Blacksail Season /0
Background of the Season
: All worlds end in ashes... there is no exception. Beyond all the worlds exist the Sea of Void, a place filled with countless Aemberons who devour one another. They are... the last remnants of the old worlds.
But there are also those who kept on fighting the Aemberons even after the whole world had been Aemberized... until the very end. They did not give up their free will until their world was shattered and fell into the void. They were reduced to wandering souls in the Sea of Void, and their last will is to return to the "world of the living".
And in the endless void, there is an existence watching for its chance to enslave souls that wish to return-the Lord of Void Sea. He binds every soul that edges toward its original world with soul chains. And being pulled by hundreds of millions of souls, the Blacksail of the Void Sea sails along the Dark Surge toward those worlds that are yet to be broken.

New Gameplay
When Hunters defeat monsters in the Netherrealm map, they can earn drops with special affixes: Void Sea Night Flame.
Upon defeating the boss at the end of a stage, an interactive device will appear on the map: Void Sea Seal. You can break the seal with any Void Sea Night Flame to unlock a random Seal Whisper based on the affix of the Void Sea Night Flame.
After breaking six seals, Hunters can go to the Void Sea End Port to challenge the Bride of Void Sea. After completing the challenge, you can open the Bride's treasure. The content of the treasure will be affected by the "Seal Whispers" obtained when breaking the seal: Precious "Seal Whispers" can be combined to bring extremely rich rewards.
After being defeated, the Bride of Void Sea might drop a ticket: Void Sea Invitation. After collecting all Void Sea Invitations, you will be able to challenge the final boss of the season, Lord of Void Sea, who will drop several unique Legendary Items.

New Development System
During the adventure, hunters will have access to two new hero items: Hero Relics and Hero Memories.
Each Hunter can equip one Hero Relic, and each Hero Relic can have up to 3 engrams. Each engram can carry one Hero Memory.
Hero Relics and Hero Memories are generally specialization-limited and can provide powerful affixes that are closely related to the hero's specialization.
Legendary gear /15
Starlit Body
Require lv 58
+(800–1000) Gear Armor
+(160–180) Max Life
+10% injury buffer
Gains 5 stacks of Impassioned at Low Life
Loses 2 stacks of Impassioned when leaving the Low Life state
Determined
Devouring Tide
Require lv 58
+2016 Gear Armor
+154 Max Life
+(12–14)% Fire Resistance
+75% Critical Strike Rating each time an attack hits during Multistrike
Multistrikes deal 50% increasing damage
Takes 400 Secondary Fire Damage per second for 4 s upon reaching the Max Multistrike Count. Stacks up to 4 times
Fool's Crown
Require lv 58
+(4176–4464) Gear Armor
-99% additional Intelligence
Adds (92–108) - (122–138) Physical Damage to the Main-Hand Weapon
+(60–90) Strength
+(2–4)% Fire Resistance
Divine Ember
Require lv 58
+(2500–2600) Gear Armor
+(8–12)% Attack and Spell Block Chance
Adds Fire Damage equal to 5% of Max Life to Attacks, up to (220–250) , when at max Tenacity Blessing stacks
You cannot restore Life or Mana if you have gained Focus Blessing or Agility Blessing recently
Hekate's Vision
Require lv 58
+(20–27)% Erosion Resistance
You can only cast 1 Curses
+20% additional damage dealt to Cursed enemies. -20% additional damage taken from Cursed enemies
+100% Curse Duration
+100% Curse Skill Area
Hunting the Eye of the Kraken
Require lv 58
+(198–220) Max Life
+(58–86)% Projectile Damage
+(15–23)% Projectile Speed
Non-Elite enemies have a 25% chance to explode when defeated, dealing Secondary Erosion Damage equal to 10% of their Max Life to enemies within a 3m radius
50% chance to eliminate Non-Elite enemies within 10m when defeating Elite enemies
Miniature Void Sea
Require lv 58
+(150–160) gear Energy Shield
+10% Intelligence
Adds (12–16)% of Max Life to Minion Energy Shield
+(3–4)% Minion Damage for every additional Minion you have
+1% additional Cooldown Recovery Speed for every Minion you have
Trigger the Main Skill for every 5 m of movement. Interval: 3 s
Restoration Skills: -80% restoration effect
Darkchaser
Require lv 58
+(160–180) Max Life
+(1500–1600) gear Evasion
+20 Max Mana
+(10–14)% Lightning Resistance
+30% Movement Speed
Gains 1 stack of Mass Enhancement Effect for every 4 m of movement. Loses all Mass Enhancement Effect when casting Attack Skills
Rat King's Escape Show
Require lv 58
+(2017–2880) gear Evasion
+(30–40)% Movement Speed
For every 1 Spell(s) evaded in the last 10s, +(3–5)% additional damage, up to 10 stacks (multiplies)
+10% Elemental Resistance
Master Escapist
Hero's Gaze
Require lv 58
+(100–130) Max Life
+(5–6)% additional Attack Damage for every attack Blocked recently (multiplies). Stacks up to 6 time(s)
Triggers Lv. 10 Focused Impact when blocking. Interval: 1 s
+(18–20)% Fire Resistance
Kaleidoscope
Require lv 58
+66 Max Life
+(7–10)% Attack and Cast Speed
+(11–14) all stats
Gains the following buffs by turns. Each buff lasts for 4 s:
+(40–50)% additional Erosion Damage
+(40–50)% additional Elemental Damage
+(40–50)% additional Physical Damage
Rat King's Megagon Dice
Require lv 58
+(65–75)% Critical Strike Damage
+(6–30)% additional max damage
(-30–-6)% additional min damage
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
Guttural of the Drowned
Require lv 58
+(10–30)% Max Life
After suffering a Severe Injury, +(10–20)% additional damage for 2 s
Restores (10–20)% of Missing Life when suffer a Severe Injury
Entanglement of the Immortal
Require lv 58
+(200–240) Max Life
+(15–20)% injury buffer
+(12–16)% Fire Resistance
Gains Ignite with (120–200) Base Damage when taking Fire Damage
+50% Life Regeneration Speed when Ignited
Eternal Sea Fog
Require lv 58
+(5–15)% Defense
+(5–6)% Elemental Resistance
(-20–20)% Blur Effect
Blur gains an additional effect: +0.3% Movement Speed for every point of Blur Rating
+40% Movement Speed for 1 s when Blur is lost
+50% chance to gain Blur when evading
Skill /5
Moon Strike
Sweep Slash:
Deals 66% Weapon Attack Damage.
Steep Strike:
Deals 137% Weapon Attack Damage.
When being cast, this skill 1.25% additional damage for every 10 Mana consumed, up to +50%
Spell Damage bonus and additional bonus also apply to the skill's Attack Damage
Spell Damage bonus and additional bonus also apply to the skill's Attack Damage
When being cast, this skill 1.25% additional damage for every 10 Mana consumed, up to +50%
This skill +30% Steep Strike chance.
Howling Gale
Howling Gale:
Deals 8-12 Spell Physical Damage.
Base Attack Frequency: 1.5
Max Channeled Stacks: 5
Each channeled stack +2.5s Duration for Gale.
Each channeled stack +10% Skill Area for Gale.
Each channeled stack increases Movement Speed for Gale.
This skill 21.5 % additional damage for every +1 additional Max Channeled Stack(s)
Bonuses and additional bonuses for Cast Speed are also applied to Gale's Attack Frequency
Blazing Bullet
Blazing Bomb:
Deals 83% Weapon Attack Damage.
The skill fires 1 Projectile in its base state
Blazing Explosion:
Deals 83% Weapon Attack Damage.
Projectiles and their explosion can hit the same enemy.
+2 Penetration for this skill
+7% additional damage dealt by this skill for every 1 Projectile Penetration(s) this skill has
Converts 100% of the skill's Physical Damage to Fire Damage
Thunder Slash
Sweep Slash:
Deals 101% Weapon Attack Damage.
Gains a Steep Strike for every 2 Multistrikes performed during Sweep Slash
Steep Strike:
Deals 253% Weapon Attack Damage.
This skill cannot obtain Steep Strike attempts with Steep Strike Chance
Converts 100% of the skill's Physical Damage to Lightning Damage
+20% Multistrike Chance for this skill
The skill's Multistrike deals 0.8% additional damage with each strike for every +1% Steep Strike chance.
+6% Attack Speed for this skill for every attack made during Multistrike
Gains a Steep Strike for every 2 Multistrikes performed during Sweep Slash
Converts 100% of the skill's Physical Damage to Lightning Damage
+20% Multistrike Chance for this skill
The skill's Multistrike deals 0.8% additional damage with each strike for every +1% Steep Strike chance.
This skill cannot obtain Steep Strike attempts with Steep Strike Chance
+6% Attack Speed for this skill for every attack made during Multistrike
Haunting Abomination
Haunting Abomination:
Deals 1-1 Spell Erosion Damage.
Haunting Terra:
Haunting Terra lasts 6s.
Deals Secondary Damage equal to 500% of the initial Hit Damage to enemies within it every 0.64999998s.
Bonuses and additional bonuses for Cast Speed are also applied to the Interval
The maximum stacks of Terra Charge are 1.
Gain 1 stack of Terra Charge every 0.5s.
#skillstone, 2320, affix#
This skill's max base Terra quantity is 1.
Item /1336
Void Sea Invitation - Sorrow
Void Sea Invitation
The Beginning
A ticket for entering the Netherrealm stage
The End
A ticket for entering the Netherrealm stage
Elixir of Oblivion
A necessary item for adjusting Talent
Netherrealm resonance
The item used to refresh a Netherrealm stage's base affixes
Energy Core
An item required to refine the gear energy value
Memory Scrap
Used to increase the Enhancement Level of Hero Memories.
Memory Thread - Magic
Used to upgrade Magic Hero Memories or refine random affixes of Magic Hero Memories.
Memory Thread - Rare
Used to upgrade Rare Hero Memories or refine random affixes of Rare Hero Memories.
Memory Thread - Epic
Used to upgrade Epic Hero Memories or refine random affixes of Epic Hero Memories.
Divinity Fragment
Can be exchanged for Divinity Slates
Transcendence Wedge (Magic)
Used to add Brands to Divinity Slates
Transcendence Wedge (Rare)
Used to add Brands to Divinity Slates
Unifying Wedge
Used to restore Divinity Slates
Transcendence Wedge (Legendary)
Used to add Brands to Divinity Slates
Transcendence Wedge (New God)
Used to add Brands to Divinity Slates
Divinity Pact - God of Might
Used to add Brands to Divinity Slates
Divinity Pact - The Brave
Used to add Brands to Divinity Slates
Divinity Pact - Onslaughter
Used to add Brands to Divinity Slates
Divinity Pact - Warlord
Used to add Brands to Divinity Slates
Divinity Pact - Goddess of Hunting
Used to add Brands to Divinity Slates
Divinity Pact - Marksman
Used to add Brands to Divinity Slates
Divinity Pact - Bladerunner
Used to add Brands to Divinity Slates
Divinity Pact - Druid
Used to add Brands to Divinity Slates
Divinity Pact - Goddess of Knowledge
Used to add Brands to Divinity Slates
Divinity Pact - Magister
Used to add Brands to Divinity Slates
Divinity Pact - Arcanist
Used to add Brands to Divinity Slates
Divinity Pact - Elementalist
Used to add Brands to Divinity Slates
Divinity Pact - God of War
Used to add Brands to Divinity Slates
Divinity Pact - Shadowdancer
Used to add Brands to Divinity Slates
Divinity Pact - Ronin
Used to add Brands to Divinity Slates
Divinity Pact - Ranger
Used to add Brands to Divinity Slates
Divinity Pact - Goddess of Deception
Used to add Brands to Divinity Slates
Divinity Pact - Shadowmaster
Used to add Brands to Divinity Slates
Divinity Pact - Psychic
Used to add Brands to Divinity Slates
Divinity Pact - Warlock
Used to add Brands to Divinity Slates
Divinity Pact - God of Machines
Used to add Brands to Divinity Slates
Divinity Pact - Machinist
Used to add Brands to Divinity Slates
Divinity Pact - Steel Vanguard
Used to add Brands to Divinity Slates
Divinity Pact - Alchemist
Used to add Brands to Divinity Slates
Miner's Surprise
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Secret of the Glacial Abyss
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Crow's Wail
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Maud's Trick
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Portent Moon
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Lost Secrets
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
A Terrible Price
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Forbidden Prophecy
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Helio Rock
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Antonius's Help
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Aureole Rock
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Endless Night
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Clergy's Thinking
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Antonius' Research
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Nova Explosion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Supernova Explosion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Echo of the Gods
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Stray Fireflies
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
End of Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Disciple's Repentance
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Disciple's Prayer
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Hundredfold Windfall
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Immolating Flame
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Cocooned Flame
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Defile the Stars
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Tarnish the Stars
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Divine Supernova
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Jester's Mask
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
The Kiss of the Heartless
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Second Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Boundless Realm of the Divine
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Gaze Upon the Reflection
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Unhatched Shadow
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Twin Eggs
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Tomorrow's Direction
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Agnostic Thesis
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Uncertain Voyage
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Disciple's Ascension
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Disciple's Honor
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Wish of Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Reverse Celestial Rotation
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Divine Oath
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Absolute Truth
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Living Force
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Leap Attack
Leap Attack:
Deals 124% Weapon Attack Damage.
The skill gains Demolisher Charge once every 4s.
The skill grants the following buff upon consuming Demolisher Charge: Gains a buff once for each enemy hit, up to #bufflimit, 10781, 0, source_active_limit# times.
The buff lasts 2s.
10.5% damage to the skill per bonus gained (Lv1:21/2) (Lv21:41/2) (Lv41:61/2)
+10% Skill Area to the skill per bonus gained
Ice Shot
Icy Lances:
Deals 222% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
Explosion:
Deals 111% Weapon Attack Damage.
Converts 100% of the skill's Physical Damage to Cold Damage
This skill inflicts Frostbite and 100 Frostbite Rating on hit. Cooldown for the same enemy: 10
+100% chance to Frostbite enemies
Hammer of Ash
Pummel:
Deals 137% Weapon Attack Damage.
Ember Projectile:
Deals 137% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
Projectile Quantity of this skill +2
Explosion:
Deals 137% Weapon Attack Damage.
The skill gains Demolisher Charge once every 3s.
+215% additional damage when the skill consumes Demolisher Charge
Converts 100% of the skill's Physical Damage to Fire Damage
The pummel and explosion caused by the skill can hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 70%.
Converts 100% of the skill's Physical Damage to Fire Damage
Projectile Quantity of this skill +2
+215% additional damage when the skill consumes Demolisher Charge
Chromatic Shot
Chromatic Shot:
Deals 1-2 Spell Physical Damage.
Deals 2-3 Spell Fire Damage.
Deals 1-4 Spell Lightning Damage.
Deals 1-2 Spell Cold Damage.
Deals 1-1 Spell Erosion Damage.
This skill fires 1 Projectile in its base state.
Projectile Quantity of this skill +2.
The Projectiles fired by this skill can hit the same enemy.
This skill's Shotgun Effect falloff coefficient is 85%.
Resurrection Warcry
Casts the skill and lets out a Warcry:
Weakens Nearby enemies.
-2% additional damage taken for each enemy affected, stacking up to 8 times (Lv1:-2) (Lv41:-2)
Lasts 3s.
Casts the skill and gains restoration: Restores 40 Life within 4s.
The effect is not affected by Warcry effects.
Restores 40 Life in 4 s (Lv1:40) (Lv2:72) (Lv3:108) (Lv4:144) (Lv5:188) (Lv6:248) (Lv7:296) (Lv8:344) (Lv9:396) (Lv10:452) (Lv11:508) (Lv12:556) (Lv13:616) (Lv14:684) (Lv15:756) (Lv16:860) (Lv17:924) (Lv18:1000) (Lv19:1080) (Lv20:1160) (Lv21:1188) (Lv22:1220) (Lv23:1256) (Lv24:1288) (Lv25:1320) (Lv26:1352) (Lv27:1404) (Lv28:1464) (Lv29:1528) (Lv30:1592) (Lv31:1656) (Lv32:1696) (Lv33:1740) (Lv34:1784) (Lv35:1828) (Lv36:1872) (Lv37:1916) (Lv38:1960) (Lv39:2008) (Lv40:2052)
Whirlwind
Sweep Slash:
Deals 46% Weapon Attack Damage.
Steep Strike:
Deals 83% Weapon Attack Damage.
This skill +100% additional Attack Speed
+5% Steep Strike chance for each channeled stack.
Movement is not restricted when the skill is being channeled.
Max channeled stacks: 5
At max channeled stacks, there's a chance to deal damage to enemies in a large area. The chance is equal to the skill's Steep Strike chance.
Focused Slash
Sweep Slash:
Deals 56% Weapon Attack Damage.
Steep Strike:
Deals 141% Weapon Attack Damage.
0.9% additional damage for this skill for every 1 Fervor Rating. This skill is affected by Fervor Effect
This skill +30% Steep Strike chance.
Gains Fervor when this skill hits
0.9% additional damage for this skill for every 1 Fervor Rating. This skill is affected by Fervor Effect
Stoneskin
Casts the skill and gains defensive effect: Absorbs Absorb 70% damage taken. Cannot absorb DoT Damage.
10 damaged absorbed
of damage taken.
Absorbs up to Absorb 70% damage taken. Cannot absorb DoT Damage.
10 damaged absorbed
damage.
Lasts 6s.
Thundercloud
Thundercloud:
Deals 1-8 SpellLightning Damage.
Channels up to 5 stacks.
Thundercloud Duration +2.5s for every stack.
Thundercloud attacks up to 3 targets.
+1 Jumps for the skill
Thundercloud's Attack Frequency reaches max at 9 channeled stacks.
Blink
Casts the skill and moves in the target direction.
The skill and some Mobility Skills share the same cooldown.
+5% additional Cooldown Recovery Speed for this skill (Lv1:5) (Lv21:25) (Lv41:45)
Bombard
Cannon Shell:
Deals 30% Weapon Attack Damage.
Fires 4 Projectile(s) in a row.
The skill's Projectiles' effect after splitting -50% additional damage
Explosion:
Deals 30% Weapon Attack Damage.
Converts 100% of the skill's Physical Damage to Fire Damage
Converts 100% of the skill's Physical Damage to Fire Damage
The skill's Projectiles' effect after splitting -50% additional damage
Shadow Shot
Shadow Shot:
Deals 8-12 Spell Erosion Damage.
The skill fires 1 Projectile in its base state.
Explosion:
Deals 8-12 Spell Erosion Damage.
The skill moves an existing Shadow Swamp to the target's location on hit. The Interval of this effect is 0.1s
Shadow Swamp
Explosion:
Deals 3-3 Spell Erosion Damage.
Swamp Terra:
Swamp Terra lasts for 3s
Deals 4 Persistent Erosion Damage every second for 2s
The skill can only generate 1 Terra
Enemies on a Swamp Terra are Weakened
On hit, Shadow Shot moves the existing Swamp Terra to the location of the hit and causes another explosion
Each movement grants +10% additional Skill Area for the Swamp Terra
Stacks up to 1 time(s)
For every stack of Terra Charge consumed, the Swamp Terra gains an additional effect every time it moves: +45% additional damage
+1 地面数量上限,该技能额外 +100% 伤害
Max Terra Quantity of the skill is fixed at 1
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
The maximum stacks of Terra Charge are 1
Gain 1 stack of Terra Charge per 0.5s
Marked Rain of Arrows
Marked Arrow:
Deals 35% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
+50% chance for the Marked Arrows to Mark the enemy on hit
The Projectile is not affected by Projectile Quantity bonuses.
Explosive Arrow:
Deals 110% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
Projectile Quantity of this skill +4
Converts 100% of the skill's Physical Damage to Fire Damage
The Explosive Arrows fired by the skill can hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 70%.
+50% chance for the Marked Arrows to Mark the enemy on hit
Projectile Quantity of this skill +4
Converts 100% of the skill's Physical Damage to Fire Damage
Bull's Rage
Casts the skill and gains Euphoria:
17.5% additional Melee Skill Damage while the skill lasts (Lv1:35/2) (Lv21:55/2) (Lv41:67/2)
Lasts 6s.
This skill costs Life instead of Mana
Shadow Dash
Casts the skill and moves in the target direction, leaving a Shadow Path behind.
The Shadow Path lasts 5s.
Inflicts 1 stack of Slow on enemies on the path every second.
Frost Shield
Casts the skill and gains defensive effect:
-13% additional Physical Damage taken while the skill lasts (Lv1:-13) (Lv21:-33) (Lv41:-39)
-13% additional Fire Damage taken while the skill lasts (Lv1:-13) (Lv21:-33) (Lv41:-39)
Lasts 5s.
Frost Shield:
Deals 1-2 Spell Cold Damage.
+20% chance to Frostbite enemies (Lv1:20) (Lv21:30) (Lv41:40)
Rocket Jump
Rocket Jump:
Deals 157% Weapon Attack Damage.
Converts 100% of the skill's Physical Damage to Fire Damage
+50% Ignite chance (Lv1:50) (Lv99:50)
Adds 100 BaseIgnite Damage to the skill (Lv1:100) (Lv21:200) (Lv41:300)
Split Firebolt
Fireball:
Deals 1-1 Spell Fire Damage.
The skill fires 1 Projectile in its base state
Large fireballs can't hit the same enemy
Fireball Explosion:
Deals 1-1 Spell Fire Damage.
Small Fireball:
Deals 6-9 SpellFire Damage.
+1 Penetration for the small fireballs split off from this skill
Small fireballs can hit the enemy hit by the large fireball.
Each enemy can be hit by multiple small fireballs.
The Shotgun Effect falloff coefficient of each small fireball is 75%
Blizzard
Blizzard:
Deals 5-8 Spell Cold Damage.
The skill drops 1 wave of Blizzard in its base state.
+2 total waves of the skill
+10% additional Cold Damage taken
Obscure
Casts the skill and gains defensive effect:
Blur Rating +5% of Max Blur Rating every time you evade or avoid damage while the skill lasts. Interval: 0.2s
10.5% Blur Rating above its max stack when casting skills (Lv1:21/2) (Lv21:41/2) (Lv41:61/2)
+5 s Blur Duration when casting the skill
Mana Boil
Gains Euphoria upon casting the skill:
+10% additional Spell Damage while the skill lasts (Lv1:10) (Lv21:17) (Lv41:24)
Consumes +10% additional Spell Damage while the skill lasts (Lv1:10) (Lv21:17) (Lv41:24) Mana every second.
Loses the Euphoria effect when Mana drops to 0.
Frost Impact
Ice Spike:
Deals 81% Weapon Attack Damage.
+45% additional damage for each wave of Ice Spikes.
+20% additional Skill Area for each wave of Ice Spikes.
The skill's Demolisher Charge Restoration Speed bonuses are also applied to Ice Spike generation interval.
The skill gains 1 Demolisher Charge every 3s.
Converts 100% of the skill's Physical Damage to Cold Damage
+33% additional damage when the skill consumes Demolisher Charge
Converts 100% of the skill's Physical Damage to Cold Damage
+33% additional damage when the skill consumes Demolisher Charge
Path of Flames
Fire Path:
Deals 10 Persistent Fire Damage every second.
DoT Damage lasts 2s.
+20% additional Duration for this skill for every +1 additional Max Channeled Stack(s), up to 7 time(s)
Berserking Blade
Sweep Slash:
95% Weapon Attack Damage.
This skill +30% Steep Strike chance.
Steep Strike:
238% Weapon Attack Damage
The skill has a 50% chance to obtain an additional stack of buff upon hitting an Elite with Steep Strikes
Buff:
This skill 2.5% Skill Area for each stack of buff
Lasts 10s.
Stacks up to #bufflimit, 10060, 0, source_active_limit# times.
Grant a stack of buff when this skill defeats an enemy or hits an Elite
Grant a stack of buff when this skill defeats an enemy or hits an Elite
This skill +30% Steep Strike chance.
The skill has a 50% chance to obtain an additional stack of buff upon hitting an Elite with Steep Strikes
Charged Pummel
Pummel:
Deals 105% Weapon Attack Damage.
Lightning Field:
Deals 1-1 Attack Lightning Damage.
The Lightning Field lasts 2s.
Each channeled stack grants +0.5s Lightning Field Duration.
The Lightning Field deals damage once every 0.5s.
Converts 100% of the skill's Physical Damage to Lightning Damage
This skill +150% additional Attack Speed (Lv1:150) (Lv99:150)
The skill gains Demolisher Charge once every 3s.
Max channeled stacks: 5
Each channeled stack grants +70% additional damage to the skill.
Movement is not restricted when the skill is being channeled.
Chain Lightning
Chain Lightning:
Deals 1-28 Spell Lightning Damage.
+2 Jumps for this skill
Double Thrusts
Thrust:
Deals 92% Weapon Attack Damage
If the first thrust inflicts Trauma, the second thrust deals +35% additional Trauma Damage
If the first thrust inflicts Trauma, the second thrust is guaranteed to inflict Trauma
If a Shadow's first thrust inflicts Trauma, the Trauma inflicted by its second thrust will spread to nearby enemies
+20% chance to inflict Trauma
Mind Control
Link:
Deals 15 Persistent Erosion Damage every second
DoT Damage lasts 2s
Initially starts with 3 maximum links
Maximum links +1 per channeled stack
This skill 5.5 % additional damage for every +1 additional Max Channeled Stack(s)
0.5% Max Life per second per link
Channels up to 5 stacks.
Each stack increases Max Links by +1.
Ring of Ice
Icy Ring:
Deals 10-14 Spell Cold Damage.
When defeating the enemies, +20% chance to be triggered again where the enemy is; Each icy ring may only trigger once
Split Shot
Split Shot:
Deals 182% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
Projectile Quantity of this skill +2
In general, the Projectiles shot by this skill cannot hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 67%.
After defeating enemies, Projectiles fired by the skill each fire 1 Projectile at up to 2 enemy(ies) within 8m
Flame Slash
Sweep Slash:
Deals 120% Weapon Attack Damage.
This skill +30% Steep Strike chance.
Steep Strike:
Deals 150% Weapon Attack Damage.
For every 65% Area bonus for this skill, the number of fire torrents +2.
For every 65% Area bonus for this skill, the distance of fire torrents +15%.
The damage from multiple fire torrents can be stacked.
This skill's Shotgun Effect falloff coefficient is 80%.
Converts 100% of the skill's Physical Damage to Fire Damage
Converts 100% of the skill's Physical Damage to Fire Damage
This skill +30% Steep Strike chance.
Icy Blade
Sweep Slash:
Deals 141% Weapon Attack Damage.
This skill +40% Steep Strike chance.
Steep Strike:
Deals 141% Weapon Attack Damage.
+100% chance to grant 1 Steep Strike attempt(s) when this skill's Steep Strike hits a Frozen enemy. Interval: 0.01s
Explosion:
Deals 211% Weapon Attack Damage.
Explosions are considered a part of Steep Strike.
Multiple explosions and Steep Strikes can hit the same enemy.
Converts 100% of the skill's Physical Damage to Cold Damage
The explosion and Steep Strike caused by the skill can hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 70%.
Converts 100% of the skill's Physical Damage to Cold Damage
This skill +40% Steep Strike chance.
+100% chance to grant 1 Steep Strike attempt(s) when this skill's Steep Strike hits a Frozen enemy. Interval: 0.01s
Frost Spike
Thrust:
Deals 134% Weapon Attack Damage.
Icy Blade:
Deals 134% Weapon Attack Damage.
This skill fires 2 Projectiles in its base state.
This skill gains +1 Projectile Quantity for every 35 Frostbite Rating of the enemy on hit
Converts 100% of the skill's Physical Damage to Cold Damage
+1 Projectile Quantity for this skill
+25% chance for this skill to inflict Frostbite on enemies
The max amount of Projectiles that can be fired by this skill is 5
Wilt Spike
Thrust:
Deals 143% Weapon Attack Damage.
+20% chance to Wilt
Gains 1 stack of buff when this skill hits. Lasts 4 s. Stacks up to 5 times
+3% additional Erosion Damage (multiplies) for every stack of buffs
Shadow Quantity +1 when buff reaches max stacks
Adds 5 Base Wilt Damage to the skill (Lv1:5) (Lv21:5) (Lv41:5)
Converts 100% of the skill's Physical Damage to Erosion Damage
Converts 100% of the skill's Physical Damage to Erosion Damage
+20% chance to Wilt
Gains 1 stack of buff when this skill hits. Lasts 4 s. Stacks up to 5 times
Shadow Quantity +1 when buff reaches max stacks
Adds 5 Base Wilt Damage to the skill (Lv1:5) (Lv21:5) (Lv41:5)
Lightning Shot
Lightning Arrow:
The enemy deals 219% Weapon Damage.
The skill fires 1 Projectile in its base state.
Lightning:
Deals 219% Weapon Attack Damage.
Converts 100% of the skill's Physical Damage to Lightning Damage
Corrosive Shot
Explosion:
Deals 71% Weapon Attack Damage.
+100% chance to Wilt
+30% additional Wilt Damage for this skill
Converts 100% of the skill's Physical Damage to Erosion Damage
Corrosion Terra:
Corrosion Terra lasts for 3s.
Deals damage for 2s, dealing 1 PersistentErosion Damage every second.
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
Terra Charge cannot be consumed until the Terra Charge of this skill is full
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5s.
For every stack of Terra Charge consumed, this skill +30% additional damage dealt to enemies on the Terra
This skill's max base Terra quantity is 1
Converts 100% of the skill's Physical Damage to Erosion Damage
+30% additional Wilt Damage for this skill
+100% chance to Wilt
The skill's Projectiles' effect after splitting -50% additional damage
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
Terra Charge cannot be consumed until the Terra Charge of this skill is full
Burning Shot
Burning Shot:
Deals 145% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
+51% additional Ignite Damage for this skill (Lv1:51) (Lv21:71) (Lv41:91)
Converts 100% of the skill's Physical Damage to Fire Damage
+25% Ignite chance (Lv1:25)
Adds 100% of Physical Damage of the Main-Hand Weapon as Base Ignite Damage to the skill
Adds 550% of Fire Damage of the Main-Hand Weapon as Base Ignite Damage to the skill
Electrifying Shot
Electrifying Shot:
Deals 198% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
Converts 100% of the skill's Physical Damage to Lightning Damage
+25% chance to Shock (Lv1:25)
Projectiles from this skill always Penetrate
Corrosive Throw
Corrosive Throw:
Deals 160% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
Projectile Quantity of this skill +2
+200% Multistrike Chance for this skill
Converts 100% of the skill's Physical Damage to Erosion Damage
Every time this skill Multistrikes, gains 1 stack of buff. +1 Projectile Quantity for each stack of the buff, up to +3 , which is reset when Multistrike ends. The increased Projectile Quantity is affected by the Multistrike Count of the current skill
In general, the Projectiles shot by this skill cannot hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 75%.
Inexhaustible Barrage
Inexhaustible Barrage:
Deals 148% Weapon Attack Damage.
The skill drops 1 wave of barrage in its base state.
Each wave of barrage fires 1 Projectile by default.
Each channeled stack will grant a wave of barrage at the end of the channeling process.
Projectile Quantity of this skill +5
72.5% of the skill's additional Projectile Speed bonus also applies to the skill's additional damage
This skill +150% additional Attack Speed
Movement is not restricted when the skill is being channeled.
Channels up to 5 stacks.
Rain of Arrows
Rain of Arrows:
Deals 95% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
Projectile Quantity of this skill +14
72.5% of the skill's additional Projectile Speed bonus also applies to the skill's additional damage
The Projectiles shot by the skill can hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 70%.
Savage Charge
Charge:
Deals 23% Weapon Attack Damage.
Savage Strike:
Deals 226% Weapon Attack Damage.
When consuming Demolisher Charge, the skill deals +90% additional damage.
On hit, the skill knocks back the enemy.
This skill +150% additional Attack Speed
The skill gains Demolisher Charge once every 3s.
Max channeled stacks: 5.
+12% Skill Area per channeled stack
The character will be forced to move forward when channeling the skill.
You can pass through enemies while channeling this skill
This skill +150% additional Attack Speed
You can pass through enemies while channeling this skill
Ice Lances
Ice Lances:
Deals 9-13 Spell Cold Damage.
+1 Jumps for this skill
In general, the Projectiles shot by this skill cannot hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 50%.
Sparkle
Sparkle:
Deals 1-9 Spell Lightning Damage.
Ring of Blades
Ring of Blades:
Deals 4-7 Spell Physical Damage
For the same enemy, Projectiles can deal damage once every 0.25s at the fastest
Max channeled stacks: 5
Generates 1 Projectile when gaining a channeled stack. Projectile Quantity will not exceed the number of max channeled stacks, up to 12 Projectile(s) can be owned at a time
After channeling, Projectiles will remain for 5s
Movement is not restricted when the skill is being channeled
#skillstone, 1570, affix#
The orbiting radius of Projectiles is also affected by the skill's Skill Area bonuses.
This skill is not affected by Projectile Size
Flame Core
Flame Core:
Deals 6-11 Spell Fire Damage
Flame Core deals damage 1 time every 1s.
The Sentry lasts 8s
Skill's max base Sentry quantity is 1
If you are within 10m from the Sentry placed by the skill, the Sentry has +20% additional Cast Frequency
Lightning Storm
Lightning Storm:
Deals 0-8 Spell Lightning Damage
Strike once every 0.5s.
Lasts 5s
Flame Jet
Flame Terra:
Flame Terra lasts for 3s.
Deals damage for 2s, dealing 6 PersistentFire Damage every second.
For each 1 Terra Charge consumed, erupts Projectiles one more time in the duration.
Fire Terra Eruption:
Deals 2-3 Spell Fire Damage.
Fire Bomb:
Deals 2-3 Spell Fire Damage.
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
The maximum stack of Terra Charge is 1.
Gain 1 stack of Terra Charge per 0.5 second.
This skill's max base Terra quantity is 1.
Projectiles from this skill cannot Split
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
Frost Terra
Frost Terra:
Frost Terra lasts for 3s
Deals damage for 2s, dealing 6 PersistentCold Damage every second
This skill deals 25% additional damage to Frozen enemies.
For every 1 Terra Charge consumed, the skill 40% additional damage
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
The maximum stacks of Terra Charge are 1
Gain 1 stack of Terra Charge per 0.5s
This skill's max base Terra quantity is 1.
This skill deals +25% additional damage to Frozen enemies
+40% additional damage for this skill for every Terra Charge consumed
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
Scorching Beam
Fire Beam:
Deals 1-2 Spell Fire Damage.
Fire Explosion:
Deals 3-5 Spell Fire Damage.
Channels up to 5 stacks.
The beams fired and explosions caused by the skill can hit the same enemy.
The skill's Shotgun Effect falloff coefficient is {%s:1}%.
Wilting Beam
Wilting Beam:
Deals 14 Spell Erosion Damage every second
Lasts for 2s
The DoT Damage status inflicted by this skill can't be spread (excludes Ailments)
Reaping:
Reaps enemies within the Beam Area, dealing 0.5s DoT Damage.
Cooldown: 1.25s.
Channels up to 5 stacks.
Frigid Transmission
Frigid Transmission:
Deals 10-15 Spell Cold Damage.
Inflicts a stack of Slow on hit.
Refreshes skill Cooldown upon inflicting Freeze in any situation.
Forced Start
Casts the skill and gains defensive effect:
14.5% Energy Shield Charge Speed while the skill lasts (Lv1:29/2) (Lv21:49/2) (Lv41:65/2)
Energy Shield starts to Charge immediately
Lasts 3s.
Aegis of Fire
Casts the skill and gains defensive effect:
27.5% Attack Block Chance while the skill lasts (Lv1:55/2) (Lv21:75/2) (Lv41:95/2)
27.5% Spell Block Chance while the skill lasts (Lv1:55/2) (Lv21:75/2) (Lv41:95/2)
Counterattack triggered on Block (Lv1:1) (Lv21:21) (Lv41:41)
Lasts 5s.
Counterattack:
Deals 20-30 Secondary Fire Damage.
Delayed Pain
Casts the skill and gains defensive effect:
15.5% Injury Buffer while the skill lasts (Lv1:31/2) (Lv21:51/2) (Lv41:63/2)
Lasts 5s.
Defensive Buffer
Casts the skill and gains defensive effect:
-16% additional Physical Damage taken while the skill lasts (Lv1:-16) (Lv21:-16) (Lv41:-16)
-16% additional Elemental Damage taken while the skill lasts (Lv1:-16) (Lv21:-16) (Lv41:-16)
Lasts 5s.
If at least 4 stack(s) of Tenacity Blessing are active when casting the skill, loses all 4 stack(s) of Tenacity Blessing and gains additional Defense:
-1% additional Physical Damage taken while the skill lasts (Lv1:-1) (Lv21:-11) (Lv41:-21)
-1% additional Elemental Damage taken while the skill lasts (Lv1:-1) (Lv21:-11) (Lv41:-21)
Brisk Wind
Casts the skill and gains defensive effect:
+1100 Evasion while the skill lasts (Lv1:1100) (Lv2:1200) (Lv3:1300) (Lv4:1400) (Lv5:1500) (Lv6:1600) (Lv7:1700) (Lv8:1800) (Lv9:1900) (Lv10:2000) (Lv11:2100) (Lv12:2200) (Lv13:2300) (Lv14:2400) (Lv15:2500) (Lv16:2600) (Lv17:2700) (Lv18:2800) (Lv19:2900) (Lv20:3000) (Lv21:3100) (Lv22:3200) (Lv23:3300) (Lv24:3400) (Lv25:3500) (Lv26:3600) (Lv27:3700) (Lv28:3800) (Lv29:3900) (Lv30:4000) (Lv31:4100) (Lv32:4200) (Lv33:4300) (Lv34:4400) (Lv35:4500) (Lv36:4600) (Lv37:4700) (Lv38:4800) (Lv39:4900) (Lv40:5000)
Gains a stack of buff for each Evasion while the skill lasts
Lasts 5s.
Buff:
Buffs grant +3% character Movement Speed (Lv1:3)
Lasts 6s.
Stacks up to #bufflimit, 10291, 0, source_active_limit# time(s).
Frost Touch
Casts the skill and Curses enemies within the target area.
+10% additional Wilt Damage taken by Cursed enemies (Lv1:10) (Lv21:20) (Lv41:26)
When Cursed enemies are Frozen, they have a 20% chance to be additionally inflicted with 1 stack(s) of Wilt. This effect is not affected by Curse Effect bonuses
Lasts 5s.
Burst of Anger
Casts the skill and gains Euphoria:
10.5% Attack Speed while the skill lasts (Lv1:21/2) (Lv21:20) (Lv41:251/10)
+10% Physique while the skill lasts
+3% additional Attack Damage while the skill lasts (Lv1:3) (Lv21:5) (Lv41:6)
+100% chance to refresh Duration on defeat while the skill lasts
+10% chance to refresh the skill's Duration upon hitting an Elite while the skill lasts
Lasts for 6s
Takes 2% of the sum of Max Life and Energy Shield as Persistent Physical Damage per second while the skill lasts
The DoT Damage dealt by this skill can't be Reaped
Scorching Pulse
Scorching Pulse:
Deals 15-29 Spell Fire Damage.
If there's any Flame Core within 15m when this skill is cast, then this skill is triggered again after 1 s
Reap 1.25 s of DoT Damage when the skill hits
Fixate
Casts the skill and Marks enemies within 10m
Casts the skill and gains Euphoria:
1.1% additional damage for each enemy affected, stacking up to 10 times (Lv1:11/10) (Lv21:31/10) (Lv41:41/10)
6.1% Mark Effect for each enemy affected, up to 10 times. (Lv1:61/10) (Lv21:81/10) (Lv41:91/10)
Lasts 6s.
Secret Origin Unleash
Casts the skill and gains Euphoria:
+3% Cast Speed for every stack of Focus Blessing you have while the skill lasts. Stacks up to 8 time(s)
5.5% additional Spell Damage while the skill lasts (Lv1:11/2) (Lv21:31/2) (Lv41:43/2)
Lasts 6s.
Aim
Casts the skill and gains Euphoria:
Ranged and Beam Skills +16% additional damage (Lv1:16) (Lv21:36) (Lv41:46)
Ranged and Beam Skills +16% additional Ailment Damage (Lv1:16) (Lv21:36) (Lv41:46)
-20% additional Movement Speed while the skill lasts. This effect is not affected by the effects of Empower Skills.
Lasts 6s.
Blurry Steps
Casts the skill and gains Euphoria:
25.5% Movement Speed while the skill lasts (Lv1:51/2) (Lv21:71/2) (Lv41:81/2)
Lasts 2s.
Groundshaker
Fission:
Deals 108% Weapon Attack Damage.
Fissure Secondary Damage:
Deals 539% Weapon Attack Damage
This skill gains 1 Demolisher Charge every 3s.
This skill's Demolisher Charge Restoration Speed bonuses are also applied to the speed at which the fissure spreads.
+10% additional Skill Area when the skill consumes Demolisher Charge
+10% additional Skill Area when the skill consumes Demolisher Charge
Focused Shot
Focused Shot:
Deals 186% Weapon Attack Damage.
The skill fires 1 Projectile in its base state.
Gains Fervor when this skill hits
Gains 5 Fervor Rating when this skill hits
+2 Projectile Penetration(s) for the skill when having Fervor
For every 10 Fervor Rating, the skill deals more damage based on the distance between the character and the enemy, up to +9% additional damage to a distant enemy. This skill is affected by Fervor Effect
Fire Burst
Fire Burst:
Deals 8-14 SpellFire Damage.
#skillstone, 1940, affix#
Thunderbolt Overload
Thunderbolt Overload:
Deals 3-5 Spell Physical Damage.
Converts 100% of the skill's Physical Damage to Lightning Damage
The skill's Projectiles' effect after splitting -50% additional damage
Fearless
Activates the Aura, you and allies within a certain area gain the following buff:
+60% Critical Strike Rating for Melee Skills (Lv1:60) (Lv21:80) (Lv41:90)
+10% additional Melee Skill Damage (Lv1:10) (Lv21:30) (Lv41:40)
Weapon Amplification
Activates the Aura, you and allies within a certain area gain the following buff:
+15% additional Physical Damage (Lv1:15) (Lv21:35) (Lv41:45)
Rejuvenation
Activates the Aura, you and allies within a certain area gain the following buff:
+2 Life Regeneration per second (Lv1:2) (Lv2:7) (Lv3:12) (Lv4:17) (Lv5:22) (Lv6:26) (Lv7:31) (Lv8:36) (Lv9:41) (Lv10:46) (Lv11:51) (Lv12:56) (Lv13:61) (Lv14:66) (Lv15:71) (Lv16:75) (Lv17:80) (Lv18:85) (Lv19:90) (Lv20:95) (Lv21:100) (Lv22:105) (Lv23:110) (Lv24:115) (Lv25:119) (Lv26:124) (Lv27:129) (Lv28:134) (Lv29:139) (Lv30:144) (Lv31:149) (Lv32:154) (Lv33:159) (Lv34:164) (Lv35:168) (Lv36:173) (Lv37:178) (Lv38:183) (Lv39:188) (Lv40:193)
Electric Conversion
Activates the Aura, you and allies within a certain area gain the following buff:
+15% additional Lightning Damage (Lv1:15) (Lv21:35) (Lv41:45)
Frigid Domain
激活光环,12 米内的所有敌军获得减益:
+18% additional Cold Damage against enemies affected by the skill (Lv1:18) (Lv21:38) (Lv41:48)
Nimbleness
Activates the Aura, you and allies within a certain area gain the following buff:
+2950 Evasion (Lv1:2950) (Lv21:5950) (Lv41:6950)
+12% additional Evasion (Lv1:12) (Lv21:22) (Lv41:32)
Elemental Amplification
Activates the Aura, you and allies within a certain area gain the following buff:
+15% additional Spell Elemental Damage (Lv1:15) (Lv21:35) (Lv41:45)
Energy Fortress
Activates the Aura, you and allies within a certain area gain the following buff:
+100 Max Energy Shield (Lv1:100) (Lv21:500) (Lv41:600)
4.8% additional Max Energy Shield (Lv1:24/5) (Lv21:104/5) (Lv41:134/5)
Magical Source
Activates the Aura, you and allies within a certain area gain the following buff:
+5 Mana regeneration per second (Lv1:5) (Lv2:8) (Lv3:12) (Lv4:15) (Lv5:19) (Lv6:22) (Lv7:26) (Lv8:29) (Lv9:32) (Lv10:36) (Lv11:39) (Lv12:43) (Lv13:46) (Lv14:49) (Lv15:53) (Lv16:73) (Lv17:88) (Lv18:105) (Lv19:125) (Lv20:140) (Lv21:144) (Lv22:148) (Lv23:152) (Lv24:156) (Lv25:160) (Lv26:164) (Lv27:168) (Lv28:172) (Lv29:176) (Lv30:180) (Lv31:184) (Lv32:188) (Lv33:192) (Lv34:196) (Lv35:200) (Lv36:204) (Lv37:208) (Lv38:212) (Lv39:216) (Lv40:220)
Precise Projectiles
Activates the Aura, you and allies within a certain area gain the following buff:
+16% additional Projectile Damage (Lv1:16) (Lv21:36) (Lv41:46)
+16% additional Ailment Damage dealt by Projectiles (Lv1:16) (Lv21:36) (Lv41:46)
+10% Projectile Speed (Lv1:10) (Lv21:10) (Lv41:10)
Elemental Resistance
Activates the Aura, you and allies within a certain area gain the following buff:
8.1% Elemental Resistance (Lv1:81/10) (Lv21:101/10) (Lv41:111/10)
+8% Max Elemental Resistance
Swiftness
Activates the Aura, you and allies within a certain area gain the following buff:
+5% Movement Speed (Lv1:5) (Lv21:15) (Lv41:25)
Deep Pain
Activates the Aura, you and allies within a certain area gain the following buff:
+15% additional DoT Damage (Lv1:15) (Lv21:35) (Lv41:45)
Erosion Enhancement
Activates the Aura, you and allies within a certain area gain the following buff:
+15% additional Erosion Damage (Lv1:15) (Lv21:35) (Lv41:45)
Charged Flames
Activates the Aura, you and allies within a certain area gain the following buff:
+16% additional Attack Fire Damage (Lv1:16) (Lv21:36) (Lv41:46)
Adds 2 - 3 Fire Damage to Spells (Lv1:2) (Lv2:4) (Lv3:6) (Lv4:8) (Lv5:10) (Lv6:12) (Lv7:15) (Lv8:17) (Lv9:20) (Lv10:23) (Lv11:26) (Lv12:29) (Lv13:32) (Lv14:36) (Lv15:39) (Lv16:43) (Lv17:47) (Lv18:51) (Lv19:56) (Lv20:60) (Lv21:61) (Lv22:62) (Lv23:62) (Lv24:63) (Lv25:63) (Lv26:64) (Lv27:65) (Lv28:65) (Lv29:66) (Lv30:67) (Lv31:67) (Lv32:68) (Lv33:69) (Lv34:69) (Lv35:70) (Lv36:71) (Lv37:72) (Lv38:72) (Lv39:73) (Lv40:74) (Lv1:3) (Lv2:7) (Lv3:11) (Lv4:15) (Lv5:19) (Lv6:23) (Lv7:28) (Lv8:32) (Lv9:37) (Lv10:43) (Lv11:48) (Lv12:54) (Lv13:60) (Lv14:66) (Lv15:73) (Lv16:80) (Lv17:88) (Lv18:95) (Lv19:104) (Lv20:112) (Lv21:113) (Lv22:114) (Lv23:116) (Lv24:117) (Lv25:118) (Lv26:119) (Lv27:120) (Lv28:121) (Lv29:123) (Lv30:124) (Lv31:125) (Lv32:126) (Lv33:128) (Lv34:129) (Lv35:130) (Lv36:132) (Lv37:133) (Lv38:134) (Lv39:135) (Lv40:137)
+11% additional Ignite Damage (Lv1:11) (Lv21:21) (Lv41:27)
Steadfast
Activates the Aura, you and allies within a certain area gain the following buff:
+2950 Armor (Lv1:2950) (Lv21:5950) (Lv41:6950)
+12% additional Armor (Lv1:12) (Lv21:22) (Lv41:32)
Fearless Warcry
Casts the skill and lets out a Warcry:
Taunts Nearby enemies.
+3% additional damage dealt by Steep Strike for each enemy affected, stacking up to 8 times (Lv1:3) (Lv21:4) (Lv41:5)
+4% Steep Strike chance for each enemy affected, stacking up to 8 times (Lv1:4) (Lv21:4) (Lv41:4)
+3% additional Ailment Damage dealt by Steep Strike per enemy affected, stacking up to 8 times (Lv1:3) (Lv21:4) (Lv41:5)
+1 Steep Strikes for Slash-Strike Skills
Lasts 3s.
Raging Warcry
Casts the skill and lets out a Warcry:
Taunts Nearby enemies.
+4% additional damage for the skill when Demolisher Charge is consumed for each enemy affected, stacking up to 8 times (Lv1:4) (Lv21:6) (Lv41:8)
+4% Demolisher Charge Recovery Speed for each enemy affected, stacking up to 8 times (Lv1:4) (Lv21:4) (Lv41:4)
Lasts 3.5s.
Charging Warcry
Casts the skill and lets out a Warcry:
Taunts Nearby enemies.
Shadow Strike Skills +2% Attack Speed for each enemy affected, stacking up to 8 times (Lv1:2) (Lv21:4) (Lv41:6)
+1% additional Shadow Strike Skill Damage for each enemy affected, stacking up to 8 times (Lv1:1) (Lv21:2) (Lv41:3)
Shadow Quantity +1 while the skill lasts (Lv1:1) (Lv25:1)
Lasts 3s.
Black Hole
Black Hole:
Deals 4-4 Persistent Erosion Damage.
Knockback effect from this skill is reversed
When the skill deals DoT Damage, inflicts the enemy with 100 Affliction. Effect Cooldown: 1 s
The Black Hole knocks back enemies inside of it every 0.5s.
Lasts 4s.
Casts the skill and gains Euphoria:
Deals + 1.6% additional DoT Damage to enemies in the Black Hole for every 10 Affliction they have (Lv1:8/5) (Lv21:18/5) (Lv41:23/5) for 4s.
Summon Machine Guard
Minion Skill: Overpower, Onslaught Punch
Summon Machine Guard:
Summons 1 Machine Guard
Can only summon up to 2 Machine Guard(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
0.5% Skill Area for Minions summoned by this skill for every 1 Command
Summon Spider Tank
Minion Skill: Aimed Shot
Spider Tank Summoning:
Summons 1 Spider Tank
Can only summon up to 2 Spider Tank(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
+3% additional Spider Tank Damage for every Spider Tank summoned by this skill
Projectiles fired by the Minions summoned by this skill always Penetrate enemies when having at least 30 point(s) of Command
+2 Projectile Quantity for Minions summoned by this skill when having at least 10 Command
The max amount of Projectiles that can be fired by Minions summoned by this skill are 5
Summon Flame Spirit
Summon Flame Spirit:
Summons 1 Flame Spirit
This skill summons up to 1 Minions (Lv1:1)
Spirit Magi become undefeatable
When Spirit Magi become undefeatable, they gain Reconjuring
Origin of Spirit Magus:
Gains Origin of Fire, giving the summoner +58 Attack and Spell Critical Strike Rating (Lv1:58) (Lv21:118) (Lv41:178)
Fire Spirit:
Base Skill: Blazing Dance.
Empower Skill: Blazing Spin.
Enhanced Skill: Blazing Incineration.
Ultimate: Rising Molten.
Summon Frost Spirit
Summon Frost Spirit:
Summons 1 Frost Spirit
This skill summons up to 1 Minions (Lv1:1)
Spirit Magi become undefeatable
When Spirit Magi become undefeatable, they gain Reconjuring
Origin of Spirit Magus:
Gains Origin of Ice, restoring 3.2% of Max Life and Max Energy Shield per second to the summoner (Lv1:16/5) (Lv21:26/5) (Lv41:36/5)
Frost Spirit:
Base Skill: Glacier Ripples.
Empower Skill: Frost Release.
Enhanced Skill: Permafrost Cast.
Ultimate: Ice Earthshaker.
Summon Thunder Spirit
Summon Thunder Spirit:
Summons 1 Thunder Spirit.
This skill summons up to 1 Minions (Lv1:1)
Spirit Magi become undefeatable
When Spirit Magi become undefeatable, they gain Reconjuring
Converts 100% of Spirit Magi's Physical Damage to Lightning Damage.
Origin of Spirit Magus:
Gains Origin of Thunder: +18% Attack and Cast Speed. (Lv1:18) (Lv21:28) (Lv41:38)
Thunder Spirit:
Base Skill: Lightning Star.
Empower Skill: Thundercloud Surge.
Enhanced Skill: Thunderlight Arrow.
Ultimate: Lightning Surge.
Elemental Destruction
Casts the skill and Curses enemies within the target area.
Cursed enemies +20% additional Elemental Damage taken. (Lv1:20) (Lv21:40) (Lv41:50)
Lasts 5s.
Electrocute
Casts the skill and Curses enemies within the target area.
+20% additional Lightning Damage taken by Cursed enemies (Lv1:20) (Lv21:40) (Lv41:50)
+10% chance for Cursed enemies to be Numbed when hit (Lv1:10) (Lv21:20) (Lv41:30)
Lasts 5s.
Vulnerability
Casts the skill and Curses enemies within the target area.
+20% additional Physical Damage taken by Cursed enemies (Lv1:20) (Lv21:40) (Lv41:50)
+10% chance to be Traumatized when hit by a Cursed enemy (Lv1:10) (Lv21:20) (Lv41:30)
Lasts 5s.
Scorch
Casts the skill and Curses enemies within the target area.
+20% additional Fire Damage taken by Cursed enemies (Lv1:20) (Lv21:40) (Lv41:50)
+10% chance to be Ignited when you are hit by a Cursed enemy (Lv1:10) (Lv21:20) (Lv41:30)
Lasts 5s.
Blind
Casts the skill and Curses enemies within the target area.
-1% additional Movement Speed for Cursed enemies (Lv1:-1) (Lv21:-21) (Lv41:-41)
Cursed enemies will become Blinded
Lasts 5s.
Entangled Pain
Casts the skill and Curses enemies within the target area.
+20% additional DoT Damage taken by Cursed enemies (Lv1:20) (Lv21:40) (Lv41:50)
Lasts 5s.
Biting Cold
Casts the skill and Curses enemies within the target area.
Cursed enemies +20% additional Cold Damage taken. (Lv1:20) (Lv21:40) (Lv41:50)
+10% chance to be Frostbitten when you are hit by a Cursed enemy (Lv1:10) (Lv21:20) (Lv41:30)
Lasts 5s.
Corruption
Casts the skill and Curses enemies within the target area.
Cursed enemies +20% additional Erosion Damage taken. (Lv1:20) (Lv21:40) (Lv41:50)
+10% chance to Wilt when you are hit by a Cursed enemy (Lv1:10) (Lv21:20) (Lv41:30)
Lasts 5s.
Acuteness Imbue
Activates Imbue and gains buff:
7.8% additional Physical Damage (Lv1:39/5) (Lv21:69/5) (Lv41:99/5)
+15% chance to inflict Trauma (Lv1:15) (Lv21:25) (Lv41:35)
Adds 5 Base Trauma Damage (Lv1:5) (Lv21:5) (Lv41:5)
Triggers an Acute Strike to the enemy upon inflicting Trauma
Acute Strike:
Deals 70% Strength AttackPhysical Damage.
Acute Strike Interval: 1/4s
Inflicting Trauma triggers Acute Strike. Acute Strike Interval: 0.25 s
Corrosion Imbue
Activates Imbue and gains buff:
Adds 2 - 2 Erosion Damage to Attacks (Lv1:2) (Lv2:4) (Lv3:5) (Lv4:7) (Lv5:10) (Lv6:12) (Lv7:14) (Lv8:16) (Lv9:19) (Lv10:22) (Lv11:24) (Lv12:27) (Lv13:31) (Lv14:34) (Lv15:37) (Lv16:41) (Lv17:45) (Lv18:49) (Lv19:53) (Lv20:57) (Lv21:58) (Lv22:58) (Lv23:59) (Lv24:59) (Lv25:60) (Lv26:61) (Lv27:61) (Lv28:62) (Lv29:62) (Lv30:63) (Lv31:64) (Lv32:64) (Lv33:65) (Lv34:66) (Lv35:66) (Lv36:67) (Lv37:68) (Lv38:68) (Lv39:69) (Lv40:70) (Lv1:2) (Lv2:4) (Lv3:5) (Lv4:7) (Lv5:10) (Lv6:12) (Lv7:14) (Lv8:16) (Lv9:19) (Lv10:22) (Lv11:24) (Lv12:27) (Lv13:31) (Lv14:34) (Lv15:37) (Lv16:41) (Lv17:45) (Lv18:49) (Lv19:53) (Lv20:57) (Lv21:58) (Lv22:58) (Lv23:59) (Lv24:59) (Lv25:60) (Lv26:61) (Lv27:61) (Lv28:62) (Lv29:62) (Lv30:63) (Lv31:64) (Lv32:64) (Lv33:65) (Lv34:66) (Lv35:66) (Lv36:67) (Lv37:68) (Lv38:68) (Lv39:69) (Lv40:70)
Adds 1 - 1 Erosion Damage to Spells (Lv1:1) (Lv2:2) (Lv3:4) (Lv4:5) (Lv5:7) (Lv6:8) (Lv7:10) (Lv8:12) (Lv9:13) (Lv10:15) (Lv11:17) (Lv12:19) (Lv13:21) (Lv14:24) (Lv15:26) (Lv16:29) (Lv17:31) (Lv18:34) (Lv19:37) (Lv20:40) (Lv21:40) (Lv22:41) (Lv23:41) (Lv24:42) (Lv25:42) (Lv26:42) (Lv27:43) (Lv28:43) (Lv29:44) (Lv30:44) (Lv31:45) (Lv32:45) (Lv33:45) (Lv34:46) (Lv35:46) (Lv36:47) (Lv37:47) (Lv38:48) (Lv39:48) (Lv40:49) (Lv1:1) (Lv2:2) (Lv3:4) (Lv4:5) (Lv5:7) (Lv6:8) (Lv7:10) (Lv8:12) (Lv9:13) (Lv10:15) (Lv11:17) (Lv12:19) (Lv13:21) (Lv14:24) (Lv15:26) (Lv16:29) (Lv17:31) (Lv18:34) (Lv19:37) (Lv20:40) (Lv21:40) (Lv22:41) (Lv23:41) (Lv24:42) (Lv25:42) (Lv26:42) (Lv27:43) (Lv28:43) (Lv29:44) (Lv30:44) (Lv31:45) (Lv32:45) (Lv33:45) (Lv34:46) (Lv35:46) (Lv36:47) (Lv37:47) (Lv38:48) (Lv39:48) (Lv40:49)
+15% Wilt chance (Lv1:15) (Lv21:25) (Lv41:35)
Adds 2 Base Wilt Damage (Lv1:2) (Lv2:4) (Lv3:6) (Lv4:8) (Lv5:11) (Lv6:12) (Lv7:13) (Lv8:14) (Lv9:15) (Lv10:16) (Lv11:17) (Lv12:18) (Lv13:19) (Lv14:20) (Lv15:21) (Lv16:22) (Lv17:23) (Lv18:24) (Lv19:25) (Lv20:26) (Lv21:28) (Lv22:30) (Lv23:32) (Lv24:34) (Lv25:36) (Lv26:38) (Lv27:40) (Lv28:42) (Lv29:44) (Lv30:45) (Lv31:46) (Lv32:47) (Lv33:48) (Lv34:49) (Lv35:50) (Lv36:51) (Lv37:52) (Lv38:53) (Lv39:54) (Lv40:55)
Hitting a Wilt enemy generates spores under the target's feet.
Spore:
Deals 1-1 Spell Erosion Damage
The spore explodes 1s later
Ice Imbue
Activates Imbue and gains buff:
+25% chance to inflict Frostbite (Lv1:25) (Lv21:45) (Lv41:65)
Frozen enemies will explode when defeated, dealing Secondary Cold Damage equal to 10% of their Max Life to enemies within a 3m radius
Thunder Imbue
Activates Imbue and gains buff:
Adds 1 - 3 Lightning Damage to Attacks (Lv1:1) (Lv2:1) (Lv3:1) (Lv4:1) (Lv5:1) (Lv6:1) (Lv7:1) (Lv8:2) (Lv9:2) (Lv10:2) (Lv11:2) (Lv12:3) (Lv13:3) (Lv14:3) (Lv15:4) (Lv16:4) (Lv17:4) (Lv18:5) (Lv19:5) (Lv20:6) (Lv21:6) (Lv22:6) (Lv23:6) (Lv24:6) (Lv25:6) (Lv26:6) (Lv27:6) (Lv28:6) (Lv29:6) (Lv30:6) (Lv31:6) (Lv32:6) (Lv33:6) (Lv34:7) (Lv35:7) (Lv36:7) (Lv37:7) (Lv38:7) (Lv39:7) (Lv40:7) (Lv1:3) (Lv2:7) (Lv3:10) (Lv4:14) (Lv5:18) (Lv6:22) (Lv7:27) (Lv8:31) (Lv9:36) (Lv10:41) (Lv11:47) (Lv12:52) (Lv13:58) (Lv14:64) (Lv15:71) (Lv16:78) (Lv17:85) (Lv18:92) (Lv19:100) (Lv20:108) (Lv21:109) (Lv22:111) (Lv23:112) (Lv24:113) (Lv25:114) (Lv26:115) (Lv27:116) (Lv28:117) (Lv29:118) (Lv30:120) (Lv31:121) (Lv32:122) (Lv33:123) (Lv34:125) (Lv35:126) (Lv36:127) (Lv37:128) (Lv38:130) (Lv39:131) (Lv40:132)
Adds 1 - 3 Lightning Damage to Spells (Lv1:1) (Lv2:1) (Lv3:1) (Lv4:1) (Lv5:1) (Lv6:1) (Lv7:1) (Lv8:2) (Lv9:2) (Lv10:2) (Lv11:2) (Lv12:3) (Lv13:3) (Lv14:3) (Lv15:4) (Lv16:4) (Lv17:4) (Lv18:5) (Lv19:5) (Lv20:6) (Lv21:6) (Lv22:6) (Lv23:6) (Lv24:6) (Lv25:6) (Lv26:6) (Lv27:6) (Lv28:6) (Lv29:6) (Lv30:6) (Lv31:6) (Lv32:6) (Lv33:6) (Lv34:7) (Lv35:7) (Lv36:7) (Lv37:7) (Lv38:7) (Lv39:7) (Lv40:7) (Lv1:3) (Lv2:7) (Lv3:10) (Lv4:14) (Lv5:18) (Lv6:22) (Lv7:27) (Lv8:31) (Lv9:36) (Lv10:41) (Lv11:47) (Lv12:52) (Lv13:58) (Lv14:64) (Lv15:71) (Lv16:78) (Lv17:85) (Lv18:92) (Lv19:100) (Lv20:108) (Lv21:109) (Lv22:111) (Lv23:112) (Lv24:113) (Lv25:114) (Lv26:115) (Lv27:116) (Lv28:117) (Lv29:118) (Lv30:120) (Lv31:121) (Lv32:122) (Lv33:123) (Lv34:125) (Lv35:126) (Lv36:127) (Lv37:128) (Lv38:130) (Lv39:131) (Lv40:132)
+15% Numbed chance (Lv1:15) (Lv21:25) (Lv41:35)
Triggers a thunderstrike when hitting a Numbed enemy. The effect has a 1 s cooldown against the same target
Thunderstrike:
Thunderstrikes deal 1-3 Spell Lightning Damage
Flame Imbue
Activates Imbue and gains buff:
Adds 1 - 2 Fire Damage to Attacks (Lv1:1) (Lv2:2) (Lv3:4) (Lv4:5) (Lv5:7) (Lv6:8) (Lv7:10) (Lv8:12) (Lv9:13) (Lv10:15) (Lv11:17) (Lv12:19) (Lv13:21) (Lv14:24) (Lv15:26) (Lv16:29) (Lv17:31) (Lv18:34) (Lv19:37) (Lv20:40) (Lv21:40) (Lv22:41) (Lv23:41) (Lv24:42) (Lv25:42) (Lv26:42) (Lv27:43) (Lv28:43) (Lv29:44) (Lv30:44) (Lv31:45) (Lv32:45) (Lv33:45) (Lv34:46) (Lv35:46) (Lv36:47) (Lv37:47) (Lv38:48) (Lv39:48) (Lv40:49) (Lv1:2) (Lv2:5) (Lv3:7) (Lv4:10) (Lv5:12) (Lv6:15) (Lv7:18) (Lv8:21) (Lv9:25) (Lv10:28) (Lv11:32) (Lv12:36) (Lv13:40) (Lv14:44) (Lv15:48) (Lv16:53) (Lv17:58) (Lv18:63) (Lv19:68) (Lv20:74) (Lv21:75) (Lv22:76) (Lv23:76) (Lv24:77) (Lv25:78) (Lv26:79) (Lv27:79) (Lv28:80) (Lv29:81) (Lv30:82) (Lv31:83) (Lv32:84) (Lv33:84) (Lv34:85) (Lv35:86) (Lv36:87) (Lv37:88) (Lv38:89) (Lv39:90) (Lv40:90)
Adds 1 - 2 Fire Damage to Spells (Lv1:1) (Lv2:2) (Lv3:4) (Lv4:5) (Lv5:7) (Lv6:8) (Lv7:10) (Lv8:12) (Lv9:13) (Lv10:15) (Lv11:17) (Lv12:19) (Lv13:21) (Lv14:24) (Lv15:26) (Lv16:29) (Lv17:31) (Lv18:34) (Lv19:37) (Lv20:40) (Lv21:40) (Lv22:41) (Lv23:41) (Lv24:42) (Lv25:42) (Lv26:42) (Lv27:43) (Lv28:43) (Lv29:44) (Lv30:44) (Lv31:45) (Lv32:45) (Lv33:45) (Lv34:46) (Lv35:46) (Lv36:47) (Lv37:47) (Lv38:48) (Lv39:48) (Lv40:49) (Lv1:2) (Lv2:5) (Lv3:7) (Lv4:10) (Lv5:12) (Lv6:15) (Lv7:18) (Lv8:21) (Lv9:25) (Lv10:28) (Lv11:32) (Lv12:36) (Lv13:40) (Lv14:44) (Lv15:48) (Lv16:53) (Lv17:58) (Lv18:63) (Lv19:68) (Lv20:74) (Lv21:75) (Lv22:76) (Lv23:76) (Lv24:77) (Lv25:78) (Lv26:79) (Lv27:79) (Lv28:80) (Lv29:81) (Lv30:82) (Lv31:83) (Lv32:84) (Lv33:84) (Lv34:85) (Lv35:86) (Lv36:87) (Lv37:88) (Lv38:89) (Lv39:90) (Lv40:90)
+15% chance to Ignite targets (Lv1:15) (Lv21:25) (Lv41:35)
Adds 16 Base Ignite Damage (Lv1:16) (Lv2:19) (Lv3:22) (Lv4:25) (Lv5:28) (Lv6:31) (Lv7:34) (Lv8:37) (Lv9:40) (Lv10:43) (Lv11:46) (Lv12:49) (Lv13:52) (Lv14:55) (Lv15:58) (Lv16:61) (Lv17:64) (Lv18:67) (Lv19:70) (Lv20:73) (Lv21:74) (Lv22:75) (Lv23:76) (Lv24:77) (Lv25:78) (Lv26:79) (Lv27:80) (Lv28:81) (Lv29:82) (Lv30:83) (Lv31:84) (Lv32:85) (Lv33:86) (Lv34:87) (Lv35:88) (Lv36:89) (Lv37:90) (Lv38:91) (Lv39:92) (Lv40:93)
+20% Skill Area for the skill
When defeating an Ignited enemy, generates a Fire Terra that deals Fire DoT Damage equal to 100% of the overflown damage every second to enemies within its range. Fire Terra cooldown: 1 s
The Terra lasts 2.5s
Life Source
Casts the skill and gains restoration:
Restores 41% Max Life within 2s (Lv1:41) (Lv21:61) (Lv41:71)
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Mana Source
Casts the skill and gains restoration:
Restores 81% Max Mana within 2s (Lv1:81) (Lv21:101) (Lv41:111)
Defeating enemies can increase the Charging Progress of this skill. At 10 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Elemental Shock
Casts the skill and gains Euphoria:
+15% additional Minion Elemental Damage while the skill lasts (Lv1:15) (Lv21:25) (Lv41:30)
Lasts 6s.
Machine Army
Casts the skill and gains Euphoria:
For each Minion on the field, all Minions 3.5% additional damage.
For each Minion on the field, all Minions 4% additional Movement Speed.
Stacks up to 7 time(s).
Lasts 6s.
This skill +100% additional Status Effect for every 1 Minion owned, stacking up to 7 time(s).
Prayer
Casts the skill and gains defensive effect:
Minions restore 4.5% of Max Life per second while the skill lasts (Lv1:9/2) (Lv21:29/2) (Lv41:49/2)
Lasts 6s.
Dark Gate
Casts the skill and teleports all Minions to the character
Casts the skill and gains Euphoria:
Gains 10 Command (Lv1:10) (Lv21:20) (Lv41:30)
+10% Command Return Speed per Second while the skill lasts (Lv1:10)
+4% additional Minion Damage while the skill lasts (Lv1:4) (Lv21:8) (Lv41:10)
+20% Minion Movement Speed while the skill lasts (Lv1:20)
Thunderlight Bond
Thunderlight Sentry:
The Sentry lasts 5s.
Skill's max base Sentry quantity is 1
The Thunderlight Sentry grants Euphoria to allies:
While the buff is active, 1.05% Numbed Effect (Lv1:21/20) (Lv21:41/20) (Lv41:61/20)
Damage triggers Lucky when buffs are persistent
Arcane Circle
Arcane Circle:
Lasts 6s.
Gains Euphoria when an enemy enters the Arcane Circle for the first time:
#buffaffix, 10752, 0, 79776, 1, 0, 1#
Gains 1 stack of buff for every enemy who enters the Arcane Circle for the first time
Ice Bond
Ice Sentry:
Deals 2-3 SpellCold Damage.
Deals damage once every 0.25s.
The Sentry lasts 8s.
Skill's max base Sentry quantity is 1
+100% chance to Frostbite enemies
The Beams fired by the skill are not affected by beam quantity bonuses.
The Ice Sentry grants Euphoria to the character:
While the buff is active, the character's other skills 23.5% additional Cold Damage against Frostbitten enemies (Lv1:47/2) (Lv21:67/2) (Lv41:79/2)
Drinking Recovery
Casts the skill and gains restoration:
Restores 7 Life in 4 s (Lv1:7) (Lv2:9) (Lv3:13) (Lv4:18) (Lv5:29) (Lv6:39) (Lv7:48) (Lv8:61) (Lv9:71) (Lv10:84) (Lv11:95) (Lv12:107) (Lv13:115) (Lv14:126) (Lv15:143) (Lv16:189) (Lv17:240) (Lv18:297) (Lv19:359) (Lv20:470) (Lv21:487) (Lv22:504) (Lv23:522) (Lv24:540) (Lv25:558) (Lv26:583) (Lv27:609) (Lv28:621) (Lv29:634) (Lv30:639) (Lv31:644) (Lv32:649) (Lv33:654) (Lv34:659) (Lv35:664) (Lv36:669) (Lv37:674) (Lv38:679) (Lv39:684) (Lv40:689) (Lv41:694)
Life Regain is increased to the max during the skill's restoration effect
-10% additional Life Regain Interval during the skill's restoration effect (Lv1:-10) (Lv10:-10) (Lv11:-20) (Lv21:-20) (Lv41:-20)
Consumes 30% of the current Life on skill use
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Consumes 30% of the current Life on skill use
Restores 7 Life in 4 s (Lv1:7) (Lv2:9) (Lv3:13) (Lv4:18) (Lv5:29) (Lv6:39) (Lv7:48) (Lv8:61) (Lv9:71) (Lv10:84) (Lv11:95) (Lv12:107) (Lv13:115) (Lv14:126) (Lv15:143) (Lv16:189) (Lv17:240) (Lv18:297) (Lv19:359) (Lv20:470) (Lv21:487) (Lv22:504) (Lv23:522) (Lv24:540) (Lv25:558) (Lv26:583) (Lv27:609) (Lv28:621) (Lv29:634) (Lv30:639) (Lv31:644) (Lv32:649) (Lv33:654) (Lv34:659) (Lv35:664) (Lv36:669) (Lv37:674) (Lv38:679) (Lv39:684) (Lv40:689) (Lv41:694)
Life Regain is increased to the max during the skill's restoration effect
-10% additional Life Regain Interval during the skill's restoration effect (Lv1:-10) (Lv10:-10) (Lv11:-20) (Lv21:-20) (Lv41:-20)
Reform
Casts the skill and gains defensive effect:
Weakens Nearby enemies when you gain Barrier while the skill lasts
5.5% additional Barrier Shield while the skill lasts (Lv1:11/2) (Lv21:31/2) (Lv41:43/2)
Lasts 6s.
Refreshes the Barrier owned upon casting the skill
Centralized Loading
Casts the skill and dashes forward, gaining three stacks of buff.
Casting Projectile Skills consumes one stack of the buff.
Buff:
#buff, 16170, 0, 1001, BaseAffix#
Blink Bow
Blink Bow:
Deals 176% Weapon Attack Damage.
Projectiles from this skill always Penetrate
Swift Shadow Raid
Swift Shadow Raid:
Deals 190% Weapon Attack Damage.
If Agility Blessing is active when casting the skill, consume 1 stacks of Agility Blessing and reset skill CD
Safeguard Ring
Isolation Sentry:
Knocks back the enemies within range every 2s.
The Sentry lasts 6.999999s.
Skill's max base Sentry quantity is 1
The skill can only place 1 Sentry.
The Safeguard Sentry grants defensive effect to allies:
-15% additional damage taken as the buff lasts
-2.5% additional damage dealt by enemies outside the circle as the buff lasts (Lv1:-5/2) (Lv21:-25/2) (Lv41:-45/2)
Icebound Beam
Cold Beam:
Deals 5-7 Spell Cold Damage.
Not affected by beam quantity bonuses and refraction attempt bonuses.
Icy Blade:
Deals 14-21 Spell Cold Damage.
The skill fires 1 Projectile in its base state.
Projectile Quantity of this skill +1
Every 1 Beam reflections of this skill will be converted into 2 Projectile Jumps
Projectile Quantity +1 for every 1 additional Beams
Channels up to 5 stacks.
The Projectiles shot by the skill can hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 40%.
Spiral Strike
Spiral Strike:
Deals 62% Weapon Attack Damage multiple times.
The caster's Attack Speed makes the skill deals damage more times.
+20% chance to Wilt
Converts 100% of the skill's Physical Damage to Erosion Damage
Compound Source
Casts the skill and gains restoration:
Restores 39% Max Life within 2s (Lv1:39) (Lv21:49) (Lv41:59)
Restores 47 Mana in 2 s (Lv1:47) (Lv2:56) (Lv3:69) (Lv4:96) (Lv5:111) (Lv6:127) (Lv7:170) (Lv8:190) (Lv9:209) (Lv10:230) (Lv11:249) (Lv12:270) (Lv13:292) (Lv14:323) (Lv15:354) (Lv16:385) (Lv17:416) (Lv18:447) (Lv19:478) (Lv20:732) (Lv21:775) (Lv22:819) (Lv23:861) (Lv24:904) (Lv25:946) (Lv26:1010) (Lv27:1074) (Lv28:1156) (Lv29:1237) (Lv30:1318) (Lv31:1345) (Lv32:1373) (Lv33:1401) (Lv34:1429) (Lv35:1456) (Lv36:1484) (Lv37:1512) (Lv38:1540) (Lv39:1568) (Lv40:1595)
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Moon Strike
Sweep Slash:
Deals 66% Weapon Attack Damage.
Steep Strike:
Deals 137% Weapon Attack Damage.
When being cast, this skill 1.25% additional damage for every 10 Mana consumed, up to +50%
Spell Damage bonus and additional bonus also apply to the skill's Attack Damage
Spell Damage bonus and additional bonus also apply to the skill's Attack Damage
When being cast, this skill 1.25% additional damage for every 10 Mana consumed, up to +50%
This skill +30% Steep Strike chance.
Howling Gale
Howling Gale:
Deals 8-12 Spell Physical Damage.
Base Attack Frequency: 1.5
Max Channeled Stacks: 5
Each channeled stack +2.5s Duration for Gale.
Each channeled stack +10% Skill Area for Gale.
Each channeled stack increases Movement Speed for Gale.
This skill 21.5 % additional damage for every +1 additional Max Channeled Stack(s)
Bonuses and additional bonuses for Cast Speed are also applied to Gale's Attack Frequency
Blazing Bullet
Blazing Bomb:
Deals 83% Weapon Attack Damage.
The skill fires 1 Projectile in its base state
Blazing Explosion:
Deals 83% Weapon Attack Damage.
Projectiles and their explosion can hit the same enemy.
+2 Penetration for this skill
+7% additional damage dealt by this skill for every 1 Projectile Penetration(s) this skill has
Converts 100% of the skill's Physical Damage to Fire Damage
Thunder Slash
Sweep Slash:
Deals 101% Weapon Attack Damage.
Gains a Steep Strike for every 2 Multistrikes performed during Sweep Slash
Steep Strike:
Deals 253% Weapon Attack Damage.
This skill cannot obtain Steep Strike attempts with Steep Strike Chance
Converts 100% of the skill's Physical Damage to Lightning Damage
+20% Multistrike Chance for this skill
The skill's Multistrike deals 0.8% additional damage with each strike for every +1% Steep Strike chance.
+6% Attack Speed for this skill for every attack made during Multistrike
Gains a Steep Strike for every 2 Multistrikes performed during Sweep Slash
Converts 100% of the skill's Physical Damage to Lightning Damage
+20% Multistrike Chance for this skill
The skill's Multistrike deals 0.8% additional damage with each strike for every +1% Steep Strike chance.
This skill cannot obtain Steep Strike attempts with Steep Strike Chance
+6% Attack Speed for this skill for every attack made during Multistrike
Thunder Spike
Thunder Spike:
Deals 143% Weapon Attack Damage.
When the skill's Shadow Strike True Body hits an enemy, it inflicts 1 stack of Numbed on enemies within 1000 m of the enemy hit. Interval: 0.5 s
Converts 100% of the skill's Physical Damage to Lightning Damage
Frost Core
Frost Core:
Deals 9-14 SpellCold Damage.
Deals damage once every 1s.
The Sentry lasts 8s.
Skill's max base Sentry quantity is 1
If you are within 10m from the Sentry placed by the skill, the Sentry deals +32% additional damage to Frozen enemies
+2 Penetration for this skill
Projectiles fired by the skill are not affected by Projectile Quantity bonuses.
Thunder Core
Thunder Core:
Deals 1-17 SpellLightning Damage.
Deals damage once every 1s.
The Sentry lasts 8s.
Skill's max base Sentry quantity is 1
If the player is within 10m from the Sentry, the skills cast by the Sentry can Jump at the same enemy repetitively.
The skill's Shotgun Effect falloff coefficient is 70%.
Ghost Blade Einherjar
Ghost Blade Einherjar:
Base Sentry Cast Frequency is 100% of average Weapon Attack Speed.
The Sentry lasts 8s.
Skill's max base Sentry quantity is 1
+100% Multistrike chance for the Sentry/Sentries placed by this skill
Sentries placed by this skill can Multistrike
Multistrike damage increases by 15% for every 1 Sentry/Sentries placed by this skill
Sentries placed by this skill can only attack again 1 s after launching a Multistrike
The interval is affected by Sentry Cast Frequency bonus
The skill fires 1 Projectile in its base state.
Projectile Quantity bonuses also apply to Target Quantity.
Ghost Blade:
Deals 92% Weapon Attack Damage.
Projectiles fired by the skill are not affected by Projectile Quantity bonuses.
Explosion:
Deals 185% Weapon Attack Damage.
Converts 100% of the Physical Damage dealt by the Sentries placed by this skill to Erosion Damage
Skill's max base Sentry quantity is 1
+100% Multistrike chance for the Sentry/Sentries placed by this skill
Sentries placed by this skill can Multistrike
Multistrike damage increases by 15% for every 1 Sentry/Sentries placed by this skill
Converts 100% of the Physical Damage dealt by the Sentries placed by this skill to Erosion Damage
Sentries placed by this skill can only attack again 1 s after launching a Multistrike
The interval is affected by Sentry Cast Frequency bonus
Arrow Einherjar
Arrow Einherjar:
Deals 99% Weapon Attack Damage.
The Base Sentry Cast Frequency is equal to 100% of average Weapon Attack Speed.
The Sentry lasts 8s.
The skill fires 3 Projectiles in its base state.
Skill's max base Sentry quantity is 1
Sentries placed by this skill gain 1 stack of buff every 1 s. Stacks up to 5 time(s)
-10% interval for every 1 Sentry(ies) placed by this skill
+8% additional Sentry Damage (multiplies) for every stack of buffs
Projectiles fired by the skill are not affected by Projectile Quantity bonuses.
The Projectiles shot by the skill can hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 70%.
Summon Grim Phantom
Summon Grim Phantom:
Summons 1 Grim Phantom to the caster every 1s
Can only summon up to 2 Grim Phantom(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
+5% additional damage for Minions summoned by this skill for every 20 Command
+10% Skill Area for Minions summoned by this skill for every 20 Command
Converts 100% of Physical Damage dealt by the Minions summoned by this skill to Lightning Damage
Can only summon up to 2 Grim Phantom(s) (Lv1:2) (Lv3:2) (Lv4:3) (Lv17:3) (Lv18:4) (Lv25:4) (Lv26:4) (Lv34:4)
+5% additional damage for Minions summoned by this skill for every 20 Command
+10% Skill Area for Minions summoned by this skill for every 20 Command
Converts 100% of Physical Damage dealt by the Minions summoned by this skill to Lightning Damage
This skill will automatically summon Minion(s) every 1 s
Overpower
Overpower:
Deals Attack Physical Damage equal to 93% Base Damage
Onslaught Punch
Onslaught Punch:
Deals Attack Physical Damage equal to 144% Base Damage
Aimed Shot
Aimed Shot:
Deals Attack Physical Damage equal to 117% Base Damage
+2 Penetration for this skill (Lv1:2)
Blazing Dance
Blazing Dance:
Deals Spell Fire Damage equal to 140% of Base Damage
Blazing Spin
Casts the skill and gains Euphoria:
+435% Critical Strike Rating while the skill lasts
Lasts 6s.
When at Stage 4 or higher, while the skill lasts, hitting an enemy affected by this skill grants a stack of buff. Interval: 0.01s.
Each stack of the buff +14% Critical Strike Damage for 2 s, stacking up to 15 time(s)
Blazing Spin:
Deals Persistent Fire Damage equal to 173% Base Damage every second
Blazing Incineration
Blazing Incineration:
Deals Spell Fire Damage equal to 356% of Base Damage.
#skillstone, 1894, affix#
+10% additional Damage if the skill has dealt a Critical Strike recently
When at Stage 3 or higher, this skill grants 1 buff stack on Critical Strike. Interval: 0.01s.
+15% Skill Area for 2 s for every stack of buff, stacking up to 15 time(s)
When at Stage 3 or higher, +30% additional damage for this skill
Molten Rising
Rising Molten:
Deals 815% of Base Damage as Spell Fire Damage.
+1% additional damage for every +1% Cast Speed of the skill.
+1% additional damage for every +1% additional Cast Speed of the skill
Glacier Ripples
Glacier Ripples:
Deals Spell Cold Damage equal to 140% of Base Damage
Frost Release
Casts the skill and gains Euphoria:
The next 5 use(s) of other non-Channeled Skills deal +81% additional damage while the skill lasts. -15% to this damage after casting another skill
Lasts 6s.
Stacks up to 5 time(s)
Multiple stacks of the skill effect multiplies.
Frost Release:
Deals Spell Cold Damage equal to 92% of Base Damage
Inflicts Frostbite and 25 points of Frostbite Rating on hit
When at Stage 4 or higher, triggers this skill after casting 5 other skills
Permafrost Cast
Permafrost Cast:
Deals Spell Cold Damage equal to 356% of Base Damage.
This skill deals +10% additional damage against Frostbitten enemies
When at Stage 3 or higher, +50% chance to inflict Frostbite
When at Stage 3 or higher, the skill deals +1% additional damage for every 3 Frostbite Rating the enemy has
Ice Earthshaker
Ice Earthshaker:
Deals Spell Cold Damage equal to 2638% of Base Damage.
Inflicts Frostbite and 100 points of Frostbite Rating on hit
+1% additional damage for every +1% Cast Speed of the skill.
+1% additional damage for every +1% additional Cast Speed of the skill
Lightning Star
Lightning Star:
Deals Attack Physical Damage equal to 296% of Base Damage
Thunderlight Arrow
Thunderlight Arrow:
Deals Attack Physical Damage equal to 241% of Base Damage.
When at Stage 3 or higher, +1 Base Projectile Quantity for this skill
+5% additional Damage for every +1 Projectile Quantity of this skill
Projectiles from this skill always Penetrate
The Projectiles fired by this skill can hit the same enemy.
The Shotgun Effect falloff coefficient of this skill is 70%.
The Projectile Quantity of this skill is not affected by Projectile Quantity bonuses.
Thundercloud Surge
Casts the skill and gains Euphoria:
+35% additional Attack Speed while the skill lasts
While the skill lasts, when at Stage 4 or higher, +25% additional damage
Lasts 2s.
Lightning Surge
Lightning Bolt:
Unleashes a Chain of Lightning every 0.25s at up to 8 Nearby enemies.
Projectile Quantity bonuses increase the number of enemies targeted by Chain of Lightning.
Projectile Quantity does not increase.
Projectiles from this skill always Penetrate
This skill's Projectile Speed bonus is fixed at 0
Chain of Lightning:
Deals Attack Physical Damage equal to 385% of Base Damage
+1% additional damage for every +1% Attack Speed of the skill.
+1% additional damage for every +1% additional Attack Speed of the skill
+1% additional damage for every +1% Attack Speed of the skill.
+1% additional damage for every +1% additional Attack Speed of the skill
Projectiles from this skill always Penetrate
This skill's Projectile Speed bonus is fixed at 0
High Energy Beam
High Energy Beam:
Deals Spell Physical Damage equal to 106% Base Damage.
The skill fires 1 beam in its base state.
100% of the bonuses and additional bonuses for the skill's Beam Length is also applied to the skill's Skill Area
Beams fired by the skill are not affected by beam length bonuses.
The beams fired by the skill can hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 70%.
Destructive Light Cannon
Destructive Light Cannon:
Deals Spell Physical Damage equal to 477% Base Damage.
Beams fired by the skill are not affected by any bonuses.
100% of the bonuses and additional bonuses for the skill's Beam Length is also applied to the skill's Skill Area
For every 1 Beam(s), this skill +30% additional damage
Whirlwind Blade
Whirlwind Blade:
Deals 4-7 Spell Physical Damage.
This skill fires 1 Projectile in its base state.
It deals damage once every 0.25s. This interval is affected by Cast Speed.
Projectiles from this skill always Penetrate

Projectiles will be automatically recovered after 5 s.
The Projectiles shot by the skill can hit the same enemy.
The skill's Shotgun Effect falloff coefficient is 75%.
Lightning Beam
Lightning Beam:
Deals 0-7 Spell Lightning Damage
Every 5 time(s) this skill is cast, generates a Thunderbolt around the caster that follows the caster
This skill generates up to 3 Thunderbolt(s)
The Thunderbolts last for 6s
For every +1 Beam(s), increases this skill's Thunderbolt generation upper limit by +1
The number of Beams generated by this skill is not affected by Quantity bonuses
The Beams fired by this skill are not affected by Beam Length bonuses
100% of the bonuses and additional bonuses for the skill's Beam Length is also applied to the skill's Skill Area
No more Thunderbolts will be generated after reaching the upper limit.
For every +1 Beam(s), increases this skill's Thunderbolt generation upper limit by +1
100% of the bonuses and additional bonuses for the skill's Beam Length is also applied to the skill's Skill Area
Speed Phantom
Remnant:
Remnant lasts 0.64999998s.
You can have up to 2 Remnant(s).
Remnant explosions deal 8-13 Spell Physical Damage on hit.
Gains 1 stack of Euphoria for every enemy hit by a Remnant explosion.
Euphoria:
#buff, 10930, 0, 1001, BaseAffix#, up to 8 stacks, lasting for 1.6s
Gains 1 stack of a buff for every enemy hit with the skill, stacking up to 8 times
Knockback effect from this skill is reversed
Archery Bond
Archery Bond:
Sentry lasts 6s.
Skill's max base Sentry quantity is 1
Sentry grants Euphoria to Nearby allies within 4m:
Projectile Quantity is fixed at 1
20.5% additional Projectile Damage (Lv1:41/2) (Lv21:61/2) (Lv41:69/2)
10.5% Attack Speed for Attack Projectile Skills (Lv1:21/2) (Lv21:41/2) (Lv41:49/2)
10.5% Cast Speed for Spell Projectile Skills (Lv1:21/2) (Lv21:41/2) (Lv41:49/2)
Nourishment of Life
Casts the skill and creates an area that follows the caster for 6s.
Casts the skill and gains Euphoria:
While the skill lasts, Spirit Magi within range +60 initial Growth (Lv1:60) (Lv21:110) (Lv41:116)
Dazzling Bloom
Casts the skill, and teleports all Spirit Magi to the designated location.
After being teleported, all Spirit Magus will switch targets to the enemies with the highest Rarity within 5m.
Casts the skill and gains Euphoria:
While the skill lasts, Spirit Magi deal higher damage to rarer enemies, up to 22 additional damage
Lasts for 3s
Star Stalker
Star Stalker:
While inside the area, the character gains Euphoria:
22.5% additional DoT Damage (Lv1:45/2) (Lv21:65/2) (Lv41:75/2)
The Flying Speed of the Projectile is 100% of the character's Movement Speed
The Projectile lasts for 4s
The Projectiles launched by this skill are not affected by Penetrate, Jump, or Return effects
Harmonious Field
At the end of the skill channeling, Sentries within a certain area gain Euphoria:
8.2% additional damage (Lv1:41/5) (Lv21:61/5) (Lv41:71/5)
Lasts for 6s
+33% additional Empower Effect for this skill for every 1 channeled stack
If the channeling of this skill stops at max channeled stacks, +3s duration for the affected Sentries
Movement is not restricted when the skill is being channeled
Shackles of Malice
Malice Chain:
Deals 9-9 Spell Erosion Damage
Explosion:
Deals 9-9 Spell Erosion Damage
The explosion removes all Curse Effects from the enemy hit by the chain
For every 1 Curse Effect inflicted on the enemy hit by the chain, the explosion 25% additional damage (multiplies)
Multiple Projectiles
Supports Projectile Skills.
Projectile Quantity of the supported skill +2
7.4% additional damage for the supported skill (Lv1:37/5) (Lv21:77/5) (Lv41:117/5)
Greater Multiple Projectiles
Supports Projectile Skills.
Projectile Quantity of the supported skill +4
-10% additional damage for the supported skill (Lv1:-10) (Lv21:-5) (Lv41:-3)
Multistrike
Supports Attack Skills. Cannot support Mobility or Channeled Skills.
+101% chance for the supported skill to trigger Multistrike (Lv1:101) (Lv21:121) (Lv41:141)
Multistrike of the supported skill deals 27% increased damage per hit
Projectile Split
Supports Parabolic Projectile Skills.
+2 Parabolic Projectile Split Quantity for the supported skill
+4% additional damage for the supported skill (Lv1:4) (Lv21:8) (Lv41:12)
Increased Area
Supports Area Skills.
+20% Skill Area for the supported skill (Lv1:20) (Lv21:20) (Lv41:20)
+16% additional damage for the supported skill (Lv1:16) (Lv21:20) (Lv41:24)
Melee Knockback
Supports Melee Attack Skills.
+20% Knockback chance for the supported skill (Lv1:20) (Lv21:40) (Lv41:60)
15.5% additional damage for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
+40% Knockback distance for the supported skill (Lv1:40) (Lv21:60) (Lv41:80)
Overload
Supports Spell Skills.
3.6% additional damage for the supported skill for every stack of Focus Blessing, stacking up to 8 times (Lv1:18/5) (Lv21:23/5) (Lv41:28/5)
Inflicts debuffs to enemies when the supported skill hits them, granting them +100% debuff Effect per stack of Focus Blessing
-2% additional Movement, Attack, and Cast Speed dealt by debuffs.
Debuff lasts 0.5s
Tendonslicer
Supports skills that deal damage.
7.5% additional Physical Damage for the supported skill (Lv1:15/2) (Lv21:35/2) (Lv41:55/2)
When the supported skill deals damage, there is a 40% chance to inflict a debuff: +10% damage taken by the enemy from the supported skill for 2 s
Freeze Chance
Supports skills that deal damage.
15.5% additional Cold Damage for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
+50% Frostbite chance for the supported skill (Lv1:50) (Lv21:50) (Lv41:50)
Additional Ignite
Supports skills that hit enemies.
The supported skill can inflict 1 additional stack(s) of Ignite.
For each stack of Ignite an enemy has, the supported skill deals 6.2% additional Ignite Damage to the enemy, up to 24.8%. (Lv1:31/5) (Lv21:51/5) (Lv41:71/5) (Lv1:124/5) (Lv21:204/5) (Lv41:284/5)
20.5% Ignite chance for the supported skill (Lv1:41/2) (Lv21:61/2) (Lv41:81/2)
High Voltage
Supports skills that hit enemies.
15.5% additional Lightning Damage for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
20.5% Numbed chance for the supported skill (Lv1:41/2) (Lv21:61/2) (Lv41:81/2)
Quick Mobility
Supports Mobility Skills.
10.5% Attack and Cast Speed for the supported skill (Lv1:21/2) (Lv21:41/2) (Lv41:61/2)
20.5% Cooldown Recovery Speed for the supported skill (Lv1:41/2) (Lv21:61/2) (Lv41:81/2)
Extended Duration
Supports DoT Skills.
+13% Duration for the supported skill (Lv1:13) (Lv21:23) (Lv41:33)
Spell Concentration
Supports Area Spell Skills.
-30% Skill Area for the supported skill (Lv1:-30) (Lv99:-30)
22.5% additional damage for the supported skill (Lv1:45/2) (Lv21:65/2) (Lv41:85/2)
Added Erosion Damage
Supports skills that hit enemies.
Adds 2 - 2 Erosion Damage to the supported skill (Lv1:2) (Lv2:3) (Lv3:4) (Lv4:5) (Lv5:6) (Lv6:7) (Lv7:8) (Lv8:9) (Lv9:11) (Lv10:13) (Lv11:15) (Lv12:17) (Lv13:20) (Lv14:25) (Lv15:35) (Lv16:50) (Lv17:60) (Lv18:70) (Lv19:85) (Lv20:104) (Lv21:105) (Lv22:106) (Lv23:107) (Lv24:108) (Lv25:109) (Lv26:111) (Lv27:112) (Lv28:113) (Lv29:114) (Lv30:115) (Lv31:116) (Lv32:117) (Lv33:119) (Lv34:120) (Lv35:121) (Lv36:122) (Lv37:123) (Lv38:125) (Lv39:126) (Lv40:127) (Lv1:2) (Lv2:3) (Lv3:4) (Lv4:5) (Lv5:6) (Lv6:7) (Lv7:8) (Lv8:9) (Lv9:11) (Lv10:13) (Lv11:15) (Lv12:17) (Lv13:20) (Lv14:25) (Lv15:35) (Lv16:50) (Lv17:60) (Lv18:70) (Lv19:85) (Lv20:104) (Lv21:105) (Lv22:106) (Lv23:107) (Lv24:108) (Lv25:109) (Lv26:111) (Lv27:112) (Lv28:113) (Lv29:114) (Lv30:115) (Lv31:116) (Lv32:117) (Lv33:119) (Lv34:120) (Lv35:121) (Lv36:122) (Lv37:123) (Lv38:125) (Lv39:126) (Lv40:127)
The supported skill gains 10% of its damage as Base Wilt Damage (Lv1:10) (Lv21:20) (Lv41:30)
Adds 10% of Main-Hand Weapon Damage to Base Wilt Damage for the supported skill (Lv1:10) (Lv21:20) (Lv41:30)
Critical Strike Rating Increase
Supports skills that hit enemies.
+135% Critical Strike Rating for the supported skill (Lv1:135) (Lv21:235) (Lv41:335)
Critical Strike Damage Increase
Supports skills that hit enemies.
+26% additional damage for the supported skill when it lands a Critical Strike (Lv1:26) (Lv21:36) (Lv41:46)
Physical to Fire
Supports skills that hit enemies.
Converts 100% of the supported skill's Physical Damage to Fire Damage
Adds 15.5% of Physical Damage as Fire Damage to the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
Lightning to Cold
Supports skills that hit enemies.
Converts 100% of the supported skill's Lightning Damage to Cold Damage
15.5% additional Lightning Damage for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
Deep Wounds
Supports skills that hit enemies.
15.5% additional Trauma Damage for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
20.5% chance for the supported skill to inflict Trauma (Lv1:41/2) (Lv21:61/2) (Lv41:81/2)
Improved Corrosion
Supports skills that hit enemies.
29.5% chance for the supported skill to inflict 1 additional stacks of Wilt (Lv1:59/2) (Lv21:79/2) (Lv41:99/2)
20.5% Wilt chance for the supported skill (Lv1:41/2) (Lv21:61/2) (Lv41:81/2)
-10% additional Wilt Damage for the supported skill
Passivation
Supports skills that deal damage.
The supported skill cannot inflict Wilt
The supported skill deals more damage to enemies with more Life, up to +41% additional Erosion Damage (Lv1:41) (Lv21:61) (Lv41:81)
Quick Decision
Supports Attack Skills or Spell Skills.
Cannot support Mobility Skills.
-20% additional damage for the supported skill (Lv1:-20) (Lv21:-20) (Lv41:-20)
+36% additional Attack and Cast Speed for the supported skill (Lv1:36) (Lv21:56) (Lv41:66)
Cost Conversion
Supports Active Skills.
Replace Mana Cost from the supported skill with Life cost
Jump
Supports Horizontal Projectile Skills or Chain Skills.
+2 Jumps for the supported skill (Lv1:2) (Lv10:2) (Lv11:2) (Lv20:2) (Lv21:3) (Lv30:3) (Lv31:4) (Lv40:4) (Lv41:5)
+4% additional damage for the supported skill (Lv1:4) (Lv21:8) (Lv41:12)
Shortened Duration
Supports DoT Skills and skills that can inflict Ailment.
-10% Duration for the supported skill (Lv1:-10) (Lv21:-8) (Lv41:-6)
+20% additional DoT Damage for the supported skill (Lv1:20) (Lv21:30) (Lv41:40)
Added Fire Damage
Supports skills that hit enemies.
The supported skill adds 1 - 3 Fire Damage (Lv1:1) (Lv2:2) (Lv3:3) (Lv4:4) (Lv5:4) (Lv6:5) (Lv7:6) (Lv8:6) (Lv9:8) (Lv10:9) (Lv11:11) (Lv12:12) (Lv13:14) (Lv14:18) (Lv15:25) (Lv16:35) (Lv17:42) (Lv18:49) (Lv19:60) (Lv20:73) (Lv21:74) (Lv22:74) (Lv23:75) (Lv24:76) (Lv25:77) (Lv26:77) (Lv27:78) (Lv28:79) (Lv29:80) (Lv30:81) (Lv31:81) (Lv32:82) (Lv33:83) (Lv34:84) (Lv35:85) (Lv36:86) (Lv37:86) (Lv38:87) (Lv39:88) (Lv40:89) (Lv1:3) (Lv2:4) (Lv3:5) (Lv4:7) (Lv5:8) (Lv6:9) (Lv7:10) (Lv8:12) (Lv9:14) (Lv10:17) (Lv11:20) (Lv12:22) (Lv13:26) (Lv14:33) (Lv15:46) (Lv16:65) (Lv17:78) (Lv18:91) (Lv19:111) (Lv20:135) (Lv21:137) (Lv22:138) (Lv23:140) (Lv24:141) (Lv25:142) (Lv26:144) (Lv27:145) (Lv28:147) (Lv29:148) (Lv30:150) (Lv31:151) (Lv32:153) (Lv33:154) (Lv34:156) (Lv35:157) (Lv36:159) (Lv37:160) (Lv38:162) (Lv39:164) (Lv40:165)
The supported skill gains 30% of its damage as Base Ignite Damage (Lv1:30) (Lv21:40) (Lv41:50)
Adds 30% of Main-Hand Weapon Damage to Base Ignite Damage for the supported skill (Lv1:30) (Lv21:40) (Lv41:50)
Added Cold Damage
Supports skills that hit enemies.
Adds 2 - 3 Cold Damage to the supported skill (Lv1:2) (Lv2:2) (Lv3:3) (Lv4:4) (Lv5:5) (Lv6:6) (Lv7:6) (Lv8:7) (Lv9:9) (Lv10:10) (Lv11:12) (Lv12:14) (Lv13:16) (Lv14:20) (Lv15:28) (Lv16:40) (Lv17:48) (Lv18:56) (Lv19:68) (Lv20:83) (Lv21:84) (Lv22:85) (Lv23:86) (Lv24:87) (Lv25:88) (Lv26:88) (Lv27:89) (Lv28:90) (Lv29:91) (Lv30:92) (Lv31:93) (Lv32:94) (Lv33:95) (Lv34:96) (Lv35:97) (Lv36:98) (Lv37:99) (Lv38:100) (Lv39:101) (Lv40:102) (Lv1:3) (Lv2:4) (Lv3:5) (Lv4:6) (Lv5:7) (Lv6:8) (Lv7:10) (Lv8:11) (Lv9:13) (Lv10:16) (Lv11:18) (Lv12:20) (Lv13:24) (Lv14:30) (Lv15:42) (Lv16:60) (Lv17:72) (Lv18:84) (Lv19:102) (Lv20:125) (Lv21:126) (Lv22:128) (Lv23:129) (Lv24:130) (Lv25:131) (Lv26:133) (Lv27:134) (Lv28:135) (Lv29:137) (Lv30:138) (Lv31:139) (Lv32:141) (Lv33:142) (Lv34:144) (Lv35:145) (Lv36:147) (Lv37:148) (Lv38:150) (Lv39:151) (Lv40:153)
Added Lightning Damage
Supports skills that hit enemies.
The supported skill adds 1 - 4 Lightning Damage (Lv1:1) (Lv2:1) (Lv3:1) (Lv4:1) (Lv5:1) (Lv6:1) (Lv7:1) (Lv8:1) (Lv9:1) (Lv10:1) (Lv11:2) (Lv12:2) (Lv13:2) (Lv14:3) (Lv15:4) (Lv16:5) (Lv17:6) (Lv18:7) (Lv19:9) (Lv20:10) (Lv21:11) (Lv22:11) (Lv23:11) (Lv24:11) (Lv25:11) (Lv26:11) (Lv27:11) (Lv28:11) (Lv29:11) (Lv30:12) (Lv31:12) (Lv32:12) (Lv33:12) (Lv34:12) (Lv35:12) (Lv36:12) (Lv37:12) (Lv38:12) (Lv39:13) (Lv40:13) (Lv1:4) (Lv2:6) (Lv3:8) (Lv4:10) (Lv5:11) (Lv6:13) (Lv7:15) (Lv8:17) (Lv9:21) (Lv10:25) (Lv11:29) (Lv12:32) (Lv13:38) (Lv14:48) (Lv15:67) (Lv16:95) (Lv17:114) (Lv18:133) (Lv19:162) (Lv20:198) (Lv21:200) (Lv22:202) (Lv23:204) (Lv24:206) (Lv25:208) (Lv26:210) (Lv27:212) (Lv28:214) (Lv29:216) (Lv30:219) (Lv31:221) (Lv32:223) (Lv33:225) (Lv34:228) (Lv35:230) (Lv36:232) (Lv37:234) (Lv38:237) (Lv39:239) (Lv40:241)
Control Spell
Supports Spell Skills.
-100% Critical Strike Rating for the supported skill
+28% additional damage for the supported skill (Lv1:28) (Lv21:38) (Lv41:48)
Elemental Fusion
Supports skills that deal damage.
被辅助技能无法造成点燃冰结麻痹
25.5% additional Elemental Damage for the supported skill (Lv1:51/2) (Lv21:71/2) (Lv41:91/2)
Recklessness
Supports Attack Skills.
1% of current Life will be consumed when the supported skill is cast (Lv1:1) (Lv9:1) (Lv10:2) (Lv14:2) (Lv15:3) (Lv41:3)
+5% Attack Speed for the supported skill (Lv1:5) (Lv21:15) (Lv41:25)
Adds 5% of Missing Life as Physical Damage to the supported skill; Only has 30% effect on Minion Skills
Slow Projectile
Supports Projectile Skills.
-30% additional Projectile Speed for the supported skill
19.5% additional damage for the supported skill (Lv1:39/2) (Lv21:59/2) (Lv41:79/2)
Grudge
Supports Spell Skills.
The supported skill deals 15.5% additional damage to Cursed enemies (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
When the supported skill deals damage to a Cursed target, there is a +31% chance to Paralyze it (Lv1:31) (Lv21:51) (Lv41:71)
Projectile Penetration
Supports Horizontal Projectile Skills.
+2 Horizontal Projectile Penetration(s) of the supported skill (Lv1:2) (Lv8:2) (Lv9:3) (Lv16:3) (Lv17:4) (Lv24:4) (Lv25:5) (Lv99:5)
5.5% additional damage for the supported skill (Lv1:11/2) (Lv21:31/2) (Lv41:51/2)
Steamroll
Supports Melee Attack Skills.
+31% additional Melee Damage for the supported skill (Lv1:31) (Lv21:41) (Lv41:51)
+31% additional Ailment Damage for the supported skill (Lv1:31) (Lv21:41) (Lv41:51)
-15% Attack Speed for the supported skill
Cataclysm
Supports skill that deals DoT Damage or Ailment.
When the supported skill deals DoT Damage, gives the enemy 8 Affliction. Effect Cooldown: 1 s (Lv1:8) (Lv21:8) (Lv41:8)
Affliction grants an additional 26.5% effect to the supported skill (Lv1:53/2) (Lv21:73/2) (Lv41:93/2)
Hunting Tempo
Supports Attack Projectile Skills.
Gains 3 stacks of buffs after moving for more than 2 s. Stacks up to 3 times (Lv1:2) (Lv11:1/2) (Lv21:3/10) (Lv41:3/10)
While this buff is in effect, 30.5% additional damage for the skill when casting a supported skill
While this buff is in effect, +40% Knockback Chance when casting a supported skill
While this buff is in effect, +15% Knockback Distance when casting a supported skill
Lose 1 stack of this buff when using the supported skill (Lv1:61/2) (Lv21:81/2) (Lv41:101/2)
Multifaceted Guard
Supports Sentry Skills.
+1 Max Sentries that can be deployed at the same time by the supported skill
+1% additional damage for the supported skill (Lv1:1) (Lv21:21) (Lv41:41)
Sentry Modification
Supports Sentry Skills.
+1 Sentries that can be deployed at a time by the supported skill
15.5% additional Cast Frequency for Sentries deployed by the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
Fire Explosion
Supports skills that deal damage.
12.5% additional Fire Damage for the supported skill (Lv1:25/2) (Lv21:45/2) (Lv41:65/2)
+4% additional Ignite Damage for the supported skill (Lv1:4) (Lv21:4) (Lv41:4) (Lv99:20)
Nova Shot
Supports Vertical Projectile Skills.
17.5% additional damage for the supported skill (Lv1:35/2) (Lv21:55/2) (Lv41:75/2)
-15% Skill Area for the supported skill (Lv1:-15) (Lv21:-25) (Lv41:-35)
+15% additional Projectile Speed for the supported skill (Lv1:15) (Lv21:25) (Lv41:35)
Precision Strike
Supports Melee Attack Skills.
-30% Skill Area for the supported skill
11.5% additional Area Damage for the supported skill (Lv1:23/2) (Lv21:43/2) (Lv41:63/2)
11.5% additional Ailment Damage for the supported skill (Lv1:23/2) (Lv21:43/2) (Lv41:63/2)
+10% Attack Speed for the supported skill (Lv1:10) (Lv21:14) (Lv41:18)
Haunt
Supports Shadow Strike Skills.
+2 Shadow Quantity for the supported skill
+4% additional damage for the supported skill (Lv1:4) (Lv21:8) (Lv41:12)
Guard
Supports Channeled Skills.
15.5% additional damage for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
Every 5 time(s) the supported skill is used, gains a Barrier if there's no Barrier. Interval: 6 s
Channel Preparation
Supports Channeled Skills.
+4% additional damage for the supported skill (Lv1:4) (Lv21:12) (Lv41:20)
+1 initial channeled stacks for the supported Channeled Skill (Lv1:1) (Lv9:1) (Lv10:2) (Lv29:2) (Lv30:3)
Raging Slash
Supports Melee Slash Strike Skills.
The supported skill +35% Steep Strike chance. (Lv1:35) (Lv21:35) (Lv41:35)
25.5% additional damage for the supported skill's Steep Strike form (Lv1:51/2) (Lv21:83/2) (Lv41:115/2)
25.5% additional Ailment Damage for the supported skill's Steep Strike form (Lv1:51/2) (Lv21:83/2) (Lv41:115/2)
Quick Return
Supports Melee Demolisher Skills.
+82% Demolisher Charge Restoration Speed for the supported skill (Lv1:82) (Lv21:102) (Lv41:122)
15.5% additional damage for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
Restrain
Supports Passive Skill.
0.5% Sealed Mana Compensation for the supported skill (Lv1:1/2) (Lv21:21/2) (Lv41:41/2)
Attack Focus
Supports Attack Skills.
Gains 2 Fervor Rating when the supported skill hits an enemy
The supported skill 1.65% additional damage for every 10 Fervor Rating (Lv1:33/20) (Lv21:53/20) (Lv41:73/20)
For every 10 Fervor Rating, the supported skill +3% Critical Strike Rating
Wind Projectiles
Supports Projectile Skills.
+20% Projectile Speed for the supported skill (Lv1:20)
15.5% additional damage for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
Reaping Agony
Supports skills that hits the enemy or deals DoT Damage.
Reaps 0.61 s of DoT Damage when the supported skill deals damage. The effect has a 4 s cooldown against the same target (Lv1:61/100) (Lv21:81/100) (Lv41:101/100)
Pain Amplification
Supports DoT Skills and skills that can inflict Ailment.
The supported skill deals 12.5% additional DoT Damage to enemies with Max Affliction (Lv1:25/2) (Lv21:45/2) (Lv41:65/2)
Blinding
Supports skills that hit enemies.
+10% chance to inflict Blind when the supported skill hits targets (Lv1:10)
+5% Blinding Duration caused by the supported skill (Lv1:5) (Lv21:40) (Lv41:75)
Electric Punishment
Supports skills that hit enemies.
The supported skill deals 10.5% additional damage to Numbed enemies. For every stack of Numbed the enemy has, the supported skill deals +2% additional damage (Lv1:21/2) (Lv21:41/2) (Lv41:61/2)
Ailment Termination
Supports skills that hit enemies.
-10% additional damage for the supported skill (Lv1:-10)
The supported skill deals 6.7% additional damage for every type of Ailment on enemy (multiplies) (Lv1:67/10) (Lv21:87/10) (Lv41:107/10)
Enhanced Ailment
Supports skills that hit enemies.
15.5% additional Ailment Damage for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
Added Physical Damage
Supports skills that hit enemies.
Supported skills add 2 - 3 physical damage (Lv1:2) (Lv2:2) (Lv3:3) (Lv4:4) (Lv5:5) (Lv6:5) (Lv7:6) (Lv8:7) (Lv9:8) (Lv10:10) (Lv11:11) (Lv12:13) (Lv13:15) (Lv14:19) (Lv15:26) (Lv16:38) (Lv17:45) (Lv18:53) (Lv19:64) (Lv20:78) (Lv21:79) (Lv22:80) (Lv23:80) (Lv24:81) (Lv25:82) (Lv26:83) (Lv27:84) (Lv28:85) (Lv29:85) (Lv30:86) (Lv31:87) (Lv32:88) (Lv33:89) (Lv34:90) (Lv35:91) (Lv36:92) (Lv37:93) (Lv38:93) (Lv39:94) (Lv40:95) (Lv1:3) (Lv2:4) (Lv3:5) (Lv4:6) (Lv5:8) (Lv6:9) (Lv7:10) (Lv8:11) (Lv9:14) (Lv10:16) (Lv11:19) (Lv12:21) (Lv13:25) (Lv14:31) (Lv15:44) (Lv16:63) (Lv17:75) (Lv18:88) (Lv19:106) (Lv20:130) (Lv21:132) (Lv22:133) (Lv23:134) (Lv24:135) (Lv25:137) (Lv26:138) (Lv27:140) (Lv28:141) (Lv29:142) (Lv30:144) (Lv31:145) (Lv32:147) (Lv33:148) (Lv34:150) (Lv35:151) (Lv36:153) (Lv37:154) (Lv38:156) (Lv39:157) (Lv40:159)
The supported skill gains 30% of its damage as Base Trauma Damage (Lv1:30) (Lv21:40) (Lv41:50)
Adds 30% of the Main-Hand Weapon's damage to Base Trauma Damage for the supported skill (Lv1:30) (Lv21:40) (Lv41:50)
Cooldown Reduction
Supports any skill.
+13% Cooldown Recovery Speed for the supported skill (Lv1:13) (Lv21:23) (Lv41:33)
Emergency restoration
Supports Restoration Skills.
45.5% restoration effect at Low Life for the supported skill (Lv1:91/2) (Lv21:111/2) (Lv41:131/2)
+10% Restoration Effect for the supported skill at Low Mana
Instant restoration
Supports Restoration Skills.
The supported skill's Restoration effect becomes instant
-20% additional Restoration Effect from the supported skill (Lv1:-20) (Lv21:-10) (Lv41:0)
Ground Divide
Supports Terra Skills.
+1 Max Terra Charge stacks for the supported skill
55.5% Terra Charge Restoration Speed for the supported skill (Lv1:111/2) (Lv21:131/2) (Lv41:171/2)
12.5% additional damage for the supported skill (Lv1:25/2) (Lv21:45/2) (Lv41:65/2)
Scattershot Beam
Supports Beam Skills.
+4% additional damage for the supported skill (Lv1:4) (Lv21:8) (Lv41:12)
+2 additional Beams for the supported Beam Skill
Focused Beam
Supports Beam Skills.
+15% additional Beam Length for the supported Beam Skill (Lv1:15) (Lv21:15) (Lv41:15)
15.5% additional damage for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
Refracted Prism
Supports Beam Skills.
+2 additional refractions for the supported Beam Skill
12.5% additional damage for the supported skill (Lv1:25/2) (Lv21:45/2) (Lv41:65/2)
-10% additional Beam Length for the supported Beam Skill
Servant Damage
Supports skills that summon Minions.
15.5% additional damage for Minions summoned by the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
Servant Life
Supports skills that summon Minions.
15.5% additional Life for Minions summoned by the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
Superpower
Supports skills that summon Spirit Magus.
48.2% Origin of Spirit Magus effect for the supported skill (Lv1:241/5) (Lv21:261/5) (Lv41:281/5)
-30% Sealed Mana Compensation for the supported skill
Elemental Duo
Supports skills that summon Spirit Magus.
+1 Max Summonable Minions for the supported skill
15.5% additional damage for Minions summoned by the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
Maniacal Army
Supports skills that summon Synthetic Troops.
+1 Max Summonable Minions for the supported skill
Gains a buff when Minions summoned by the supported skill land a Critical Strike. Lasts 4 s. Interval per Minion: 8 s
While the buff lasts, 5.3% additional Damage, stacking up to 31.8% , for every 10 point(s) of Command the Summoner has (Lv1:53/10) (Lv21:63/10) (Lv41:73/10) (Lv1:159/5) (Lv21:189/5) (Lv41:219/5)
While the buff is active, 3.5% Attack and Cast Speed for every 10 Command the summoner has, up to +21%
Gains a buff when Minions summoned by the supported skill land a Critical Strike. Lasts 4 s. Interval per Minion: 8 s
+1 Max Summonable Minions for the supported skill
Mechanical Modification
Supports skills that summon Synthetic Troops.
+40% Physique for Minions summoned by the supported skill (Lv1:40)
+40% additional Skill Area for Minions summoned by the supported skill
+131% additional damage for Minions summoned by the supported skill (Lv1:131) (Lv21:151) (Lv41:171)
+10% additional Life for Minions summoned by the supported skill (Lv1:10) (Lv21:20) (Lv41:30)
Halve the max number of Synthetic Troop Minions that can be summoned by you, rounding up to at least 1. This effect will take effect once
Assault Command
Supports skills that summon Synthetic Troops.
15.5% additional damage for Minions summoned by the supported skill (Lv1:31/2) (Lv21:41/2) (Lv41:51/2)
+56 Critical Strike Rating for Minions summoned by the supported skill when having at least 40 Command
Defense Form
Supports skills that summon Synthetic Troops.
+10% additional Life for Minions summoned by the supported skill (Lv1:10) (Lv21:15) (Lv41:20)
-5% additional damage taken for Minions summoned by the supported skill (Lv1:-5) (Lv21:-15) (Lv41:-25)
+10% chance to Weaken the enemy for every 20 Command when hit by a Minion summoned by the supported skill
Well-Fought Battle
Supports Empower Skills. Cannot support Summon Skills.
The supported skill 5.25% Effect every time it is cast, up to 3 time(s) (Lv1:21/4) (Lv21:41/4) (Lv41:61/4)
Fragile Resurrection
Supports Restoration Skills.
+40% Restoration effect for the supported skill
-20% Restoration Duration for the supported skill
+10% additional damage taken during the supported skill's restoration effect
Residues
Supports Restoration Skills.
+70% Restoration Duration for the supported skill
The Restoration Effect from supported skills cannot be removed
All In
Supports Defensive Skills.
When casting the supported skill, gains the buff:
+20% additional Evasion. It drops to 0 gradually within 4s. (Lv1:20) (Lv21:30) (Lv41:36)
Iron Fortification
Supports Defensive Skills.
+220 Armor while the supported skill lasts (Lv1:220) (Lv21:1420) (Lv41:2020)
+2% Armor Effective Rate against non-Physical Damage while the supported skill lasts
Emergency Avoidance
Support Mobility Skills.
Gains a stack of buff when you use the supported skill: 2.6% Evasion per stack of buffs (Lv1:13/5) (Lv21:23/5) (Lv41:33/5)
The buff lasts 4s, stacking up to 4 times.
Gains 1 stack of buff when you use the supported skill.
The buff lasts 4 s, stacking up to 4 times
Concentration Warcry
Supports Warcry Skills.
-15% Skill Area for the supported skill
+10% Cooldown Recovery Speed for the supported skill (Lv1:10) (Lv21:20) (Lv41:30)
Lion's Roars
Support Warcry Skills.
+20% Warcry Cast Speed for the supported skill
+2 Max Charges for the supported skill
-15% Cooldown Recovery Speed for the supported skill (Lv1:-15) (Lv21:-10) (Lv41:-5)
Gains a stack of buff when you use the supported skill. The buff lasts 5 s, stacking up to 5 times
This skill +10% Skill Area for each stack of buff
Periodic Burst
Support Mobility Skills.
Gains a stack of buff when using the supported skill every 6s: 20.5 % Attack and Cast Speed after using a Mobility Skill
The buff lasts 2s
Gains a stack of buff when using the supported skill every 6 s. The buff lasts 2s
Terrain of Malice
Supports Curse Skills.
The supported Curse Skill becomes an instant-cast skill. Upon being cast, it inflicts its Curse Effect persistently on enemies within an area centered around the caster. The Duration of the area is equal to the Duration of the Curse Effect of the supported skill. CD of the supported skill is changed to 8s
+310% Skill Area for the supported skill (Lv1:310) (Lv21:510) (Lv41:710)
Electric Overload
Supports skills that deal damage.
10.25% additional Lightning Damage for the supported skill (Lv1:41/4) (Lv21:61/4) (Lv41:81/4)
The supported skill gains a buff on Critical Strike. The buff lasts 2 s.
Buffs grant +15% additional Lightning Damage to this skill
Elemental Impact
Supports Attack Skills.
When the supported skill hits a target, if at least 2 types of Elemental Damage are dealt, then 17.5% additional damage for the next supported skill (Lv1:35/2) (Lv21:55/2) (Lv41:75/2)
Carpet Bombardment
Supports Barrage Skills.
+1 total waves for the supported skill (Lv1:1) (Lv13:1) (Lv25:1) (Lv37:1) (Lv49:1)
The supported skill +5% damage increase per wave (Lv1:5) (Lv21:15) (Lv41:20)
-10% Wave Interval for the supported skill (Lv1:-10) (Lv21:-30) (Lv41:-50)
Mass Effect
Supports Empower Skills.
+1 Max Charges for the supported skill
10.5% effect for the status provided by the skill per Charge when you use the supported skill (Lv1:21/2) (Lv21:41/2) (Lv41:61/2)
Defense Layers
Supports Defensive Skills.
When casting the supported skill, Energy Shield cannot be interrupted by damage for 1 s
3.25% Energy Shield Charge Speed while the supported skill lasts (Lv1:13/4) (Lv21:33/4) (Lv41:45/4)
Imbue Enhancement
Supports Imbue Skills.
+69% additional damage for the supported skill (Lv1:69) (Lv21:109) (Lv41:129)
-30% Sealed Mana Compensation for the supported skill
The supported skill -100% additional Imbue Effect
Imbue Buff
Supports Imbue Skills.
45.5% buff effect for the supported skill (Lv1:91/2) (Lv21:111/2) (Lv41:131/2)
-30% Sealed Mana Compensation for the supported skill
Hardened
Supports Melee Skills.
15.5% additional damage for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
+100% chance to gain Hardened when the supported skill hits an enemy (Lv1:100) (Lv20:100) (Lv40:100)
Seal Conversion
Supports Passive Skill.
Replaces Sealed Mana of the supported skill with Sealed Life
-70% additional Sealed Mana Compensation for the supported skill (Lv1:-70) (Lv21:-65) (Lv41:-50)
Psychic Burst
Supports Spell Skills.
+36% additional damage for skills cast by Spell Burst when Spell Burst is activated by the supported skill (Lv1:36) (Lv21:56) (Lv41:76)
-18% Cast Speed for the supported skill
Magic Dash
Supports Mobility Skills.
+1 Max Charges for the supported skill
Gains the following buff upon casting the supported skill: 1% Movement Speed
The buff lasts 2s.
+1 Max Charges for the supported skill
Gains a 2 s buff after casting the supported skill
Psychic Surge
Supports Mobility Skills.
0.5% additional damage for skills cast by Spell Burst during the next 1 Spell Burst(s) activated after casting the supported skill (Lv1:1/2) (Lv21:21/2) (Lv41:41/2)
Savage Growth
Supports skills that summon Spirit Magus.
0.012% additional damage for every 1 point(s) of Growth Minions summoned by the supported skill have (Lv1:3/250) (Lv21:1/50) (Lv41:7/250)
Gains a buff when Minions summoned by the supported skill cast skills 8 time(s). Lasts 5 s. You will not receive another buff while the buff is active
While a buff is active, Spirit Magi +150 initial Growth. The buff will reduce to +60 in 5s
Harvest Time
Supports skills that summon Spirit Magus.
When Minions summoned by the supported skill are at Stage 2 or higher, +15% chance to use an Enhanced Skill
When Minions summoned by the supported skill are at Stage 3 or higher, +15% additional Empower Duration for them
When Minions summoned by the supported skill are at Stage 3 or higher and Empowered, +8% additional damage for them (Lv1:8) (Lv21:16) (Lv41:24)
Preparation
Supports Active Skills. Cannot support Channeled Skills or Attack Skills.
Prepares the supported skill every 9.9s (Lv1:99/10) (Lv20:8) (Lv41:8)
Charge
Support Mobility Skills.
When casting the supported skill, gains a buff
Buffs grant +80% Warcry Cast Speed for the next Warcry (Lv1:80) (Lv21:120) (Lv41:160)
Gladiator's Roar
Supports Warcry Skills.
+40% Skill Area for the supported skill (Lv1:40) (Lv21:60) (Lv41:80)
When casting the supported skill, Reverse Knocks Back nearby enemies with a Knockback Distance of 2 m
The effective area of this effect is affected by Skill Area bonuses
Aura Amplification
Supports Aura Skills.
5.25% Aura effect for the supported skill (Lv1:21/4) (Lv21:41/4) (Lv41:61/4)
+100% Skill Area for the supported skill
Torrent
Supports Imbue Skills.
The supported skill 7.15% additional Cooldown Recovery Speed every time it has dealt damage recently, up to 10 time(s) (Lv1:143/20) (Lv21:183/20) (Lv41:203/20)
-30% Sealed Mana Compensation for the supported skill
Friend of Spirit Magi
Supports Spirit Magus Skills.
When having at least 2 type(s) of Spirit Magus at the same time, Origin of Spirit Magus provided by the supported skill 51.2% Effect (Lv1:256/5) (Lv21:276/5) (Lv41:296/5)
-30% Sealed Mana Compensation for the supported skill
Protection Field
Supports Spirit Magus Skills.
Transfers 3.05% of damage taken to the Minions summoned by the supported skill. This effect is affected by Origin of Spirit Magus Effect (Lv1:61/20) (Lv21:81/20) (Lv41:101/20)
-30% Sealed Mana Compensation for the supported skill
Auto-Charge
Supports Restoration Skills.
The supported skill gains 0.5 Charging Progress every second. (Lv1:1/2) (Lv21:1) (Lv41:3/2)
Critical Charge
Supports Restoration Skills.
The supported skill gains 5 Charging Progress when suffering Severe Injury. (Lv1:5) (Lv21:8) (Lv41:10)
Focused Charge
Supports Restoration Skills.
+1 Max Charges for the supported skill
When casting the supported skill, gains 5% of the skill's Charging Progress (Lv1:5) (Lv21:15) (Lv41:25)
Reclusion
Supports Defensive Skills.
-50% Duration for the supported skill (Lv1:-50) (Lv21:-40) (Lv41:-30)
Gains buff: Does not lose Deflection when you are hit while the supported skill lasts. Loses the buff after taking 3 hits
Focused Shot: Aspire (Magnificent)
Supports Focused Shot.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
 
When you use the supported skill, gain 20 Fervor Rating
If the supported skill is not used within 1 s, lose 5 Fervor Rating every 0.1s
  • While having 100 Fervor Rating, +(7.5–8.0)% additional damage for the supported skill every time it is used, up to 6 time(s). The damage bonus is lost when Fervor Rating is lower than 50
  • Focused Shot: Long Shot (Magnificent)
    Supports Focused Shot.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • When there are no enemies nearby, Fervor's effect on the supported skill additionally +(60–65)% (does not apply to the basic effects of Fervor)
  • Focused Shot: Building Momentum (Noble)
    Supports Focused Shot.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    If the supported skill is not used within 1 s, lose 10 Fervor Rating every 0.1s
  • While having at least 50 Fervor Rating, the supported skill +(4.5–5.0)% additional damage every 0.2 s, up to 10 time(s)
  • Focused Shot: Power Bow (Noble)
    Supports Focused Shot.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • While having Fervor, +20% Knockback Chance and +(8.5–9.0)% additional damage on Critical Strike for the supported skill. This effect is affected by Fervor Effect
  • Focused Shot: Snipe (Noble)
    Supports Focused Shot.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • While an Aiming Skill is active, increases the Critical Strike Rating of the supported skill based on the distance between the character and the enemy, up to +(370–390)% Critical Strike Rating against distant enemies
  • Chain Lightning: Web of Lightning (Magnificent)
    Supports Chain of Lightning.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    For every 1 Jump, the supported skill releases 1 additional Chain Lightning (does not target the same enemy). Each Chain Lightning can only Jump 1 time(s)
  • +(16–18)% additional damage for the supported skill
  • Chain Lightning: Augmentation (Magnificent)
    Supports Chain of Lightning.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • +(5.5–5.9)% additional damage for every 1 Jump(s) remaining of the supported skill (multiplies)
  • Chain Lightning: Lucky (Noble)
    Supports Chain of Lightning.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    +1 Jump(s) for this skill when the supported skill defeats an enemy
    The supported skill deals Lucky Damage
  • (-7–-5)% additional damage for the supported skill
  • Chain Lightning: Merge (Noble)
    Supports Chain of Lightning.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    Multiple Chain Lightnings released by the supported skill can target the same enemy, but will prioritize different enemies. The Shotgun Effect falloff coefficient of the supported skill is 80%
  • (-14.0–-12.0)% additional damage for the supported skill
  • Focused Slash: Tranquility (Magnificent)
    Supports Focused Slash.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • While standing still, Fervor's bonus to the supported skill additionally +(12.0–13.0)% every 0.1s, up to 10 time(s). When moving, loses this bonus
  • Focused Slash: Duel (Magnificent)
    Supports Focused Slash.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • +(65–70)% additional damage for the supported skill when there is only 1 enemy nearby
  • Focused Slash: Fervor (Noble)
    Supports Focused Slash.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • The supported skill's Steep Strike consumes 5 Fervor Rating to make the skill deal +(62–65)% additional damage
  • Focused Slash: Behead (Noble)
    Supports Focused Slash.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The supported skill is guaranteed to perform a Steep Strike
    Removes the Area tag from the supported skill
    The supported skill can now only hit 1 enemy
  • +(6–8)% additional damage for the supported skill
  • The supported skill is guaranteed to perform a Steep Strike
    Removes the Area tag from the supported skill\nThe supported skill can now only hit 1 enemy
    Flame Slash: Immediate Threat (Magnificent)
    Supports Flame Slash.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • The supported skill deals more damage to enemies that are closer within 8 m, dealing up to +(38–40)% additional damage to enemies within 3 m
  • Flame Slash: Inverted Blaze (Noble)
    Supports Flame Slash.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    After reaching the maximum distance, the fire torrents of the supported skill return and knockback enemies they hit reversely
  • (-33.5–-32.5)% additional damage for the supported skill
  • Blazing Bullet: Fiery Blast (Magnificent)
    Supports Blazing Bullet.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    -20% additional Projectile Damage for the supported skill
    When the supported skill's explosions hit, they inflict 1 stack of debuff that lasts for 5 s and stacks up to 8 time(s)
    For each stack of debuff, +3% base radius for explosions generated by the supported skill
  • For every stack of debuff, +(10.5–11.0)% additional damage dealt to the enemy by the supported skill's explosions
  • Blazing Bullet: Ignition Point (Noble)
    Supports Blazing Bullet.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    -25% additional Explosion Area for the supported skill
  • +(43–45)% additional damage for the supported skill when the bonus and additional bonus to Skill Area reach at least 120%
  • Blazing Bullet: Dual Resonance (Noble)
    Supports Blazing Bullet.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The Projectile Quantity of the supported skill is fixed at 1
    +50% Projectile Size for the supported skill for every +1 Projectile Quantity
    The ratio that the supported skill's Projectile Size is also applied to additional Skill Area +25%
  • When an explosion of the supported skill hits, there is a (54–57)% chance to generate a smaller secondary explosion at the enemy's location, which deals the same damage as the original explosion
    Multiple secondary explosions can hit the same enemy, and the Shotgun Effect falloff coefficient is 50%
  • Hammer of Ash: Upheaval (Magnificent)
    Supports Hammer of Ash.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    +30% base radius for the explosions of the supported skill's Projectiles
  • +(35–38)% additional damage for the explosions of the supported skill's Projectiles
  • Hammer of Ash: Rekindle (Magnificent)
    Supports Hammer of Ash.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    +100% Ignite chance for the supported skill
  • Adds (120–130)% of Main-Hand Weapon Physical & Fire Damage to Base Ignite Damage for the supported skill
  • Hammer of Ash: Quickfire (Noble)
    Supports Hammer of Ash.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    #skillstone, 10003577,affix#
  • Ember Projectiles leave a burning Terra on the ground after exploding. The effective speed of Ignite increases by (45–47)% for enemies on the burning Terra
  • Hammer of Ash: Blast Quake (Noble)
    Supports Hammer of Ash.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The supported skill's Projectiles always Penetrate their targets and cause 2 additional explosion(s)
  • (-18.0–-17.0)% additional damage for the supported skill
  • Whirlwind: Endless Wind (Magnificent)
    Supports Whirlwind.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    When the supported skill launches a Steep Strike, releases Wind Blades at enemies within 20m instead of dealing damage to enemies around itself
  • +(28–30)% additional damage for the supported skill
  • Whirlwind: Wind Barrier (Magnificent)
    Supports Whirlwind.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    The supported skill no longer launches Steep Strike
  • When the supported skill is channeled, +(3.2–3.6)% chance to avoid damage for every channeled stack, up to 8 time(s)
  • Whirlwind: Whirling Blade (Noble)
    Supports Whirlwind.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The supported skill now has the Projectile tag. Wind Blade Quantity is not affected by Projectile Quantity bonuses
  • +(33–35)% additional damage for the supported skill
  • Lightning Shot: Offshoot (Magnificent)
    Supports Lightning Shot.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    When the supported skill's Chain Lightning hits, generates 2 secondary Chain Lightnings that aren't affected by quantity bonuses
    The supported skill's Chain Lightning Jumps are fixed at
    +50% Jump radius and tracking radius for the supported skill's Chain Lightnings
  • +(12–14)% additional damage for the supported skill
  • Lightning Shot: Crossed Lightning (Noble)
    Supports Lightning Shot.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • For every (70–80) Dexterity, +1 Chain Lightning Quantity for the supported skill, up to 6 time(s)
  • When having at least 240 Dexterity, +(33–35)% additional damage for the supported skill
  • Split Shot: Volley (Magnificent)
    Supports Split Shot.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    Projectile Quantity of the supported skill +2
    The supported skill's Projectiles will be fired as a volley
    The supported skill has Shotgun Effect
  • (-51.5–-50.5)% additional damage for the supported skill
  • Split Shot: Diversion (Magnificent)
    Supports Split Shot.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    Projectile Quantity of the supported skill +5
    The supported skill's Projectiles will aim at different targets in front of you
  • +(11–13)% additional damage for the supported skill
  • Split Shot: Collaboration (Noble)
    Supports Split Shot.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • +(4.2–4.4)% additional damage for the supported skill for every +1 Projectile Quantity
  • Split Shot: Rapid Advance (Noble)
    Supports Split Shot.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The supported skill becomes a Channeled Skill, which continuously fires Projectiles at enemies within a certain area, with the number of Projectiles fired each time equal to the skill's Projectile Quantity. Max channeled stacks: 5
    +100% additional Attack Speed for the supported skill
    -50% additional damage for the supported skill
  • +(22.0–22.5)% additional damage for the supported skill for every +1 to additional Max Channeled Stacks, up to 5 time(s)
  • Ice Shot: Ice Blast (Magnificent)
    Supports Ice Shot.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    When a Projectile of the supported skill hits, for every 1 Frostbite Rating the enemy has, 0.2% base radius for the generated explosion, up to 100 time(s)
  • When a Projectile of the supported skill hits, for every 1 Frostbite Rating the enemy has, (0.90–0.95)% additional damage for the generated explosion, up to 100 time(s)
  • Ice Shot: Batter (Noble)
    Supports Ice Shot.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The supported skill's explosions can hit enemies hit by Projectiles
  • (-31.0–-30.0)% additional damage for the supported skill
  • Berserking Blade: Desperation (Magnificent)
    Supports Berserking Blade.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • For every 5% Life lost, +(2.7–2.9)% additional damage for the supported skill, up to 38% additional damage
  • Berserking Blade: Sweep (Magnificent)
    Supports Berserking Blade.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • Doubles the skills buff stack upper limit. Each buff grants (0.40–0.45)% additional Skill Area for the skill
  • Berserking Blade: Decimate (Noble)
    Supports Berserking Blade.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • When the supported skill hits, a target that has less than (57–59)% Life is considered to have Low Life
  • Berserking Blade: Rampage (Noble)
    Supports Berserking Blade.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • (25–27)% of the bonuses and additional bonuses to Skill Area is also applied to the skill's additional Steep Strike Damage
  • Corrosive Shot: Swift Action (Magnificent)
    Supports Corrosive Shot.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    When casting the supported skill, there is 100% chance to gain 1 charge stack(s)
  • +(28–30)% additional damage for the supported skill
  • Corrosive Shot: Degeneration (Noble)
    Supports Corrosive Shot.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    Each Terra generated by the supported skill gives this skill a +50% chance to inflict 1 additional stack(s) when inflicting Wilt on enemies
  • (-43.0–-42.0)% additional damage for the supported skill
  • Corrosive Shot: Burst of Agony (Noble)
    Supports Corrosive Shot.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    When the supported skill's Terra inflicts damage, it inflicts 6 Affliction to enemies. Bonuses and additional bonuses to Attack Speed affect the Affliction inflicted each time
  • +(24–26)% additional damage for the supported skill
  • Thunder Spike: Numb (Magnificent)
    Supports Thunder Spike.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    For every +2% Numbed chance, +1% chance to inflict 1 stack of Numbed on enemies within 10m when the supported skill's Shadows hit an enemy
  • +(3–4)% additional damage for the supported skill
  • Thunder Spike: Tremble (Noble)
    Supports Thunder Spike.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • The supported skill gains a buff on Critical Strike: +(85–90)% additional Numbed Effect for 2 s
  • Thunder Spike: Rumbling Thunder (Noble)
    Supports Thunder Spike.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    This skill gains the Mobility tag. Charges forward when casting this skill
  • When the supported skill's Shadow Strike True Body hits an enemy, +(45–48)% additional Lightning Damage dealt by the skill to the enemy for 2 s
  • Thunder Slash: Keen Edge (Magnificent)
    Supports Thunder Slash.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    -1 to the number of Multistrikes required for the supported skill's Steep Strike attempts
  • +(6–7)% additional Attack Speed when the supported skill launches Multistrikes
  • Thunder Slash: Flurry (Noble)
    Supports Thunder Slash.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    Multistrikes of the supported skill are always deemed to have the Max Multistrike Count, but the Max Multistrike Count for the supported skill is 3
  • (-22–-21)% additional damage for the supported skill
  • Thunder Slash: Big Stride (Noble)
    Supports Thunder Slash.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • After moving 14 m, the supported skill gains a number of Steep Strike attempts equal to Max Multistrike Count and enhances these Steep Strikes, making them deal +(37–39)% additional damage
  • Ring of Blades: Blade Formation (Magnificent)
    Supports Ring of Blades.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    This skill +10% Skill Area for every +1 Projectile Quantity
  • +(24–26)% additional damage for the supported skill
  • Ring of Blades: Razor Edge (Noble)
    Supports Ring of Blades.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • +(4.6–4.8)% additional damage for every channeled stack of the supported skill
  • Ring of Blades: Strength in Numbers (Noble)
    Supports Ring of Blades.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    When the supported skill generates a Projectile, it generates additional Projectiles for up to 6 Minions, but each Minion can only have up to 3 Projectiles
  • (-34–-33)% additional damage for the supported skill
  • Rain of Arrows: Swift Flight (Magnificent)
    Supports Rain of Arrows.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • Increases the Projectile Speed additional damage bonus for the supported skill to (114–116)%
  • Rain of Arrows: Payback (Noble)
    Supports Rain of Arrows.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The supported skill's Projectiles will return to the sky after landing
  • (-33.5–-32.5)% additional damage for the supported skill
  • Rain of Arrows: Tracking (Noble)
    Supports Rain of Arrows.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The supported skill's Projectiles are guaranteed to aim at enemies
    -20% base damage coefficient for subsequent effects of Shotgun Effect for the supported skill
  • +(7–9)% additional damage for the supported skill
  • Split Firebolt: Split (Magnificent)
    Supports Split Firebolt.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    The number of small fireballs split off +1 for the supported skill
  • +(16–19)% additional damage for the supported skill
  • Split Firebolt: Focal Point (Noble)
    Supports Split Firebolt.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The fireballs that split off from the supported skill are fired in a fan shape instead of being fired everywhere
  • (-14–-12)% additional damage for the supported skill
  • Ice Lances: Rebound (Magnificent)
    Supports Ice Lances.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    The supported skill's Projectiles can Jump off the ground
    After Jumping off the ground, they can Jump toward enemies they have hit before
  • (-23–-22)% additional damage for the supported skill
  • The supported skill's Projectiles can Jump off the ground\nAfter Jumping off the ground, they can Jump toward enemies they have hit before
    Ice Lances: Ice Corrosion (Magnificent)
    Supports Ice Lances.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    When the supported skill hits a unit on a Frost Terra, inflicts 1 stack(s) of Slow
  • The supported skill deals +(47–50)% additional damage to enemies on a Frost Terra
  • Ice Lances: Bounce (Noble)
    Supports Ice Lances.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The supported skill's Projectiles don't consume Jumps when Jumping off the ground
  • (-16.5–-15.5)% additional damage for the supported skill
  • Ice Lances: Permafrost (Noble)
    Supports Ice Lances.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    Every 2 s, the next supported skill triggers a Lv. 20 Frost Terra on hit
    +87.5% base radius for the Terra triggered by this effect and +66% additional Duration
    The supported skill's additional damage bonus against enemies on a Frost Terra can be stacked, with the number of stacks equal to the Frost Terra Quantity
  • +(3.0–4.5)% additional damage for the supported skill
  • Ring of Ice: Ice Seal (Magnificent)
    Supports Ring of Ice.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    For every +1% Frostbite Chance, +1% chance for the supported skill to trigger the supported skill upon defeating an enemy
  • +(10–12)% additional damage for the supported skill
  • Ring of Ice: Cascade (Noble)
    Supports Ring of Ice.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    When the supported skill hits an enemy, there is a chance to generate an Icy Ring at up to 1 location(s) where enemies are hit. This chance is equal to 50% of the chance of triggering an Icy Ring on defeat. This effect will not be triggered by Icy Rings generated by this effect or when the supported skill defeats an enemy
  • (-27.0–-25.0)% additional damage for the supported skill
  • Flame Jet: Burst (Magnificent)
    Supports Flame Jet.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • The supported skill's Projectiles can Split and deal +(22–24)% additional damage
  • Flame Jet: Scorched Earth (Magnificent)
    Supports Flame Jet.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    被辅助技能的烈焰弹落地后留下一块小型燃烧地面,造成烈焰地面 40% 的伤害,小型燃烧地面持续 1.5 秒
  • (-40–-39)% additional damage for the supported skill
  • Flame Jet: Offshoot (Noble)
    Supports Flame Jet.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • (100–110)% of the Terra Charge Recovery Speed bonus of the supported skill is also applied to the Eruption Interval reduction of this skill's Flame Terra, reducing the Interval by up to 40%
  • Flame Jet: Furnace (Noble)
    Supports Flame Jet.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    被辅助技能生成的烈焰地面会锁定 14 米内的敌人,并且每 +1 地面数量上限,额外生成 1 个烈焰地面
  • +(20–21)% additional damage for the supported skill
  • Frost Terra: Rime (Magnificent)
    Supports Frost Terra.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • The supported skill's damage inflicts Frostbite and (12–13) Frostbite Rating per second to all enemies in it
  • Frost Terra: Snow Shell (Magnificent)
    Supports Frost Terra.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • When you and your allies are on a Terra spawned by the supported skill, (12.0–12.5)% Max Energy Shield will be restored per second
  • Frost Terra: Cohesion (Noble)
    Supports Frost Terra.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • +(31–33)% additional damage and -20% base radius for the Terra created by the supported skill every 0.3s. Stacks up to 3 times
  • Frost Terra: Winter's Bite (Noble)
    Supports Frost Terra.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • The Terra spawned by the supported skill inflicts a debuff on enemies on it, making them take +(9.0–10.0)% additional Cold Damage. When casting this skill, each stack of Terra Charge makes the debuff effect +100% but no longer additionally increases the skill's damage
  • Thunderbolt Overload: Leap (Magnificent)
    Supports Thunderbolt Overload.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    +1 Jump(s) for the supported skill
    +20% additional Projectile Speed for every time the supported skill Jumps
  • (-10–-8)% additional damage for the supported skill
  • Thunderbolt Overload: Retribution (Magnificent)
    Supports Thunderbolt Overload.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    +2 Jump(s) for the supported skill
    After the supported skill's Projectiles land, they target an enemy with the highest rarity within 8m and Jump at the target. Projectiles Jump on the spot after the target is defeated
  • (-28.0–-27.0)% additional damage for the supported skill
  • Thunderbolt Overload: Augmentation (Noble)
    Supports Thunderbolt Overload.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    +10% additional Skill Area for every time the supported skill Jumps
  • +(18–20)% additional damage for every time the supported skill Jumps
  • Summon Thunder Spirit: Lightning Ward (Magnificent)
    Supports Summon Thunder Spirit.
    This skill can only be installed in the third Support Skill Slot of each Passive Skill.
     
  • Origin of Spirit Magus provided by the supported skill gains an additional effect: +(1.8–2.2)% Max Lightning Resistance
  • Summon Thunder Spirit: Continuation (Magnificent)
    Supports Summon Thunder Spirit.
    This skill can only be installed in the third Support Skill Slot of each Passive Skill.
     
    +50% Projectile Range for Minions summoned by the supported skill
  • (-17.0–-15.5)% additional damage for Minions summoned by the supported skill
  • Summon Thunder Spirit: Heavy Arrow (Noble)
    Supports Summon Thunder Spirit.
    This skill can only be installed in the fifth Support Skill Slot of each Passive Skill.
     
    When Minions summoned by the supported skill are at Stage 5 or higher and are Empowered, +1 Base Projectile Quantity for their Enhanced Skill
  • +(15–17)% additional damage for Minions summoned by the supported skill
  • Summon Thunder Spirit: Agility (Noble)
    Supports Summon Thunder Spirit.
    This skill can only be installed in the fifth Support Skill Slot of each Passive Skill.
     
    -0.1 Strike Interval for the Ultimate of Minions summoned by the supported skill
  • (-18.0–-16.5)% additional damage for Minions summoned by the supported skill
  • Summon Frost Spirit: Cold Ward (Magnificent)
    Supports Summon Frost Spirit.
    This skill can only be installed in the third Support Skill Slot of each Passive Skill.
     
  • Origin of Spirit Magus provided by the supported skill gains an additional effect: +(1.8–2.2)% Max Cold Resistance
  • Summon Frost Spirit: Piercing Cold (Magnificent)
    Supports Summon Frost Spirit.
    This skill can only be installed in the third Support Skill Slot of each Passive Skill.
     
    +20% inflicted Frostbite Rating for Minions summoned by the supported skill
  • +(56–60)% additional damage dealt to Frozen enemies for Minions summoned by the supported skill
  • Summon Frost Spirit: Ice Crusher (Magnificent)
    Supports Summon Frost Spirit.
    This skill can only be installed in the third Support Skill Slot of each Passive Skill.
     
    The Enhanced Skill of Minions summoned by the supported skill will generate 2 additional explosion(s)
    +10% base radius for each explosion
  • (-59–-58)% additional damage for Minions summoned by the supported skill
  • Summon Frost Spirit: Vengeance (Noble)
    Supports Summon Frost Spirit.
    This skill can only be installed in the fifth Support Skill Slot of each Passive Skill.
     
    Minions summoned by the supported skill can no longer actively use Empower Skills
    100% of the bonus and additional bonus to Cooldown Recovery Speed is also applied to the Cooldown Recovery Speed of Minions summoned by the supported skill
  • When a Minion summoned by the supported skill takes damage, triggers its Empower Skill. Cooldown: (4–4.5) s
  • Summon Flame Spirit: Fire Ward (Magnificent)
    Supports Summon Fire Spirit.
    This skill can only be installed in the third Support Skill Slot of each Passive Skill.
     
  • Origin of Spirit Magus provided by the supported skill gains an additional effect: +(1.8–2.2)% Max Fire Resistance
  • Summon Flame Spirit: Aflame (Magnificent)
    Supports Summon Fire Spirit.
    This skill can only be installed in the third Support Skill Slot of each Passive Skill.
     
    When a Minion summoned by the supported skill casts an Enhanced Skill, +40% chance to trigger double casting, which makes the skill generate 2 consecutive explosions
    When triggering double casting, +40% chance to trigger triple casting
    When a Minion summoned by the supported skill triggers double casting, the skill +15% base radius for each casting
    The Enhanced Skills of Minions summoned by the supported skill can't activate Spell Burst
  • (-18.0–-16.0)% additional damage for Minions summoned by the supported skill
  • Summon Flame Spirit: Flowing Flames (Magnificent)
    Supports Summon Fire Spirit.
    This skill can only be installed in the third Support Skill Slot of each Passive Skill.
     
    -80% additional Hit Damage for Minions summoned by the supported skill
    Replaces the Ultimate of Minions summoned by the supported skill with Melting Explosion
  • +(50–55)% additional DoT Damage for Minions summoned by the supported skill
  • Summon Flame Spirit: Wicked Spirit (Noble)
    Supports Summon Fire Spirit.
    This skill can only be installed in the fifth Support Skill Slot of each Passive Skill.
     
    +20% double casting chance for Minions summoned by the supported skill
  • When a Minion summoned by the supported skill triggers double casting, the skill +(15–20)% additional Critical Strike Damage for each casting
  • Summon Flame Spirit: Engulfing Flames (Noble)
    Supports Summon Fire Spirit.
    This skill can only be installed in the fifth Support Skill Slot of each Passive Skill.
     
  • When a Minion summoned by the supported skill lands a Critical Strike, for every 30% Critical Strike Damage, Reap (0.014–0.015) s of DoT Damage
  • Synthetic Troop: Force Field (Magnificent)
    Supports Synthetic Troop Skill.
    This skill can only be installed in the third Support Skill Slot of each Passive Skill.
     
  • +(30–32)% Max Life as Energy Shield for Minions summoned by the supported skill when having at least 30 Command
  • Summon Machine Guard: Iron Fist (Magnificent)
    Supports Summon Machine Guard.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    +25% additional Skill Area for the Onslaught Punch cast by Minions summoned by the supported skill
    When a Minion summoned by the supported skill defeats an enemy, its next skill is guaranteed to cast an Onslaught Punch. Cooldown: 1 s
  • +(42–45)% additional damage for the Onslaught Punch cast by Minions summoned by the supported skill
  • Summon Machine Guard: Pummel (Magnificent)
    Supports Summon Machine Guard.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • Upon casting Onslaught Punch, Minions summoned by the supported skill gain a buff that lasts for 2 s. While the buff is active:
    +(50–54)% additional damage for the Overpower of Minions summoned by the supported skill
    +15% additional Skill Area for the Overpower of Minions summoned by the supported skill
    +30% Physique for Minions summoned by the supported skill
  • Summon Machine Guard: Crushing Blow (Noble)
    Supports Summon Machine Guard.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • When casting Dark Gate, Minions summoned by the supported skill gain a buff: +(165–175)% additional damage for the next Onslaught Punch
  • Summon Machine Guard: Discipline (Noble)
    Supports Summon Machine Guard.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • (0.84–0.88)% additional damage for Minions summoned by the supported skill for every 1 Command you have, up to 50 time(s)
  • Summon Machine Guard: Dead Silence (Noble)
    Supports Summon Machine Guard.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    When a Minion summoned by the supported skill activates Self-Destruct Protocol, it no longer charges
    +40% additional Skill Area for the Self-Destruct Protocol activated by Minions summoned by the supported skill
  • +(37–39)% additional damage dealt to enemies in the center of Self-Destruct Protocol activated by Minions summoned by the supported skill
  • Summon Grim Phantom: Glare (Magnificent)
    Supports Summon Grim Phantom.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    For every 4 time(s) a Minion summoned by the supported skill casts High Energy Beam, 1.5% Skill Area for this skill for every 1 Command the character has, up to 50 time(s)
  • For every 4 time(s) a Minion summoned by the supported skill casts High Energy Beam, +(2.3–2.5)% additional damage for this skill for every 1 Command the character has, up to 50 time(s)
  • Summon Grim Phantom: Spur (Magnificent)
    Supports Summon Grim Phantom.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    +25% additional Cast Speed for the Destructive Light Cannon cast by Minions summoned by the supported skill when having at least 30 Command
  • +(72–78)% additional damage for the Destructive Light Cannon cast by Minions summoned by the supported skill when having at least 30 Command
  • Summon Grim Phantom: Shriek (Noble)
    Supports Summon Grim Phantom.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    When casting Dark Gate, Minions summoned by the supported skill gain a buff for 2 s
    While the buff is active, +15 base damage coefficient for subsequent effects of Shotgun Effect for High Energy Beam of Minions summoned by the supported skill
    While the buff is active, Minions summoned by the supported skill will fire Volley instead of High Energy Beam
  • While the buff is active, +(20–23) additional damage for Minions summoned by the supported skill
  • Summon Grim Phantom: Undercurrent (Noble)
    Supports Summon Grim Phantom.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    +1 Spell Burst upper limit for Minions summoned by the supported skill
    The High Energy Beam cast by Minions summoned by the supported skill can't activate Spell Burst
  • (-36.0–-35.0)% additional damage for Minions summoned by the supported skill
  • Summon Grim Phantom: Flicker (Noble)
    Supports Summon Grim Phantom.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The Interval for the supported skill to automatically summon Minions is affected by Cooldown Recovery Speed
    When a Minion summoned by the supported skill activates Self-Destruct Protocol, it Blinks to the enemy instead of charging
  • For every 1m that Minions summoned by the supported skill Blink, +(2.20–2.30)% additional damage for the activated Self-Destruct Protocol
  • Summon Spider Tank: Steamroll (Magnificent)
    Supports Summon Spider Tank.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    After an enemy is hit 12 time(s) by Minions summoned by the supported skill, the next hit from a Minion triggers a Pulse centered on the enemy, dealing Physical Attack Damage to enemies within a 4 m radius. Hits from the Pulse will not trigger this effect
    Pulse Damage is 250% of Projectile Damage
  • +(9.0–11.0)% additional damage for Minions summoned by the supported skill
  • Summon Spider Tank: Focus Fire (Noble)
    Supports Summon Spider Tank.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    When casting Dark Gate, makes Minions summoned by the supported skill prioritize attacking an enemy with the highest rarity within 15 m
    When casting Dark Gate, Minions summoned by the supported skill gain a buff for 2 s
    While the buff is active, 0.5% additional Attack Speed for Minions summoned by the supported skill for every 1 Command the summoner has, up to 50 time(s)
  • While the buff is active, (0.75–0.80)% additional damage for Minions summoned by the supported skill for every 1 Command the summoner has, up to 50 time(s)
  • Summon Spider Tank: Spider Egg (Noble)
    Supports Summon Spider Tank.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    After Minions summoned by the supported skill activate Self-Destruct Protocol and self-destruct, they will split into 2 part(s) and explode again upon landing. The Split Quantity is affected by Splits
    Self-Destruct now has the Parabolic and Projectile tags
    After Projectiles generated from the Self-Destruction split, -50% additional damage for the effects of these Projectiles
    -20% additional Attack and Cast Speed for Minions summoned by the supported skill
  • (-35.0–-34.0)% additional damage for Minions summoned by the supported skill
  • Groundshaker: Frequent Quake (Magnificent)
    Supports Groundshaker.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    When the supported skill consumes Demolisher Charge, -0.2 Fissure Spread Time
    When the fissure created by the supported skill has spread to the max, it lasts for 1.5 s instead of causing explosions
    When the fissure is activated after it has spread to the max, it deals fissure damage to enemies once and will be triggered once every 0.4 s after that, dealing damage to enemies within range
  • +(70–72)% additional damage for the supported skill
  • Groundshaker: Epicenter (Magnificent)
    Supports Groundshaker.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    When the fissure created by the supported skill spreads, knocks back enemies hit toward the center of the fissure by 2 m
  • The supported skill deals up to +(31–33)% additional damage to enemies at the Center
  • Groundshaker: Collapse (Noble)
    Supports Groundshaker.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • When the supported skill consumes Demolisher Charge, extends the Duration of fissures that have spread to the max by 0.5 s and activate them once. +(150–160)% additional damage for fissures activated in this way. Interval: 1 s
  • Groundshaker: Cripple (Noble)
    Supports Groundshaker.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    +30% additional Skill Area when the supported skill consumes Demolisher Charge
    -90% additional damage while the fissure created by the supported skill spreads
    When the fissure created by the supported skill spreads, inflicts Paralysis on enemies on hit
  • +(44–46)% additional damage for this skill when the supported skill consumes Demolisher Charge
  • Groundshaker: Wrathful Vault (Noble)
    Supports Groundshaker.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    The supported skill is now cast when jumping forward and creates fissures upon landing. The supported skill can no longer be triggered
    +30% additional Attack Speed for the supported skill
    When there are no enemies within 8 m, the supported skill cannot consume Demolisher Charge
    The supported skill now has the Mobility tag
  • +(20–22)% additional damage for the supported skill
  • Howling Gale: Rapid Sweep (Magnificent)
    Supports Howling Gale.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • +(3.4–3.7)% additional damage for every 1s the Gale of the skill lasts. Stacks up to 10 time(s). For every channeled stack this skill loses, loses 2 stacks of this buff. All stacks of this buff are lost when all channeled stacks are lost
  • Howling Gale: Headwind (Magnificent)
    Supports Howling Gale.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • +50% Knockback Chance for this skill. +(22–24)% additional damage taken by enemies recently knocked back by this skill
  • Howling Gale: Furious Sweep (Noble)
    Supports Howling Gale.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • +(9.5–10.0)% additional Attack Frequency for this skill's Gale for each channeled stack instead of increasing the Skill Area of this skill's Gale
  • Howling Gale: Eye of the Gale (Noble)
    Supports Howling Gale.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
  • Gale follows the character instead of tracking enemies. +(20–22)% additional Attack and Cast Speed and +20% additional Projectile Speed when your character is within this skill's Gale
  • Fire Burst: Heart of Flame (Magnificent)
    Supports Fire Burst.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • When the supported skill activates Spell Burst, skills cast by Spell Burst deal +(10.0–11.0)% additional damage to enemies in the center for every 1 stack(s) of Spell Burst Charge consumed
  • Fire Burst: Violent Blast (Magnificent)
    Supports Fire Burst.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    When the supported skill lands a Critical Strike, triggers the supported skill on the target once
    The skill triggered by this effect won't trigger this effect again
  • (-25.0–-24.0)% additional damage for the supported skill
  • Fire Burst: Prairie Fire (Noble)
    Supports Fire Burst.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    +20% additional Skill Area for skills cast by Spell Burst when Spell Burst is activated by the supported skill
  • +(17.5–18.5)% additional damage for skills cast by Spell Burst when Spell Burst is activated by the supported skill
  • Fire Burst: Converge (Noble)
    Supports Fire Burst.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    When the supported skill is triggered by a Critical Strike, explodes 2 additional time(s)
  • (-27.0–-26.0)% additional damage for the supported skill
  • Icebound Beam: Frostbitten (Magnificent)
    Supports Icebound Beam.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • 被辅助技能射线击中时对敌人施加 1 层持续 1 秒减益,每层减益使该技能对其额外 +(4.0–4.3)% 伤害,最多叠加 8 层
  • Icebound Beam: Numbing Cold (Magnificent)
    Supports Icebound Beam.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
    The supported skill's Beams always Penetrate their targets and inflict Frostbite and 5 Frostbite Rating every second for 3s on hit
  • +(12–14)% additional damage for the supported skill
  • Icebound Beam: Chilling Spike (Noble)
    Supports Icebound Beam.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    该技能引导层数到达上限时,额外生成大型冰凌投射物,造成基础冰凌投射物 110% 的伤害且永久穿透
  • (-2–-1)% additional damage for the supported skill
  • Icebound Beam: Ring Blade (Noble)
    Supports Icebound Beam.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    At max channeled stacks, the supported skill fires a circular Ice Blade Projectile at the location where this skill's Beam hits an enemy
    The supported skill's Projectile always Penetrates and replaces the original Projectile
    When the supported skills Beam hits a Frozen enemy, it launches 1 Projectile with a 1s cooldown for each enemy
  • +(20–21)% additional damage for the supported skill
  • At max channeled stacks, the supported skill fires a circular Ice Blade Projectile at the location where this skill's Beam hits an enemy\nThe supported skill's Projectile always Penetrates and replaces the original Projectile\nWhen the supported skills Beam hits a Frozen enemy, it launches 1 Projectile with a 1s cooldown for each enemy
    Scorching Beam: Supercharge (Magnificent)
    Supports Scorching Beam.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • +(6.0–6.4)% additional damage for the supported skill for every channeled stack
  • Scorching Beam: Shockwave (Magnificent)
    Supports Scorching Beam.
    This skill can only be installed in the third Support Skill Slot of each Active Skill.
     
  • For every explosion generated by the supported skill recently, +2% additional Skill Area and +(1.2–1.3)% additional damage for this skill, up to 20 time(s)
  • Scorching Beam: Disintegrate (Noble)
    Supports Scorching Beam.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    This skill's Max Channeled Stack is fixed at 1
    -70% additional Beam Length for this skill
  • +(6–7)% additional Cast Speed for the supported skill
  • Scorching Beam: Immolate (Noble)
    Supports Scorching Beam.
    This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
     
    +13 Max Channeled Stacks for the supported skill
    No explosions will be generated at max channeled stacks. Instead, the skill generates 1 explosion for every 3 channeled stack(s) it gains. The explosions generated by this skill cause Self-Destruct
  • +(5–7)% additional damage for the supported skill
  • Activation Medium: Preparation
    Supports Active Skills.
    Cannot support Channeled Skills and Attack Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Prepares the supported skill every (4–5)s
  • Activation Medium: Perpetual Motion
    Supports Empower, Defensive, Restoration, Curse, and Warcry Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Always attempts to trigger the supported skill. Interval: 0.1s
  • Activation Medium: Elite
    Supports Empower, Defensive, Restoration, Curse, and Warcry Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Always attempts to trigger the supported skill when there is an Elite within (6–20) m. Interval: 0.1s
  • Activation Medium: Boss
    Supports Empower, Defensive, Restoration, Curse, and Warcry Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Always attempts to trigger the supported skill when there is a boss within (6–20) m. Interval: 0.1s
  • Activation Medium: Life
    Supports Restoration Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • When HP is lower than (20–95)% , always attempts to trigger the supported skill. This effect will be invalid while a Restoration Skill Effect is active.
  • Activation Medium: Energy Shield
    Supports Empower, Defensive, Restoration, and Curse Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Always attempts to trigger the supported skill when Energy Shield is lower than (20–95)% . Interval: 0.1s
  • Activation Medium: Severe Injury
    Supports Empower, Defensive, Restoration, and Curse Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Triggers the supported skill when suffering a Severe Injury
  • Activation Medium: Multistrike
    Supports Empower, Defensive, Restoration, Curse, Mobility, and Warcry Skills.
    Cannot support Channeled Skills and Active Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Triggers the supported skill upon reaching the max Multistrike Count. Interval: 0.1s
  • Activation Medium: Demolisher
    Supports Empower, Defensive, Restoration, Curse, and Warcry Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Triggers the supported skill upon gaining Demolisher Charge. Interval: 0.1s
  • Activation Medium: Spell Burst
    Supports Empower, Defensive, Restoration, and Curse Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Triggers the supported skill when activating Spell Burst. Interval: 0.1s
  • Activation Medium: Start
    Supports Empower, Defensive, Restoration, Curse, and Warcry Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Triggers the supported skill upon starting to move. Interval: 0.1s
  • Activation Medium: Root
    Supports Empower, Defensive, Restoration, Curse, and Warcry Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Triggers the supported skill upon stopping moving. Interval: 0.1s
  • Activation Medium: Resonance Activation
    Supports Empower, Defensive, Restoration, Curse, and Warcry Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Activates Resonance when you use the supported skill
  • Activation Medium: Resonance
    Supports Empower, Defensive, Restoration, Curse, and Warcry Skills.
    Cannot support Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Triggers the supported skill when Resonance is activated
  • Activation Medium: Rhythm
    Supports Active Skill that deal damage.
    Cannot support Channeled Skills and Attack Mobility Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Triggers the supported skill on the closest enemy within 25m every (0.2–0.5) s
  • The next skill triggered by the supported skill +(6–12)% additional damage for every 1m of movement made during the trigger interval, up to +(32–40)%.
  • Manually used supported skills -80% additional damage
  • Activation Medium: Blink Attack
    Supports Attack Skills that deal damage.
    Cannot support Passive Skills and Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • While standing still, blinks to the closest enemy within (11–15) m every (0.2–0.4) s and automatically attacks the enemy continuously with the supported Attack Skill
  • Auto-used supported skills +(31–55)% additional damage
  • Activation Medium: Wind Rhythm
    Supports Spell Skills that deal damage.
    Cannot support Passive Skills and Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Always attempts to trigger the supported skill on the closest enemy within 25m. Cooldown: 0.4 s
  • (104–112)% of the bonuses and additional bonuses for Cast Speed is also applied to the Cooldown Recovery Speed of this Support Skill and the supported skill
  • Manually used supported skills -80% additional damage
  • Activation Medium: Root Attack
    Supports Attack Skills that deal damage.
    Cannot support Passive Skills and Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Automatically attempts to use a supported Attack Skill on the closest enemy when stopping moving. Interval: (0.2–0.3) s
  • The next time when a skill is automatically used, the supported skill +(10–20)% additional damage for every 1m of movement made, up to +(46–65)%. When performing a Multistrike, the bonus will last until the Multistrike ends.
  • Activation Medium: Still Attack
    Supports Attack Skills that deal damage.
    Cannot support Passive Skills and Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Automatically attacks the closest enemy within 25m continuously with the supported Attack Skill while standing still.
  • Auto-used supported skills +(41–65)% additional damage
  • Activation Medium: Sentry
    Supports Sentry Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Always attempts to trigger the supported skill when there are no Sentries within (10–20)m. Interval: 0.3s.
  • +(30–36)% additional damage for the supported skill
  • +(2–3) Sentries that can be deployed at a time by the supported skill
  • Activation Medium: Minion
    Supports Synthetic Troop Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Triggers the supported skill and replenishes the Minions of the supported skill to the maximum upon entering the stage
  • +(30–36)% additional damage for Minions summoned by the supported skill
  • Activation Medium: Critical Strike
    Supports skills that hit the enemy.
    This skill cannot support Summon Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • When the supported skill lands a Critical Strike, sends (2–3) Instruction(s). Interval: 0.03 s.
  • Activation Medium: Channel
    Supports Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • When channeling the supported skill, sends 1 Instruction for every 2 stack(s) channeled.
  • Activation Medium: Instruction
    Supports Active Skills.
    Cannot support Channeled Skills and Attack Mobility Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Triggers the supported skill on the closest enemy within 25m every (0.3–0.9) s
  • The next skill triggered by the supported skill deals +(18–22)% additional damage for every Instruction received during the trigger interval, up to +(162–198)% additional damage.
  • Manually used supported skills -80% additional damage
  • Activation Medium: Lock On
    Supports Active Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Locks On enemies within 25m when you use the supported skill
  • Activation Medium: Track
    Supports Active Skill that deal damage.
    Cannot support Channeled Skills and Attack Mobility Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • Triggers the supported skill once on up to 4 Locked-On enemy(ies) within (10–25) m every (0.3–0.6) s
  • Always Locks On enemies within 25m.
  • Activation Medium: Burst Activation
    Supports Spell Skills that deal damage.
    Cannot support Passive Skills and Channeled Skills.
    This skill can only be installed in the first Support Skill Slot of each Active Skill.
  • When Spell Burst is fully charged, triggers the supported skill on the nearest enemy within 25m and attempts to trigger the supported skill's Spell Burst
  • +(16–24)% additional damage for skills cast by Spell Burst when Spell Burst is activated by the supported skill
  • Precise: Fearless
    Activates the Aura, you and allies within a certain area gain the following buff:
    +60% Critical Strike Rating for Melee Skills (Lv1:60) (Lv21:80) (Lv41:90)
    +10% additional Melee Skill Damage (Lv1:10) (Lv21:30) (Lv41:40)
    +8% Melee Attack Speed
    Precise: Weapon Amplification
    Activates the Aura, you and allies within a certain area gain the following buff:
    +15% additional Physical Damage (Lv1:15) (Lv21:35) (Lv41:45)
    +30% chance to inflict Paralysis on hit
    Precise: Rejuvenation
    Activates the Aura, you and allies within a certain area gain the following buff:
    +2 Life Regeneration per second (Lv1:2) (Lv2:7) (Lv3:12) (Lv4:17) (Lv5:22) (Lv6:26) (Lv7:31) (Lv8:36) (Lv9:41) (Lv10:46) (Lv11:51) (Lv12:56) (Lv13:61) (Lv14:66) (Lv15:71) (Lv16:75) (Lv17:80) (Lv18:85) (Lv19:90) (Lv20:95) (Lv21:100) (Lv22:105) (Lv23:110) (Lv24:115) (Lv25:119) (Lv26:124) (Lv27:129) (Lv28:134) (Lv29:139) (Lv30:144) (Lv31:149) (Lv32:154) (Lv33:159) (Lv34:164) (Lv35:168) (Lv36:173) (Lv37:178) (Lv38:183) (Lv39:188) (Lv40:193)
    +5% life restoration speed
    Precise: Electric Conversion
    Activates the Aura, you and allies within a certain area gain the following buff:
    +21% additional Lightning Damage (Lv1:21) (Lv21:41) (Lv41:51)
    Precise: Frigid Domain
    激活光环,12 米内的所有敌军获得减益:
    +25% additional Cold Damage against enemies affected by the skill (Lv1:25) (Lv21:45) (Lv41:55)
    Precise: Nimbleness
    Activates the Aura, you and allies within a certain area gain the following buff:
    +2950 Evasion (Lv1:2950) (Lv21:5950) (Lv41:6950)
    +22% additional Evasion (Lv1:22) (Lv21:42) (Lv41:52)
    Precise: Elemental Amplification
    Activates the Aura, you and allies within a certain area gain the following buff:
    +21% additional Spell Elemental Damage (Lv1:21) (Lv21:41) (Lv41:51)
    Precise: Energy Fortress
    Activates the Aura, you and allies within a certain area gain the following buff:
    +100 Max Energy Shield (Lv1:100) (Lv21:500) (Lv41:600)
    11.8% additional Max Energy Shield (Lv1:59/5) (Lv21:139/5) (Lv41:169/5)
    Precise: Magical Source
    Activates the Aura, you and allies within a certain area gain the following buff:
    +5 Mana regeneration per second (Lv1:5) (Lv2:8) (Lv3:12) (Lv4:15) (Lv5:19) (Lv6:22) (Lv7:26) (Lv8:29) (Lv9:32) (Lv10:36) (Lv11:39) (Lv12:43) (Lv13:46) (Lv14:49) (Lv15:53) (Lv16:73) (Lv17:88) (Lv18:105) (Lv19:125) (Lv20:140) (Lv21:144) (Lv22:148) (Lv23:152) (Lv24:156) (Lv25:160) (Lv26:164) (Lv27:168) (Lv28:172) (Lv29:176) (Lv30:180) (Lv31:184) (Lv32:188) (Lv33:192) (Lv34:196) (Lv35:200) (Lv36:204) (Lv37:208) (Lv38:212) (Lv39:216) (Lv40:220)
    +15% Mana Regeneration Speed
    Precise: Precise Projectiles
    Activates the Aura, you and allies within a certain area gain the following buff:
    +20% additional Projectile Damage (Lv1:20) (Lv21:40) (Lv41:50)
    +20% additional Ailment Damage dealt by Projectiles (Lv1:20) (Lv21:40) (Lv41:50)
    +10% Projectile Speed (Lv1:10) (Lv21:10) (Lv41:10)
    Precise: Elemental Resistance
    Activates the Aura, you and allies within a certain area gain the following buff:
    8.1% Elemental Resistance (Lv1:81/10) (Lv21:101/10) (Lv41:111/10)
    +12% Max Elemental Resistance
    Precise: Swiftness
    Activates the Aura, you and allies within a certain area gain the following buff:
    +11% Movement Speed (Lv1:11) (Lv21:21) (Lv41:31)
    Precise: Deep Pain
    Activates the Aura, you and allies within a certain area gain the following buff:
    +21% additional DoT Damage (Lv1:21) (Lv21:41) (Lv41:51)
    +16 Affliction inflicted per second
    Precise: Erosion Enhancement
    Activates the Aura, you and allies within a certain area gain the following buff:
    +21% additional Erosion Damage (Lv1:21) (Lv21:41) (Lv41:51)
    Precise: Charged Flames
    Activates the Aura, you and allies within a certain area gain the following buff:
    +20% additional Attack Fire Damage (Lv1:20) (Lv21:40) (Lv41:50)
    Adds 2 - 4 Fire Damage to Spells (Lv1:2) (Lv2:4) (Lv3:7) (Lv4:9) (Lv5:12) (Lv6:14) (Lv7:17) (Lv8:20) (Lv9:23) (Lv10:26) (Lv11:30) (Lv12:33) (Lv13:37) (Lv14:41) (Lv15:45) (Lv16:50) (Lv17:54) (Lv18:59) (Lv19:64) (Lv20:69) (Lv21:70) (Lv22:71) (Lv23:71) (Lv24:72) (Lv25:73) (Lv26:74) (Lv27:74) (Lv28:75) (Lv29:76) (Lv30:77) (Lv31:77) (Lv32:78) (Lv33:79) (Lv34:80) (Lv35:81) (Lv36:81) (Lv37:82) (Lv38:83) (Lv39:84) (Lv40:85) (Lv1:4) (Lv2:8) (Lv3:12) (Lv4:17) (Lv5:22) (Lv6:26) (Lv7:32) (Lv8:37) (Lv9:43) (Lv10:49) (Lv11:55) (Lv12:62) (Lv13:69) (Lv14:76) (Lv15:84) (Lv16:92) (Lv17:101) (Lv18:110) (Lv19:119) (Lv20:129) (Lv21:130) (Lv22:131) (Lv23:133) (Lv24:134) (Lv25:135) (Lv26:137) (Lv27:138) (Lv28:139) (Lv29:141) (Lv30:142) (Lv31:144) (Lv32:145) (Lv33:147) (Lv34:148) (Lv35:150) (Lv36:151) (Lv37:153) (Lv38:154) (Lv39:156) (Lv40:157)
    +14% additional Ignite Damage (Lv1:14) (Lv21:24) (Lv41:34)
    Precise: Steadfast
    Activates the Aura, you and allies within a certain area gain the following buff:
    +2950 Armor (Lv1:2950) (Lv21:5950) (Lv41:6950)
    +22% additional Armor (Lv1:22) (Lv21:42) (Lv41:52)
    Precise: Acuteness Imbue
    Activates Imbue and gains buff:
    +8% additional Physical Damage (Lv1:8) (Lv21:16) (Lv41:24)
    +15% chance to inflict Trauma (Lv1:15) (Lv21:25) (Lv41:35)
    Adds 5 Base Trauma Damage (Lv1:5) (Lv21:5) (Lv41:5)
    Triggers an Acute Strike to the enemy upon inflicting Trauma
    Acute Strike:
    Deals 70 Strength Attack Physical% Damage
    Acute Strike Interval: 1/4s
    Inflicting Trauma triggers Acute Strike. Acute Strike Interval: 0.25 s
    Precise: Corrosion Imbue
    Activates Imbue and gains buff:
    Adds 2 - 2 Erosion Damage to Attacks (Lv1:2) (Lv2:4) (Lv3:6) (Lv4:9) (Lv5:11) (Lv6:14) (Lv7:16) (Lv8:19) (Lv9:22) (Lv10:25) (Lv11:29) (Lv12:32) (Lv13:36) (Lv14:40) (Lv15:44) (Lv16:48) (Lv17:52) (Lv18:57) (Lv19:62) (Lv20:67) (Lv21:68) (Lv22:68) (Lv23:69) (Lv24:70) (Lv25:70) (Lv26:71) (Lv27:72) (Lv28:72) (Lv29:73) (Lv30:74) (Lv31:75) (Lv32:75) (Lv33:76) (Lv34:77) (Lv35:78) (Lv36:78) (Lv37:79) (Lv38:80) (Lv39:81) (Lv40:82) (Lv1:2) (Lv2:4) (Lv3:6) (Lv4:9) (Lv5:11) (Lv6:14) (Lv7:16) (Lv8:19) (Lv9:22) (Lv10:25) (Lv11:29) (Lv12:32) (Lv13:36) (Lv14:40) (Lv15:44) (Lv16:48) (Lv17:52) (Lv18:57) (Lv19:62) (Lv20:67) (Lv21:68) (Lv22:68) (Lv23:69) (Lv24:70) (Lv25:70) (Lv26:71) (Lv27:72) (Lv28:72) (Lv29:73) (Lv30:74) (Lv31:75) (Lv32:75) (Lv33:76) (Lv34:77) (Lv35:78) (Lv36:78) (Lv37:79) (Lv38:80) (Lv39:81) (Lv40:82)
    Adds 1 - 1 Erosion Damage to Spells (Lv1:1) (Lv2:3) (Lv3:4) (Lv4:6) (Lv5:8) (Lv6:10) (Lv7:12) (Lv8:14) (Lv9:16) (Lv10:18) (Lv11:20) (Lv12:23) (Lv13:25) (Lv14:28) (Lv15:31) (Lv16:33) (Lv17:37) (Lv18:40) (Lv19:43) (Lv20:47) (Lv21:47) (Lv22:48) (Lv23:48) (Lv24:49) (Lv25:49) (Lv26:50) (Lv27:50) (Lv28:51) (Lv29:51) (Lv30:52) (Lv31:52) (Lv32:53) (Lv33:53) (Lv34:54) (Lv35:54) (Lv36:55) (Lv37:55) (Lv38:56) (Lv39:57) (Lv40:57) (Lv1:1) (Lv2:3) (Lv3:4) (Lv4:6) (Lv5:8) (Lv6:10) (Lv7:12) (Lv8:14) (Lv9:16) (Lv10:18) (Lv11:20) (Lv12:23) (Lv13:25) (Lv14:28) (Lv15:31) (Lv16:33) (Lv17:37) (Lv18:40) (Lv19:43) (Lv20:47) (Lv21:47) (Lv22:48) (Lv23:48) (Lv24:49) (Lv25:49) (Lv26:50) (Lv27:50) (Lv28:51) (Lv29:51) (Lv30:52) (Lv31:52) (Lv32:53) (Lv33:53) (Lv34:54) (Lv35:54) (Lv36:55) (Lv37:55) (Lv38:56) (Lv39:57) (Lv40:57)
    +15% Wilt chance (Lv1:15) (Lv21:25) (Lv41:35)
    Adds 6 Base Wilt Damage (Lv1:6) (Lv2:8) (Lv3:10) (Lv4:13) (Lv5:14) (Lv6:15) (Lv7:16) (Lv8:17) (Lv9:18) (Lv10:19) (Lv11:20) (Lv12:21) (Lv13:22) (Lv14:23) (Lv15:24) (Lv16:25) (Lv17:26) (Lv18:27) (Lv19:28) (Lv20:32) (Lv21:34) (Lv22:36) (Lv23:38) (Lv24:40) (Lv25:42) (Lv26:44) (Lv27:46) (Lv28:48) (Lv29:50) (Lv30:52) (Lv31:53) (Lv32:54) (Lv33:55) (Lv34:56) (Lv35:57) (Lv36:58) (Lv37:59) (Lv38:60) (Lv39:61) (Lv40:62)
    Hitting a Wilt enemy generates spores under the target's feet.
    Spore:
    Deals 1-1 Spell Erosion Damage
    The spore explodes 0.5s later
    Precise: Ice Imbue
    Activates Imbue and gains buff:
    +25% chance to inflict Frostbite (Lv1:25) (Lv21:45) (Lv41:65)
    Frozen enemies will explode when defeated, dealing Secondary Cold Damage equal to 12% of their Max Life to enemies within a 3m radius
    Enemies have a 20% chance to explode when defeated, dealing Secondary Cold Damage equal to 12% of their Max Life to enemies within a 3m radius
    Precise: Thunder Imbue
    Activates Imbue and gains buff:
    Adds 1 - 4 Lightning Damage to Attacks (Lv1:1) (Lv2:1) (Lv3:1) (Lv4:1) (Lv5:1) (Lv6:1) (Lv7:2) (Lv8:2) (Lv9:2) (Lv10:3) (Lv11:3) (Lv12:3) (Lv13:4) (Lv14:4) (Lv15:4) (Lv16:5) (Lv17:5) (Lv18:6) (Lv19:6) (Lv20:7) (Lv21:7) (Lv22:7) (Lv23:7) (Lv24:7) (Lv25:7) (Lv26:7) (Lv27:7) (Lv28:7) (Lv29:7) (Lv30:7) (Lv31:7) (Lv32:8) (Lv33:8) (Lv34:8) (Lv35:8) (Lv36:8) (Lv37:8) (Lv38:8) (Lv39:8) (Lv40:8) (Lv1:4) (Lv2:8) (Lv3:12) (Lv4:17) (Lv5:21) (Lv6:26) (Lv7:31) (Lv8:37) (Lv9:42) (Lv10:48) (Lv11:55) (Lv12:61) (Lv13:68) (Lv14:75) (Lv15:83) (Lv16:91) (Lv17:99) (Lv18:108) (Lv19:117) (Lv20:127) (Lv21:128) (Lv22:130) (Lv23:131) (Lv24:132) (Lv25:134) (Lv26:135) (Lv27:136) (Lv28:138) (Lv29:139) (Lv30:140) (Lv31:142) (Lv32:143) (Lv33:145) (Lv34:146) (Lv35:148) (Lv36:149) (Lv37:150) (Lv38:152) (Lv39:154) (Lv40:155)
    Adds 1 - 4 Lightning Damage to Spells (Lv1:1) (Lv2:1) (Lv3:1) (Lv4:1) (Lv5:1) (Lv6:1) (Lv7:2) (Lv8:2) (Lv9:2) (Lv10:3) (Lv11:3) (Lv12:3) (Lv13:4) (Lv14:4) (Lv15:4) (Lv16:5) (Lv17:5) (Lv18:6) (Lv19:6) (Lv20:7) (Lv21:7) (Lv22:7) (Lv23:7) (Lv24:7) (Lv25:7) (Lv26:7) (Lv27:7) (Lv28:7) (Lv29:7) (Lv30:7) (Lv31:7) (Lv32:8) (Lv33:8) (Lv34:8) (Lv35:8) (Lv36:8) (Lv37:8) (Lv38:8) (Lv39:8) (Lv40:8) (Lv1:4) (Lv2:8) (Lv3:12) (Lv4:17) (Lv5:21) (Lv6:26) (Lv7:31) (Lv8:37) (Lv9:42) (Lv10:48) (Lv11:55) (Lv12:61) (Lv13:68) (Lv14:75) (Lv15:83) (Lv16:91) (Lv17:99) (Lv18:108) (Lv19:117) (Lv20:127) (Lv21:128) (Lv22:130) (Lv23:131) (Lv24:132) (Lv25:134) (Lv26:135) (Lv27:136) (Lv28:138) (Lv29:139) (Lv30:140) (Lv31:142) (Lv32:143) (Lv33:145) (Lv34:146) (Lv35:148) (Lv36:149) (Lv37:150) (Lv38:152) (Lv39:154) (Lv40:155)
    +15% Numbed chance (Lv1:15) (Lv21:25) (Lv41:35)
    Triggers a thunderstrike when hitting a Numbed enemy. The effect has a 1 s cooldown against the same target
    Thunderstrike:
    Thunderstrikes deal 1-3 Spell Lightning Damage
    Precise: Flame Imbue
    Activates Imbue and gains buff:
    Adds 2 - 4 Fire Damage to Attacks (Lv1:2) (Lv2:4) (Lv3:7) (Lv4:9) (Lv5:12) (Lv6:15) (Lv7:17) (Lv8:20) (Lv9:24) (Lv10:27) (Lv11:30) (Lv12:34) (Lv13:38) (Lv14:42) (Lv15:46) (Lv16:50) (Lv17:55) (Lv18:60) (Lv19:65) (Lv20:56) (Lv21:57) (Lv22:57) (Lv23:58) (Lv24:58) (Lv25:59) (Lv26:60) (Lv27:60) (Lv28:61) (Lv29:61) (Lv30:62) (Lv31:63) (Lv32:63) (Lv33:64) (Lv34:65) (Lv35:65) (Lv36:66) (Lv37:67) (Lv38:67) (Lv39:68) (Lv40:69) (Lv1:4) (Lv2:8) (Lv3:12) (Lv4:17) (Lv5:22) (Lv6:27) (Lv7:32) (Lv8:38) (Lv9:44) (Lv10:50) (Lv11:56) (Lv12:63) (Lv13:70) (Lv14:78) (Lv15:85) (Lv16:94) (Lv17:102) (Lv18:111) (Lv19:121) (Lv20:104) (Lv21:105) (Lv22:106) (Lv23:107) (Lv24:109) (Lv25:110) (Lv26:111) (Lv27:112) (Lv28:113) (Lv29:114) (Lv30:115) (Lv31:116) (Lv32:118) (Lv33:119) (Lv34:120) (Lv35:121) (Lv36:122) (Lv37:124) (Lv38:125) (Lv39:126) (Lv40:127)
    Adds 2 - 4 Fire Damage to Spells (Lv1:2) (Lv2:4) (Lv3:7) (Lv4:9) (Lv5:12) (Lv6:15) (Lv7:17) (Lv8:20) (Lv9:24) (Lv10:27) (Lv11:30) (Lv12:34) (Lv13:38) (Lv14:42) (Lv15:46) (Lv16:50) (Lv17:55) (Lv18:60) (Lv19:65) (Lv20:56) (Lv21:57) (Lv22:57) (Lv23:58) (Lv24:58) (Lv25:59) (Lv26:60) (Lv27:60) (Lv28:61) (Lv29:61) (Lv30:62) (Lv31:63) (Lv32:63) (Lv33:64) (Lv34:65) (Lv35:65) (Lv36:66) (Lv37:67) (Lv38:67) (Lv39:68) (Lv40:69) (Lv1:4) (Lv2:8) (Lv3:12) (Lv4:17) (Lv5:22) (Lv6:27) (Lv7:32) (Lv8:38) (Lv9:44) (Lv10:50) (Lv11:56) (Lv12:63) (Lv13:70) (Lv14:78) (Lv15:85) (Lv16:94) (Lv17:102) (Lv18:111) (Lv19:121) (Lv20:104) (Lv21:105) (Lv22:106) (Lv23:107) (Lv24:109) (Lv25:110) (Lv26:111) (Lv27:112) (Lv28:113) (Lv29:114) (Lv30:115) (Lv31:116) (Lv32:118) (Lv33:119) (Lv34:120) (Lv35:121) (Lv36:122) (Lv37:124) (Lv38:125) (Lv39:126) (Lv40:127)
    Adds 29 Base Ignite Damage (Lv1:29) (Lv2:32) (Lv3:35) (Lv4:38) (Lv5:41) (Lv6:44) (Lv7:47) (Lv8:50) (Lv9:53) (Lv10:56) (Lv11:59) (Lv12:62) (Lv13:65) (Lv14:68) (Lv15:71) (Lv16:74) (Lv17:77) (Lv18:80) (Lv19:83) (Lv20:86) (Lv21:87) (Lv22:88) (Lv23:89) (Lv24:90) (Lv25:91) (Lv26:92) (Lv27:93) (Lv28:94) (Lv29:95) (Lv30:96) (Lv31:97) (Lv32:98) (Lv33:99) (Lv34:100) (Lv35:101) (Lv36:102) (Lv37:103) (Lv38:104) (Lv39:105) (Lv40:106)
    +20% Skill Area for the skill
    When defeating an Ignited enemy, generates a Fire Terra that deals Fire DoT Damage equal to 100% of the overflown damage every second to enemies within its range. Fire Terra cooldown: 1 s
    The Terra lasts 2.5s
    Precise: Seal Conversion
    Supports Passive Skill.
    Replaces Sealed Mana of the supported skill with Sealed Life
    Precise: Selfless
    Supports Aura Skills.
    -90% additional Aura Effect received from the supported skill.
    27.25% Aura effect for the supported skill (Lv1:109/4) (Lv21:129/4) (Lv41:149/4)
    -16% Sealed Mana Compensation for the supported skill
    Precise: Selfishness
    Supports Aura Skills.
    The supported skill does not take effect on other allies
    27.25% Aura effect for the supported skill (Lv1:109/4) (Lv21:129/4) (Lv41:149/4)
    -16% Sealed Mana Compensation for the supported skill
    Precise: Stand as One
    Supports Aura Skills.
    The supported skill 4.1% Aura Effect for every Aura that affects the character, up to 5 time(s) (Lv1:41/10) (Lv21:61/10) (Lv41:81/10)
    Precise: Disciplined
    Supports Aura Skills.
    +35% Sealed Mana Compensation for the supported skill
    The supported skill -20.9% additional Aura Effect (Lv1:-209/10) (Lv21:-189/10) (Lv41:-169/10)
    Precise: Concentrated
    Supports Aura Skills.
    The supported skill 25.5% Aura Effect when the character is affected by no more than 2 Auras (Lv1:51/2) (Lv21:71/2) (Lv41:91/2)
    Precise: Malleable
    Supports Aura Skills.
    The supported skill 25.5% Aura Effect if there is an Elite within 10 m. Otherwise, -15% additional Aura Effect (Lv1:51/2) (Lv21:71/2) (Lv41:91/2)
    -20% Sealed Mana Compensation for the supported skill
    Precise: Safety in Numbers
    Supports Aura Skills.
    5.1% Aura Effect for each ally affected by the supported skill, up to 7 time(s) (Lv1:51/10) (Lv21:71/10) (Lv41:91/10)
    -30% Sealed Mana Compensation for the supported skill
    Precise: Imbue Buff
    Supports Imbue Skills.
    45.5% buff effect for the supported skill (Lv1:91/2) (Lv21:111/2) (Lv41:131/2)
    -18% Sealed Mana Compensation for the supported skill
    Precise: Imbue Enhancement
    Supports Imbue Skills.
    +69% additional damage for the supported skill (Lv1:69) (Lv21:109) (Lv41:129)
    -15% Sealed Mana Compensation for the supported skill
    The supported skill -100% additional Imbue Effect
    Precise: Torrent
    Supports Imbue Skills.
    The supported skill 7.15% additional Cooldown Recovery Speed every time it has dealt damage recently, up to 10 time(s) (Lv1:143/20) (Lv21:183/20) (Lv41:203/20)
    -14.5% Sealed Mana Compensation for the supported skill
    Precise: Superpower
    Supports Spirit Magus Skills.
    48.2% Origin of Spirit Magus effect for the supported skill (Lv1:241/5) (Lv21:261/5) (Lv41:281/5)
    -20% Sealed Mana Compensation for the supported skill
    Precise: Friend of Spirit Magi
    Supports Spirit Magus Skills.
    When having at least 3 type(s) of Spirit Magus at the same time, Origin of Spirit Magus provided by the supported skill +109% Effect (Lv1:109) (Lv21:129) (Lv41:149)
    -30% Sealed Mana Compensation for the supported skill
    Precise: Protection Field
    Supports Spirit Magus Skills.
    Transfers 3.05% of damage taken to the Minions summoned by the supported skill. This effect is affected by Origin of Spirit Magus Effect (Lv1:61/20) (Lv21:81/20) (Lv41:101/20)
    -30% Sealed Mana Compensation for the supported skill
    Minions summoned by the supported skill Taunt nearby enemies every 6s.
    Precise Restrain
    Supports Passive Skill.
    15.5% Sealed Mana Compensation for the supported skill (Lv1:31/2) (Lv21:51/2) (Lv41:71/2)
    War Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Galloping War Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Valiant War Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Might Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Flourishing Might Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Mecha Might Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Hunting Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Legendary Hunting Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    General Hunting Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Mechanical Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Brilliant Mechanical Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Cruising Mechanical Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Dark Surge Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Bandit Dark Surge Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Divine Warrior Dark Surge Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Blacksail Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Returning Blacksail Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Cube Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Judge Cube Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Desire Incarnation Cube Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Aeterna Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Familial Aeterna Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Nightmare Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Folklore Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Uncanny Folklore Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Doll Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Gold Doll Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Collection Doll Compass
    Add it to a Netherrealm Enhancement Compass slot to increase rewards.

    Added Enhancement Compasses are consumed once the portal opens.
    Flame Sand
    A basic crafting material that can be used at the [Arms Dealer] to add or replace affixes of gear.
    Flame Elementium
    An advanced crafting material that can be used at the [Arms Dealer] to add or replace affixes of Priceless gear.
    Fine Ember
    Used during crafting to add base affixes to gear of low Item level.
    Truth Ember
    Can re-equip all affixes randomly.
    Precious Ember
    Used during crafting to add basic affixes.
    Matchless Ember
    Used during crafting to add intermediate affixes.
    Ultimate Ember
    Used during crafting to add advanced affixes.
    Aemberon Core
    A material required for Legendary Gear Darkness Corrosion.
    Familiar Nexus
    A material required for Legendary Gear Darkest Corrosion.
    Corrupted Axis
    A material required for non-Legendary Gear Darkness Corrosion.
    Glorious Axis
    A material required for non-Legendary Gear Darkest Corrosion.
    Sacred Fossil
    Used during crafting to upgrade T1 affixes to T0
    Glacial Abyss Beacon (Timemark 1)
    A ticket for entering the Netherrealm stage
    Glacial Abyss Beacon (Timemark 2)
    A ticket for entering the Netherrealm stage
    Glacial Abyss Beacon (Timemark 3)
    A ticket for entering the Netherrealm stage
    Glacial Abyss Beacon (Timemark 4)
    A ticket for entering the Netherrealm stage
    Glacial Abyss Beacon (Timemark 5)
    A ticket for entering the Netherrealm stage
    Glacial Abyss Beacon (Timemark 6)
    A ticket for entering the Netherrealm stage
    Edict: Dart
    Dark Surge Edict
    Edict: Dive
    Dark Surge Edict
    Edict: Ruin
    Dark Surge Edict
    Edict: Doom
    Dark Surge Edict
    Void Sea Invitation - Sorrow
    Void Sea Invitation
    The Beginning
    A ticket for entering the Netherrealm stage
    The End
    A ticket for entering the Netherrealm stage
    Aeterna Reverberation - Eternal
    Aeterna Reverberation
    Shallow Dream Talking - Weapon
    Adds Dream affixes to weapons during Dream Interpretation
    Shallow Dream Talking - Armor
    Adds Dream affixes to armor during Dream Interpretation
    Shallow Dream Talking - Trinket
    Adds Dream affixes to trinkets during Dream Interpretation
    Nailclaw
    Require lv 1
    Witherbark Club
    Require lv 1
    Rusted Iron Axe
    Require lv 1
    Thief Short Dagger
    Require lv 1
    Wayfarer Cane
    Require lv 1
    Crude Iron Maul
    Require lv 1
    Shattered Iron Axe
    Require lv 1
    Crude Wooden Sword
    Require lv 1
    Witherbark Staff
    Require lv 1
    Withervine Staff
    Require lv 1
    Adds 4 - 4 Cold Damage to Spells

    Rusted Pistol
    Require lv 1
    Rottenwood Bow
    Require lv 1
    Witherbark Cannon
    Require lv 1
    Rusted Rifle
    Require lv 1
    Withervine Wand
    Require lv 1
    Adds 2 - 2 Cold Damage to Spells

    Bud Rod
    Require lv 1
    +2% Minion Damage

    Withering Scepter
    Require lv 1
    +2% DoT Damage

    Brute's Chestguard
    Require lv 1
    Rogue Outerwear
    Require lv 1
    Scout's Tight Vest
    Require lv 1
    Herbalist's Robe
    Require lv 1
    Scribe's Coat
    Require lv 1
    Brute Handguards
    Require lv 1
    Rogue's Gloves
    Require lv 1
    Scout's Gloves
    Require lv 1
    Herbalist's Gloves
    Require lv 1
    Scribe Handguards
    Require lv 1
    Brute's Helm
    Require lv 1
    Footman Helmet
    Require lv 1
    Rogue's Hood
    Require lv 1
    Scout's Hood
    Require lv 1
    Scribe's Headscarf
    Require lv 1
    Brute's Greaves
    Require lv 1
    Footman's Boots
    Require lv 1
    Rogue's Long Boots
    Require lv 1
    Scribe's Boots
    Require lv 1
    Griffin Buckler
    Require lv 1
    Tortoiseshell Amulet
    Require lv 1
    +3 Strength

    Cinnabar Pendant
    Require lv 1
    +3 Dexterity

    Obsidian Necklace
    Require lv 1
    +3 Intelligence

    Burning Flame Ring
    Require lv 1
    +3% Fire Resistance

    Biting Wind Ice Ring
    Require lv 1
    +3% Cold Resistance

    Calamity Lightning Ring
    Require lv 1
    +3% Lightning Resistance

    Abyss Darkness Ring
    Require lv 1
    +3% Erosion Resistance

    Budding Spirit Ring
    Require lv 1
    +3% Minion Damage

    Rock Waistguard
    Require lv 1
    +10 Max Life

    Spring Source Girdle
    Require lv 1
    +12 Max Energy Shield

    Divinity Emblem - Machine
    Require lv 1
    Trial of Divinity Ticket
    Divinity Emblem - Might
    Require lv 1
    Trial of Divinity Ticket
    Divinity Emblem - War
    Require lv 1
    Trial of Divinity Ticket
    Divinity Emblem - Hunting
    Require lv 1
    Trial of Divinity Ticket
    Proof of the Brave I
    Require lv 1
    Proof of Reaching Level 1 of High Tower
    Proof of the Brave II
    Require lv 1
    Proof of Reaching Level 11 of High Tower
    Proof of the Brave III
    Require lv 1
    Proof of Reaching Level 21 of High Tower
    Proof of the Brave IV
    Require lv 1
    Proof of Reaching Level 31 of High Tower
    Proof of the Brave V
    Require lv 1
    Proof of Reaching Level 41 of High Tower
    Memory of Origin
    Require lv 1
    "The flower that Tina was most proud of and cherished the most ended up withering due to the war."
    Memory of Discipline
    Require lv 1
    "Some people need to be taught a lesson-within the bounds of discipline and honor, of course."
    Memory of Progress
    Require lv 1
    Article 37 of the Experimental Guidelines: Weighing containers or samples may carry static electricity. Contact between the static electricity and experimental materials may trigger chain reactions, leading to measurement errors and potential harm to the experimenter's fingers.
    Infection Progress
    Require lv 1
    Explore Mistville to find necessary resources
    Mistville Intel
    Require lv 1
    They hid the secrets of the city in wax-sealed envelopes. To obtain such intel, you'll need to use some special measures.
    Unlock the Talent in Deduction Record.
    Mist Essence
    Require lv 1
    A handful of ash is whipped up by the air and sucked inside, only to become ash again in the end. This is the origin of the endless mist.
    Has a chance of dropping when opening a Chest of Folklores (affected by the Drop Quantity of Chest of Folklores). Used to start games in the July Whispering Mist gameplay.
    Resident's Eye
    Require lv 1
    A guest from Mistville has prepared a "gift" for you.
    Use this in your Inventory to gain 7 Infection Progress. (Infection Progress can be used to unlock the Whispering Mist gameplay.)
    Divinity Stone
    Require lv 1
    An incarnation of human desire formed under the effect of the Cube of Rapacity. Used to exchange for items at the Avarice Bounty.
    (Avarice Bounty can be opened in Ember's Rest - Heart of Rapacity.)
    Soul Candle
    Require lv 1
    An eerie candle that never goes out. Legend has it that it can nourish the Variant Soul of its owner. Resonate it with skill components to generate even greater power.
    Pages of Aeterna
    Require lv 1
    Used to upgrade nodes in the Psalms of Aeterna of the Aeterna Season
    Solidified Tear
    Require lv 1
    After countless kins were consumed by flames, their tears solidified into one.
    Used to get Aeterna Candle Tears.
    Twin Reflection
    Require lv 1
    Everything in the void has an opposite. The Goddess of Chaos and the Goddess of Order. The ember and the aember. "They are like the reflections of the original world that lies beyond all dimensions, echoing the realms that proliferate across countless planes." - Glyph from Dimension II, Hunter's Forge
    Inspiration Essence
    Require lv 1
    A material required to upgrade exclusive Support Skills in the Skill Advancement system
    Shark Tooth
    Require lv 2
    Mossy Stone Hammer
    Require lv 2
    Crude Iron Sword
    Require lv 2
    Twisted Copper Axe
    Require lv 2
    Rusted Dagger
    Require lv 2
    Rambone Cane
    Require lv 2
    Hardrock Mallet
    Require lv 2
    Gigantic Stone Axe
    Require lv 2
    Bonewood Staff
    Require lv 2
    Adds 6 - 6 Lightning Damage to Spells

    Blackrock Zapper
    Require lv 2
    Vitex Bow
    Require lv 2
    Rusted Blaster
    Require lv 2
    Crude Iron Rifle
    Require lv 2
    Rambone Wand
    Require lv 2
    Adds 3 - 3 Lightning Damage to Spells

    Thriving Rod
    Require lv 2
    +3% Minion Damage

    Marsh Scepter
    Require lv 2
    +3% DoT Damage

    Pickaxe Claw
    Require lv 4
    Recruit's Saber
    Require lv 4
    Iron Hatchet
    Require lv 4
    Witness Cane
    Require lv 4
    Iron Maul
    Require lv 4
    Iron Battle Axe
    Require lv 4
    Rusted Claymore
    Require lv 4
    Thorny Staff
    Require lv 4
    Ivory Staff
    Require lv 4
    Adds 8 - 8 Fire Damage to Spells

    Pocket Boomstick
    Require lv 4
    Beastbone Bow
    Require lv 4
    Black Iron Cannon
    Require lv 4
    Recruit's Musket
    Require lv 4
    Carved Wooden Wand
    Require lv 4
    Adds 4 - 4 Fire Damage to Spells

    Vine Rod
    Require lv 4
    +5% Minion Damage

    Barren Scepter
    Require lv 4
    +5% DoT Damage

    Black Cat Claw
    Require lv 9
    Black Iron Maul
    Require lv 9
    Iron Sword
    Require lv 9
    Sharpened Iron Axe
    Require lv 9
    Poisoned Dagger
    Require lv 9
    Snake-scale Cane
    Require lv 9
    Icefrost Mallet
    Require lv 9
    Hardrock Stone Axe
    Require lv 9
    Rock Claymore
    Require lv 9
    Ascetic Iron Staff
    Require lv 9
    Iron Staff
    Require lv 9
    Adds 10 - 10 Cold Damage to Spells

    Iron Pistol
    Require lv 9
    Thorny Curve Bow
    Require lv 9
    Iron Cannon
    Require lv 9
    Iron Musket
    Require lv 9
    Cuprite Wand
    Require lv 9
    Adds 5 - 5 Cold Damage to Spells

    Storm Rod
    Require lv 9
    +7% Minion Damage

    Lamentation Scepter
    Require lv 9
    +7% DoT Damage

    Acolyte's Robe
    Require lv 9
    Paladin's Hands
    Require lv 9
    Acolyte Handguards
    Require lv 9
    Skirmisher's Mask
    Require lv 9
    Acolyte's Crown
    Require lv 9
    Eyestinger Claw
    Require lv 14
    War Hammer
    Require lv 14
    Thorny Sword
    Require lv 14
    Alloy Board Axe
    Require lv 14
    Recluse Cane
    Require lv 14
    Beastfang Mallet
    Require lv 14
    Coldlight Greataxe
    Require lv 14
    Iron Greatsword
    Require lv 14
    Dryad Staff
    Require lv 14
    Viper Staff
    Require lv 14
    Adds 12 - 12 Lightning Damage to Spells

    Wolf Fang Rifle
    Require lv 14
    Spiritwood Wand
    Require lv 14
    Adds 6 - 6 Lightning Damage to Spells

    Waning Moon Rod
    Require lv 14
    +9% Minion Damage

    Disorientation Scepter
    Require lv 14
    +9% DoT Damage

    Berserker Claw
    Require lv 19
    Oblivion Maul
    Require lv 19
    War Axe
    Require lv 19
    Voodoo Dagger
    Require lv 19
    Wolf Fang Cane
    Require lv 19
    Scarlet Maul
    Require lv 19
    Gilt Board Axe
    Require lv 19
    Conflict Greatsword
    Require lv 19
    Gilt Staff
    Require lv 19
    Adds 14 - 14 Fire Damage to Spells

    Rottenbone Zapper
    Require lv 19
    Segar Hunting Bow
    Require lv 19
    Black Iron Crossbow
    Require lv 19
    Starmetal Cannon
    Require lv 19
    Blazing Rifle
    Require lv 19
    Wind Spirit Wand
    Require lv 19
    Adds 7 - 7 Fire Damage to Spells

    Flying Bird Rod
    Require lv 19
    +11% Minion Damage

    High Tower Scepter
    Require lv 19
    +11% DoT Damage

    Sandstorm Katar
    Require lv 24
    Prayer Hammer
    Require lv 24
    Redgold Sword
    Require lv 24
    Scoundrel's Axe
    Require lv 24
    Resentment Dirk
    Require lv 24
    Omen Short Staff
    Require lv 24
    Lonewolf Maul
    Require lv 24
    Marsh Greataxe
    Require lv 24
    Ripping Claymore
    Require lv 24
    Broken Mirror Staff
    Require lv 24
    Flower Sea Staff
    Require lv 24
    Adds 16 - 16 Cold Damage to Spells

    Thorny Boomstick
    Require lv 24
    Griffin Long Bow
    Require lv 24
    Unholy Blaster
    Require lv 24
    Unpredictable Rifle
    Require lv 24
    Voodoo Wand
    Require lv 24
    Adds 8 - 8 Cold Damage to Spells

    Swimming Fish Rod
    Require lv 24
    +13% Minion Damage

    Hanging Scepter
    Require lv 24
    +13% DoT Damage

    Hunter's Chestguard
    Require lv 24
    Witchdoctor's Robe
    Require lv 24
    Berserker's Hands
    Require lv 24
    Hunter's Gloves
    Require lv 24
    Hunter's Hood
    Require lv 24
    Witchdoctor's Mask
    Require lv 24
    Crimson Kite Shield
    Require lv 24
    Dragonfang Buckler
    Require lv 24
    Heated Flame Ring
    Require lv 24
    +4% Fire Resistance

    Blight Ice Ring
    Require lv 24
    +4% Cold Resistance

    Dazzling Lightning Ring
    Require lv 24
    +4% Lightning Resistance

    Agony Darkness Ring
    Require lv 24
    +4% Erosion Resistance

    Thriving Spirit Ring
    Require lv 24
    +5% Minion Damage

    Wailing Claw
    Require lv 29
    Nightmare Hammer
    Require lv 29
    Cold Blade
    Require lv 29
    Earthsplitter Axe
    Require lv 29
    Thinker Cane
    Require lv 29
    Valagon Mallet
    Require lv 29
    Blazing Greataxe
    Require lv 29
    Coldlight Claymore
    Require lv 29
    Ancestral Staff
    Require lv 29
    Monkey Staff
    Require lv 29
    Adds 18 - 18 Lightning Damage to Spells

    Warden's Boomstick
    Require lv 29
    Warden's Blaster
    Require lv 29
    Ripple Rifle
    Require lv 29
    Flower Sea Wand
    Require lv 29
    Adds 9 - 9 Lightning Damage to Spells

    Shepherdess Rod
    Require lv 29
    +15% Minion Damage

    Eternal Night Scepter
    Require lv 29
    +15% DoT Damage

    Cataclysm Amulet
    Require lv 32
    +5 Strength

    Sunlight Pendant
    Require lv 32
    +5 Dexterity

    Shaman's Necklace
    Require lv 32
    +5 Intelligence

    Wind Blade Waistguard
    Require lv 32
    +15 Max Life

    God's Grace Girdle
    Require lv 32
    +18 Max Energy Shield

    Two-Headed Claw
    Require lv 34
    Talon Sword
    Require lv 34
    Savage Axe
    Require lv 34
    Nightshade Dagger
    Require lv 34
    Leopard Jaw Cane
    Require lv 34
    Crushing Mallet
    Require lv 34
    Giant's Board Axe
    Require lv 34
    White Crystal Staff
    Require lv 34
    Adds 20 - 20 Fire Damage to Spells

    Unholy Zapper
    Require lv 34
    Raider's Bow
    Require lv 34
    Jungle Hunting Bow
    Require lv 34
    Griffin Blaster
    Require lv 34
    Eagle Rifle
    Require lv 34
    Wiseman's Wand
    Require lv 34
    Adds 10 - 10 Fire Damage to Spells

    River Rod
    Require lv 34
    +17% Minion Damage

    Red Rain Scepter
    Require lv 34
    +17% DoT Damage

    Flare Amulet
    Require lv 38
    +8 Strength

    Ripple Pendant
    Require lv 38
    +8 Dexterity

    Lunar Corona Necklace
    Require lv 38
    +8 Intelligence

    Direwolf Fang
    Require lv 39
    Valagon Axe
    Require lv 39
    Traitor Cane
    Require lv 39
    Devastating Mallet
    Require lv 39
    Doomsday Board Axe
    Require lv 39
    Barren Greatsword
    Require lv 39
    Flower Staff
    Require lv 39
    Black Feather Staff
    Require lv 39
    Adds 24 - 24 Cold Damage to Spells

    Cursed Boomstick
    Require lv 39
    Blazing Cannon
    Require lv 39
    Toxic Rifle
    Require lv 39
    White Crystal Wand
    Require lv 39
    Adds 12 - 12 Cold Damage to Spells

    Harvest Rod
    Require lv 39
    +19% Minion Damage

    Stigmata Scepter
    Require lv 39
    +19% DoT Damage

    Disciple's Coat
    Require lv 39
    Iron Sentry's Hold
    Require lv 39
    Disciple Handguards
    Require lv 39
    Prospector's Hat
    Require lv 39
    Iron Sentry's Feet
    Require lv 39
    Callous Kite Shield
    Require lv 39
    Hunter's Buckler
    Require lv 39
    Spinesplitter Katar
    Require lv 44
    Thorny Hammer
    Require lv 44
    Blizzard Sword
    Require lv 44
    Cursed Axe
    Require lv 44
    Cursed Dagger
    Require lv 44
    Lion Heart Cane
    Require lv 44
    Doomsday Maul
    Require lv 44
    Redgold Greataxe
    Require lv 44
    Tidal Claymore
    Require lv 44
    Twilight Staff
    Require lv 44
    Adds 28 - 28 Lightning Damage to Spells

    Viper Zapper
    Require lv 44
    Piercer Bow
    Require lv 44
    Muddy Long Crossbow
    Require lv 44
    Unyielding Cannon
    Require lv 44
    Conflict Rifle
    Require lv 44
    Viper Wand
    Require lv 44
    Adds 14 - 14 Lightning Damage to Spells

    Daylight Rod
    Require lv 44
    +21% Minion Damage

    Deception Scepter
    Require lv 44
    +21% DoT Damage

    Crimson Tiger Sting
    Require lv 49
    Rocksplitter Mallet
    Require lv 49
    Coldlight Sword
    Require lv 49
    Villain Cane
    Require lv 49
    Conflict Maul
    Require lv 49
    Sacred Tree Staff
    Require lv 49
    Voodoo Staff
    Require lv 49
    Adds 32 - 32 Lightning Damage to Spells

    Voodoo Boomstick
    Require lv 49
    Bloody Curve Bow
    Require lv 49
    Cursed War Crossbow
    Require lv 49
    Wailing Blaster
    Require lv 49
    Giant's Rifle
    Require lv 49
    Wraith Wand
    Require lv 49
    Adds 16 - 16 Lightning Damage to Spells

    Full Moon Rod
    Require lv 49
    +23% Minion Damage

    Sorrow Scepter
    Require lv 49
    +23% DoT Damage

    Shaman's Short Robe
    Require lv 52
    Shaman's Hands
    Require lv 52
    Packleader Helmet
    Require lv 52
    Shaman's Headdress
    Require lv 52
    Packleader Greaves
    Require lv 52
    Shaman's Slippers
    Require lv 52
    Raging Boil Flame Ring
    Require lv 52
    +6% Fire Resistance

    Snow Ice Ring
    Require lv 52
    +6% Cold Resistance

    Chilling Lightning Ring
    Require lv 52
    +6% Lightning Resistance

    Rotten Darkness Ring
    Require lv 52
    +6% Erosion Resistance

    Command Spirit Ring
    Require lv 52
    +8% Minion Damage

    Dragon Scale Waistguard
    Require lv 52
    +35 Max Life

    Radiant Lunar Girdle
    Require lv 52
    +50 Max Energy Shield

    Scarlet River Claw
    Require lv 54
    Primeval War Hammer
    Require lv 54
    Hero's Longsword
    Require lv 54
    Conflict War Axe
    Require lv 54
    Sorcerer's Dagger
    Require lv 54
    Dragonblood Cane
    Require lv 54
    Vindicator Maul
    Require lv 54
    Griffin Greataxe
    Require lv 54
    Wolfsoul Claymore
    Require lv 54
    Judge's Iron Staff
    Require lv 54
    Sage's Staff
    Require lv 54
    Adds 36 - 36 Fire Damage to Spells

    Bloodclaw Zapper
    Require lv 54
    Conflict Crossbow
    Require lv 54
    Abyssal Blaster
    Require lv 54
    War Rifle
    Require lv 54
    Bard's Wand
    Require lv 54
    Adds 18 - 18 Fire Damage to Spells

    Shooting Star Rod
    Require lv 54
    +25% Minion Damage

    Agony Scepter
    Require lv 54
    +25% DoT Damage

    Red Crystal Amulet
    Require lv 56
    +12 Strength

    Opal Pendant
    Require lv 56
    +12 Dexterity

    Moonstone Necklace
    Require lv 56
    +12 Intelligence

    Envoy's Robe
    Require lv 57
    Envoy's Hands
    Require lv 57
    Envoy's Mask
    Require lv 57
    Envoy's Soft Shoes
    Require lv 57
    Cursed Light Shield
    Require lv 57
    Primeval War Claw
    Require lv 59
    Gilt Longsword
    Require lv 59
    Frenzy Battle Axe
    Require lv 59
    Hatred Dirk
    Require lv 59
    Vanquisher Mallet
    Require lv 59
    Blue Sea Greataxe
    Require lv 59
    Glory Greatsword
    Require lv 59
    Perishing Staff
    Require lv 59
    Devout Staff
    Require lv 59
    Adds 40 - 40 Cold Damage to Spells

    Swarm Pistol
    Require lv 59
    Twilight Curve Bow
    Require lv 59
    Monarch's Cannon
    Require lv 59
    Scarlet Rifle
    Require lv 59
    Sage Wand
    Require lv 59
    Adds 20 - 20 Cold Damage to Spells

    Beast King Rod
    Require lv 59
    +27% Minion Damage

    Rotten Scepter
    Require lv 59
    +27% DoT Damage

    Watcher's Hold
    Require lv 62
    Watcher's Gaze
    Require lv 62
    Watcher's Trail
    Require lv 62
    Viper Buckler
    Require lv 62
    Jadebone Katar
    Require lv 64
    Redgold Hammer
    Require lv 64
    Bone Stinger Sword
    Require lv 64
    Scarlet Axe
    Require lv 64
    Esoteric Dagger
    Require lv 64
    Esoteric Cane
    Require lv 64
    Platinum Mallet
    Require lv 64
    Ripping Greataxe
    Require lv 64
    Griffin Greatsword
    Require lv 64
    Esoteric Cudgel
    Require lv 64
    Wind God's Staff
    Require lv 64
    Adds 44 - 44 Lightning Damage to Spells

    Shadow Boomstick
    Require lv 64
    Unholy Hunting Bow
    Require lv 64
    Icy War Crossbow
    Require lv 64
    Solar Flame Cannon
    Require lv 64
    Moonlight Rifle
    Require lv 64
    Devout Wand
    Require lv 64
    Adds 22 - 22 Lightning Damage to Spells

    Celestial Rod
    Require lv 64
    +29% Minion Damage

    Spiral Scepter
    Require lv 64
    +29% DoT Damage

    Elder Sage's Treads
    Require lv 66
    Shadow Light Shield
    Require lv 66
    Firestorm Flame Ring
    Require lv 66
    +9% Fire Resistance

    Frost City Ice Ring
    Require lv 66
    +9% Cold Resistance

    High Heavens Lightning Ring
    Require lv 66
    +9% Lightning Resistance

    Evernight Darkness Ring
    Require lv 66
    +9% Erosion Resistance

    Harvest Spirit Ring
    Require lv 66
    +12% Minion Damage

    Fearless Waistguard
    Require lv 66
    +65 Max Life

    Magic Girdle
    Require lv 66
    +80 Max Energy Shield

    Eagle Claw
    Require lv 68
    Twilight Hammer
    Require lv 68
    Ritual Greataxe
    Require lv 68
    Illusory Dirk
    Require lv 68
    Lava Maul
    Require lv 68
    Lava Board Axe
    Require lv 68
    Origin Iron Staff
    Require lv 68
    Warden's Staff
    Require lv 68
    Adds 48 - 48 Fire Damage to Spells

    Dragonsoul Zapper
    Require lv 68
    Thunder Long Bow
    Require lv 68
    Scarlet Crossbow
    Require lv 68
    Viking Blaster
    Require lv 68
    Warlord's Musket
    Require lv 68
    Scarlet Wand
    Require lv 68
    Adds 24 - 24 Fire Damage to Spells

    Cosmic Rod
    Require lv 68
    +31% Minion Damage

    Judgment Scepter
    Require lv 68
    +31% DoT Damage

    Hands of Calamity
    Require lv 70
    Imperishable Touch
    Require lv 70
    Mask of Calamity
    Require lv 70
    Imperishable Miter
    Require lv 70
    Boots of Calamity
    Require lv 70
    Imperishable Feet
    Require lv 70
    Glory Kite Shield
    Require lv 70
    Wind God's Buckler
    Require lv 70
    Delusion Claw
    Require lv 72
    Quinn's Hammer
    Require lv 72
    Nameless Sword
    Require lv 72
    Vengeance Axe
    Require lv 72
    Disillusion Dagger
    Require lv 72
    Obsidian Cane
    Require lv 72
    Crumbling Maul
    Require lv 72
    Divinity Staff
    Require lv 72
    Adds 52 - 52 Cold Damage to Spells

    Starfall Long Bow
    Require lv 72
    Dark Ravine Cannon
    Require lv 72
    Imperial Rifle
    Require lv 72
    Azure Moon Wand
    Require lv 72
    Adds 26 - 26 Cold Damage to Spells

    Star Ocean Rod
    Require lv 72
    +33% Minion Damage

    Reflux Scepter
    Require lv 72
    +33% DoT Damage

    Old King's Armor
    Require lv 76
    Demon Slayer's Skin
    Require lv 76
    All Magic Grip
    Require lv 76
    Old King's Crown
    Require lv 76
    Demon Slayer's Eyes
    Require lv 76
    All Magic Crown
    Require lv 76
    Old King's Sabatons
    Require lv 76
    Demon Slayer's Feet
    Require lv 76
    All Magic Shoes
    Require lv 76
    Conqueror Buckler
    Require lv 76
    Torched Flame Ring
    Require lv 76
    +11% Fire Resistance

    Sealed Ice Ring
    Require lv 76
    +11% Cold Resistance

    Punished Lightning Ring
    Require lv 76
    +11% Lightning Resistance

    Imprisoned Darkness Ring
    Require lv 76
    +11% Erosion Resistance

    Championed Spirit Ring
    Require lv 76
    +18% Minion Damage

    Conqueror Waistguard
    Require lv 76
    +95 Max Life

    Arcanist Girdle
    Require lv 76
    +110 Max Energy Shield

    Hero's Amulet
    Require lv 78
    +18 Strength

    Assassin's Pendant
    Require lv 78
    +18 Dexterity

    Sage's Necklace
    Require lv 78
    +18 Intelligence

    Suppressor Axe
    Require lv 82
    Fools' Dagger
    Require lv 82
    Blue Amber Cane
    Require lv 82
    Destroyer Mallet
    Require lv 82
    Absolver Iron Staff
    Require lv 82
    Southern Cross Staff
    Require lv 82
    Adds 56 - 56 Fire Damage to Spells

    Bannerlord's Musket
    Require lv 82
    Wretched Wand
    Require lv 82
    Adds 28 - 28 Lightning Damage to Spells

    Astrologer Rod
    Require lv 82
    +35% Minion Damage

    Trickster Scepter
    Require lv 82
    +35% DoT Damage

    Ranger's Rag
    Require lv 82
    Perishing Inferno Flame Ring
    Require lv 82
    +12% Fire Resistance

    Eternal Sleep Ice Ring
    Require lv 82
    +12% Cold Resistance

    Thunder Tempered Lightning Ring
    Require lv 82
    +12% Lightning Resistance

    Eternal Gloom Darkness Ring
    Require lv 82
    +12% Erosion Resistance

    Essence Spirit Ring
    Require lv 82
    +24% Minion Damage

    Wayfarer Waistguard
    Require lv 82
    +110 Max Life

    Elder Sage Girdle
    Require lv 82
    +140 Max Energy Shield

    Dragon Hunter Claw
    Require lv 86
    Melted Iron Hammer
    Require lv 86
    Rebel Axe
    Require lv 86
    Hollow Rift Axe
    Require lv 86
    Blind Faith Dagger
    Require lv 86
    Forger's Maul
    Require lv 86
    Earthrending Axe
    Require lv 86
    Black Pass Claymore
    Require lv 86
    Sky Severing Sword
    Require lv 86
    Last Man's Cudgel
    Require lv 86
    Centaur Staff
    Require lv 86
    Adds 60 - 60 Cold Damage to Spells

    First Man's Scepter
    Require lv 86
    +80% Spell Damage

    Godseeker Long Bow
    Require lv 86
    Lonely Hunter's Bow
    Require lv 86
    Fire Eater Cannon
    Require lv 86
    Sun Fall Cannon
    Require lv 86
    Heartflayer Wand
    Require lv 86
    Adds 30 - 30 Lightning Damage to Spells

    Headless Cleric Wand
    Require lv 86
    Adds 32 - 32 Lightning Damage to Spells

    Bard Rod
    Require lv 86
    +37% Minion Damage

    Heart of All Rod
    Require lv 86
    +39% Minion Damage

    Thorn Sea Scepter
    Require lv 86
    +37% DoT Damage

    Dark Gaze Scepter
    Require lv 86
    +39% DoT Damage

    Destroyer's Amulet
    Require lv 86
    +24 Strength

    Onslaughter's Pendant
    Require lv 86
    +24 Dexterity

    Sacrificer's Necklace
    Require lv 86
    +24 Intelligence

    Memory of Origin
    Require lv 1
    "The flower that Tina was most proud of and cherished the most ended up withering due to the war."
    Memory of Discipline
    Require lv 1
    "Some people need to be taught a lesson-within the bounds of discipline and honor, of course."
    Memory of Progress
    Require lv 1
    Article 37 of the Experimental Guidelines: Weighing containers or samples may carry static electricity. Contact between the static electricity and experimental materials may trigger chain reactions, leading to measurement errors and potential harm to the experimenter's fingers.
    Boss /1