Legendary Gear /11
Sparks of Moth Fire
Require lv 1
Copies the last Talent on the adjacent slate above to this slate. Unable to copy the Core Talent.
Copies the last Talent on the adjacent slate on the left to this slate. Unable to copy the Core Talent.
Copies the last Talent on the adjacent slate below this slate. Unable to copy the Main Talents.
Copies the last Talent on the adjacent slate on the right to this slate. Unable to copy the Core Talent.
God's Footsteps
Require lv 1
+15% Talent effect of this slate for every other God's Footsteps in the same row/column. Main Talents will not be affected.
+35% Talent effect of this slate when there are no God's Footsteps in the same row/column. Main Talents will not be affected.
<Talent - New God>
Fallen Starlight
Require lv 1
<Micro Talent>
<Micro Talent>
<Micro Talent or Medium Talent>
<Medium Talent>
Last God's Tears
Require lv 1
+10% new god Talent effect for the adjacent slates. Main Talents will not be affected.
<Medium Talent - New God>
A Corner of Divinity
Require lv 1
<Legendary Medium Talent>
<Legendary Medium Talent>
Last God Has Gone Far
Require lv 1
Devours Six Gods Talents of the adjacent slates
<Talent - New God>
<Medium Talent - New God>
<Core Talent>
Last God's Revelation
Require lv 1
Devours the Medium Talents on the adjacent slate above. +10% new god Talent effect for the adjacent slate below for each one devoured. The Core Talent will not be affected.
Devours the Medium Talents on the adjacent slate below. +10% new god Talent effect for the adjacent slate above for each one devoured. The Core Talent will not be affected.
Space Rift
Require lv 1
Copies the Medium Talents on the adjacent slate on the left to this slate
Copies the Medium Talents on the adjacent slate on the right of this slate
Pedigree of Gods
Require lv 1
<Micro Talent or Medium Talent>
<Micro Talent or Medium Talent>
<Medium Talent or Lv.1 Main Talent>
<Lv.2 Main Talent>
Residence of Stars
Require lv 1
Copies the Medium Talents on the adjacent slate to this slate. Unable to copy Legendary Medium Talents.
When Sparks Set the Prairie Ablaze
Require lv 1
Copies the last Talent on all adjacent slates. Unable to copy Core Talents.
Divinity Slate - Path of Progression /36
Phase I
Obtain 2 Divinity Slates with 2 Talents
geniuspoint:1|1,0
Phase I
Obtain a Divinity Slate base material with 2 Minor Talents
Phase I
Use 5 Transcendence Wedges (Magic)
Phase I
Adjust the shape of a Divinity Slate 1 time
Phase I
Brand a Divinity Slate 1 time
Phase I
Complete the Cube of Rapacity gameplay 1 time
Phase II
Obtain 3 Divinity Slates with 2 Medium Talents
Phase II
Obtain a Divinity Slate base material with 2 Medium Talents
Phase II
Use 10 Transcendence Wedges (Magic)
Phase II
Use 10 Transcendence Wedges (Rare)
Phase II
Overwrite a Medium Talent 1 time
Phase II
Complete the Cube of Rapacity gameplay 5 times
Phase III
Obtain 2 Divinity Slates with 1 Legendary Medium Talent
Phase III
Obtain a Divinity Slate base material with 1 Legendary Medium Talent
Phase III
Use 30 Transcendence Wedges (Rare)
Phase III
Use 10 Transcendence Wedges (Legendary)
Phase III
Overwrite Talents 5 times
Phase III
Complete the Cube of Rapacity gameplay 10 times
Phase IV
Obtain 1 Divinity Slate with 2 Legendary Medium Talents
Phase IV
Obtain a Divinity Slate base material with 2 Legendary Medium Talents
Phase IV
消耗40个升华之楔(魔法)
Phase IV
Use 50 Transcendence Wedges (Rare)
Phase IV
Use 20 Transcendence Wedges (Legendary)
Phase IV
Complete the Cube of Rapacity gameplay 15 times
Phase V
Obtain 1 Divinity Slate with 3 Legendary Medium Talents
Phase V
Obtain a Divinity Slate base material with 2 Legendary Medium Talents and at least 1 Legendary Divinity Slot
Phase V
消耗200个升华之楔(稀有)
Phase V
Use 30 Transcendence Wedges (Legendary)
Phase V
Use a Unifying Wedge
Phase V
Complete the Cube of Rapacity gameplay 30 times
Phase VI
Obtain 1 Divinity Slate with 5 Legendary Medium Talents
Phase VI
Obtain a Divinity Slate base material with 2 Legendary Medium Talents and at least 3 Legendary Divinity Slots
Phase VI
消耗500个升华之楔(稀有)
Phase VI
Use 50 Transcendence Wedges (Legendary)
Phase VI
Use 10 Unifying Wedges
Phase VI
Use a Divinity Pact
Obtained when recycling a Divinity Slate /1
Divinity Fragment
Can be exchanged for Divinity Slates

Divinity Slate

SS6Season

Divinity Slate
Non-Legendary Divinity Slates drop in large quantities in the Cube gameplay.
Legendary Divinity Slates only drop in the Cube gameplay.
Non-Legendary Divinity Slates drop everywhere and in large quantities in the Cube gameplay.
Legendary Divinity Slates (except When Sparks Set the Prairie Ablaze) only drop in the Cube gameplay.
Divinity Slate

Divinity Slate

New System: Divinity Slate and Statue of the New God

In the new season's adventure, Hunters have the opportunity to obtain a unique item called Divinity Slate.

Each Divinity Slate is associated with a deity and can hold up to 2 random Talent Affixes from the corresponding god.

The new god offers Hunters a fresh Talent Panel, the Statue of The New God. Unlike previous Talent Panels, Hunters can combine and place multiple Divinity Slates on the Statue of The New God to gain potent buffs. This feature enables Hunters to bridge the gap between divine Talents and utilize the power of the six gods more flexibly.

Furthermore, Hunters can enhance the Divinity Slate through a special branding process, but this will render the Divinity Slate untradeable. Each successful branding attempt will either add a new Affix or level up an existing one.

Additionally, when enhancing a Divinity Slate successfully, there is a small chance to transform a powerful, leveled-up Affix into the new god's exclusive Talent Affix, "Divine Entropy." Divine Entropy empowers Hunters with the ability to control "Order and Chaos."

It is important to note that each Divinity Slate has a limit on the number of branding attempts, which significantly increases the challenge of obtaining Divine Entropy. If you manage to acquire enough Divine Entropy, you may be considered the chosen one of the new god.

Valuable rollback materials will also be provided to enable players to make multiple branding attempts on their most valuable base items.

Unifying Wedge: can be used on the Divinity Slated to remove all the Brands on it and restore Brand Attempts.

Season Character Build

A new god has been born, but the statue of the new gold has yet to be cast. We shall continue our adventures to collect souls in this world and offer them to cast a statue for the new gold. Only then will our faith be validated, and the god's will be carried out.

The 7th God

A new talent panel, statue of the new god, will be added in the new season. The birth of the new god has disrupted the existing system of the six gods, causing the powers of the six gods tot merge.

"This is not the first time she has bid me farewell. The same farewell has taken place countless times."

Talent Tangram

We will introduce a new item called the divinity slate in the new season. The powers of different gods are recorded on this slate. Hunters can combine and place multiple divinity slates on the statue of the new god to gain powerful buffs.

"It seems that in a past we shouldn't remember, we also activated the clockwork core and traveled across thousands of planes to find that girl."

System Optimizations

  • 【PC】Statue of The New God, Trade House, Crafting, Enchant, Gear Empowerment, Stash, Corrosion, and Hero Trait now support hover TIPS.
  • 【PC】New hotkey support added for: Hunters association, Hunters’ Forge, Statue of The New God, Cube of Rapacity, Avarice Code, and Auto Loot Toggle.
  • 【Controller】Added support for skills, Avarice Code, Cube of Rapacity, and Statue of The New God.