Require lv 58
+(170–238) gear Energy Shield
+(16–22)% Cold Resistance
Reaps 0.25 s of DoT Damage when dealing DoT Damage. The effect has a (1.5–3) s cooldown against the same target
+(10–30)% additional DoT Damage taken
+(10–30)% Movement Speed
More With Less
Will of Fight
Require lv 58
+(8–20)% Intelligence
+30% Movement Speed
+3% damage for every (20–50) Intelligence
Adds 3 - 3 Cold Damage to Attacks per (20–50) Intelligence
+100% additional Regain Interval
Mind Infusion
Require lv 58
+(132–154) Max Life
+(1–2) Minion Skill Level
+(30–35)% Movement Speed for Nearby allies and you
+(80–100)% Skill Cost
When casting an Empower Skill, triggers Lv. (10–20) Dark Gate. Cooldown: 6s.
Ralph's Footsteps
Require lv 58
+(150–200) Max Life and Max Energy Shield
Fervor gains an additional base effect: +1% Movement Speed for every 5 Fervor Rating
+50% additional Fervor Duration
+(20–22)% Lightning Resistance
Darkchaser
Require lv 58
+(160–180) Max Life
+(1500–1600) gear Evasion
+20 Max Mana
+(10–14)% Lightning Resistance
+30% Movement Speed
Gains 1 stack of Mass Enhancement Effect for every 4 m of movement. Loses all Mass Enhancement Effect when casting Attack Skills
Rat King's Escape Show
Require lv 58
+(2017–2880) gear Evasion
+(30–40)% Movement Speed
For every 1 Spell(s) evaded in the last 10s, +(3–5)% additional damage, up to 10 stacks (multiplies)
+10% Elemental Resistance
Master Escapist
Endless Night - Prototype
Require lv 58
+2% damage per 15 Dexterity
+30% Movement Speed
(-20–-10)% Lightning Resistance
+200 Dexterity
God of Strength's Gift
Require lv 58
+(300–310) gear Energy Shield
+(20–24)% Spell Block Chance
+(45–60) Strength
+1% Max Energy Shield for every (10–20) Strength
Adds (10–20)% Strength as Dexterity
Adds (10–20)% Strength as Intelligence
Ice Breaker
Require lv 58
+3 Cold Skill Level
+(50–60)% Max Mana
+(6–9)% Max Elemental Resistance when Frostbitten
+75% Empower Skill Effect when Frostbitten.
+20% chance to Frostbite self when using a Cold Skill
Heavy Soul
Require lv 58
+(3456–4032) Gear Armor
+198 Max Life
+(10–14)% Attack and Spell Block Chance
-20% Movement Speed
-10% additional damage taken when an Elite is Nearby
+10% chance to avoid damage, when there are common enemies Nearby
Electricity Amplifier
Require lv 58
+(30–32)% Lightning Resistance
-5% Max Lightning Resistance
+3 Lightning Skill Level
+1% additional Max Damage for every time you inflict Numbed recently. Stacks up to 30 time(s)
The Coward's Choice
Require lv 58
+(1500–1600) Gear Armor
+(250–330) Max Life
+(25–30)% Attack and Spell Block Chance
+(20–30)% Armor Effective Rate if you have blocked an Attack or Spell recently
(6–8)% Life restored on Block
Glacier Caster Shield
Require lv 58
+(160–200) Max Mana
Regenerates (200–240) Mana per second
+12% Sealed Mana Compensation
Adds (14–16) - (18–20) Cold Damage to Spells for every 680 Mana consumed recently
Unbreakable Shield
Require lv 58
+2 Defensive Skill Level
+(30–50)% Minion Damage
(-60–-20)% Command Return Speed per Second while a Defensive Skill Effect is active.
(-80–-50)% Defensive Skill Effect when Command is lower than 60
Dragon Scale Warshield
Require lv 58
+(7–8)% Max Life
+(7–8)% Max Energy Shield
+(12–15)% Attack and Spell Block Chance
+(1–3)% Block Ratio each time you Blocked recently, stacking up to 10 times
+20% chance to gain Dragon's Heart when Blocking. Lasts for 2 s
Ember Shield of Black Gorge
Require lv 58
+(8–12)% Max Life
+(4–6)% Fire and Cold Resistance
+1 Minion Skill Level
Gains (15–30) Command for every 10 m of movement. Interval: 1s.
Max Synthetic Troop Minion Quantity -1
Steel Consecration
Require lv 58
+(2500–2600) Gear Armor
+(30–40)% Minion Max Life
Adds 1-2 Physical Damage to Attacks for every (60–150) Max Life of Minion
(-50–-10)% Max Life
Fury Heart
Require lv 58
+(25–35)% attack Critical Strike Damage
+25% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.3 s.
-24% Critical Strike Rating per stack of Agility Blessing
+200 Attack and Spell Critical Strike Rating when Agility Blessing reaches max stacks
Glacier Traveler
Require lv 58
Adds (24–27) - (30–32) Physical Damage to Attacks
+(8–10)% Fire and Cold Resistance
+(30–40)% chance to inflict Frostbite
Converts 50% of Physical Damage to Cold Damage
+(50–150)% Ice Imbue Damage
Elemental Cleric
Require lv 58
+50% Elemental Damage
+(2–8)% Elemental Resistance
+(10–15)% chance to avoid Elemental Ailment
Upon inflicting damage, +(10–40)% damage for every type of Elemental Ailment the enemy has
Howling Ring
Require lv 58
+(10–12)% Attack Speed
+(30–50)% Projectile Damage
+(12–20)% Projectile Speed
Projectiles Weaken targets on hit
<Random Split, Jump, or Barrage affix>
Horn Ring
Require lv 58
Regenerates (30–40) Life per second
+(20–40)% Mana Regeneration Speed
+(50–60)% Minion Damage
+(10–80)% Minion Critical Strike Damage and Movement Speed when casting an Empower Skill. Lasts 4 s
(-10–10)% additional damage taken
Restless Glacier
Require lv 58
+(8–12)% Max Mana
+(45–55) Intelligence
+(14–16)% Cold Resistance
+(20–40)% additional damage against Frozen enemies
+(10–30)% Freeze Duration
Cluster of Dark Clouds
Require lv 58
+(90–100) Max Life
+(30–40)% Critical Strike Rating
(-40–30)% Critical Strike Damage
+(4–6)% chance to gain max stacks of Focus Blessing on Non-Critical Strike
The Realms
Require lv 58
+(7–9)% Max Energy Shield
+(7–9)% Max Life
(-10–10)% Erosion Resistance
Adds (10–30)% of Elemental Damage as Erosion Damage
(20–80)% of the increase/decrease on Fire, Lightning, and Cold Damage is also applied to Erosion Damage
Exemption Thunderhell
Require lv 58
+(10–15)% Max Life and Max Energy Shield
-80% additional Active Skill Damage.
For each recent hit made by Thunder Imbue, +2% Lightning Damage.
-35% Sealed Mana Compensation for Thunder Imbue
+(100–150)% additional Thunder Imbue Damage
Stream of Steel
Require lv 58
+(200–240) Max Life
+(30–36)% Armor
+(30–36)% Melee Damage
Regenerates 2% Life per second
Windbreath Dispersion
Require lv 58
+16% Defense
+(6–8)% Elemental Resistance
(-20–-10)% Cooldown Recovery Speed
+(1–3) minimum channeled stacks when equipped in the left Ring slot
+(10–30)% chance to deal Double Damage while channeling when equipped in the right Ring slot
Traceless Pain
Require lv 58
+(30–60)% DoT Damage
+(5–10)% Skill Effect Duration
Reaps 0.25 s of the DoT Damage against Nearby enemy with full Affliction. The effect has a (1–3) s cooldown against the same target
+(5–6)% Fire and Cold Resistance
Hero's Gaze
Require lv 58
+(100–130) Max Life
+(5–6)% additional Attack Damage for every attack Blocked recently (multiplies). Stacks up to 6 time(s)
Triggers Lv. 10 Focused Impact when blocking. Interval: 1 s
+(18–20)% Fire Resistance
Kaleidoscope
Require lv 58
+66 Max Life
+(7–10)% Attack and Cast Speed
+(11–14) all stats
Gains the following buffs by turns. Each buff lasts for 4 s:
+(40–50)% additional Erosion Damage
+(40–50)% additional Elemental Damage
+(40–50)% additional Physical Damage
Enchanted Spring Stone
Require lv 58
+(15–20)% Max Mana
+(80–100) Max Mana
+90% Mana Regeneration Speed
Cannot regenerate Life
Overflown Mana regeneration applied to Life
Ocean of Rock
Require lv 58
+(132–176) Max Life
+(210–280) Max Energy Shield
+(9–12) all stats
Adds (5–15)% of Max Life to Energy Shield
Siren's Blind Eyes
Require lv 58
+(150–200) Max Life
+(4–16)% Lightning Resistance
+(6–25)% Erosion Resistance
Critical Strike has the Lucky Effect against Blinded enemies
+(30–40)% chance to cause Blinding on hit
Necklace of Firebird
Require lv 58
+(8–12)% Max Life and Max Energy Shield
(-25–-5)% Elemental Resistance
拥有屏障时,受到伤害触发屏障爆裂,对周围敌人造成等同于最大护盾的 100% 的法术火焰伤害,冷却时间 (0.25–0.5)
+(10–20)% Elemental Damage per enemy Nearby
Misfortune Watch
Require lv 58
+(100–130) Max Life
+(100–120) Max Energy Shield
+(120–240)% additional Critical Strike Rating for the next Main Skill used every 2 s
Unlucky Critical Strike
Unlucky Damage
Shooting Star
Require lv 58
+(220–260) Max Life
Consumes 1.5% of Max Life when you use Attack Skills
If you have consumed more than 60% Life, (-40–-15)% additional damage taken
+(10–50)% Life Regeneration Speed
Mother Goddess' Paddock
Require lv 58
+(30–40)% Defense
Max Terra Quantity bonus is set to (1–2)
When consuming Terra Charge while it is not at max stacks, for every 1 Terra Charge consumed, +(20–25)% additional Affliction Effect.
(50–100)% chance to gain (1–2) charge stacks when using a Terra Skill
Reaps 1.5 s of DoT Damage from Nearby enemies 1 s after consuming max stacks of Terra Charge. Cooldown: 3 s
Moonstone Necklace of Darkness
Require lv 58
+1 Defensive Skill Level
Own (1–2) additional stacks of Focus Blessing
-5% chance to deal Double Damage for every stack of Focus Blessing you have
For every stack of Focus Blessing, +(1–6)% Life Regeneration Speed
For every stack of Focus Blessing, +(1–6)% Energy Shield Charge Speed
Clarity
Require lv 58
+(88–132) Max Life
+(15–21)% additional damage when Unarmed
+(144–202) Critical Strike Rating when Unarmed
+(19–38)% chance to Multistrike
Chain behind the Curtain
Require lv 58
+(6–20)% Max Energy Shield
+(10–15) Dexterity and Intelligence
+(12–30)% Erosion Resistance
Blur gains an additional effect: +1 Affliction inflicted per second for every 5 points of Blur Rating
Gains (5–10) points of Blur Rating for every 3 m of movement
Strange Snow
Require lv 58
+(120–150) Max Life
Regenerates (1–2)% Life per second
Consumes 20% of Max Life and inflicts (30–80) Affliction to Nearby enemies when at Full Life
+(30–80)% Affliction effect
+(10–11)% Cold Resistance
Rat King's Megagon Dice
Require lv 58
+(65–75)% Critical Strike Damage
+(6–30)% additional max damage
(-30–-6)% additional min damage
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
Iron Nest
Require lv 58
Command decreases every second instead of increasing every second
Loses Command instead of gaining it when using Dark Gate
Synthetic Troop Minions are unable to move
+200% Synthetic Troop Minion Duration
When Command is lower than -20 , for every -1 Command, -2% Aura Area and 1.5% Aura Effect
+5 to Synthetic Troop Minions' stack(s) of Horizontal Projectile Jumps
When Command is lower than -40 , Nearby Synthetic Troop Minions deal +35% additional Projectile Damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
Minions' Horizontal Projectiles cannot Penetrate
When Command is lower than -60 , +30% to the physique of Nearby Synthetic Troop Minions
+200% Multistrike chance for Nearby Synthetic Troops, and Multistrikes' damage increment +50%
+20% Movement Speed
+20% Cooldown Recovery Speed for Mobility Skills
Forlorn Crystal - Prototype
Require lv 58
Adds 1 - 1 Physical Damage to Attacks and Spells for every (350–400) Armor, up to 150 - 150.
Your Evasion and Max Energy Shield are fixed at
Resolve
Howling Wind
Require lv 58
Eliminate enemies under 10% Life on hit
Gale
+(150–180)% Ranged Attack Critical Strike Rating
Sigh of the Giant
Require lv 58
+(40–50) Strength
Adds (18–20) - (22–24) Physical Damage to Attacks
+(4–12)% Life Regain
+(10–12)% Erosion Resistance
Gains Giantism for (2–6) s every 8 s
Insulation
Require lv 58
Adds (1–4) - (75–100) Lightning Damage to Attacks and Spells
+(5–10)% Lightning Resistance
+(1000–3000) Evasion while a Defensive Skill Effect is active
Spell Damage will not further reduce Evasion by default while a Defensive Skill Effect is active.
Strayed Healer's Waistguard
Require lv 58
+(10–12)% Max Life and Max Mana
+(16–20) all stats
+(10–16)% Erosion Resistance
+(50–150)% Wilt Damage if you have used a Restoration Skill recently
+(8–20)% chance to inflict an additional stack of Wilt if you have used a Restoration Skill recently
Damage dealt is guaranteed to inflict Wilt while a restoration effect is active
Pale Mist's Embrace
Require lv 58
+44 Max Life
+(8–10)% Elemental Resistance
+(20–30)% Skill Area
25% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 100%
Compensatory Life
Require lv 58
+(10–15)% Max Life and Max Mana
+(70–90)% Mana Regeneration Speed
+(2–6)% Spell Damage for every 100 Mana consumed recently, up to 2000%
+1% Mana Regeneration Speed for every 100 Mana consumed recently, up to 200%
You have a Lv. 20 Elemental Amplification when not at Low Life
Howling
Require lv 58
+(35–45) Strength and Dexterity
+(200–240) Max Life
+(14–18)% Attack Speed
+(14–18)% Cast Speed
+(7–16)% Cooldown Recovery Speed
+(7–16)% Skill Effect Duration
Everburn Thunderfire
Require lv 58
+(18–25) Strength and Dexterity
+(40–80)% chance to Ignite targets
+(40–80)% Numbed chance
+1 Ignite limit for Numbed enemies
Lightning Damage has Luck effect against Ignited enemies
Light Hunter Belt
Require lv 58
+(350–400) Max Energy Shield
Converts 30% Life to Energy Shield
Energy Shield charge cannot be interrupted
-6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned
+(12–16)% Erosion Resistance
Polygonal Enclosure
Require lv 58
+(15–25)% Max Life and Max Energy Shield
+(6–10)% Fire and Cold Resistance
+1 Beams
(-20–20)% additional Beam Length
Corrosion of Manifolds
Require lv 58
+(20–25) all stats
Gains 1 stacks of Tenacity Blessing when taking Erosion Damage
+50% Erosion Resistance when having at least 8 stack(s) of Tenacity Blessing
Restores 20% of Max Life and Mana per 4 s when Tenacity Blessing is active
Exquisite Box
Require lv 60
+40% additional Cooldown Recovery Speed
<Random Defensive, Empower, Restoration, Warcry, or Curse Skill Effect affix>
Trigger the skill of the forth slot upon taking Damage. Cooldown: 0.75 s.
Triggers the skill of the fifth slot when dealing damage. Cooldown: 0.75 s.
-16% additional damage for Triggered Skills
Exquisite Box - Unique
Require lv 60
+96% additional damage for Triggered Skills
<Random Defensive, Empower, or Restoration Skill Negative Effect affix>
Upon inflicting damage, trigger the skill in the first slot, with a cooldown of 0.3 seconds
Upon inflicting damage, trigger the skill in the second slot, with a cooldown of 0.3 seconds
Upon inflicting damage, trigger the skill in the third slot, with a cooldown of 0.3 seconds
Additional -40% Skill Effect Duration
Eternity - Unique
Require lv 60
-99% additional damage to Normal monsters
-99% additional damage to Magic monsters
+99% additional damage to Elites
+(19–39)% additional damage taken when Normal monsters are Nearby
+(19–39)% additional damage taken when a Magic monster is Nearby
-39% additional damage taken when an Elite is Nearby
Defeating Elites eliminate Non-Elite enemies within 10m
Eternity
Require lv 66
+(160–220) Max Life
+(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
+(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
+(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
+(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
+(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
+50% chance to gain 1 stacks of Eternal Reign upon defeating an Elite
Eternity
Require lv 66
+(160–220) Max Life
+(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
+(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
+(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
+(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
+(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
+50% chance to gain 1 stacks of Eternal Reign upon defeating an Elite
Imperial Might
Require lv 75
+(40–60)% Defense
Enlarges Physique upon defeating an Elite
+(30–40)% Defense from Helmet, Gloves, and Boots for every piece of Other gear equipped
+(1–2)% Sealed Mana Compensation and +(1–2)% Aura Effect for every piece of non-Legendary gear equipped
至少拥有 (6–7)基础词缀时,拥有帝怒
Imperial Might
Require lv 75
+(40–60)% Defense
Enlarges Physique upon defeating an Elite
<随机一条随基础词缀数量提升单项防御值的词缀>
每拥有 1 条 基础词缀+(5–7)% 最大生命和魔力
至少拥有 (6–7)基础词缀时,拥有帝怒
Netherrealm - Help

Clear Netherrealm stages to acquire XP, gear, and embers.
Certain stages may drop exclusive rare items.

Netherrealm - Beacon - Help

Beacons are mainly acquired from the Netherrealm.
Better beacons have a chance to drop from the Bosses of Netherrealm.On top of that, the stage boss of Story Chapter 5 also drops beacons.

Netherrealm - Map Affix - Help

The number of base affixes has an impact on a Netherrealm stage in terms of the drop quantity and rarity.
You may reset affixes on a map to avoid dangerous harmful affixes or to pursue better potential rewards from Netherrealm stages.

Disciple monsters have 1 special effect, including: Restoration Over Time for Nearby monsters, Life restoration on hit, Erosion Terra generation upon defeat, and delayed Area Damage upon defeat.

Netherrealm - Plane Watcher - Help

Each Plane Watcher yields Cinder along with bountiful and exclusive rewards.

Netherrealm - Exclusive Drop - Help

Stages and bosses of each plane may drop exclusive items.
As the plane difficulty increases, more exclusive items will be added with higher drop rates.
Defeating the plane boss or the Traveler guarantees a piece of exclusive Legendary gear.

Netherrealm - Plane Difficulty - Help

Defeating a plane boss enables you to increase the plane's difficulty.
This also makes your adventure more rewarding.

Netherrealm - Unlock Plane - Help

Collect sufficient Cinders to unlock new Netherrealm planes.
You start over from different difficulties with these planes, and unlocking them will also yield additional Cinders.

Netherrealm - Netherrealm Compass - Help

Netherrealm Compass Slots will unlock after you've collected 18 Cinders.
Use the Compasses before entering the map to bring both greater rewards and greater challenges.

Netherrealm - Chaos Invasion - Help

After the Netherrealm Chaos Invasion begins, complete stages corresponding to the Confusion Cards to accumulate progress.
When the progress on Confusion Cards is complete, the current Chaos Invasion will end.
Adjustments made to Trait Cards only take effect when a new Chaos Invasion begins.

Netherrealm - Trait Card - Help

After each round of Chaos Invasion, you can select one card from three Trait Cards and add it to the card library and manually set the Trait Cards to be used in the next round.
The decks of Trait Cards in the planes are mutually independent.

Netherrealm - Confusion Card - Help

When Trait Cards with a certain tag in a deck of Trait Cards are more than the cards with other tags, the Confusion Cards with that specific tag have a higher chance to appear.
Maybe you can come up with unique strategies around some Confusion Cards...

Netherrealm - Card Inheritance - Help

The effects of the cards with the keyword Inheritance last over time, affecting all the stages in the plane.
Some cards' effects will multiply rewards when they are combined via Inheritance.

Netherrealm - Card Awakening - Help

Trait Cards have a really small chance to be awakened when drawn.
Awakened cards have way better values than the original cards.
The chance of awakening will be slightly enhanced along with the increase of the level of a card.

Netherrealm - Traveler - Help

You can only challenge the Traveler after reaching the highest difficulty on all planes (collect 35 cinders).
As the current final boss, the Traveler is extraordinarily powerful, but players may challenge him as many times as they want.
After completing the first Traveler challenge, you will need to defeat four plane bosses to be able to challenge the Traveler again.

Netherrealm - Help
About Beacons:
1. Beacons are required to start a Netherrealm stage. Each Netherrealm stage can only be started with a specified Beacon.
2. The best way to obtain Beacons is to defeat monsters in the Netherrealm.
3. Typically, the rank of the dropped Beacon matches the Timemark of its respective plane, but it will not be higher than the level of the stage where the Beacon is dropped.

About Plane Watcher:
1. You'll earn Starshards for completing each Netherrealm stage. Once you've collected enough Starshards, you can challenge the Plane Watcher of that Timemark. 2. Defeating the Plane Watcher unlocks a series of more challenging Netherrealm content, including new planes, new Timemarks, and endgame bosses.

About Netherrealm:
1. Netherrealm is divided into four phases, and you must defeat the Traveler of each phase to advance to the next phase. Both the difficulty and rewards increase with each phase.

Others:
1. Progress in the Netherrealm is shared across the same account and season. In other words, all characters on the same account share the same Netherrealm during a season.
Netherrealm - Path of Achievements /39
title desc
Netherrealm Tourist
  • Clear 1 Netherrealm map

  • Reward: Jagged Primocryst x10
    Netherrealm Rookie
  • Clear Netherrealm map 10 times

  • Reward: Jagged Primocryst x10
    Netherrealm Wanderer
  • Clear Netherrealm map 30 times

  • Reward: Jagged Primocryst x10
    Netherrealm Adventurer
  • Clear Netherrealm map 80 times

  • Reward: Jagged Primocryst x10
    Netherrealm Explorer
  • Clear Netherrealm map 100 times

  • Reward: Jagged Primocryst x10
    Netherrealm Warrior
  • Clear 300 Netherrealm maps

  • Reward: Jagged Primocryst x10
    Netherrealm Elite
  • Clear Netherrealm map 500 times

  • Reward: Jagged Primocryst x20
    Netherrealm Legend
  • Clear Netherrealm map 1000 times

  • Reward: Jagged Primocryst x30
    Netherrealm Epic
  • Clear Netherrealm map 2000 times

  • Reward: Jagged Primocryst x80
    Netherrealm Challenger
  • Defeat Plane Watcher 1 time

  • Reward: Jagged Primocryst x10
    Netherrealm Vanquisher
  • Defeat Plane Watcher 6 times

  • Reward: Jagged Primocryst x10
    Netherrealm Conqueror
  • Defeat Plane Watcher 20 times

  • Reward: Jagged Primocryst x20
    Netherrealm Dominator
  • Defeat Plane Watcher 50 times

  • Reward: Jagged Primocryst x30
    Netherrealm Prime
  • Defeat Plane Watcher 100 times

  • Reward: Jagged Primocryst x80
    Netherrealm Trailblazer
  • Unlock 3 Netherrealm planes.

  • Reward: Jagged Primocryst x10
    Netherrealm Loremaster
  • Unlock all Netherrealm planes.

  • Reward: Jagged Primocryst x10
    I Made It!
  • Defeat Traveler 1 time

  • Reward: Jagged Primocryst x10
    Power of Fire!
  • Defeat Traveler 5 times

  • Reward: Jagged Primocryst x10
    Relight the Torch!
  • Defeat Traveler 10 times

  • Reward: Jagged Primocryst x20
    Purge the Darkness!
  • Defeat Traveler 20 times

  • Reward: Jagged Primocryst x30
    Eternal Flames!
  • Defeat Traveler 50 times

  • Reward: Jagged Primocryst x80
    Complete Netherrealm Map
  • Complete a Netherrealm map

  • Reward: Jagged Primocryst x10
    Challenge Netherrealm
  • Complete 2 Netherrealm Maps with 4 affixes
  • Netherrealm map affixes increase the difficulty of the map while making it more rewarding.
    Reward: Jagged Primocryst x20
    Search Mystery Chest
  • Open 2 chests

  • Reward: Jagged Primocryst x10
    Trial: God of War
  • Participate the Trial: God of War 2 times

  • Reward: Jagged Primocryst x10
    Trial: God of Might
  • Participate the Trial: God of Might 2 times

  • Reward: Jagged Primocryst x10
    Challenge Plane Watcher
  • Defeat Plane Watcher 1 time
  • Defeating a Plane Watcher will increase your Plane Level and reward you with a Cinder.
    Reward: Pactspirit Crystal x2
    Acquire Beacon
  • Acquire 10 rank 2 Netherrealm beacons

  • Reward: Jagged Primocryst x10
    Acquire Netherrealm Special drop
  • Acquire 2 exclusive Legendary gear
  • Every Plane Watcher has its own unique drops which can be viewed before initiating the challenge.
    Reward: Jagged Primocryst x10
    Increase Netherrealm Plane Level
  • Unlock 3 Netherrealm planes.

  • Reward: Jagged Primocryst x20
    Use Netherrealm Compass
  • Use Compass 50 times

  • Reward: Jagged Primocryst x10
    Challenge Plane Watcher
  • Defeat Plane Watcher 15 times

  • Reward: Revival Token x1
    Unlock New Netherrealm Plane
  • Unlock all Netherrealm planes.
  • A new Netherrealm Plane will be unlocked once a certain number of Cinders are collected from challenging Plane Watchers.
    Reward: Jagged Primocryst x20
    Challenge Netherrealm
  • Complete 10 Netherrealm Maps with 10 affixes

  • Reward: Revival Token x1
    Acquire Netherrealm Special drop
  • Acquire 10 exclusive Legendary gear

  • Reward: Jagged Primocryst x10
    Challenge the Traveler
  • Defeat Traveler 1 time

  • Reward: Appearance Crystal x2
    Challenge High-Difficulty Netherrealm
  • Complete 20 Netherrealm Maps with 12 affixes

  • Reward: Jagged Primocryst x10
    Acquire Netherrealm Special drop
  • Acquire 20 exclusive Legendary gear

  • Reward: Jagged Primocryst x10
    Torchlight
  • Defeat Traveler 5 times

  • Reward: Pactspirit Crystal x2
    Netherrealm - Path of Achievements /44
    title desc
    Light of Hope (Rehan)
  • Defeat the Traveler as Rehan

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Rehan)
  • Reach Lv.80 as Rehan

  • Reward: Jagged Primocryst x10
    Heroic Legend (Rehan)
  • Reach Lv.90 as Rehan

  • Reward: Jagged Primocryst x10
    Epic Poetry (Rehan)
  • Reach Lv.100 as Rehan

  • Reward: Jagged Primocryst x10
    Light of Hope (Divineshot)
  • Defeat the Traveler as Divineshot

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Divineshot)
  • Reach Lv.80 as Divineshot

  • Reward: Jagged Primocryst x10
    Heroic Legend (Divineshot)
  • Reach Lv.90 as Divineshot

  • Reward: Jagged Primocryst x10
    Epic Poetry (Divineshot)
  • Reach Lv.100 as Divineshot

  • Reward: Jagged Primocryst x10
    Light of Hope (Gemma)
  • Defeat the Traveler as Gemma

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Gemma)
  • Reach Lv.80 as Gemma

  • Reward: Jagged Primocryst x10
    Heroic Legend (Gemma)
  • Reach Lv.90 as Gemma

  • Reward: Jagged Primocryst x10
    Epic Poetry (Gemma)
  • Reach Lv.100 as Gemma

  • Reward: Jagged Primocryst x10
    Light of Hope (Spacetime Witness)
  • Defeat the Traveler as Spacetime Witness

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Spacetime Witness)
  • Reach Lv.80 as Spacetime Witness

  • Reward: Jagged Primocryst x10
    Heroic Legend (Spacetime Witness)
  • Reach Lv.90 as Spacetime Witness

  • Reward: Jagged Primocryst x10
    Epic Poetry (Spacetime Witness)
  • Reach Lv.100 as Spacetime Witness

  • Reward: Jagged Primocryst x10
    Light of Hope (Commander)
  • Defeat the Traveler as Commander

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Commander)
  • Reach Lv.80 as Commander

  • Reward: Jagged Primocryst x10
    Heroic Legend (Commander)
  • Reach Lv.90 as Commander

  • Reward: Jagged Primocryst x10
    Epic Poetry (Commander)
  • Reach Lv.100 as Commander

  • Reward: Jagged Primocryst x10
    Light of Hope (Oracle)
  • Defeat the Traveler as Oracle

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Oracle)
  • Reach Lv.80 as Oracle

  • Reward: Jagged Primocryst x10
    Heroic Legend (Oracle)
  • Reach Lv.90 as Oracle

  • Reward: Jagged Primocryst x10
    Epic Poetry (Oracle)
  • Reach Lv.100 as Oracle

  • Reward: Jagged Primocryst x10
    Light of Hope (Cateye)
  • Defeat the Traveler as Erika

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Cateye)
  • Reach Lv.80 as Erika

  • Reward: Jagged Primocryst x10
    Heroic Legend (Cateye)
  • Reach Lv.90 as Erika

  • Reward: Jagged Primocryst x10
    Epic Poetry (Cateye)
  • Reach Lv.100 as Erika

  • Reward: Jagged Primocryst x10
    Light of Hope (Escapist)
  • Defeat the Traveler as Bing

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Escapist)
  • Reach Lv.80 as Bing

  • Reward: Jagged Primocryst x10
    Heroic Legend (Escapist)
  • Reach Lv.90 as Bing

  • Reward: Jagged Primocryst x10
    Epic Poetry (Escapist)
  • Reach Lv.100 as Bing

  • Reward: Jagged Primocryst x10
    Light of Hope (The Forsaken)
  • Defeat the Traveler as The Forsaken

  • Reward: Jagged Primocryst x30
    A Hero's Journey (The Forsaken)
  • Reach Lv.80 as The Forsaken

  • Reward: Jagged Primocryst x30
    Heroic Legend (The Forsaken)
  • Reach Lv.90 as The Forsaken

  • Reward: Jagged Primocryst x30
    Epic Poetry (The Forsaken)
  • Reach Lv.100 as The Forsaken

  • Reward: Jagged Primocryst x30
    Light of Hope (Lightbringer)
  • Defeat the Traveler as Lightbringer
  • A Hero's Journey (Lightbringer)
  • Reach Lv.80 as Lightbringer
  • Heroic Legend (Lightbringer)
  • Reach Lv.90 as Lightbringer
  • Epic Poetry (Lightbringer)
  • Reach Lv.100 as Lightbringer
  • 希望之光(汐语)
  • 使用英雄汐语击败穿梭者
  • 英雄之旅(汐语)
  • 使用英雄汐语达到80级
  • 英雄传说(汐语)
  • 使用英雄汐语达到90级
  • 英雄之诗(汐语)
  • 使用英雄汐语达到100级